ctx->Texture.Unit[0]._ReallyEnabled == 0) {
/* Only unit 0 2D enabled */
if (shared->umaTexMemory) {
+ assert(ti0);
fxMesa->TexSource[0].StartAddress = ti0->tm[0]->startAddr;
fxMesa->TexSource[0].EvenOdd = GR_MIPMAPLEVELMASK_BOTH;
fxMesa->TexSource[0].Info = &(ti0->info);
}
else {
+ assert(ti0);
if (ti0->LODblend && ti0->whichTMU == TDFX_TMU_SPLIT) {
fxMesa->TexSource[0].StartAddress = ti0->tm[TDFX_TMU0]->startAddr;
fxMesa->TexSource[0].EvenOdd = GR_MIPMAPLEVELMASK_ODD;
/* Both 2D enabled */
if (shared->umaTexMemory) {
const FxU32 tmu0 = 0, tmu1 = 1;
+
+ assert(ti0);
fxMesa->TexSource[tmu0].StartAddress = ti0->tm[0]->startAddr;
fxMesa->TexSource[tmu0].EvenOdd = GR_MIPMAPLEVELMASK_BOTH;
fxMesa->TexSource[tmu0].Info = &(ti0->info);
+ assert(ti1);
fxMesa->TexSource[tmu1].StartAddress = ti1->tm[0]->startAddr;
fxMesa->TexSource[tmu1].EvenOdd = GR_MIPMAPLEVELMASK_BOTH;
fxMesa->TexSource[tmu1].Info = &(ti1->info);
}
else {
const FxU32 tmu0 = 0, tmu1 = 1;
+
+ assert(ti0);
fxMesa->TexSource[tmu0].StartAddress = ti0->tm[tmu0]->startAddr;
fxMesa->TexSource[tmu0].EvenOdd = GR_MIPMAPLEVELMASK_BOTH;
fxMesa->TexSource[tmu0].Info = &(ti0->info);
+ assert(ti1);
fxMesa->TexSource[tmu1].StartAddress = ti1->tm[tmu1]->startAddr;
fxMesa->TexSource[tmu1].EvenOdd = GR_MIPMAPLEVELMASK_BOTH;
fxMesa->TexSource[tmu1].Info = &(ti1->info);