progs/glsl: change //-style comments
authorBrian Paul <brianp@vmware.com>
Tue, 17 Nov 2009 23:14:09 +0000 (16:14 -0700)
committerBrian Paul <brianp@vmware.com>
Tue, 17 Nov 2009 23:16:30 +0000 (16:16 -0700)
progs/glsl/shtest.c
progs/glsl/texaaline.c

index 628a7dd5b98684b9d44ca438e1486d3b3d13c9f7..9d76e018e3780ff773229a87f021bf3d8c624637 100644 (file)
@@ -627,7 +627,7 @@ Init(void)
    NumAttribs = GetAttribs(Program, Attribs);
    PrintAttribs(Attribs);
 
-   //assert(glGetError() == 0);
+   /*assert(glGetError() == 0);*/
 
    glClearColor(0.4f, 0.4f, 0.8f, 0.0f);
 
index 2e4f932ad6068707ac6e485c92de4dbd9d874c29..4ad5a761c67f04f4f77bfd995c5a4ba8fd36d2ef 100644 (file)
@@ -310,8 +310,10 @@ MakeMipmap(void)
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-   //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4);
-   ////glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 5);
+   /*
+   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4);
+   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 5);
+   */
 
    glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
 #undef SZ