invalidate_funcs(vtx);
}
+
+static void adjust_input_ptrs( GLcontext *ctx, GLint diff)
+{
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
+ struct tnl_clipspace_attr *a = vtx->attr;
+ const GLuint count = vtx->attr_count;
+ int j;
+
+ diff -= 1;
+ for (j=0; j<count; ++j) {
+ register GLvector4f *vptr = VB->AttribPtr[a->attrib];
+ (a++)->inputptr += diff*vptr->stride;
+ }
+}
+
static void update_input_ptrs( GLcontext *ctx, GLuint start )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
update_input_ptrs(ctx, start);
-
/* Note: dest should not be adjusted for non-zero 'start' values:
*/
vtx->emit( ctx, end - start, (GLubyte*) dest );
return (void *)((GLubyte *)dest + vtx->vertex_size * (end - start));
}
+/* Emit indexed VB vertices start..end to dest. Note that VB vertex at
+ * postion start will be emitted to dest at position zero.
+ */
+
+void *_tnl_emit_indexed_vertices_to_buffer( GLcontext *ctx,
+ const GLuint *elts,
+ GLuint start,
+ GLuint end,
+ void *dest )
+{
+ struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
+ GLuint oldIndex;
+ GLubyte *cdest = dest;
+
+ update_input_ptrs(ctx, oldIndex = elts[start++]);
+ vtx->emit( ctx, 1, cdest );
+ cdest += vtx->vertex_size;
+
+ for (; start < end; ++start) {
+ adjust_input_ptrs(ctx, elts[start] - oldIndex);
+ oldIndex = elts[start];
+ vtx->emit( ctx, 1, cdest);
+ cdest += vtx->vertex_size;
+ }
+
+ return (void *) cdest;
+}
+
void _tnl_init_vertices( GLcontext *ctx,
GLuint vb_size,