v3d: Primitive Counts Feedback needs an extra 32-bit padding.
authorJose Maria Casanova Crespo <jmcasanova@igalia.com>
Wed, 8 Apr 2020 18:51:52 +0000 (20:51 +0200)
committerJose Maria Casanova Crespo <jmcasanova@igalia.com>
Fri, 10 Apr 2020 08:02:56 +0000 (10:02 +0200)
Store Primitive Counts operations write 7 counters in 32-bit words
but also a padding 32-bit with 0. So we need 8 32-bit words instead
of the current 7 allocated.

This was causing an corruption in the next buffer when Transform
Feedback was enabled that were exposed on tests like:
dEQP-GLES3.functional.transform_feedback.*.points.*

This patch fixes 196 tests that were failing when they were run isolated
but they were passing when run using cts-runner.

Fixes: 0f2d1dfe65bf ("v3d: use the GPU to record primitives written to transform feedback")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2674
Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4501>

src/gallium/drivers/v3d/v3dx_state.c

index a0bb71ca540d3f4530dc985756b3c19f74e3eb5f..8e58468006c46bfa778930e11ddbd9d136e5665f 100644 (file)
@@ -1250,7 +1250,8 @@ v3d_set_stream_output_targets(struct pipe_context *pctx,
 
         /* Create primitive counters BO if needed */
         if (num_targets > 0 && !ctx->prim_counts) {
-                uint32_t zeroes[7] = { 0 }; /* Init all 7 counters to 0 */
+                /* Init all 7 counters and 1 padding to 0 */
+                uint32_t zeroes[8] = { 0 };
                 u_upload_data(ctx->uploader,
                               0, sizeof(zeroes), 32, zeroes,
                               &ctx->prim_counts_offset,