return MAX2(1, value >> levels);
}
-/**
- * Align a value up to an alignment value
- *
- * If \c value is not already aligned to the requested alignment value, it
- * will be rounded up.
- *
- * \param value Value to be rounded
- * \param alignment Alignment value to be used. This must be a power of two.
- *
- * \sa ROUND_DOWN_TO()
- */
-static inline uintptr_t
-ALIGN(uintptr_t value, int32_t alignment)
-{
- assert((alignment > 0) && _mesa_is_pow_two(alignment));
- return (((value) + (alignment) - 1) & ~((alignment) - 1));
-}
-
-/**
- * Like ALIGN(), but works with a non-power-of-two alignment.
- */
-static inline uintptr_t
-ALIGN_NPOT(uintptr_t value, int32_t alignment)
-{
- assert(alignment > 0);
- return (value + alignment - 1) / alignment * alignment;
-}
-
-/**
- * Align a value down to an alignment value
- *
- * If \c value is not already aligned to the requested alignment value, it
- * will be rounded down.
- *
- * \param value Value to be rounded
- * \param alignment Alignment value to be used. This must be a power of two.
- *
- * \sa ALIGN()
- */
-static inline uintptr_t
-ROUND_DOWN_TO(uintptr_t value, int32_t alignment)
-{
- assert((alignment > 0) && _mesa_is_pow_two(alignment));
- return ((value) & ~(alignment - 1));
-}
-
/** Cross product of two 3-element vectors */
static inline void
#define MAX4( A, B, C, D ) ((A) > (B) ? MAX3(A, C, D) : MAX3(B, C, D))
+/**
+ * Align a value up to an alignment value
+ *
+ * If \c value is not already aligned to the requested alignment value, it
+ * will be rounded up.
+ *
+ * \param value Value to be rounded
+ * \param alignment Alignment value to be used. This must be a power of two.
+ *
+ * \sa ROUND_DOWN_TO()
+ */
+static inline uintptr_t
+ALIGN(uintptr_t value, int32_t alignment)
+{
+ assert(util_is_power_of_two_nonzero(alignment));
+ return (((value) + (alignment) - 1) & ~((alignment) - 1));
+}
+
+/**
+ * Like ALIGN(), but works with a non-power-of-two alignment.
+ */
+static inline uintptr_t
+ALIGN_NPOT(uintptr_t value, int32_t alignment)
+{
+ assert(alignment > 0);
+ return (value + alignment - 1) / alignment * alignment;
+}
+
+/**
+ * Align a value down to an alignment value
+ *
+ * If \c value is not already aligned to the requested alignment value, it
+ * will be rounded down.
+ *
+ * \param value Value to be rounded
+ * \param alignment Alignment value to be used. This must be a power of two.
+ *
+ * \sa ALIGN()
+ */
+static inline uintptr_t
+ROUND_DOWN_TO(uintptr_t value, int32_t alignment)
+{
+ assert(util_is_power_of_two_nonzero(alignment));
+ return ((value) & ~(alignment - 1));
+}
+
/**
* Align a value, only works pot alignemnts.
*/