{
struct r300_context *r300 = r300_context(pipe);
struct r300_query *query;
+ struct r300_atom *atom;
CS_LOCALS(r300);
+ (void) cs_count;
/* We probably need to flush Draw, but we may have been called from
* within Draw. This feels kludgy, but it might be the best thing.
*
#include "main/glheader.h"
#include "main/bufferobj.h"
+#include "main/condrender.h"
#include "main/image.h"
#include "main/macros.h"
- #include "main/pixel.h"
#include "s_context.h"
#include "s_span.h"
#include "main/glheader.h"
#include "main/context.h"
#include "main/colormac.h"
+#include "main/condrender.h"
#include "main/convolve.h"
- #include "main/histogram.h"
#include "main/image.h"
#include "main/macros.h"
#include "main/imports.h"
*/
#include "main/glheader.h"
+#include "main/condrender.h"
#include "main/context.h"
#include "main/imports.h"
- #include "main/state.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/enums.h"