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read_rgba_pixels: Don't force clamping if the renderbuffer is normalized.
author
Michel Dänzer
<michel.daenzer@amd.com>
Wed, 16 Nov 2011 16:39:50 +0000
(17:39 +0100)
committer
Michel Dänzer
<michel.daenzer@amd.com>
Thu, 17 Nov 2011 09:46:44 +0000
(10:46 +0100)
Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/main/readpix.c
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diff --git
a/src/mesa/main/readpix.c
b/src/mesa/main/readpix.c
index 86b87534d31540c59d8bc3dabaf50ef784fdda12..9bb58e7a4dc07196e20a760168f42c4ab1a52f70 100644
(file)
--- a/
src/mesa/main/readpix.c
+++ b/
src/mesa/main/readpix.c
@@
-285,7
+285,8
@@
read_rgba_pixels( struct gl_context *ctx,
return;
if ((ctx->Color._ClampReadColor == GL_TRUE || type != GL_FLOAT) &&
- !_mesa_is_integer_format(format)) {
+ !_mesa_is_integer_format(format) &&
+ _mesa_get_format_datatype(rb->Format) != GL_UNSIGNED_NORMALIZED) {
transferOps |= IMAGE_CLAMP_BIT;
}