We never set it on previous generations, but I had to set it in
3DSTATE_PS for correct behavior. For symmetry, I set it in 3DSTATE_VS
as well, but there's no actual need to do so. Piglit works fine either
way. The documentation also remarks that there should never be a need
to program this.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
OUT_BATCH(_3DSTATE_VS << 16 | (9 - 2));
OUT_BATCH(stage_state->prog_offset);
OUT_BATCH(0);
- OUT_BATCH(GEN6_VS_VECTOR_MASK_ENABLE | floating_point_mode |
+ OUT_BATCH(floating_point_mode |
((ALIGN(stage_state->sampler_count, 4) / 4) <<
GEN6_VS_SAMPLER_COUNT_SHIFT) |
((prog_data->base.binding_table.size_bytes / 4) <<