}
draw_compute_vertex_size(vinfo);
+
+ {
+ struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
+
+ for (i = 0; i < lpfs->info.num_inputs; i++) {
+ switch (vinfo->attrib[i].interp_mode) {
+ case INTERP_CONSTANT:
+ inputs[i].interp = LP_INTERP_CONSTANT;
+ break;
+ case INTERP_LINEAR:
+ inputs[i].interp = LP_INTERP_LINEAR;
+ break;
+ case INTERP_PERSPECTIVE:
+ inputs[i].interp = LP_INTERP_PERSPECTIVE;
+ break;
+ case INTERP_POS:
+ inputs[i].interp = LP_INTERP_POSITION;
+ break;
+ default:
+ assert(0);
+ }
+
+ if (lpfs->info.input_semantic_name[i] == TGSI_SEMANTIC_FACE)
+ inputs[i].interp = LP_INTERP_FACING;
+
+ inputs[i].src_index = vinfo->attrib[i].src_index;
+ }
+
+ lp_setup_set_fs_inputs(llvmpipe->setup, inputs, lpfs->info.num_inputs);
+ }
}
return vinfo;