docs/GL4: update gallium/swr features
authorKrzysztof Raszkowski <krzysztof.raszkowski@intel.com>
Mon, 20 Jan 2020 11:24:53 +0000 (12:24 +0100)
committerJan Zielinski <jan.zielinski@intel.com>
Mon, 20 Jan 2020 11:37:16 +0000 (11:37 +0000)
Reviewed-by: Jan Zielinski <jan.zielinski@intel.com>
docs/features.txt

index d3790bc269c324f870a93c5b99ee6db77d8a9c76..39316d30da88c546b975eef4a09d2454ba287bbb 100644 (file)
@@ -118,9 +118,9 @@ GL 4.0, GLSL 4.00 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
   - 'precise' qualifier                                 DONE (softpipe)
   - Dynamically uniform sampler array indices           DONE (softpipe)
   - Dynamically uniform UBO array indices               DONE (freedreno, softpipe)
-  - Implicit signed -> unsigned conversions             DONE (softpipe)
-  - Fused multiply-add                                  DONE (softpipe)
-  - Packing/bitfield/conversion functions               DONE (freedreno, softpipe)
+  - Implicit signed -> unsigned conversions             DONE (softpipe, swr)
+  - Fused multiply-add                                  DONE (softpipe, swr)
+  - Packing/bitfield/conversion functions               DONE (freedreno, softpipe, swr)
   - Enhanced textureGather                              DONE (freedreno, softpipe, swr)
   - Geometry shader instancing                          DONE (llvmpipe, softpipe, swr)
   - Geometry shader multiple streams                    DONE (softpipe, swr)