drirc: Add allow_glsl_builtin_variable_redeclaration for Dead Island Riptide Definiti...
authorBenedikt Schemmer <ben@besd.de>
Mon, 22 May 2017 17:32:02 +0000 (19:32 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 22 May 2017 17:32:07 +0000 (19:32 +0200)
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
src/mesa/drivers/dri/common/drirc

index 8093e8e42abc1cd24319518df2f1a1c1393295db..d820462fad02ca67aee9abffe5bc8fedc72ed412 100644 (file)
@@ -92,6 +92,10 @@ TODO: document the other workarounds.
             <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
         </application>
 
+        <application name="Dead Island Riptide Definitive Edition" executable="DeadIslandRiptideGame">
+            <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
+        </application>
+
         <application name="Dying Light" executable="DyingLightGame">
             <option name="allow_glsl_builtin_variable_redeclaration" value="true" />
         </application>