--- /dev/null
+from migen.fhdl import structure as f
+
+class Inst:
+ def __init__(self, trigger, events):
+ self.trigger = trigger
+ self.events = events
+ self.lastevent = max([e[0] for e in events] + [e[2] for e in events if len(e) == 3])
+ f.Declare(self, "_counter", f.BV(f.BitsFor(self.lastevent)))
+
+ def GetFragment(self):
+ counterlogic = f.If(self._counter != f.Constant(0, self._counter.bv),
+ [f.Assign(self._counter, self._counter + f.Constant(1, self._counter.bv))],
+ [f.If(self.trigger, [f.Assign(self._counter, f.Constant(1, self._counter.bv))])])
+ # insert counter reset if it doesn't automatically overflow
+ # (test if self.lastevent+1 is a power of 2)
+ if (self.lastevent & (self.lastevent + 1)) != 0:
+ counterlogic = f.If(self._counter == self.lastevent,
+ [f.Assign(self._counter, f.Constant(0, self._counter.bv))],
+ [counterlogic])
+ def getcond(e):
+ if len(e) == 3:
+ if e[0] == 0:
+ return self.trigger & (self._counter <= f.Constant(e[2], self._counter.bv))
+ else:
+ return (self._counter >= f.Constant(e[0], self._counter.bv)) & (self._counter <= f.Constant(e[2], self._counter.bv))
+ else:
+ if e[0] == 0:
+ return self.trigger
+ else:
+ return self._counter == f.Constant(e[0], self._counter.bv)
+ sync = [f.If(getcond(e), e[1]) for e in self.events]
+ sync.append(counterlogic)
+ return f.Fragment(sync=sync)