mesa: remove some unused gl_dlist_state fields
authorBrian Paul <brianp@vmware.com>
Thu, 28 Jun 2012 22:07:19 +0000 (16:07 -0600)
committerBrian Paul <brianp@vmware.com>
Fri, 29 Jun 2012 23:19:12 +0000 (17:19 -0600)
src/mesa/main/mtypes.h

index 5768ed7cdd3e3d1f86d34fb50480adffdb3057d7..bdbb5137eb3918cdeccbc903d5c3a8f07dde1454 100644 (file)
@@ -3200,12 +3200,6 @@ struct gl_dlist_state
    GLubyte ActiveMaterialSize[MAT_ATTRIB_MAX];
    GLfloat CurrentMaterial[MAT_ATTRIB_MAX][4];
 
-   GLubyte ActiveIndex;
-   GLfloat CurrentIndex;
-   
-   GLubyte ActiveEdgeFlag;
-   GLboolean CurrentEdgeFlag;
-
    struct {
       /* State known to have been set by the currently-compiling display
        * list.  Used to eliminate some redundant state changes.