res->flags |= RADEON_FLAG_GTT_WC;
break;
}
- res->flags |= RADEON_FLAG_CPU_ACCESS;
/* fall through */
case PIPE_USAGE_DEFAULT:
case PIPE_USAGE_IMMUTABLE:
if (rscreen->info.drm_major == 2 &&
rscreen->info.drm_minor < 40)
res->domains = RADEON_DOMAIN_GTT;
- else if (res->domains & RADEON_DOMAIN_VRAM)
- res->flags |= RADEON_FLAG_CPU_ACCESS;
}
/* Tiled textures are unmappable. Always put them in VRAM. */
if ((res->b.b.target != PIPE_BUFFER && !rtex->surface.is_linear) ||
res->flags & R600_RESOURCE_FLAG_UNMAPPABLE) {
res->domains = RADEON_DOMAIN_VRAM;
- res->flags &= ~RADEON_FLAG_CPU_ACCESS;
res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
RADEON_FLAG_GTT_WC;
}
enum radeon_bo_flag { /* bitfield */
RADEON_FLAG_GTT_WC = (1 << 0),
- RADEON_FLAG_CPU_ACCESS = (1 << 1),
- RADEON_FLAG_NO_CPU_ACCESS = (1 << 2),
- RADEON_FLAG_NO_SUBALLOC = (1 << 3),
- RADEON_FLAG_SPARSE = (1 << 4),
+ RADEON_FLAG_NO_CPU_ACCESS = (1 << 1),
+ RADEON_FLAG_NO_SUBALLOC = (1 << 2),
+ RADEON_FLAG_SPARSE = (1 << 3),
};
enum radeon_bo_usage { /* bitfield */
if (initial_domain & RADEON_DOMAIN_GTT)
request.preferred_heap |= AMDGPU_GEM_DOMAIN_GTT;
- if (flags & RADEON_FLAG_CPU_ACCESS)
- request.flags |= AMDGPU_GEM_CREATE_CPU_ACCESS_REQUIRED;
if (flags & RADEON_FLAG_NO_CPU_ACCESS)
request.flags |= AMDGPU_GEM_CREATE_NO_CPU_ACCESS;
if (flags & RADEON_FLAG_GTT_WC)
if (heap & 1)
flags |= RADEON_FLAG_GTT_WC;
- if (heap & 2)
- flags |= RADEON_FLAG_CPU_ACCESS;
switch (heap >> 2) {
case 0:
if (flags & RADEON_FLAG_GTT_WC)
heap |= 1;
- if (flags & RADEON_FLAG_CPU_ACCESS)
- heap |= 2;
- if (flags & ~(RADEON_FLAG_GTT_WC | RADEON_FLAG_CPU_ACCESS))
+ if (flags & ~RADEON_FLAG_GTT_WC)
goto no_slab;
switch (domain) {
if (flags & RADEON_FLAG_SPARSE) {
assert(RADEON_SPARSE_PAGE_SIZE % alignment == 0);
- assert(!(flags & RADEON_FLAG_CPU_ACCESS));
flags |= RADEON_FLAG_NO_CPU_ACCESS;
pb = ws->base.buffer_create(&ws->base, buffer_size,
ws->info.gart_page_size,
- RADEON_DOMAIN_GTT,
- RADEON_FLAG_CPU_ACCESS);
+ RADEON_DOMAIN_GTT, 0);
if (!pb)
return false;
if (flags & RADEON_FLAG_GTT_WC)
args.flags |= RADEON_GEM_GTT_WC;
- if (flags & RADEON_FLAG_CPU_ACCESS)
- args.flags |= RADEON_GEM_CPU_ACCESS;
if (flags & RADEON_FLAG_NO_CPU_ACCESS)
args.flags |= RADEON_GEM_NO_CPU_ACCESS;
if (heap & 1)
flags |= RADEON_FLAG_GTT_WC;
- if (heap & 2)
- flags |= RADEON_FLAG_CPU_ACCESS;
switch (heap >> 2) {
case 0:
if (flags & RADEON_FLAG_GTT_WC)
heap |= 1;
- if (flags & RADEON_FLAG_CPU_ACCESS)
- heap |= 2;
- if (flags & ~(RADEON_FLAG_GTT_WC | RADEON_FLAG_CPU_ACCESS))
+ if (flags & ~RADEON_FLAG_GTT_WC)
goto no_slab;
switch (domain) {