Note that this covers the Begin/End rendering path, but not user vertex
arrays (so we can't drop copy_array_to_vbo_array() code). Improves
performance of isosurf GLVERTEX|TRIANGLES by 16.7506% +/- 4.98934%
(n=20). No difference on openarena (n=10), which was why this was reverted
back in
cbde2765804a4fc62bcf092230a01376aedbf2cd.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
brw_init_performance_monitors(brw);
}
+ vbo_use_buffer_objects(ctx);
+ vbo_always_unmap_buffers(ctx);
+
return true;
}