size_t spillFillSize = pDC->pState->state.totalSpillFillSize;
if (spillFillSize && pSpillFillBuffer == nullptr)
{
- pSpillFillBuffer = pDC->pArena->AllocAlignedSync(spillFillSize, KNOB_SIMD_BYTES);
+ pSpillFillBuffer = pDC->pArena->AllocAlignedSync(spillFillSize, KNOB_SIMD16_BYTES);
}
size_t scratchSpaceSize =
pDC->pState->state.scratchSpaceSize * pDC->pState->state.scratchSpaceNumInstances;
if (scratchSpaceSize && pScratchSpace == nullptr)
{
- pScratchSpace = pDC->pArena->AllocAlignedSync(scratchSpaceSize, KNOB_SIMD_BYTES);
+ pScratchSpace = pDC->pArena->AllocAlignedSync(scratchSpaceSize, KNOB_SIMD16_BYTES);
}
const API_STATE& state = GetApiState(pDC);