Those are implemented as texture sampling, so we need to make the
texture TC-compatible too.
Fixes: 34d23e82ca9 "radv: set some dcc parameters depending on if texture will be sampled"
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_128B;
}
- if (iview->image->usage & (VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT)) {
+ if (iview->image->usage & (VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
+ VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT)) {
independent_64b_blocks = 1;
max_compressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B;
} else