#ifndef _M_VECTOR_H_
#define _M_VECTOR_H_
-#include "glheader.h"
-#include "mtypes.h" /* hack for GLchan */
+#include "main/glheader.h"
+#include "main/mtypes.h" /* hack for GLchan */
#define VEC_DIRTY_0 0x1
### Include directories
INCLUDES = \
-I. \
- -I$(TOP)/src/mesa/drivers/dri/common \
- -I$(TOP)/src/mesa/main \
-I$(TOP)/src/mesa/pipe \
- -I$(TOP)/include \
-I$(TOP)/src/mesa
#define DRAW_CONTEXT_H
-#include "glheader.h"
+#include "main/glheader.h"
#include "pipe/p_state.h"
#include "sp_context.h"
#include "sp_surface.h"
#include "sp_state.h"
-//#include "colormac.h"
/**
#ifndef SP_CONTEXT_H
#define SP_CONTEXT_H
-//#include "glheader.h"
-
#include "pipe/p_state.h"
#include "pipe/p_context.h"
*/
-//#include "imports.h"
-//#include "macros.h"
-
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_quad.h"
#ifndef VF_VERTEX_H
#define VF_VERTEX_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "math/m_vector.h"
enum {