remove old comment about tnl/vf
authorBrian <brian.paul@tungstengraphics.com>
Thu, 1 Nov 2007 19:58:38 +0000 (13:58 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Fri, 2 Nov 2007 00:01:47 +0000 (18:01 -0600)
src/mesa/pipe/i915simple/i915_state.c

index 05f8a6e1fd8ea50211dda4af563d25eea7784dc0..d0fe7d2a52602ac4c2bfb0d60ce19ed359c82dec 100644 (file)
@@ -626,11 +626,7 @@ static void i915_set_viewport_state( struct pipe_context *pipe,
    /* pass the viewport info to the draw module */
    draw_set_viewport_state(i915->draw, &i915->viewport);
 
-   /* Using tnl/ and vf/ modules is temporary while getting started.
-    * Full pipe will have vertex shader, vertex fetch of its own.
-    */
    i915->dirty |= I915_NEW_VIEWPORT;
-
 }