* representating, return false to handle degenerate cases with a blend shader
*/
-static const struct pipe_rt_blend_state default_blend = {
- .blend_enable = 1,
-
- .rgb_func = PIPE_BLEND_ADD,
- .rgb_src_factor = PIPE_BLENDFACTOR_ONE,
- .rgb_dst_factor = PIPE_BLENDFACTOR_ZERO,
-
- .alpha_func = PIPE_BLEND_ADD,
- .alpha_src_factor = PIPE_BLENDFACTOR_ONE,
- .alpha_dst_factor = PIPE_BLENDFACTOR_ZERO,
-
- .colormask = PIPE_MASK_RGBA
-};
-
bool
panfrost_make_fixed_blend_mode(const struct pipe_rt_blend_state *blend, struct panfrost_blend_state *so, unsigned colormask, const struct pipe_blend_color *blend_color)
{
struct mali_blend_equation *out = &so->equation;
+ /* Gallium and Mali represent colour masks identically. XXX: Static assert for future proof */
+ out->color_mask = colormask;
+
/* If no blending is enabled, default back on `replace` mode */
- if (!blend->blend_enable)
- return panfrost_make_fixed_blend_mode(&default_blend, so, colormask, blend_color);
+ if (!blend->blend_enable) {
+ out->rgb_mode = 0x122;
+ out->alpha_mode = 0x122;
+ return true;
+ }
/* We have room only for a single float32 constant between the four
* components. If we need more, spill to the programmable pipeline. */
out->rgb_mode = rgb_mode;
out->alpha_mode = alpha_mode;
- /* Gallium and Mali represent colour masks identically. XXX: Static assert for future proof */
- out->color_mask = colormask;
-
return true;
}