Since the bump to version 1.15, libsquish can conditionally
build/install its shared library, which makes it possible to re-enable
this package for BR2_STATIC_LIBS configurations.
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
config BR2_PACKAGE_LIBSQUISH
bool "libsquish"
depends on BR2_INSTALL_LIBSTDCPP
- depends on !BR2_STATIC_LIBS
help
The libSquish library compresses images with the DXT standard
(also known as S3TC). This standard is mainly used by OpenGL
http://sourceforge.net/projects/libsquish
-comment "libsquish needs a toolchain w/ C++, dynamic library"
- depends on !BR2_INSTALL_LIBSTDCPP || BR2_STATIC_LIBS
+comment "libsquish needs a toolchain w/ C++"
+ depends on !BR2_INSTALL_LIBSTDCPP
LIBSQUISH_LICENSE = MIT
LIBSQUISH_LICENSE_FILES = LICENSE.txt
+ifeq ($(BR2_STATIC_LIBS),y)
+LIBSQUISH_MAKE_ENV = USE_SHARED=0
+else
LIBSQUISH_MAKE_ENV = USE_SHARED=1
+endif
define LIBSQUISH_BUILD_CMDS
$(TARGET_CONFIGURE_OPTS) $(LIBSQUISH_MAKE_ENV) $(MAKE) -C $(@D)