intel_winsys_read_reg(struct intel_winsys *winsys,
uint32_t reg, uint64_t *val);
+/**
+ * Return the numbers of submissions lost due to GPU reset.
+ *
+ * \param active_lost Number of lost active/guilty submissions
+ * \param pending_lost Number of lost pending/innocent submissions
+ */
+int
+intel_winsys_get_reset_stats(struct intel_winsys *winsys,
+ struct intel_context *ctx,
+ uint32_t *active_lost,
+ uint32_t *pending_lost);
/**
* Allocate a buffer object.
*
INTEL_TILING_NONE, size, 1, cpu_init);
}
+/**
+ * Create a bo from a user memory pointer. Both \p userptr and (\p pitch * \p
+ * height) must be page aligned.
+ */
+struct intel_bo *
+intel_winsys_import_userptr(struct intel_winsys *winsys,
+ const char *name,
+ void *userptr,
+ enum intel_tiling_mode tiling,
+ unsigned long pitch,
+ unsigned long height,
+ unsigned long flags);
+
/**
* Create a bo from a winsys handle.
*/
* sequential writes, but reads would be very slow. Callers always have a
* linear view of the bo.
*
- * map_gtt_async() is similar to map_gtt(), except that it does not block.
+ * map_async() and map_gtt_async() work similar to map() and map_gtt()
+ * respectively, except that they do not block.
*/
void *
intel_bo_map(struct intel_bo *bo, bool write_enable);
+void *
+intel_bo_map_async(struct intel_bo *bo);
+
void *
intel_bo_map_gtt(struct intel_bo *bo);
struct drm_intel_decode *decode;
};
+static drm_intel_context *
+gem_ctx(const struct intel_context *ctx)
+{
+ return (drm_intel_context *) ctx;
+}
+
static drm_intel_bo *
gem_bo(const struct intel_bo *bo)
{
intel_winsys_destroy_context(struct intel_winsys *winsys,
struct intel_context *ctx)
{
- drm_intel_gem_context_destroy((drm_intel_context *) ctx);
+ drm_intel_gem_context_destroy(gem_ctx(ctx));
}
int
return drm_intel_reg_read(winsys->bufmgr, reg, val);
}
+int
+intel_winsys_get_reset_stats(struct intel_winsys *winsys,
+ struct intel_context *ctx,
+ uint32_t *active_lost,
+ uint32_t *pending_lost)
+{
+ uint32_t reset_count;
+
+ return drm_intel_get_reset_stats(gem_ctx(ctx),
+ &reset_count, active_lost, pending_lost);
+}
+
struct intel_bo *
intel_winsys_alloc_bo(struct intel_winsys *winsys,
const char *name,
return (struct intel_bo *) bo;
}
+struct intel_bo *
+intel_winsys_import_userptr(struct intel_winsys *winsys,
+ const char *name,
+ void *userptr,
+ enum intel_tiling_mode tiling,
+ unsigned long pitch,
+ unsigned long height,
+ unsigned long flags)
+{
+ return NULL;
+}
+
struct intel_bo *
intel_winsys_import_handle(struct intel_winsys *winsys,
const char *name,
return gem_bo(bo)->virtual;
}
+void *
+intel_bo_map_async(struct intel_bo *bo)
+{
+ return NULL;
+}
+
void *
intel_bo_map_gtt(struct intel_bo *bo)
{