/* Logical CUs 16 - 31 */
radeon_set_sh_reg(cs, R_00B404_SPI_SHADER_PGM_RSRC4_HS,
S_00B404_CU_EN(0xffff));
- radeon_set_sh_reg(cs, R_00B204_SPI_SHADER_PGM_RSRC4_GS,
- S_00B204_CU_EN(0xffff) |
- S_00B204_SPI_SHADER_LATE_ALLOC_GS_GFX10(0));
radeon_set_sh_reg(cs, R_00B104_SPI_SHADER_PGM_RSRC4_VS,
S_00B104_CU_EN(0xffff));
radeon_set_sh_reg(cs, R_00B004_SPI_SHADER_PGM_RSRC4_PS,
S_028A44_ES_VERTS_PER_SUBGRP(64) |
S_028A44_GS_PRIMS_PER_SUBGRP(4));
}
- radeon_set_sh_reg(cs, R_00B21C_SPI_SHADER_PGM_RSRC3_GS,
- S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
- if (physical_device->rad_info.num_good_cu_per_sh <= 4) {
+ /* Compute LATE_ALLOC_VS.LIMIT. */
+ unsigned num_cu_per_sh = physical_device->rad_info.num_good_cu_per_sh;
+ unsigned late_alloc_limit; /* The limit is per SH. */
+
+ if (physical_device->rad_info.family == CHIP_KABINI) {
+ late_alloc_limit = 0; /* Potential hang on Kabini. */
+ } else if (num_cu_per_sh <= 4) {
/* Too few available compute units per SH. Disallowing
- * VS to run on CU0 could hurt us more than late VS
+ * VS to run on one CU could hurt us more than late VS
* allocation would help.
*
- * LATE_ALLOC_VS = 2 is the highest safe number.
+ * 2 is the highest safe number that allows us to keep
+ * all CUs enabled.
*/
- radeon_set_sh_reg(cs, R_00B118_SPI_SHADER_PGM_RSRC3_VS,
- S_00B118_CU_EN(0xffff) | S_00B118_WAVE_LIMIT(0x3F) );
- radeon_set_sh_reg(cs, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
+ late_alloc_limit = 2;
} else {
- /* Set LATE_ALLOC_VS == 31. It should be less than
- * the number of scratch waves. Limitations:
- * - VS can't execute on CU0.
- * - If HS writes outputs to LDS, LS can't execute on CU0.
+ /* This is a good initial value, allowing 1 late_alloc
+ * wave per SIMD on num_cu - 2.
*/
- radeon_set_sh_reg(cs, R_00B118_SPI_SHADER_PGM_RSRC3_VS,
- S_00B118_CU_EN(0xfffe) | S_00B118_WAVE_LIMIT(0x3F));
- radeon_set_sh_reg(cs, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
+ late_alloc_limit = (num_cu_per_sh - 2) * 4;
+ }
+
+ unsigned cu_mask_vs = 0xffff;
+ unsigned cu_mask_gs = 0xffff;
+
+ if (late_alloc_limit > 2) {
+ if (physical_device->rad_info.chip_class >= GFX10) {
+ /* CU2 & CU3 disabled because of the dual CU design */
+ cu_mask_vs = 0xfff3;
+ cu_mask_gs = 0xfff3; /* NGG only */
+ } else {
+ cu_mask_vs = 0xfffe; /* 1 CU disabled */
+ }
+ }
+
+ radeon_set_sh_reg(cs, R_00B118_SPI_SHADER_PGM_RSRC3_VS,
+ S_00B118_CU_EN(cu_mask_vs) |
+ S_00B118_WAVE_LIMIT(0x3F));
+ radeon_set_sh_reg(cs, R_00B11C_SPI_SHADER_LATE_ALLOC_VS,
+ S_00B11C_LIMIT(late_alloc_limit));
+
+ radeon_set_sh_reg(cs, R_00B21C_SPI_SHADER_PGM_RSRC3_GS,
+ S_00B21C_CU_EN(cu_mask_gs) | S_00B21C_WAVE_LIMIT(0x3F));
+
+ if (physical_device->rad_info.chip_class >= GFX10) {
+ radeon_set_sh_reg(cs, R_00B204_SPI_SHADER_PGM_RSRC4_GS,
+ S_00B204_CU_EN(0xffff) |
+ S_00B204_SPI_SHADER_LATE_ALLOC_GS_GFX10(late_alloc_limit));
}
radeon_set_sh_reg(cs, R_00B01C_SPI_SHADER_PGM_RSRC3_PS,