#include "nouveau/nouveau_screen.h"
#include "nvfx_screen.h"
#include "nvfx_resource.h"
-#include "nvfx_transfer.h"
-#include "nv04_2d.h"
static void
nvfx_miptree_choose_format(struct nvfx_miptree *mt)
#include "pipe/p_context.h"
#include "util/u_staging.h"
#include "nvfx_resource.h"
-#include "nvfx_transfer.h"
#include "nouveau/nouveau_screen.h"
static unsigned int
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_pack_color.h"
-#include "util/u_rect.h"
#include "util/u_blitter.h"
#include "nouveau/nouveau_winsys.h"