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vc4: Texture format support has nothing to do with VBO format support.
author
Eric Anholt
<eric@anholt.net>
Mon, 11 Aug 2014 22:55:45 +0000
(15:55 -0700)
committer
Eric Anholt
<eric@anholt.net>
Tue, 12 Aug 2014 21:03:35 +0000
(14:03 -0700)
This was inherited from freedreno, but doesn't apply to us.
src/gallium/drivers/vc4/vc4_screen.c
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diff --git
a/src/gallium/drivers/vc4/vc4_screen.c
b/src/gallium/drivers/vc4/vc4_screen.c
index 4ddc9acba93b03366092115892142a500749aa9d..08419306f431ca6f76a29a62abb14426d5f70d9b 100644
(file)
--- a/
src/gallium/drivers/vc4/vc4_screen.c
+++ b/
src/gallium/drivers/vc4/vc4_screen.c
@@
-356,8
+356,7
@@
vc4_screen_is_format_supported(struct pipe_screen *pscreen,
if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
(vc4_get_texture_format(format) != ~0)) {
- retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
- PIPE_BIND_VERTEX_BUFFER);
+ retval |= PIPE_BIND_SAMPLER_VIEW;
}
if ((usage & PIPE_BIND_DEPTH_STENCIL) &&