size);
}
+
static void
softpipe_unmap_constant_buffers(struct softpipe_context *sp)
{
}
-
/**
* Draw vertex arrays, with optional indexing.
* Basically, map the vertex buffers (and drawing surfaces), then hand off
* the drawing to the 'draw' module.
- *
- * XXX should the element buffer be specified/bound with a separate function?
*/
-
boolean
softpipe_draw_range_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
PIPE_BUFFER_USAGE_CPU_READ);
draw_set_mapped_vertex_buffer(draw, i, buf);
}
+
/* Map index buffer, if present */
if (indexBuffer) {
void *mapped_indexes
}
else {
/* no index/element buffer */
- draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL);
+ draw_set_mapped_element_buffer_range(draw, 0, start,
+ start + count - 1, NULL);
}
-
/* draw! */
draw_arrays(draw, mode, start, count);
return TRUE;
}
+
boolean
softpipe_draw_elements(struct pipe_context *pipe,
struct pipe_buffer *indexBuffer,
}
-
void
softpipe_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags)
{
struct softpipe_context *sp = softpipe_context(pipe);
draw_set_edgeflags(sp->draw, edgeflags);
}
-