mesa/es: Remove redundant stencil op fail/zfail/zpass validation
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 20 Sep 2011 23:50:22 +0000 (16:50 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 20 Aug 2012 23:06:33 +0000 (16:06 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/APIspec.xml

index a5dd3505803ff4d5eaea01ce2df9517449274f49..41cff06472ae72cd87d5a673eef4365277207eca 100644 (file)
                <param name="zfail" type="GLenum"/>
                <param name="zpass" type="GLenum"/>
        </proto>
-
-       <desc name="fail">
-               <value name="GL_KEEP"/>
-               <value name="GL_ZERO"/>
-               <value name="GL_REPLACE"/>
-               <value name="GL_INCR"/>
-               <value name="GL_DECR"/>
-               <value name="GL_INVERT"/>
-               <value name="GL_INCR_WRAP" category="GLES2.0"/>
-               <value name="GL_DECR_WRAP" category="GLES2.0"/>
-               <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/>
-               <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/>
-       </desc>
-
-       <desc name="zfail">
-               <value name="GL_KEEP"/>
-               <value name="GL_ZERO"/>
-               <value name="GL_REPLACE"/>
-               <value name="GL_INCR"/>
-               <value name="GL_DECR"/>
-               <value name="GL_INVERT"/>
-               <value name="GL_INCR_WRAP" category="GLES2.0"/>
-               <value name="GL_DECR_WRAP" category="GLES2.0"/>
-               <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/>
-               <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/>
-       </desc>
-
-       <desc name="zpass">
-               <value name="GL_KEEP"/>
-               <value name="GL_ZERO"/>
-               <value name="GL_REPLACE"/>
-               <value name="GL_INCR"/>
-               <value name="GL_DECR"/>
-               <value name="GL_INVERT"/>
-               <value name="GL_INCR_WRAP" category="GLES2.0"/>
-               <value name="GL_DECR_WRAP" category="GLES2.0"/>
-               <value name="GL_INCR_WRAP_OES" category="OES_stencil_wrap"/>
-               <value name="GL_DECR_WRAP_OES" category="OES_stencil_wrap"/>
-       </desc>
 </template>
 
 <template name="StencilOpSeparate">
                <param name="zfail" type="GLenum"/>
                <param name="zpass" type="GLenum"/>
        </proto>
-
-       <desc name="fail">
-               <value name="GL_KEEP"/>
-               <value name="GL_ZERO"/>
-               <value name="GL_REPLACE"/>
-               <value name="GL_INCR"/>
-               <value name="GL_DECR"/>
-               <value name="GL_INVERT"/>
-               <value name="GL_INCR_WRAP"/>
-               <value name="GL_DECR_WRAP"/>
-       </desc>
-
-       <desc name="zfail">
-               <value name="GL_KEEP"/>
-               <value name="GL_ZERO"/>
-               <value name="GL_REPLACE"/>
-               <value name="GL_INCR"/>
-               <value name="GL_DECR"/>
-               <value name="GL_INVERT"/>
-               <value name="GL_INCR_WRAP"/>
-               <value name="GL_DECR_WRAP"/>
-       </desc>
-
-       <desc name="zpass">
-               <value name="GL_KEEP"/>
-               <value name="GL_ZERO"/>
-               <value name="GL_REPLACE"/>
-               <value name="GL_INCR"/>
-               <value name="GL_DECR"/>
-               <value name="GL_INVERT"/>
-               <value name="GL_INCR_WRAP"/>
-               <value name="GL_DECR_WRAP"/>
-       </desc>
 </template>
 
 <template name="DepthFunc">