else if (dst_width == (mantissa + 1)) {
/*
* The destination width matches exactly what can be represented in
- * floating point (i.e., mantissa + 1 bits). So do a straight
- * multiplication followed by casting. No further rounding is necessary.
+ * floating point (i.e., mantissa + 1 bits). Even so correct rounding
+ * still needs to be applied (only for numbers in [0.5-1.0] would
+ * conversion using truncation after scaling be sufficient).
*/
-
double scale;
+ struct lp_build_context uf32_bld;
+ lp_build_context_init(&uf32_bld, gallivm, src_type);
scale = (double)((1ULL << dst_width) - 1);
res = LLVMBuildFMul(builder, src,
lp_build_const_vec(gallivm, src_type, scale), "");
- res = LLVMBuildFPToSI(builder, res, int_vec_type, "");
+ res = lp_build_iround(&uf32_bld, res);
}
else {
/*