return GL_TRUE;
}
-
-static void
-radeon_resize_buffers(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLuint width, GLuint height)
-{
- struct radeon_framebuffer *radeon_fb = (struct radeon_framebuffer*)fb;
- int i;
-
- radeon_print(RADEON_TEXTURE, RADEON_TRACE,
- "%s(%p, fb %p) \n",
- __func__, ctx, fb);
-
- _mesa_resize_framebuffer(ctx, fb, width, height);
-
- if (fb->Name != 0) {
- return;
- }
-
- /* Make sure all window system renderbuffers are up to date */
- for (i = 0; i < 2; i++) {
- struct gl_renderbuffer *rb = &radeon_fb->color_rb[i]->base.Base;
-
- /* only resize if size is changing */
- if (rb && (rb->Width != width || rb->Height != height)) {
- rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height);
- }
- }
-}
-
-
/** Dummy function for gl_renderbuffer::AllocStorage() */
static GLboolean
radeon_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
radeon->glCtx.Driver.FramebufferRenderbuffer = radeon_framebuffer_renderbuffer;
radeon->glCtx.Driver.RenderTexture = radeon_render_texture;
radeon->glCtx.Driver.FinishRenderTexture = radeon_finish_render_texture;
- radeon->glCtx.Driver.ResizeBuffers = radeon_resize_buffers;
radeon->glCtx.Driver.ValidateFramebuffer = radeon_validate_framebuffer;
radeon->glCtx.Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer;
radeon->glCtx.Driver.EGLImageTargetRenderbufferStorage =