radeonsi: enable MSAA shader images
authorMarek Olšák <marek.olsak@amd.com>
Fri, 13 Sep 2019 01:57:00 +0000 (21:57 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 9 Oct 2019 21:12:38 +0000 (17:12 -0400)
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
src/gallium/drivers/radeonsi/si_state.c

index e188ea6b35c98e9d914407ee84ec1d2067a17e49..783ede89d0dd23599513ad0b0c9d1134487387d0 100644 (file)
@@ -2252,9 +2252,6 @@ static bool si_is_format_supported(struct pipe_screen *screen,
                if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
                        return false;
 
-               if (usage & PIPE_BIND_SHADER_IMAGE)
-                       return false;
-
                /* Only power-of-two sample counts are supported. */
                if (!util_is_power_of_two_or_zero(sample_count) ||
                    !util_is_power_of_two_or_zero(storage_sample_count))