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mesa: remove some unused gl_dlist_state fields
author
Brian Paul
<brianp@vmware.com>
Thu, 28 Jun 2012 22:07:19 +0000
(16:07 -0600)
committer
Brian Paul
<brianp@vmware.com>
Fri, 29 Jun 2012 23:19:12 +0000
(17:19 -0600)
src/mesa/main/mtypes.h
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diff --git
a/src/mesa/main/mtypes.h
b/src/mesa/main/mtypes.h
index 5768ed7cdd3e3d1f86d34fb50480adffdb3057d7..bdbb5137eb3918cdeccbc903d5c3a8f07dde1454 100644
(file)
--- a/
src/mesa/main/mtypes.h
+++ b/
src/mesa/main/mtypes.h
@@
-3200,12
+3200,6
@@
struct gl_dlist_state
GLubyte ActiveMaterialSize[MAT_ATTRIB_MAX];
GLfloat CurrentMaterial[MAT_ATTRIB_MAX][4];
- GLubyte ActiveIndex;
- GLfloat CurrentIndex;
-
- GLubyte ActiveEdgeFlag;
- GLboolean CurrentEdgeFlag;
-
struct {
/* State known to have been set by the currently-compiling display
* list. Used to eliminate some redundant state changes.