}
+LLVMValueRef
+lp_build_select(struct lp_build_context *bld,
+ LLVMValueRef mask,
+ LLVMValueRef a,
+ LLVMValueRef b)
+{
+ const union lp_type type = bld->type;
+
+ if(a == b)
+ return a;
+
+ /* TODO: On SSE4 we could do this with a single instruction -- PBLENDVB */
+
+ a = LLVMBuildAnd(bld->builder, a, mask, "");
+
+ /* This often gets translated to PANDN, but sometimes the NOT is
+ * pre-computed and stored in another constant. The best strategy depends
+ * on available registers, so it is not a big deal -- hopefully LLVM does
+ * the right decision attending the rest of the program.
+ */
+ b = LLVMBuildAnd(bld->builder, b, LLVMBuildNot(bld->builder, mask, ""), "");
+
+ return LLVMBuildOr(bld->builder, a, b, "");
+}
+
+
LLVMValueRef
lp_build_select_aos(struct lp_build_context *bld,
LLVMValueRef a,
#endif
else {
LLVMValueRef mask = lp_build_const_mask_aos(type, cond);
-
- /* TODO: On SSE4 we could do this with a single instruction -- PBLENDVB */
-
- a = LLVMBuildAnd(bld->builder, a, mask, "");
-
- /* This often gets translated to PANDN, but sometimes the NOT is
- * pre-computed and stored in another constant. The best strategy depends
- * on available registers, so it is not a big deal -- hopefully LLVM does
- * the right decision attending the rest of the program.
- */
- b = LLVMBuildAnd(bld->builder, b, LLVMBuildNot(bld->builder, mask, ""), "");
-
- return LLVMBuildOr(bld->builder, a, b, "");
+ return lp_build_select(bld, mask, a, b);
}
}