uint32_t *state)
{
uint64_t gpu_address = device->ws->buffer_get_va(image->bo) + image->offset;
- uint64_t va = gpu_address + base_level_info->offset;
+ uint64_t va = gpu_address;
unsigned pitch = base_level_info->nblk_x * block_width;
-
- state[1] &= C_008F14_BASE_ADDRESS_HI;
- state[3] &= C_008F1C_TILING_INDEX;
- state[4] &= C_008F20_PITCH_GFX6;
- state[6] &= C_008F28_COMPRESSION_EN;
-
- assert(!(va & 255));
+ enum chip_class chip_class = device->physical_device->rad_info.chip_class;
+ uint64_t meta_va = 0;
+ if (chip_class >= GFX9) {
+ if (is_stencil)
+ va += image->surface.u.gfx9.stencil_offset;
+ else
+ va += image->surface.u.gfx9.surf_offset;
+ } else
+ va += base_level_info->offset;
state[0] = va >> 8;
+ state[1] &= C_008F14_BASE_ADDRESS_HI;
state[1] |= S_008F14_BASE_ADDRESS_HI(va >> 40);
state[3] |= S_008F1C_TILING_INDEX(si_tile_mode_index(image, base_level,
is_stencil));
state[4] |= S_008F20_PITCH_GFX6(pitch - 1);
- if (image->surface.dcc_size && first_level < image->surface.num_dcc_levels) {
- state[6] |= S_008F28_COMPRESSION_EN(1);
- state[7] = (gpu_address +
- image->dcc_offset +
- base_level_info->dcc_offset) >> 8;
+ if (chip_class >= VI) {
+ state[6] &= C_008F28_COMPRESSION_EN;
+ state[7] = 0;
+ if (image->surface.dcc_size && first_level < image->surface.num_dcc_levels) {
+ uint64_t meta_va = gpu_address + image->dcc_offset;
+ if (chip_class <= VI)
+ meta_va += base_level_info->dcc_offset;
+ state[6] |= S_008F28_COMPRESSION_EN(1);
+ state[7] = meta_va >> 8;
+
+ }
+ }
+
+ if (chip_class >= GFX9) {
+ state[3] &= C_008F1C_SW_MODE;
+ state[4] &= C_008F20_PITCH_GFX9;
+
+ if (is_stencil) {
+ state[3] |= S_008F1C_SW_MODE(image->surface.u.gfx9.stencil.swizzle_mode);
+ state[4] |= S_008F20_PITCH_GFX9(image->surface.u.gfx9.stencil.epitch);
+ } else {
+ state[3] |= S_008F1C_SW_MODE(image->surface.u.gfx9.surf.swizzle_mode);
+ state[4] |= S_008F20_PITCH_GFX9(image->surface.u.gfx9.surf.epitch);
+ }
+
+ state[5] &= C_008F24_META_DATA_ADDRESS &
+ C_008F24_META_PIPE_ALIGNED &
+ C_008F24_META_RB_ALIGNED;
+ if (meta_va) {
+ struct gfx9_surf_meta_flags meta;
+
+ if (image->dcc_offset)
+ meta = image->surface.u.gfx9.dcc;
+ else
+ meta = image->surface.u.gfx9.htile;
+
+ state[5] |= S_008F24_META_DATA_ADDRESS(meta_va >> 40) |
+ S_008F24_META_PIPE_ALIGNED(meta.pipe_aligned) |
+ S_008F24_META_RB_ALIGNED(meta.rb_aligned);
+ }
+ } else {
+ /* SI-CI-VI */
+ unsigned pitch = base_level_info->nblk_x * block_width;
+ unsigned index = si_tile_mode_index(image, base_level, is_stencil);
+
+ state[3] &= C_008F1C_TILING_INDEX;
+ state[3] |= S_008F1C_TILING_INDEX(index);
+ state[4] &= C_008F20_PITCH_GFX6;
+ state[4] |= S_008F20_PITCH_GFX6(pitch - 1);
}
}
unreachable("illegale image type");
}
}
+
+static unsigned gfx9_border_color_swizzle(const unsigned char swizzle[4])
+{
+ unsigned bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
+
+ if (swizzle[3] == VK_SWIZZLE_X) {
+ /* For the pre-defined border color values (white, opaque
+ * black, transparent black), the only thing that matters is
+ * that the alpha channel winds up in the correct place
+ * (because the RGB channels are all the same) so either of
+ * these enumerations will work.
+ */
+ if (swizzle[2] == VK_SWIZZLE_Y)
+ bc_swizzle = V_008F20_BC_SWIZZLE_WZYX;
+ else
+ bc_swizzle = V_008F20_BC_SWIZZLE_WXYZ;
+ } else if (swizzle[0] == VK_SWIZZLE_X) {
+ if (swizzle[1] == VK_SWIZZLE_Y)
+ bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
+ else
+ bc_swizzle = V_008F20_BC_SWIZZLE_XWYZ;
+ } else if (swizzle[1] == VK_SWIZZLE_X) {
+ bc_swizzle = V_008F20_BC_SWIZZLE_YXWZ;
+ } else if (swizzle[2] == VK_SWIZZLE_X) {
+ bc_swizzle = V_008F20_BC_SWIZZLE_ZYXW;
+ }
+
+ return bc_swizzle;
+}
+
/**
* Build the sampler view descriptor for a texture.
*/
S_008F1C_TYPE(type));
state[4] = 0;
state[5] = S_008F24_BASE_ARRAY(first_layer);
-
state[6] = 0;
state[7] = 0;
- {
+ if (device->physical_device->rad_info.chip_class >= GFX9) {
+ unsigned bc_swizzle = gfx9_border_color_swizzle(desc->swizzle);
+
+ /* Depth is the the last accessible layer on Gfx9.
+ * The hw doesn't need to know the total number of layers.
+ */
+ if (type == V_008F1C_SQ_RSRC_IMG_3D)
+ state[4] |= S_008F20_DEPTH(depth - 1);
+ else
+ state[4] |= S_008F20_DEPTH(last_layer);
+
+ state[4] |= S_008F20_BC_SWIZZLE(bc_swizzle);
+ state[5] |= S_008F24_MAX_MIP(image->info.samples > 1 ?
+ util_logbase2(image->info.samples) :
+ last_level);
+ } else {
state[3] |= S_008F1C_POW2_PAD(image->info.levels > 1);
state[4] |= S_008F20_DEPTH(depth - 1);
state[5] |= S_008F24_LAST_ARRAY(last_layer);
/* Initialize the sampler view for FMASK. */
if (image->fmask.size) {
- uint32_t fmask_format;
+ uint32_t fmask_format, num_format;
uint64_t gpu_address = device->ws->buffer_get_va(image->bo);
uint64_t va;
va = gpu_address + image->offset + image->fmask.offset;
- switch (image->info.samples) {
- case 2:
- fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
- break;
- case 4:
- fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
- break;
- case 8:
- fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
- break;
- default:
- assert(0);
- fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
+ if (device->physical_device->rad_info.chip_class >= GFX9) {
+ fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK;
+ switch (image->info.samples) {
+ case 2:
+ num_format = V_008F14_IMG_FMASK_8_2_2;
+ break;
+ case 4:
+ num_format = V_008F14_IMG_FMASK_8_4_4;
+ break;
+ case 8:
+ num_format = V_008F14_IMG_FMASK_32_8_8;
+ break;
+ default:
+ unreachable("invalid nr_samples");
+ }
+ } else {
+ switch (image->info.samples) {
+ case 2:
+ fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
+ break;
+ case 4:
+ fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
+ break;
+ case 8:
+ fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
+ break;
+ default:
+ assert(0);
+ fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
+ }
+ num_format = V_008F14_IMG_NUM_FORMAT_UINT;
}
fmask_state[0] = va >> 8;
fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
S_008F14_DATA_FORMAT_GFX6(fmask_format) |
- S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_UINT);
+ S_008F14_NUM_FORMAT_GFX6(num_format);
fmask_state[2] = S_008F18_WIDTH(width - 1) |
S_008F18_HEIGHT(height - 1);
fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
fmask_state[6] = 0;
fmask_state[7] = 0;
- {
+ if (device->physical_device->rad_info.chip_class >= GFX9) {
+ fmask_state[3] |= S_008F1C_SW_MODE(image->surface.u.gfx9.fmask.swizzle_mode);
+ fmask_state[4] |= S_008F20_DEPTH(last_layer) |
+ S_008F20_PITCH_GFX9(image->surface.u.gfx9.fmask.epitch);
+ fmask_state[5] |= S_008F24_META_PIPE_ALIGNED(image->surface.u.gfx9.cmask.pipe_aligned) |
+ S_008F24_META_RB_ALIGNED(image->surface.u.gfx9.cmask.rb_aligned);
+ } else {
fmask_state[3] |= S_008F1C_TILING_INDEX(image->fmask.tile_mode_index);
fmask_state[4] |= S_008F20_DEPTH(depth - 1) |
S_008F20_PITCH_GFX6(image->fmask.pitch_in_pixels - 1);
struct ac_surf_info info = image->info;
memset(out, 0, sizeof(*out));
+ if (device->physical_device->rad_info.chip_class >= GFX9) {
+ out->alignment = image->surface.u.gfx9.fmask_alignment;
+ out->size = image->surface.u.gfx9.fmask_size;
+ return;
+ }
+
fmask.blk_w = image->surface.blk_w;
fmask.blk_h = image->surface.blk_h;
info.samples = 1;
unsigned num_pipes = device->physical_device->rad_info.num_tile_pipes;
unsigned cl_width, cl_height;
+ if (device->physical_device->rad_info.chip_class >= GFX9) {
+ out->alignment = image->surface.u.gfx9.cmask_alignment;
+ out->size = image->surface.u.gfx9.cmask_size;
+ return;
+ }
+
switch (num_pipes) {
case 2:
cl_width = 32;