case PIPE_CAP_INDEP_BLEND_FUNC:
return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
- case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
- return 1;
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
- return 0;
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 1;
default:
return 0;
}
/**
* Special coefficient setup for gl_FragCoord.
- * X and Y are trivial, though Y has to be inverted for OpenGL.
+ * X and Y are trivial, though Y may have to be inverted for OpenGL.
* Z and W are copied from posCoef which should have already been computed.
* We could do a bit less work if we'd examine gl_FragCoord's swizzle mask.
*/
static void
setup_fragcoord_coeff(struct setup_context *setup, uint slot)
{
+ struct sp_fragment_shader* spfs = setup->softpipe->fs;
/*X*/
- setup->coef[slot].a0[0] = 0;
+ setup->coef[slot].a0[0] = spfs->pixel_center_integer ? 0.0 : 0.5;
setup->coef[slot].dadx[0] = 1.0;
setup->coef[slot].dady[0] = 0.0;
/*Y*/
- setup->coef[slot].a0[1] = 0.0;
+ setup->coef[slot].a0[1] =
+ (spfs->origin_lower_left ? setup->softpipe->framebuffer.height : 0)
+ + (spfs->pixel_center_integer ? 0.0 : 0.5);
setup->coef[slot].dadx[1] = 0.0;
- setup->coef[slot].dady[1] = 1.0;
+ setup->coef[slot].dady[1] = spfs->origin_lower_left ? -1.0 : 1.0;
/*Z*/
setup->coef[slot].a0[2] = setup->posCoef.a0[2];
setup->coef[slot].dadx[2] = setup->posCoef.dadx[2];
struct tgsi_shader_info info;
+ boolean origin_lower_left; /**< fragment shader uses lower left position origin? */
+ boolean pixel_center_integer; /**< fragment shader uses integer pixel center? */
+
void (*prepare)( const struct sp_fragment_shader *shader,
struct tgsi_exec_machine *machine,
struct tgsi_sampler **samplers);
{
struct softpipe_context *softpipe = softpipe_context(pipe);
struct sp_fragment_shader *state;
+ unsigned i;
/* debug */
if (softpipe->dump_fs)
/* get/save the summary info for this shader */
tgsi_scan_shader(templ->tokens, &state->info);
+ for (i = 0; i < state->info.num_properties; ++i) {
+ if (state->info.properties[i].name == TGSI_PROPERTY_FS_COORD_ORIGIN)
+ state->origin_lower_left = state->info.properties[i].data[0];
+ else if (state->info.properties[i].name == TGSI_PROPERTY_FS_COORD_PIXEL_CENTER)
+ state->pixel_center_integer = state->info.properties[i].data[0];
+ }
+
return state;
}