According to the bspec for some reason the format of the maximum
number of threads field has changed from U8-2 to U8-1 for the PS.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
/* 3DSTATE_PS expects the number of threads per PSD, which is always 64;
* it implicitly scales for different GT levels (which have some # of PSDs).
+ *
+ * In Gen8 the format is U8-2 whereas in Gen9 it is U8-1.
*/
- dw6 |= (64 - 2) << HSW_PS_MAX_THREADS_SHIFT;
+ if (brw->gen >= 9)
+ dw6 |= (64 - 1) << HSW_PS_MAX_THREADS_SHIFT;
+ else
+ dw6 |= (64 - 2) << HSW_PS_MAX_THREADS_SHIFT;
if (prog_data->base.nr_params > 0)
dw6 |= GEN7_PS_PUSH_CONSTANT_ENABLE;