dri_bo *buffer;
struct intel_region *region;
+ /* If we're tiled, our allocations are in 8 or 32-row blocks, so
+ * failure to align our height means that we won't allocate enough pages.
+ *
+ * If we're untiled, we still have to align to 2 rows high because the
+ * data port accesses 2x2 blocks even if the bottom row isn't to be
+ * rendered, so failure to align means we could walk off the end of the
+ * GTT and fault.
+ */
if (tiling == I915_TILING_X)
height = ALIGN(height, 8);
else if (tiling == I915_TILING_Y)
height = ALIGN(height, 32);
+ else
+ height = ALIGN(height, 2);
if (expect_accelerated_upload) {
buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region",