ac/nir: move all RADV related code to radv_nir_to_llvm.c
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 9 Mar 2018 15:58:10 +0000 (16:58 +0100)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 13 Mar 2018 13:05:06 +0000 (14:05 +0100)
Now the "ac/nir" prefix will really be the shared code between
RadeonSI and RADV, that might avoid confusions in the future.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/common/ac_nir_to_llvm.c
src/amd/common/ac_nir_to_llvm.h
src/amd/vulkan/Makefile.sources
src/amd/vulkan/meson.build
src/amd/vulkan/radv_nir_to_llvm.c [new file with mode: 0644]
src/amd/vulkan/radv_private.h
src/amd/vulkan/radv_shader.c

index ceda8c540d6ca4d9636ef517b5dd6749b1f7a1e5..3a9cb7b920906a18fd7edb026effe4c6f0c95b4a 100644 (file)
 #include "ac_shader_util.h"
 #include "ac_exp_param.h"
 
-enum radeon_llvm_calling_convention {
-       RADEON_LLVM_AMDGPU_VS = 87,
-       RADEON_LLVM_AMDGPU_GS = 88,
-       RADEON_LLVM_AMDGPU_PS = 89,
-       RADEON_LLVM_AMDGPU_CS = 90,
-       RADEON_LLVM_AMDGPU_HS = 93,
-};
-
-#define RADEON_LLVM_MAX_INPUTS (VARYING_SLOT_VAR31 + 1)
-
 struct ac_nir_context {
        struct ac_llvm_context ac;
        struct ac_shader_abi *abi;
@@ -63,1515 +53,479 @@ struct ac_nir_context {
        LLVMValueRef *locals;
 };
 
-struct radv_shader_context {
-       struct ac_llvm_context ac;
-       const struct ac_nir_compiler_options *options;
-       struct ac_shader_variant_info *shader_info;
-       struct ac_shader_abi abi;
-
-       unsigned max_workgroup_size;
-       LLVMContextRef context;
-       LLVMValueRef main_function;
-
-       LLVMValueRef descriptor_sets[AC_UD_MAX_SETS];
-       LLVMValueRef ring_offsets;
-
-       LLVMValueRef vertex_buffers;
-       LLVMValueRef rel_auto_id;
-       LLVMValueRef vs_prim_id;
-       LLVMValueRef ls_out_layout;
-       LLVMValueRef es2gs_offset;
-
-       LLVMValueRef tcs_offchip_layout;
-       LLVMValueRef tcs_out_offsets;
-       LLVMValueRef tcs_out_layout;
-       LLVMValueRef tcs_in_layout;
-       LLVMValueRef oc_lds;
-       LLVMValueRef merged_wave_info;
-       LLVMValueRef tess_factor_offset;
-       LLVMValueRef tes_rel_patch_id;
-       LLVMValueRef tes_u;
-       LLVMValueRef tes_v;
-
-       LLVMValueRef gsvs_ring_stride;
-       LLVMValueRef gsvs_num_entries;
-       LLVMValueRef gs2vs_offset;
-       LLVMValueRef gs_wave_id;
-       LLVMValueRef gs_vtx_offset[6];
-
-       LLVMValueRef esgs_ring;
-       LLVMValueRef gsvs_ring;
-       LLVMValueRef hs_ring_tess_offchip;
-       LLVMValueRef hs_ring_tess_factor;
-
-       LLVMValueRef sample_pos_offset;
-       LLVMValueRef persp_sample, persp_center, persp_centroid;
-       LLVMValueRef linear_sample, linear_center, linear_centroid;
-
-       gl_shader_stage stage;
-
-       LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4];
-
-       uint64_t input_mask;
-       uint64_t output_mask;
-       uint8_t num_output_clips;
-       uint8_t num_output_culls;
-
-       bool is_gs_copy_shader;
-       LLVMValueRef gs_next_vertex;
-       unsigned gs_max_out_vertices;
-
-       unsigned tes_primitive_mode;
-       uint64_t tess_outputs_written;
-       uint64_t tess_patch_outputs_written;
-
-       uint32_t tcs_patch_outputs_read;
-       uint64_t tcs_outputs_read;
-       uint32_t tcs_vertices_per_patch;
-};
-
-static inline struct radv_shader_context *
-radv_shader_context_from_abi(struct ac_shader_abi *abi)
-{
-       struct radv_shader_context *ctx = NULL;
-       return container_of(abi, ctx, abi);
-}
-
 static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
                                     const nir_deref_var *deref,
                                     enum ac_descriptor_type desc_type,
                                     const nir_tex_instr *instr,
                                     bool image, bool write);
 
-static unsigned shader_io_get_unique_index(gl_varying_slot slot)
+static void
+build_store_values_extended(struct ac_llvm_context *ac,
+                            LLVMValueRef *values,
+                            unsigned value_count,
+                            unsigned value_stride,
+                            LLVMValueRef vec)
 {
-       /* handle patch indices separate */
-       if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
-               return 0;
-       if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
-               return 1;
-       if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
-               return 2 + (slot - VARYING_SLOT_PATCH0);
+       LLVMBuilderRef builder = ac->builder;
+       unsigned i;
 
-       if (slot == VARYING_SLOT_POS)
-               return 0;
-       if (slot == VARYING_SLOT_PSIZ)
-               return 1;
-       if (slot == VARYING_SLOT_CLIP_DIST0)
-               return 2;
-       /* 3 is reserved for clip dist as well */
-       if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
-               return 4 + (slot - VARYING_SLOT_VAR0);
-       unreachable("illegal slot in get unique index\n");
+       for (i = 0; i < value_count; i++) {
+               LLVMValueRef ptr = values[i * value_stride];
+               LLVMValueRef index = LLVMConstInt(ac->i32, i, false);
+               LLVMValueRef value = LLVMBuildExtractElement(builder, vec, index, "");
+               LLVMBuildStore(builder, value, ptr);
+       }
 }
 
-static void set_llvm_calling_convention(LLVMValueRef func,
-                                        gl_shader_stage stage)
+static LLVMTypeRef get_def_type(struct ac_nir_context *ctx,
+                                const nir_ssa_def *def)
 {
-       enum radeon_llvm_calling_convention calling_conv;
-
-       switch (stage) {
-       case MESA_SHADER_VERTEX:
-       case MESA_SHADER_TESS_EVAL:
-               calling_conv = RADEON_LLVM_AMDGPU_VS;
-               break;
-       case MESA_SHADER_GEOMETRY:
-               calling_conv = RADEON_LLVM_AMDGPU_GS;
-               break;
-       case MESA_SHADER_TESS_CTRL:
-               calling_conv = HAVE_LLVM >= 0x0500 ? RADEON_LLVM_AMDGPU_HS : RADEON_LLVM_AMDGPU_VS;
-               break;
-       case MESA_SHADER_FRAGMENT:
-               calling_conv = RADEON_LLVM_AMDGPU_PS;
-               break;
-       case MESA_SHADER_COMPUTE:
-               calling_conv = RADEON_LLVM_AMDGPU_CS;
-               break;
-       default:
-               unreachable("Unhandle shader type");
+       LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, def->bit_size);
+       if (def->num_components > 1) {
+               type = LLVMVectorType(type, def->num_components);
        }
-
-       LLVMSetFunctionCallConv(func, calling_conv);
+       return type;
 }
 
-#define MAX_ARGS 23
-struct arg_info {
-       LLVMTypeRef types[MAX_ARGS];
-       LLVMValueRef *assign[MAX_ARGS];
-       unsigned array_params_mask;
-       uint8_t count;
-       uint8_t sgpr_count;
-       uint8_t num_sgprs_used;
-       uint8_t num_vgprs_used;
-};
-
-enum ac_arg_regfile {
-       ARG_SGPR,
-       ARG_VGPR,
-};
-
-static void
-add_arg(struct arg_info *info, enum ac_arg_regfile regfile, LLVMTypeRef type,
-       LLVMValueRef *param_ptr)
+static LLVMValueRef get_src(struct ac_nir_context *nir, nir_src src)
 {
-       assert(info->count < MAX_ARGS);
-
-       info->assign[info->count] = param_ptr;
-       info->types[info->count] = type;
-       info->count++;
-
-       if (regfile == ARG_SGPR) {
-               info->num_sgprs_used += ac_get_type_size(type) / 4;
-               info->sgpr_count++;
-       } else {
-               assert(regfile == ARG_VGPR);
-               info->num_vgprs_used += ac_get_type_size(type) / 4;
-       }
+       assert(src.is_ssa);
+       struct hash_entry *entry = _mesa_hash_table_search(nir->defs, src.ssa);
+       return (LLVMValueRef)entry->data;
 }
 
-static inline void
-add_array_arg(struct arg_info *info, LLVMTypeRef type, LLVMValueRef *param_ptr)
+static LLVMValueRef
+get_memory_ptr(struct ac_nir_context *ctx, nir_src src)
 {
-       info->array_params_mask |= (1 << info->count);
-       add_arg(info, ARG_SGPR, type, param_ptr);
+       LLVMValueRef ptr = get_src(ctx, src);
+       ptr = LLVMBuildGEP(ctx->ac.builder, ctx->ac.lds, &ptr, 1, "");
+       int addr_space = LLVMGetPointerAddressSpace(LLVMTypeOf(ptr));
+
+       return LLVMBuildBitCast(ctx->ac.builder, ptr,
+                               LLVMPointerType(ctx->ac.i32, addr_space), "");
 }
 
-static void assign_arguments(LLVMValueRef main_function,
-                            struct arg_info *info)
+static LLVMBasicBlockRef get_block(struct ac_nir_context *nir,
+                                   const struct nir_block *b)
 {
-       unsigned i;
-       for (i = 0; i < info->count; i++) {
-               if (info->assign[i])
-                       *info->assign[i] = LLVMGetParam(main_function, i);
-       }
+       struct hash_entry *entry = _mesa_hash_table_search(nir->defs, b);
+       return (LLVMBasicBlockRef)entry->data;
 }
 
-static LLVMValueRef
-create_llvm_function(LLVMContextRef ctx, LLVMModuleRef module,
-                     LLVMBuilderRef builder, LLVMTypeRef *return_types,
-                     unsigned num_return_elems,
-                    struct arg_info *args,
-                    unsigned max_workgroup_size,
-                    bool unsafe_math)
+static LLVMValueRef get_alu_src(struct ac_nir_context *ctx,
+                                nir_alu_src src,
+                                unsigned num_components)
 {
-       LLVMTypeRef main_function_type, ret_type;
-       LLVMBasicBlockRef main_function_body;
+       LLVMValueRef value = get_src(ctx, src.src);
+       bool need_swizzle = false;
 
-       if (num_return_elems)
-               ret_type = LLVMStructTypeInContext(ctx, return_types,
-                                                  num_return_elems, true);
-       else
-               ret_type = LLVMVoidTypeInContext(ctx);
-
-       /* Setup the function */
-       main_function_type =
-           LLVMFunctionType(ret_type, args->types, args->count, 0);
-       LLVMValueRef main_function =
-           LLVMAddFunction(module, "main", main_function_type);
-       main_function_body =
-           LLVMAppendBasicBlockInContext(ctx, main_function, "main_body");
-       LLVMPositionBuilderAtEnd(builder, main_function_body);
-
-       LLVMSetFunctionCallConv(main_function, RADEON_LLVM_AMDGPU_CS);
-       for (unsigned i = 0; i < args->sgpr_count; ++i) {
-               ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_INREG);
-
-               if (args->array_params_mask & (1 << i)) {
-                       LLVMValueRef P = LLVMGetParam(main_function, i);
-                       ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_NOALIAS);
-                       ac_add_attr_dereferenceable(P, UINT64_MAX);
-               }
+       assert(value);
+       unsigned src_components = ac_get_llvm_num_components(value);
+       for (unsigned i = 0; i < num_components; ++i) {
+               assert(src.swizzle[i] < src_components);
+               if (src.swizzle[i] != i)
+                       need_swizzle = true;
        }
 
-       if (max_workgroup_size) {
-               ac_llvm_add_target_dep_function_attr(main_function,
-                                                    "amdgpu-max-work-group-size",
-                                                    max_workgroup_size);
-       }
-       if (unsafe_math) {
-               /* These were copied from some LLVM test. */
-               LLVMAddTargetDependentFunctionAttr(main_function,
-                                                  "less-precise-fpmad",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(main_function,
-                                                  "no-infs-fp-math",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(main_function,
-                                                  "no-nans-fp-math",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(main_function,
-                                                  "unsafe-fp-math",
-                                                  "true");
-               LLVMAddTargetDependentFunctionAttr(main_function,
-                                          "no-signed-zeros-fp-math",
-                                          "true");
-       }
-       return main_function;
-}
+       if (need_swizzle || num_components != src_components) {
+               LLVMValueRef masks[] = {
+                   LLVMConstInt(ctx->ac.i32, src.swizzle[0], false),
+                   LLVMConstInt(ctx->ac.i32, src.swizzle[1], false),
+                   LLVMConstInt(ctx->ac.i32, src.swizzle[2], false),
+                   LLVMConstInt(ctx->ac.i32, src.swizzle[3], false)};
 
-static LLVMValueRef get_rel_patch_id(struct radv_shader_context *ctx)
-{
-       switch (ctx->stage) {
-       case MESA_SHADER_TESS_CTRL:
-               return ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
-       case MESA_SHADER_TESS_EVAL:
-               return ctx->tes_rel_patch_id;
-               break;
-       default:
-               unreachable("Illegal stage");
+               if (src_components > 1 && num_components == 1) {
+                       value = LLVMBuildExtractElement(ctx->ac.builder, value,
+                                                       masks[0], "");
+               } else if (src_components == 1 && num_components > 1) {
+                       LLVMValueRef values[] = {value, value, value, value};
+                       value = ac_build_gather_values(&ctx->ac, values, num_components);
+               } else {
+                       LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
+                       value = LLVMBuildShuffleVector(ctx->ac.builder, value, value,
+                                                      swizzle, "");
+               }
        }
+       assert(!src.negate);
+       assert(!src.abs);
+       return value;
 }
 
-/* Tessellation shaders pass outputs to the next shader using LDS.
- *
- * LS outputs = TCS inputs
- * TCS outputs = TES inputs
- *
- * The LDS layout is:
- * - TCS inputs for patch 0
- * - TCS inputs for patch 1
- * - TCS inputs for patch 2            = get_tcs_in_current_patch_offset (if RelPatchID==2)
- * - ...
- * - TCS outputs for patch 0            = get_tcs_out_patch0_offset
- * - Per-patch TCS outputs for patch 0  = get_tcs_out_patch0_patch_data_offset
- * - TCS outputs for patch 1
- * - Per-patch TCS outputs for patch 1
- * - TCS outputs for patch 2            = get_tcs_out_current_patch_offset (if RelPatchID==2)
- * - Per-patch TCS outputs for patch 2  = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
- * - ...
- *
- * All three shaders VS(LS), TCS, TES share the same LDS space.
- */
-static LLVMValueRef
-get_tcs_in_patch_stride(struct radv_shader_context *ctx)
+static LLVMValueRef emit_int_cmp(struct ac_llvm_context *ctx,
+                                 LLVMIntPredicate pred, LLVMValueRef src0,
+                                 LLVMValueRef src1)
 {
-       if (ctx->stage == MESA_SHADER_VERTEX)
-               return ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 0, 13);
-       else if (ctx->stage == MESA_SHADER_TESS_CTRL)
-               return ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 0, 13);
-       else {
-               assert(0);
-               return NULL;
-       }
+       LLVMValueRef result = LLVMBuildICmp(ctx->builder, pred, src0, src1, "");
+       return LLVMBuildSelect(ctx->builder, result,
+                              LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
+                              ctx->i32_0, "");
 }
 
-static LLVMValueRef
-get_tcs_out_patch_stride(struct radv_shader_context *ctx)
+static LLVMValueRef emit_float_cmp(struct ac_llvm_context *ctx,
+                                   LLVMRealPredicate pred, LLVMValueRef src0,
+                                   LLVMValueRef src1)
 {
-       return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 0, 13);
+       LLVMValueRef result;
+       src0 = ac_to_float(ctx, src0);
+       src1 = ac_to_float(ctx, src1);
+       result = LLVMBuildFCmp(ctx->builder, pred, src0, src1, "");
+       return LLVMBuildSelect(ctx->builder, result,
+                              LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
+                              ctx->i32_0, "");
 }
 
-static LLVMValueRef
-get_tcs_out_vertex_stride(struct radv_shader_context *ctx)
+static LLVMValueRef emit_intrin_1f_param(struct ac_llvm_context *ctx,
+                                        const char *intrin,
+                                        LLVMTypeRef result_type,
+                                        LLVMValueRef src0)
 {
-       return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 13, 8);
-}
+       char name[64];
+       LLVMValueRef params[] = {
+               ac_to_float(ctx, src0),
+       };
 
-static LLVMValueRef
-get_tcs_out_patch0_offset(struct radv_shader_context *ctx)
-{
-       return LLVMBuildMul(ctx->ac.builder,
-                           ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16),
-                           LLVMConstInt(ctx->ac.i32, 4, false), "");
+       MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
+                                                ac_get_elem_bits(ctx, result_type));
+       assert(length < sizeof(name));
+       return ac_build_intrinsic(ctx, name, result_type, params, 1, AC_FUNC_ATTR_READNONE);
 }
 
-static LLVMValueRef
-get_tcs_out_patch0_patch_data_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_intrin_2f_param(struct ac_llvm_context *ctx,
+                                      const char *intrin,
+                                      LLVMTypeRef result_type,
+                                      LLVMValueRef src0, LLVMValueRef src1)
 {
-       return LLVMBuildMul(ctx->ac.builder,
-                           ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16),
-                           LLVMConstInt(ctx->ac.i32, 4, false), "");
+       char name[64];
+       LLVMValueRef params[] = {
+               ac_to_float(ctx, src0),
+               ac_to_float(ctx, src1),
+       };
+
+       MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
+                                                ac_get_elem_bits(ctx, result_type));
+       assert(length < sizeof(name));
+       return ac_build_intrinsic(ctx, name, result_type, params, 2, AC_FUNC_ATTR_READNONE);
 }
 
-static LLVMValueRef
-get_tcs_in_current_patch_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_intrin_3f_param(struct ac_llvm_context *ctx,
+                                        const char *intrin,
+                                        LLVMTypeRef result_type,
+                                        LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
 {
-       LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx);
-       LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+       char name[64];
+       LLVMValueRef params[] = {
+               ac_to_float(ctx, src0),
+               ac_to_float(ctx, src1),
+               ac_to_float(ctx, src2),
+       };
 
-       return LLVMBuildMul(ctx->ac.builder, patch_stride, rel_patch_id, "");
+       MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
+                                                ac_get_elem_bits(ctx, result_type));
+       assert(length < sizeof(name));
+       return ac_build_intrinsic(ctx, name, result_type, params, 3, AC_FUNC_ATTR_READNONE);
 }
 
-static LLVMValueRef
-get_tcs_out_current_patch_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_bcsel(struct ac_llvm_context *ctx,
+                              LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
 {
-       LLVMValueRef patch0_offset = get_tcs_out_patch0_offset(ctx);
-       LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
-       LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
-       return LLVMBuildAdd(ctx->ac.builder, patch0_offset,
-                           LLVMBuildMul(ctx->ac.builder, patch_stride,
-                                        rel_patch_id, ""),
-                           "");
+       LLVMValueRef v = LLVMBuildICmp(ctx->builder, LLVMIntNE, src0,
+                                      ctx->i32_0, "");
+       return LLVMBuildSelect(ctx->builder, v, ac_to_integer(ctx, src1),
+                              ac_to_integer(ctx, src2), "");
 }
 
-static LLVMValueRef
-get_tcs_out_current_patch_data_offset(struct radv_shader_context *ctx)
+static LLVMValueRef emit_minmax_int(struct ac_llvm_context *ctx,
+                                   LLVMIntPredicate pred,
+                                   LLVMValueRef src0, LLVMValueRef src1)
 {
-       LLVMValueRef patch0_patch_data_offset =
-               get_tcs_out_patch0_patch_data_offset(ctx);
-       LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
-       LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
-       return LLVMBuildAdd(ctx->ac.builder, patch0_patch_data_offset,
-                           LLVMBuildMul(ctx->ac.builder, patch_stride,
-                                        rel_patch_id, ""),
-                           "");
-}
+       return LLVMBuildSelect(ctx->builder,
+                              LLVMBuildICmp(ctx->builder, pred, src0, src1, ""),
+                              src0,
+                              src1, "");
 
-static void
-set_loc(struct ac_userdata_info *ud_info, uint8_t *sgpr_idx, uint8_t num_sgprs,
-       uint32_t indirect_offset)
+}
+static LLVMValueRef emit_iabs(struct ac_llvm_context *ctx,
+                             LLVMValueRef src0)
 {
-       ud_info->sgpr_idx = *sgpr_idx;
-       ud_info->num_sgprs = num_sgprs;
-       ud_info->indirect = indirect_offset > 0;
-       ud_info->indirect_offset = indirect_offset;
-       *sgpr_idx += num_sgprs;
+       return emit_minmax_int(ctx, LLVMIntSGT, src0,
+                              LLVMBuildNeg(ctx->builder, src0, ""));
 }
 
-static void
-set_loc_shader(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
-              uint8_t num_sgprs)
+static LLVMValueRef emit_uint_carry(struct ac_llvm_context *ctx,
+                                   const char *intrin,
+                                   LLVMValueRef src0, LLVMValueRef src1)
 {
-       struct ac_userdata_info *ud_info =
-               &ctx->shader_info->user_sgprs_locs.shader_data[idx];
-       assert(ud_info);
+       LLVMTypeRef ret_type;
+       LLVMTypeRef types[] = { ctx->i32, ctx->i1 };
+       LLVMValueRef res;
+       LLVMValueRef params[] = { src0, src1 };
+       ret_type = LLVMStructTypeInContext(ctx->context, types,
+                                          2, true);
 
-       set_loc(ud_info, sgpr_idx, num_sgprs, 0);
+       res = ac_build_intrinsic(ctx, intrin, ret_type,
+                                params, 2, AC_FUNC_ATTR_READNONE);
+
+       res = LLVMBuildExtractValue(ctx->builder, res, 1, "");
+       res = LLVMBuildZExt(ctx->builder, res, ctx->i32, "");
+       return res;
 }
 
-static void
-set_loc_desc(struct radv_shader_context *ctx, int idx,  uint8_t *sgpr_idx,
-            uint32_t indirect_offset)
+static LLVMValueRef emit_b2f(struct ac_llvm_context *ctx,
+                            LLVMValueRef src0)
 {
-       struct ac_userdata_info *ud_info =
-               &ctx->shader_info->user_sgprs_locs.descriptor_sets[idx];
-       assert(ud_info);
-
-       set_loc(ud_info, sgpr_idx, 2, indirect_offset);
+       return LLVMBuildAnd(ctx->builder, src0, LLVMBuildBitCast(ctx->builder, LLVMConstReal(ctx->f32, 1.0), ctx->i32, ""), "");
 }
 
-struct user_sgpr_info {
-       bool need_ring_offsets;
-       uint8_t sgpr_count;
-       bool indirect_all_descriptor_sets;
-};
-
-static bool needs_view_index_sgpr(struct radv_shader_context *ctx,
-                                 gl_shader_stage stage)
+static LLVMValueRef emit_f2b(struct ac_llvm_context *ctx,
+                            LLVMValueRef src0)
 {
-       switch (stage) {
-       case MESA_SHADER_VERTEX:
-               if (ctx->shader_info->info.needs_multiview_view_index ||
-                   (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index))
-                       return true;
-               break;
-       case MESA_SHADER_TESS_EVAL:
-               if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
-                       return true;
-               break;
-       case MESA_SHADER_GEOMETRY:
-       case MESA_SHADER_TESS_CTRL:
-               if (ctx->shader_info->info.needs_multiview_view_index)
-                       return true;
-               break;
-       default:
-               break;
-       }
-       return false;
+       src0 = ac_to_float(ctx, src0);
+       LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
+       return LLVMBuildSExt(ctx->builder,
+                            LLVMBuildFCmp(ctx->builder, LLVMRealUNE, src0, zero, ""),
+                            ctx->i32, "");
 }
 
-static uint8_t
-count_vs_user_sgprs(struct radv_shader_context *ctx)
+static LLVMValueRef emit_b2i(struct ac_llvm_context *ctx,
+                            LLVMValueRef src0,
+                            unsigned bitsize)
 {
-       uint8_t count = 0;
+       LLVMValueRef result = LLVMBuildAnd(ctx->builder, src0, ctx->i32_1, "");
 
-       count += ctx->shader_info->info.vs.has_vertex_buffers ? 2 : 0;
-       count += ctx->shader_info->info.vs.needs_draw_id ? 3 : 2;
+       if (bitsize == 32)
+               return result;
 
-       return count;
+       return LLVMBuildZExt(ctx->builder, result, ctx->i64, "");
 }
 
-static void allocate_user_sgprs(struct radv_shader_context *ctx,
-                               gl_shader_stage stage,
-                               bool has_previous_stage,
-                               gl_shader_stage previous_stage,
-                               bool needs_view_index,
-                               struct user_sgpr_info *user_sgpr_info)
+static LLVMValueRef emit_i2b(struct ac_llvm_context *ctx,
+                            LLVMValueRef src0)
 {
-       memset(user_sgpr_info, 0, sizeof(struct user_sgpr_info));
-
-       /* until we sort out scratch/global buffers always assign ring offsets for gs/vs/es */
-       if (stage == MESA_SHADER_GEOMETRY ||
-           stage == MESA_SHADER_VERTEX ||
-           stage == MESA_SHADER_TESS_CTRL ||
-           stage == MESA_SHADER_TESS_EVAL ||
-           ctx->is_gs_copy_shader)
-               user_sgpr_info->need_ring_offsets = true;
+       LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
+       return LLVMBuildSExt(ctx->builder,
+                            LLVMBuildICmp(ctx->builder, LLVMIntNE, src0, zero, ""),
+                            ctx->i32, "");
+}
 
-       if (stage == MESA_SHADER_FRAGMENT &&
-           ctx->shader_info->info.ps.needs_sample_positions)
-               user_sgpr_info->need_ring_offsets = true;
+static LLVMValueRef emit_f2f16(struct ac_llvm_context *ctx,
+                              LLVMValueRef src0)
+{
+       LLVMValueRef result;
+       LLVMValueRef cond = NULL;
 
-       /* 2 user sgprs will nearly always be allocated for scratch/rings */
-       if (ctx->options->supports_spill || user_sgpr_info->need_ring_offsets) {
-               user_sgpr_info->sgpr_count += 2;
-       }
+       src0 = ac_to_float(ctx, src0);
+       result = LLVMBuildFPTrunc(ctx->builder, src0, ctx->f16, "");
 
-       switch (stage) {
-       case MESA_SHADER_COMPUTE:
-               if (ctx->shader_info->info.cs.uses_grid_size)
-                       user_sgpr_info->sgpr_count += 3;
-               break;
-       case MESA_SHADER_FRAGMENT:
-               user_sgpr_info->sgpr_count += ctx->shader_info->info.ps.needs_sample_positions;
-               break;
-       case MESA_SHADER_VERTEX:
-               if (!ctx->is_gs_copy_shader)
-                       user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
-               if (ctx->options->key.vs.as_ls)
-                       user_sgpr_info->sgpr_count++;
-               break;
-       case MESA_SHADER_TESS_CTRL:
-               if (has_previous_stage) {
-                       if (previous_stage == MESA_SHADER_VERTEX)
-                               user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
-                       user_sgpr_info->sgpr_count++;
-               }
-               user_sgpr_info->sgpr_count += 4;
-               break;
-       case MESA_SHADER_TESS_EVAL:
-               user_sgpr_info->sgpr_count += 1;
-               break;
-       case MESA_SHADER_GEOMETRY:
-               if (has_previous_stage) {
-                       if (previous_stage == MESA_SHADER_VERTEX) {
-                               user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
-                       } else {
-                               user_sgpr_info->sgpr_count++;
-                       }
-               }
-               user_sgpr_info->sgpr_count += 2;
-               break;
-       default:
-               break;
+       if (ctx->chip_class >= VI) {
+               LLVMValueRef args[2];
+               /* Check if the result is a denormal - and flush to 0 if so. */
+               args[0] = result;
+               args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, false);
+               cond = ac_build_intrinsic(ctx, "llvm.amdgcn.class.f16", ctx->i1, args, 2, AC_FUNC_ATTR_READNONE);
        }
 
-       if (needs_view_index)
-               user_sgpr_info->sgpr_count++;
-
-       if (ctx->shader_info->info.loads_push_constants)
-               user_sgpr_info->sgpr_count += 2;
-
-       uint32_t available_sgprs = ctx->options->chip_class >= GFX9 ? 32 : 16;
-       uint32_t remaining_sgprs = available_sgprs - user_sgpr_info->sgpr_count;
+       /* need to convert back up to f32 */
+       result = LLVMBuildFPExt(ctx->builder, result, ctx->f32, "");
 
-       if (remaining_sgprs / 2 < util_bitcount(ctx->shader_info->info.desc_set_used_mask)) {
-               user_sgpr_info->sgpr_count += 2;
-               user_sgpr_info->indirect_all_descriptor_sets = true;
-       } else {
-               user_sgpr_info->sgpr_count += util_bitcount(ctx->shader_info->info.desc_set_used_mask) * 2;
+       if (ctx->chip_class >= VI)
+               result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
+       else {
+               /* for SI/CIK */
+               /* 0x38800000 is smallest half float value (2^-14) in 32-bit float,
+                * so compare the result and flush to 0 if it's smaller.
+                */
+               LLVMValueRef temp, cond2;
+               temp = emit_intrin_1f_param(ctx, "llvm.fabs", ctx->f32, result);
+               cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT,
+                                    LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->i32, 0x38800000, false), ctx->f32, ""),
+                                    temp, "");
+               cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE,
+                                     temp, ctx->f32_0, "");
+               cond = LLVMBuildAnd(ctx->builder, cond, cond2, "");
+               result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
        }
+       return result;
 }
 
-static void
-declare_global_input_sgprs(struct radv_shader_context *ctx,
-                          gl_shader_stage stage,
-                          bool has_previous_stage,
-                          gl_shader_stage previous_stage,
-                          const struct user_sgpr_info *user_sgpr_info,
-                          struct arg_info *args,
-                          LLVMValueRef *desc_sets)
+static LLVMValueRef emit_umul_high(struct ac_llvm_context *ctx,
+                                  LLVMValueRef src0, LLVMValueRef src1)
 {
-       LLVMTypeRef type = ac_array_in_const_addr_space(ctx->ac.i8);
-       unsigned num_sets = ctx->options->layout ?
-                           ctx->options->layout->num_sets : 0;
-       unsigned stage_mask = 1 << stage;
-
-       if (has_previous_stage)
-               stage_mask |= 1 << previous_stage;
-
-       /* 1 for each descriptor set */
-       if (!user_sgpr_info->indirect_all_descriptor_sets) {
-               for (unsigned i = 0; i < num_sets; ++i) {
-                       if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
-                           ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
-                               add_array_arg(args, type,
-                                             &ctx->descriptor_sets[i]);
-                       }
-               }
-       } else {
-               add_array_arg(args, ac_array_in_const_addr_space(type), desc_sets);
-       }
+       LLVMValueRef dst64, result;
+       src0 = LLVMBuildZExt(ctx->builder, src0, ctx->i64, "");
+       src1 = LLVMBuildZExt(ctx->builder, src1, ctx->i64, "");
 
-       if (ctx->shader_info->info.loads_push_constants) {
-               /* 1 for push constants and dynamic descriptors */
-               add_array_arg(args, type, &ctx->abi.push_constants);
-       }
+       dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
+       dst64 = LLVMBuildLShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
+       result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
+       return result;
 }
 
-static void
-declare_vs_specific_input_sgprs(struct radv_shader_context *ctx,
-                               gl_shader_stage stage,
-                               bool has_previous_stage,
-                               gl_shader_stage previous_stage,
-                               struct arg_info *args)
+static LLVMValueRef emit_imul_high(struct ac_llvm_context *ctx,
+                                  LLVMValueRef src0, LLVMValueRef src1)
 {
-       if (!ctx->is_gs_copy_shader &&
-           (stage == MESA_SHADER_VERTEX ||
-            (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
-               if (ctx->shader_info->info.vs.has_vertex_buffers) {
-                       add_arg(args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
-                               &ctx->vertex_buffers);
-               }
-               add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.base_vertex);
-               add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.start_instance);
-               if (ctx->shader_info->info.vs.needs_draw_id) {
-                       add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.draw_id);
-               }
-       }
-}
+       LLVMValueRef dst64, result;
+       src0 = LLVMBuildSExt(ctx->builder, src0, ctx->i64, "");
+       src1 = LLVMBuildSExt(ctx->builder, src1, ctx->i64, "");
 
-static void
-declare_vs_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
-{
-       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.vertex_id);
-       if (!ctx->is_gs_copy_shader) {
-               if (ctx->options->key.vs.as_ls) {
-                       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->rel_auto_id);
-                       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
-               } else {
-                       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
-                       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->vs_prim_id);
-               }
-               add_arg(args, ARG_VGPR, ctx->ac.i32, NULL); /* unused */
-       }
+       dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
+       dst64 = LLVMBuildAShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
+       result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
+       return result;
 }
 
-static void
-declare_tes_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
+static LLVMValueRef emit_bitfield_extract(struct ac_llvm_context *ctx,
+                                         bool is_signed,
+                                         const LLVMValueRef srcs[3])
 {
-       add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_u);
-       add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_v);
-       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->tes_rel_patch_id);
-       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.tes_patch_id);
+       LLVMValueRef result;
+       LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, srcs[2], LLVMConstInt(ctx->i32, 32, false), "");
+
+       result = ac_build_bfe(ctx, srcs[0], srcs[1], srcs[2], is_signed);
+       result = LLVMBuildSelect(ctx->builder, icond, srcs[0], result, "");
+       return result;
 }
 
-static void
-set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage,
-                     bool has_previous_stage, gl_shader_stage previous_stage,
-                     const struct user_sgpr_info *user_sgpr_info,
-                     LLVMValueRef desc_sets, uint8_t *user_sgpr_idx)
+static LLVMValueRef emit_bitfield_insert(struct ac_llvm_context *ctx,
+                                        LLVMValueRef src0, LLVMValueRef src1,
+                                        LLVMValueRef src2, LLVMValueRef src3)
 {
-       unsigned num_sets = ctx->options->layout ?
-                           ctx->options->layout->num_sets : 0;
-       unsigned stage_mask = 1 << stage;
-
-       if (has_previous_stage)
-               stage_mask |= 1 << previous_stage;
-
-       if (!user_sgpr_info->indirect_all_descriptor_sets) {
-               for (unsigned i = 0; i < num_sets; ++i) {
-                       if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
-                           ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
-                               set_loc_desc(ctx, i, user_sgpr_idx, 0);
-                       } else
-                               ctx->descriptor_sets[i] = NULL;
-               }
-       } else {
-               set_loc_shader(ctx, AC_UD_INDIRECT_DESCRIPTOR_SETS,
-                              user_sgpr_idx, 2);
-
-               for (unsigned i = 0; i < num_sets; ++i) {
-                       if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
-                           ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
-                               set_loc_desc(ctx, i, user_sgpr_idx, i * 8);
-                               ctx->descriptor_sets[i] =
-                                       ac_build_load_to_sgpr(&ctx->ac,
-                                                             desc_sets,
-                                                             LLVMConstInt(ctx->ac.i32, i, false));
-
-                       } else
-                               ctx->descriptor_sets[i] = NULL;
-               }
-               ctx->shader_info->need_indirect_descriptor_sets = true;
-       }
+       LLVMValueRef bfi_args[3], result;
 
-       if (ctx->shader_info->info.loads_push_constants) {
-               set_loc_shader(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx, 2);
-       }
-}
+       bfi_args[0] = LLVMBuildShl(ctx->builder,
+                                  LLVMBuildSub(ctx->builder,
+                                               LLVMBuildShl(ctx->builder,
+                                                            ctx->i32_1,
+                                                            src3, ""),
+                                               ctx->i32_1, ""),
+                                  src2, "");
+       bfi_args[1] = LLVMBuildShl(ctx->builder, src1, src2, "");
+       bfi_args[2] = src0;
 
-static void
-set_vs_specific_input_locs(struct radv_shader_context *ctx,
-                          gl_shader_stage stage, bool has_previous_stage,
-                          gl_shader_stage previous_stage,
-                          uint8_t *user_sgpr_idx)
-{
-       if (!ctx->is_gs_copy_shader &&
-           (stage == MESA_SHADER_VERTEX ||
-            (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
-               if (ctx->shader_info->info.vs.has_vertex_buffers) {
-                       set_loc_shader(ctx, AC_UD_VS_VERTEX_BUFFERS,
-                                      user_sgpr_idx, 2);
-               }
+       LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, src3, LLVMConstInt(ctx->i32, 32, false), "");
 
-               unsigned vs_num = 2;
-               if (ctx->shader_info->info.vs.needs_draw_id)
-                       vs_num++;
+       /* Calculate:
+        *   (arg0 & arg1) | (~arg0 & arg2) = arg2 ^ (arg0 & (arg1 ^ arg2)
+        * Use the right-hand side, which the LLVM backend can convert to V_BFI.
+        */
+       result = LLVMBuildXor(ctx->builder, bfi_args[2],
+                             LLVMBuildAnd(ctx->builder, bfi_args[0],
+                                          LLVMBuildXor(ctx->builder, bfi_args[1], bfi_args[2], ""), ""), "");
 
-               set_loc_shader(ctx, AC_UD_VS_BASE_VERTEX_START_INSTANCE,
-                              user_sgpr_idx, vs_num);
-       }
+       result = LLVMBuildSelect(ctx->builder, icond, src1, result, "");
+       return result;
 }
 
-static void create_function(struct radv_shader_context *ctx,
-                            gl_shader_stage stage,
-                            bool has_previous_stage,
-                            gl_shader_stage previous_stage)
+static LLVMValueRef emit_pack_half_2x16(struct ac_llvm_context *ctx,
+                                       LLVMValueRef src0)
 {
-       uint8_t user_sgpr_idx;
-       struct user_sgpr_info user_sgpr_info;
-       struct arg_info args = {};
-       LLVMValueRef desc_sets;
-       bool needs_view_index = needs_view_index_sgpr(ctx, stage);
-       allocate_user_sgprs(ctx, stage, has_previous_stage,
-                           previous_stage, needs_view_index, &user_sgpr_info);
-
-       if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) {
-               add_arg(&args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
-                       &ctx->ring_offsets);
-       }
-
-       switch (stage) {
-       case MESA_SHADER_COMPUTE:
-               declare_global_input_sgprs(ctx, stage, has_previous_stage,
-                                          previous_stage, &user_sgpr_info,
-                                          &args, &desc_sets);
+       LLVMValueRef comp[2];
 
-               if (ctx->shader_info->info.cs.uses_grid_size) {
-                       add_arg(&args, ARG_SGPR, ctx->ac.v3i32,
-                               &ctx->abi.num_work_groups);
-               }
+       src0 = ac_to_float(ctx, src0);
+       comp[0] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_0, "");
+       comp[1] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_1, "");
 
-               for (int i = 0; i < 3; i++) {
-                       ctx->abi.workgroup_ids[i] = NULL;
-                       if (ctx->shader_info->info.cs.uses_block_id[i]) {
-                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                                       &ctx->abi.workgroup_ids[i]);
-                       }
-               }
+       return ac_build_cvt_pkrtz_f16(ctx, comp);
+}
 
-               if (ctx->shader_info->info.cs.uses_local_invocation_idx)
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.tg_size);
-               add_arg(&args, ARG_VGPR, ctx->ac.v3i32,
-                       &ctx->abi.local_invocation_ids);
-               break;
-       case MESA_SHADER_VERTEX:
-               declare_global_input_sgprs(ctx, stage, has_previous_stage,
-                                          previous_stage, &user_sgpr_info,
-                                          &args, &desc_sets);
-               declare_vs_specific_input_sgprs(ctx, stage, has_previous_stage,
-                                               previous_stage, &args);
-
-               if (needs_view_index)
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->abi.view_index);
-               if (ctx->options->key.vs.as_es)
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->es2gs_offset);
-               else if (ctx->options->key.vs.as_ls)
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->ls_out_layout);
-
-               declare_vs_input_vgprs(ctx, &args);
-               break;
-       case MESA_SHADER_TESS_CTRL:
-               if (has_previous_stage) {
-                       // First 6 system regs
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->merged_wave_info);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->tess_factor_offset);
-
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
-
-                       declare_global_input_sgprs(ctx, stage,
-                                                  has_previous_stage,
-                                                  previous_stage,
-                                                  &user_sgpr_info, &args,
-                                                  &desc_sets);
-                       declare_vs_specific_input_sgprs(ctx, stage,
-                                                       has_previous_stage,
-                                                       previous_stage, &args);
-
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->ls_out_layout);
-
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->tcs_offchip_layout);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->tcs_out_offsets);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->tcs_out_layout);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->tcs_in_layout);
-                       if (needs_view_index)
-                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                                       &ctx->abi.view_index);
-
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->abi.tcs_patch_id);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->abi.tcs_rel_ids);
-
-                       declare_vs_input_vgprs(ctx, &args);
-               } else {
-                       declare_global_input_sgprs(ctx, stage,
-                                                  has_previous_stage,
-                                                  previous_stage,
-                                                  &user_sgpr_info, &args,
-                                                  &desc_sets);
-
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->tcs_offchip_layout);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->tcs_out_offsets);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->tcs_out_layout);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->tcs_in_layout);
-                       if (needs_view_index)
-                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                                       &ctx->abi.view_index);
-
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->tess_factor_offset);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->abi.tcs_patch_id);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->abi.tcs_rel_ids);
-               }
-               break;
-       case MESA_SHADER_TESS_EVAL:
-               declare_global_input_sgprs(ctx, stage, has_previous_stage,
-                                          previous_stage, &user_sgpr_info,
-                                          &args, &desc_sets);
-
-               add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->tcs_offchip_layout);
-               if (needs_view_index)
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->abi.view_index);
-
-               if (ctx->options->key.tes.as_es) {
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->es2gs_offset);
-               } else {
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
-               }
-               declare_tes_input_vgprs(ctx, &args);
-               break;
-       case MESA_SHADER_GEOMETRY:
-               if (has_previous_stage) {
-                       // First 6 system regs
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->gs2vs_offset);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->merged_wave_info);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
-
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
-
-                       declare_global_input_sgprs(ctx, stage,
-                                                  has_previous_stage,
-                                                  previous_stage,
-                                                  &user_sgpr_info, &args,
-                                                  &desc_sets);
-
-                       if (previous_stage == MESA_SHADER_TESS_EVAL) {
-                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                                       &ctx->tcs_offchip_layout);
-                       } else {
-                               declare_vs_specific_input_sgprs(ctx, stage,
-                                                               has_previous_stage,
-                                                               previous_stage,
-                                                               &args);
-                       }
+static LLVMValueRef emit_unpack_half_2x16(struct ac_llvm_context *ctx,
+                                         LLVMValueRef src0)
+{
+       LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false);
+       LLVMValueRef temps[2], result, val;
+       int i;
 
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->gsvs_ring_stride);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->gsvs_num_entries);
-                       if (needs_view_index)
-                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                                       &ctx->abi.view_index);
-
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->gs_vtx_offset[0]);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->gs_vtx_offset[2]);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->abi.gs_prim_id);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->abi.gs_invocation_id);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->gs_vtx_offset[4]);
-
-                       if (previous_stage == MESA_SHADER_VERTEX) {
-                               declare_vs_input_vgprs(ctx, &args);
-                       } else {
-                               declare_tes_input_vgprs(ctx, &args);
-                       }
-               } else {
-                       declare_global_input_sgprs(ctx, stage,
-                                                  has_previous_stage,
-                                                  previous_stage,
-                                                  &user_sgpr_info, &args,
-                                                  &desc_sets);
-
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->gsvs_ring_stride);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->gsvs_num_entries);
-                       if (needs_view_index)
-                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                                       &ctx->abi.view_index);
-
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs2vs_offset);
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs_wave_id);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->gs_vtx_offset[0]);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->gs_vtx_offset[1]);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->abi.gs_prim_id);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->gs_vtx_offset[2]);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->gs_vtx_offset[3]);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->gs_vtx_offset[4]);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->gs_vtx_offset[5]);
-                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
-                               &ctx->abi.gs_invocation_id);
-               }
-               break;
-       case MESA_SHADER_FRAGMENT:
-               declare_global_input_sgprs(ctx, stage, has_previous_stage,
-                                          previous_stage, &user_sgpr_info,
-                                          &args, &desc_sets);
-
-               if (ctx->shader_info->info.ps.needs_sample_positions)
-                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
-                               &ctx->sample_pos_offset);
-
-               add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.prim_mask);
-               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_sample);
-               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_center);
-               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_centroid);
-               add_arg(&args, ARG_VGPR, ctx->ac.v3i32, NULL); /* persp pull model */
-               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_sample);
-               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_center);
-               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_centroid);
-               add_arg(&args, ARG_VGPR, ctx->ac.f32, NULL);  /* line stipple tex */
-               add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[0]);
-               add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[1]);
-               add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[2]);
-               add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[3]);
-               add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.front_face);
-               add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.ancillary);
-               add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.sample_coverage);
-               add_arg(&args, ARG_VGPR, ctx->ac.i32, NULL);  /* fixed pt */
-               break;
-       default:
-               unreachable("Shader stage not implemented");
+       for (i = 0; i < 2; i++) {
+               val = i == 1 ? LLVMBuildLShr(ctx->builder, src0, const16, "") : src0;
+               val = LLVMBuildTrunc(ctx->builder, val, ctx->i16, "");
+               val = LLVMBuildBitCast(ctx->builder, val, ctx->f16, "");
+               temps[i] = LLVMBuildFPExt(ctx->builder, val, ctx->f32, "");
        }
 
-       ctx->main_function = create_llvm_function(
-           ctx->context, ctx->ac.module, ctx->ac.builder, NULL, 0, &args,
-           ctx->max_workgroup_size,
-           ctx->options->unsafe_math);
-       set_llvm_calling_convention(ctx->main_function, stage);
-
-
-       ctx->shader_info->num_input_vgprs = 0;
-       ctx->shader_info->num_input_sgprs = ctx->options->supports_spill ? 2 : 0;
-
-       ctx->shader_info->num_input_sgprs += args.num_sgprs_used;
-
-       if (ctx->stage != MESA_SHADER_FRAGMENT)
-               ctx->shader_info->num_input_vgprs = args.num_vgprs_used;
-
-       assign_arguments(ctx->main_function, &args);
+       result = LLVMBuildInsertElement(ctx->builder, LLVMGetUndef(ctx->v2f32), temps[0],
+                                       ctx->i32_0, "");
+       result = LLVMBuildInsertElement(ctx->builder, result, temps[1],
+                                       ctx->i32_1, "");
+       return result;
+}
 
-       user_sgpr_idx = 0;
+static LLVMValueRef emit_ddxy(struct ac_nir_context *ctx,
+                             nir_op op,
+                             LLVMValueRef src0)
+{
+       unsigned mask;
+       int idx;
+       LLVMValueRef result;
 
-       if (ctx->options->supports_spill || user_sgpr_info.need_ring_offsets) {
-               set_loc_shader(ctx, AC_UD_SCRATCH_RING_OFFSETS,
-                              &user_sgpr_idx, 2);
-               if (ctx->options->supports_spill) {
-                       ctx->ring_offsets = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.implicit.buffer.ptr",
-                                                              LLVMPointerType(ctx->ac.i8, AC_CONST_ADDR_SPACE),
-                                                              NULL, 0, AC_FUNC_ATTR_READNONE);
-                       ctx->ring_offsets = LLVMBuildBitCast(ctx->ac.builder, ctx->ring_offsets,
-                                                            ac_array_in_const_addr_space(ctx->ac.v4i32), "");
-               }
-       }
-       
-       /* For merged shaders the user SGPRs start at 8, with 8 system SGPRs in front (including
-        * the rw_buffers at s0/s1. With user SGPR0 = s8, lets restart the count from 0 */
-       if (has_previous_stage)
-               user_sgpr_idx = 0;
-
-       set_global_input_locs(ctx, stage, has_previous_stage, previous_stage,
-                             &user_sgpr_info, desc_sets, &user_sgpr_idx);
-
-       switch (stage) {
-       case MESA_SHADER_COMPUTE:
-               if (ctx->shader_info->info.cs.uses_grid_size) {
-                       set_loc_shader(ctx, AC_UD_CS_GRID_SIZE,
-                                      &user_sgpr_idx, 3);
-               }
-               break;
-       case MESA_SHADER_VERTEX:
-               set_vs_specific_input_locs(ctx, stage, has_previous_stage,
-                                          previous_stage, &user_sgpr_idx);
-               if (ctx->abi.view_index)
-                       set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
-               if (ctx->options->key.vs.as_ls) {
-                       set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
-                                      &user_sgpr_idx, 1);
-               }
-               break;
-       case MESA_SHADER_TESS_CTRL:
-               set_vs_specific_input_locs(ctx, stage, has_previous_stage,
-                                          previous_stage, &user_sgpr_idx);
-               if (has_previous_stage)
-                       set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
-                                      &user_sgpr_idx, 1);
-               set_loc_shader(ctx, AC_UD_TCS_OFFCHIP_LAYOUT, &user_sgpr_idx, 4);
-               if (ctx->abi.view_index)
-                       set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
-               break;
-       case MESA_SHADER_TESS_EVAL:
-               set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT, &user_sgpr_idx, 1);
-               if (ctx->abi.view_index)
-                       set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
-               break;
-       case MESA_SHADER_GEOMETRY:
-               if (has_previous_stage) {
-                       if (previous_stage == MESA_SHADER_VERTEX)
-                               set_vs_specific_input_locs(ctx, stage,
-                                                          has_previous_stage,
-                                                          previous_stage,
-                                                          &user_sgpr_idx);
-                       else
-                               set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT,
-                                              &user_sgpr_idx, 1);
-               }
-               set_loc_shader(ctx, AC_UD_GS_VS_RING_STRIDE_ENTRIES,
-                              &user_sgpr_idx, 2);
-               if (ctx->abi.view_index)
-                       set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
-               break;
-       case MESA_SHADER_FRAGMENT:
-               if (ctx->shader_info->info.ps.needs_sample_positions) {
-                       set_loc_shader(ctx, AC_UD_PS_SAMPLE_POS_OFFSET,
-                                      &user_sgpr_idx, 1);
-               }
-               break;
-       default:
-               unreachable("Shader stage not implemented");
-       }
+       if (op == nir_op_fddx_fine)
+               mask = AC_TID_MASK_LEFT;
+       else if (op == nir_op_fddy_fine)
+               mask = AC_TID_MASK_TOP;
+       else
+               mask = AC_TID_MASK_TOP_LEFT;
 
-       if (stage == MESA_SHADER_TESS_CTRL ||
-           (stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_ls) ||
-           /* GFX9 has the ESGS ring buffer in LDS. */
-           (stage == MESA_SHADER_GEOMETRY && has_previous_stage)) {
-               ac_declare_lds_as_pointer(&ctx->ac);
-       }
+       /* for DDX we want to next X pixel, DDY next Y pixel. */
+       if (op == nir_op_fddx_fine ||
+           op == nir_op_fddx_coarse ||
+           op == nir_op_fddx)
+               idx = 1;
+       else
+               idx = 2;
 
-       ctx->shader_info->num_user_sgprs = user_sgpr_idx;
+       result = ac_build_ddxy(&ctx->ac, mask, idx, src0);
+       return result;
 }
 
-static void
-build_store_values_extended(struct ac_llvm_context *ac,
-                            LLVMValueRef *values,
-                            unsigned value_count,
-                            unsigned value_stride,
-                            LLVMValueRef vec)
+/*
+ * this takes an I,J coordinate pair,
+ * and works out the X and Y derivatives.
+ * it returns DDX(I), DDX(J), DDY(I), DDY(J).
+ */
+static LLVMValueRef emit_ddxy_interp(
+       struct ac_nir_context *ctx,
+       LLVMValueRef interp_ij)
 {
-       LLVMBuilderRef builder = ac->builder;
+       LLVMValueRef result[4], a;
        unsigned i;
 
-       for (i = 0; i < value_count; i++) {
-               LLVMValueRef ptr = values[i * value_stride];
-               LLVMValueRef index = LLVMConstInt(ac->i32, i, false);
-               LLVMValueRef value = LLVMBuildExtractElement(builder, vec, index, "");
-               LLVMBuildStore(builder, value, ptr);
-       }
-}
-
-static LLVMTypeRef get_def_type(struct ac_nir_context *ctx,
-                                const nir_ssa_def *def)
-{
-       LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, def->bit_size);
-       if (def->num_components > 1) {
-               type = LLVMVectorType(type, def->num_components);
+       for (i = 0; i < 2; i++) {
+               a = LLVMBuildExtractElement(ctx->ac.builder, interp_ij,
+                                           LLVMConstInt(ctx->ac.i32, i, false), "");
+               result[i] = emit_ddxy(ctx, nir_op_fddx, a);
+               result[2+i] = emit_ddxy(ctx, nir_op_fddy, a);
        }
-       return type;
+       return ac_build_gather_values(&ctx->ac, result, 4);
 }
 
-static LLVMValueRef get_src(struct ac_nir_context *nir, nir_src src)
+static void visit_alu(struct ac_nir_context *ctx, const nir_alu_instr *instr)
 {
-       assert(src.is_ssa);
-       struct hash_entry *entry = _mesa_hash_table_search(nir->defs, src.ssa);
-       return (LLVMValueRef)entry->data;
-}
-
-static LLVMValueRef
-get_memory_ptr(struct ac_nir_context *ctx, nir_src src)
-{
-       LLVMValueRef ptr = get_src(ctx, src);
-       ptr = LLVMBuildGEP(ctx->ac.builder, ctx->ac.lds, &ptr, 1, "");
-       int addr_space = LLVMGetPointerAddressSpace(LLVMTypeOf(ptr));
-
-       return LLVMBuildBitCast(ctx->ac.builder, ptr,
-                               LLVMPointerType(ctx->ac.i32, addr_space), "");
-}
-
-static LLVMBasicBlockRef get_block(struct ac_nir_context *nir,
-                                   const struct nir_block *b)
-{
-       struct hash_entry *entry = _mesa_hash_table_search(nir->defs, b);
-       return (LLVMBasicBlockRef)entry->data;
-}
-
-static LLVMValueRef get_alu_src(struct ac_nir_context *ctx,
-                                nir_alu_src src,
-                                unsigned num_components)
-{
-       LLVMValueRef value = get_src(ctx, src.src);
-       bool need_swizzle = false;
-
-       assert(value);
-       unsigned src_components = ac_get_llvm_num_components(value);
-       for (unsigned i = 0; i < num_components; ++i) {
-               assert(src.swizzle[i] < src_components);
-               if (src.swizzle[i] != i)
-                       need_swizzle = true;
-       }
-
-       if (need_swizzle || num_components != src_components) {
-               LLVMValueRef masks[] = {
-                   LLVMConstInt(ctx->ac.i32, src.swizzle[0], false),
-                   LLVMConstInt(ctx->ac.i32, src.swizzle[1], false),
-                   LLVMConstInt(ctx->ac.i32, src.swizzle[2], false),
-                   LLVMConstInt(ctx->ac.i32, src.swizzle[3], false)};
+       LLVMValueRef src[4], result = NULL;
+       unsigned num_components = instr->dest.dest.ssa.num_components;
+       unsigned src_components;
+       LLVMTypeRef def_type = get_def_type(ctx, &instr->dest.dest.ssa);
 
-               if (src_components > 1 && num_components == 1) {
-                       value = LLVMBuildExtractElement(ctx->ac.builder, value,
-                                                       masks[0], "");
-               } else if (src_components == 1 && num_components > 1) {
-                       LLVMValueRef values[] = {value, value, value, value};
-                       value = ac_build_gather_values(&ctx->ac, values, num_components);
-               } else {
-                       LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
-                       value = LLVMBuildShuffleVector(ctx->ac.builder, value, value,
-                                                      swizzle, "");
-               }
+       assert(nir_op_infos[instr->op].num_inputs <= ARRAY_SIZE(src));
+       switch (instr->op) {
+       case nir_op_vec2:
+       case nir_op_vec3:
+       case nir_op_vec4:
+               src_components = 1;
+               break;
+       case nir_op_pack_half_2x16:
+               src_components = 2;
+               break;
+       case nir_op_unpack_half_2x16:
+               src_components = 1;
+               break;
+       case nir_op_cube_face_coord:
+       case nir_op_cube_face_index:
+               src_components = 3;
+               break;
+       default:
+               src_components = num_components;
+               break;
        }
-       assert(!src.negate);
-       assert(!src.abs);
-       return value;
-}
-
-static LLVMValueRef emit_int_cmp(struct ac_llvm_context *ctx,
-                                 LLVMIntPredicate pred, LLVMValueRef src0,
-                                 LLVMValueRef src1)
-{
-       LLVMValueRef result = LLVMBuildICmp(ctx->builder, pred, src0, src1, "");
-       return LLVMBuildSelect(ctx->builder, result,
-                              LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
-                              ctx->i32_0, "");
-}
-
-static LLVMValueRef emit_float_cmp(struct ac_llvm_context *ctx,
-                                   LLVMRealPredicate pred, LLVMValueRef src0,
-                                   LLVMValueRef src1)
-{
-       LLVMValueRef result;
-       src0 = ac_to_float(ctx, src0);
-       src1 = ac_to_float(ctx, src1);
-       result = LLVMBuildFCmp(ctx->builder, pred, src0, src1, "");
-       return LLVMBuildSelect(ctx->builder, result,
-                              LLVMConstInt(ctx->i32, 0xFFFFFFFF, false),
-                              ctx->i32_0, "");
-}
-
-static LLVMValueRef emit_intrin_1f_param(struct ac_llvm_context *ctx,
-                                        const char *intrin,
-                                        LLVMTypeRef result_type,
-                                        LLVMValueRef src0)
-{
-       char name[64];
-       LLVMValueRef params[] = {
-               ac_to_float(ctx, src0),
-       };
-
-       MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
-                                                ac_get_elem_bits(ctx, result_type));
-       assert(length < sizeof(name));
-       return ac_build_intrinsic(ctx, name, result_type, params, 1, AC_FUNC_ATTR_READNONE);
-}
-
-static LLVMValueRef emit_intrin_2f_param(struct ac_llvm_context *ctx,
-                                      const char *intrin,
-                                      LLVMTypeRef result_type,
-                                      LLVMValueRef src0, LLVMValueRef src1)
-{
-       char name[64];
-       LLVMValueRef params[] = {
-               ac_to_float(ctx, src0),
-               ac_to_float(ctx, src1),
-       };
-
-       MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
-                                                ac_get_elem_bits(ctx, result_type));
-       assert(length < sizeof(name));
-       return ac_build_intrinsic(ctx, name, result_type, params, 2, AC_FUNC_ATTR_READNONE);
-}
-
-static LLVMValueRef emit_intrin_3f_param(struct ac_llvm_context *ctx,
-                                        const char *intrin,
-                                        LLVMTypeRef result_type,
-                                        LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
-{
-       char name[64];
-       LLVMValueRef params[] = {
-               ac_to_float(ctx, src0),
-               ac_to_float(ctx, src1),
-               ac_to_float(ctx, src2),
-       };
-
-       MAYBE_UNUSED const int length = snprintf(name, sizeof(name), "%s.f%d", intrin,
-                                                ac_get_elem_bits(ctx, result_type));
-       assert(length < sizeof(name));
-       return ac_build_intrinsic(ctx, name, result_type, params, 3, AC_FUNC_ATTR_READNONE);
-}
-
-static LLVMValueRef emit_bcsel(struct ac_llvm_context *ctx,
-                              LLVMValueRef src0, LLVMValueRef src1, LLVMValueRef src2)
-{
-       LLVMValueRef v = LLVMBuildICmp(ctx->builder, LLVMIntNE, src0,
-                                      ctx->i32_0, "");
-       return LLVMBuildSelect(ctx->builder, v, ac_to_integer(ctx, src1),
-                              ac_to_integer(ctx, src2), "");
-}
-
-static LLVMValueRef emit_minmax_int(struct ac_llvm_context *ctx,
-                                   LLVMIntPredicate pred,
-                                   LLVMValueRef src0, LLVMValueRef src1)
-{
-       return LLVMBuildSelect(ctx->builder,
-                              LLVMBuildICmp(ctx->builder, pred, src0, src1, ""),
-                              src0,
-                              src1, "");
-
-}
-static LLVMValueRef emit_iabs(struct ac_llvm_context *ctx,
-                             LLVMValueRef src0)
-{
-       return emit_minmax_int(ctx, LLVMIntSGT, src0,
-                              LLVMBuildNeg(ctx->builder, src0, ""));
-}
-
-static LLVMValueRef emit_uint_carry(struct ac_llvm_context *ctx,
-                                   const char *intrin,
-                                   LLVMValueRef src0, LLVMValueRef src1)
-{
-       LLVMTypeRef ret_type;
-       LLVMTypeRef types[] = { ctx->i32, ctx->i1 };
-       LLVMValueRef res;
-       LLVMValueRef params[] = { src0, src1 };
-       ret_type = LLVMStructTypeInContext(ctx->context, types,
-                                          2, true);
-
-       res = ac_build_intrinsic(ctx, intrin, ret_type,
-                                params, 2, AC_FUNC_ATTR_READNONE);
-
-       res = LLVMBuildExtractValue(ctx->builder, res, 1, "");
-       res = LLVMBuildZExt(ctx->builder, res, ctx->i32, "");
-       return res;
-}
-
-static LLVMValueRef emit_b2f(struct ac_llvm_context *ctx,
-                            LLVMValueRef src0)
-{
-       return LLVMBuildAnd(ctx->builder, src0, LLVMBuildBitCast(ctx->builder, LLVMConstReal(ctx->f32, 1.0), ctx->i32, ""), "");
-}
-
-static LLVMValueRef emit_f2b(struct ac_llvm_context *ctx,
-                            LLVMValueRef src0)
-{
-       src0 = ac_to_float(ctx, src0);
-       LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
-       return LLVMBuildSExt(ctx->builder,
-                            LLVMBuildFCmp(ctx->builder, LLVMRealUNE, src0, zero, ""),
-                            ctx->i32, "");
-}
-
-static LLVMValueRef emit_b2i(struct ac_llvm_context *ctx,
-                            LLVMValueRef src0,
-                            unsigned bitsize)
-{
-       LLVMValueRef result = LLVMBuildAnd(ctx->builder, src0, ctx->i32_1, "");
-
-       if (bitsize == 32)
-               return result;
-
-       return LLVMBuildZExt(ctx->builder, result, ctx->i64, "");
-}
-
-static LLVMValueRef emit_i2b(struct ac_llvm_context *ctx,
-                            LLVMValueRef src0)
-{
-       LLVMValueRef zero = LLVMConstNull(LLVMTypeOf(src0));
-       return LLVMBuildSExt(ctx->builder,
-                            LLVMBuildICmp(ctx->builder, LLVMIntNE, src0, zero, ""),
-                            ctx->i32, "");
-}
-
-static LLVMValueRef emit_f2f16(struct ac_llvm_context *ctx,
-                              LLVMValueRef src0)
-{
-       LLVMValueRef result;
-       LLVMValueRef cond = NULL;
-
-       src0 = ac_to_float(ctx, src0);
-       result = LLVMBuildFPTrunc(ctx->builder, src0, ctx->f16, "");
-
-       if (ctx->chip_class >= VI) {
-               LLVMValueRef args[2];
-               /* Check if the result is a denormal - and flush to 0 if so. */
-               args[0] = result;
-               args[1] = LLVMConstInt(ctx->i32, N_SUBNORMAL | P_SUBNORMAL, false);
-               cond = ac_build_intrinsic(ctx, "llvm.amdgcn.class.f16", ctx->i1, args, 2, AC_FUNC_ATTR_READNONE);
-       }
-
-       /* need to convert back up to f32 */
-       result = LLVMBuildFPExt(ctx->builder, result, ctx->f32, "");
-
-       if (ctx->chip_class >= VI)
-               result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
-       else {
-               /* for SI/CIK */
-               /* 0x38800000 is smallest half float value (2^-14) in 32-bit float,
-                * so compare the result and flush to 0 if it's smaller.
-                */
-               LLVMValueRef temp, cond2;
-               temp = emit_intrin_1f_param(ctx, "llvm.fabs", ctx->f32, result);
-               cond = LLVMBuildFCmp(ctx->builder, LLVMRealUGT,
-                                    LLVMBuildBitCast(ctx->builder, LLVMConstInt(ctx->i32, 0x38800000, false), ctx->f32, ""),
-                                    temp, "");
-               cond2 = LLVMBuildFCmp(ctx->builder, LLVMRealUNE,
-                                     temp, ctx->f32_0, "");
-               cond = LLVMBuildAnd(ctx->builder, cond, cond2, "");
-               result = LLVMBuildSelect(ctx->builder, cond, ctx->f32_0, result, "");
-       }
-       return result;
-}
-
-static LLVMValueRef emit_umul_high(struct ac_llvm_context *ctx,
-                                  LLVMValueRef src0, LLVMValueRef src1)
-{
-       LLVMValueRef dst64, result;
-       src0 = LLVMBuildZExt(ctx->builder, src0, ctx->i64, "");
-       src1 = LLVMBuildZExt(ctx->builder, src1, ctx->i64, "");
-
-       dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
-       dst64 = LLVMBuildLShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
-       result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
-       return result;
-}
-
-static LLVMValueRef emit_imul_high(struct ac_llvm_context *ctx,
-                                  LLVMValueRef src0, LLVMValueRef src1)
-{
-       LLVMValueRef dst64, result;
-       src0 = LLVMBuildSExt(ctx->builder, src0, ctx->i64, "");
-       src1 = LLVMBuildSExt(ctx->builder, src1, ctx->i64, "");
-
-       dst64 = LLVMBuildMul(ctx->builder, src0, src1, "");
-       dst64 = LLVMBuildAShr(ctx->builder, dst64, LLVMConstInt(ctx->i64, 32, false), "");
-       result = LLVMBuildTrunc(ctx->builder, dst64, ctx->i32, "");
-       return result;
-}
-
-static LLVMValueRef emit_bitfield_extract(struct ac_llvm_context *ctx,
-                                         bool is_signed,
-                                         const LLVMValueRef srcs[3])
-{
-       LLVMValueRef result;
-       LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, srcs[2], LLVMConstInt(ctx->i32, 32, false), "");
-
-       result = ac_build_bfe(ctx, srcs[0], srcs[1], srcs[2], is_signed);
-       result = LLVMBuildSelect(ctx->builder, icond, srcs[0], result, "");
-       return result;
-}
-
-static LLVMValueRef emit_bitfield_insert(struct ac_llvm_context *ctx,
-                                        LLVMValueRef src0, LLVMValueRef src1,
-                                        LLVMValueRef src2, LLVMValueRef src3)
-{
-       LLVMValueRef bfi_args[3], result;
-
-       bfi_args[0] = LLVMBuildShl(ctx->builder,
-                                  LLVMBuildSub(ctx->builder,
-                                               LLVMBuildShl(ctx->builder,
-                                                            ctx->i32_1,
-                                                            src3, ""),
-                                               ctx->i32_1, ""),
-                                  src2, "");
-       bfi_args[1] = LLVMBuildShl(ctx->builder, src1, src2, "");
-       bfi_args[2] = src0;
-
-       LLVMValueRef icond = LLVMBuildICmp(ctx->builder, LLVMIntEQ, src3, LLVMConstInt(ctx->i32, 32, false), "");
-
-       /* Calculate:
-        *   (arg0 & arg1) | (~arg0 & arg2) = arg2 ^ (arg0 & (arg1 ^ arg2)
-        * Use the right-hand side, which the LLVM backend can convert to V_BFI.
-        */
-       result = LLVMBuildXor(ctx->builder, bfi_args[2],
-                             LLVMBuildAnd(ctx->builder, bfi_args[0],
-                                          LLVMBuildXor(ctx->builder, bfi_args[1], bfi_args[2], ""), ""), "");
-
-       result = LLVMBuildSelect(ctx->builder, icond, src1, result, "");
-       return result;
-}
-
-static LLVMValueRef emit_pack_half_2x16(struct ac_llvm_context *ctx,
-                                       LLVMValueRef src0)
-{
-       LLVMValueRef comp[2];
-
-       src0 = ac_to_float(ctx, src0);
-       comp[0] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_0, "");
-       comp[1] = LLVMBuildExtractElement(ctx->builder, src0, ctx->i32_1, "");
-
-       return ac_build_cvt_pkrtz_f16(ctx, comp);
-}
-
-static LLVMValueRef emit_unpack_half_2x16(struct ac_llvm_context *ctx,
-                                         LLVMValueRef src0)
-{
-       LLVMValueRef const16 = LLVMConstInt(ctx->i32, 16, false);
-       LLVMValueRef temps[2], result, val;
-       int i;
-
-       for (i = 0; i < 2; i++) {
-               val = i == 1 ? LLVMBuildLShr(ctx->builder, src0, const16, "") : src0;
-               val = LLVMBuildTrunc(ctx->builder, val, ctx->i16, "");
-               val = LLVMBuildBitCast(ctx->builder, val, ctx->f16, "");
-               temps[i] = LLVMBuildFPExt(ctx->builder, val, ctx->f32, "");
-       }
-
-       result = LLVMBuildInsertElement(ctx->builder, LLVMGetUndef(ctx->v2f32), temps[0],
-                                       ctx->i32_0, "");
-       result = LLVMBuildInsertElement(ctx->builder, result, temps[1],
-                                       ctx->i32_1, "");
-       return result;
-}
-
-static LLVMValueRef emit_ddxy(struct ac_nir_context *ctx,
-                             nir_op op,
-                             LLVMValueRef src0)
-{
-       unsigned mask;
-       int idx;
-       LLVMValueRef result;
-
-       if (op == nir_op_fddx_fine)
-               mask = AC_TID_MASK_LEFT;
-       else if (op == nir_op_fddy_fine)
-               mask = AC_TID_MASK_TOP;
-       else
-               mask = AC_TID_MASK_TOP_LEFT;
-
-       /* for DDX we want to next X pixel, DDY next Y pixel. */
-       if (op == nir_op_fddx_fine ||
-           op == nir_op_fddx_coarse ||
-           op == nir_op_fddx)
-               idx = 1;
-       else
-               idx = 2;
-
-       result = ac_build_ddxy(&ctx->ac, mask, idx, src0);
-       return result;
-}
-
-/*
- * this takes an I,J coordinate pair,
- * and works out the X and Y derivatives.
- * it returns DDX(I), DDX(J), DDY(I), DDY(J).
- */
-static LLVMValueRef emit_ddxy_interp(
-       struct ac_nir_context *ctx,
-       LLVMValueRef interp_ij)
-{
-       LLVMValueRef result[4], a;
-       unsigned i;
-
-       for (i = 0; i < 2; i++) {
-               a = LLVMBuildExtractElement(ctx->ac.builder, interp_ij,
-                                           LLVMConstInt(ctx->ac.i32, i, false), "");
-               result[i] = emit_ddxy(ctx, nir_op_fddx, a);
-               result[2+i] = emit_ddxy(ctx, nir_op_fddy, a);
-       }
-       return ac_build_gather_values(&ctx->ac, result, 4);
-}
-
-static void visit_alu(struct ac_nir_context *ctx, const nir_alu_instr *instr)
-{
-       LLVMValueRef src[4], result = NULL;
-       unsigned num_components = instr->dest.dest.ssa.num_components;
-       unsigned src_components;
-       LLVMTypeRef def_type = get_def_type(ctx, &instr->dest.dest.ssa);
-
-       assert(nir_op_infos[instr->op].num_inputs <= ARRAY_SIZE(src));
-       switch (instr->op) {
-       case nir_op_vec2:
-       case nir_op_vec3:
-       case nir_op_vec4:
-               src_components = 1;
-               break;
-       case nir_op_pack_half_2x16:
-               src_components = 2;
-               break;
-       case nir_op_unpack_half_2x16:
-               src_components = 1;
-               break;
-       case nir_op_cube_face_coord:
-       case nir_op_cube_face_index:
-               src_components = 3;
-               break;
-       default:
-               src_components = num_components;
-               break;
-       }
-       for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
-               src[i] = get_alu_src(ctx, instr->src[i], src_components);
+       for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
+               src[i] = get_alu_src(ctx, instr->src[i], src_components);
 
        switch (instr->op) {
        case nir_op_fmov:
@@ -1726,5010 +680,3134 @@ static void visit_alu(struct ac_nir_context *ctx, const nir_alu_instr *instr)
                result = ac_build_isign(&ctx->ac, src[0],
                                        instr->dest.dest.ssa.bit_size);
                break;
-       case nir_op_fsign:
-               src[0] = ac_to_float(&ctx->ac, src[0]);
-               result = ac_build_fsign(&ctx->ac, src[0],
-                                       instr->dest.dest.ssa.bit_size);
-               break;
-       case nir_op_ffloor:
-               result = emit_intrin_1f_param(&ctx->ac, "llvm.floor",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
-               break;
-       case nir_op_ftrunc:
-               result = emit_intrin_1f_param(&ctx->ac, "llvm.trunc",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
-               break;
-       case nir_op_fceil:
-               result = emit_intrin_1f_param(&ctx->ac, "llvm.ceil",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
-               break;
-       case nir_op_fround_even:
-               result = emit_intrin_1f_param(&ctx->ac, "llvm.rint",
-                                             ac_to_float_type(&ctx->ac, def_type),src[0]);
-               break;
-       case nir_op_ffract:
-               src[0] = ac_to_float(&ctx->ac, src[0]);
-               result = ac_build_fract(&ctx->ac, src[0],
-                                       instr->dest.dest.ssa.bit_size);
-               break;
-       case nir_op_fsin:
-               result = emit_intrin_1f_param(&ctx->ac, "llvm.sin",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
-               break;
-       case nir_op_fcos:
-               result = emit_intrin_1f_param(&ctx->ac, "llvm.cos",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
-               break;
-       case nir_op_fsqrt:
-               result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
-               break;
-       case nir_op_fexp2:
-               result = emit_intrin_1f_param(&ctx->ac, "llvm.exp2",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
-               break;
-       case nir_op_flog2:
-               result = emit_intrin_1f_param(&ctx->ac, "llvm.log2",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
-               break;
-       case nir_op_frsq:
-               result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
-               result = ac_build_fdiv(&ctx->ac, instr->dest.dest.ssa.bit_size == 32 ? ctx->ac.f32_1 : ctx->ac.f64_1,
-                                      result);
-               break;
-       case nir_op_fmax:
-               result = emit_intrin_2f_param(&ctx->ac, "llvm.maxnum",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
-               if (ctx->ac.chip_class < GFX9 &&
-                   instr->dest.dest.ssa.bit_size == 32) {
-                       /* Only pre-GFX9 chips do not flush denorms. */
-                       result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
-                                                     ac_to_float_type(&ctx->ac, def_type),
-                                                     result);
-               }
-               break;
-       case nir_op_fmin:
-               result = emit_intrin_2f_param(&ctx->ac, "llvm.minnum",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
-               if (ctx->ac.chip_class < GFX9 &&
-                   instr->dest.dest.ssa.bit_size == 32) {
-                       /* Only pre-GFX9 chips do not flush denorms. */
-                       result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
-                                                     ac_to_float_type(&ctx->ac, def_type),
-                                                     result);
-               }
-               break;
-       case nir_op_ffma:
-               result = emit_intrin_3f_param(&ctx->ac, "llvm.fmuladd",
-                                             ac_to_float_type(&ctx->ac, def_type), src[0], src[1], src[2]);
-               break;
-       case nir_op_ldexp:
-               src[0] = ac_to_float(&ctx->ac, src[0]);
-               if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
-                       result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f32", ctx->ac.f32, src, 2, AC_FUNC_ATTR_READNONE);
-               else
-                       result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f64", ctx->ac.f64, src, 2, AC_FUNC_ATTR_READNONE);
-               break;
-       case nir_op_ibitfield_extract:
-               result = emit_bitfield_extract(&ctx->ac, true, src);
-               break;
-       case nir_op_ubitfield_extract:
-               result = emit_bitfield_extract(&ctx->ac, false, src);
-               break;
-       case nir_op_bitfield_insert:
-               result = emit_bitfield_insert(&ctx->ac, src[0], src[1], src[2], src[3]);
-               break;
-       case nir_op_bitfield_reverse:
-               result = ac_build_intrinsic(&ctx->ac, "llvm.bitreverse.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
-               break;
-       case nir_op_bit_count:
-               if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
-                       result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
-               else {
-                       result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i64", ctx->ac.i64, src, 1, AC_FUNC_ATTR_READNONE);
-                       result = LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
-               }
-               break;
-       case nir_op_vec2:
-       case nir_op_vec3:
-       case nir_op_vec4:
-               for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
-                       src[i] = ac_to_integer(&ctx->ac, src[i]);
-               result = ac_build_gather_values(&ctx->ac, src, num_components);
-               break;
-       case nir_op_f2i32:
-       case nir_op_f2i64:
-               src[0] = ac_to_float(&ctx->ac, src[0]);
-               result = LLVMBuildFPToSI(ctx->ac.builder, src[0], def_type, "");
-               break;
-       case nir_op_f2u32:
-       case nir_op_f2u64:
-               src[0] = ac_to_float(&ctx->ac, src[0]);
-               result = LLVMBuildFPToUI(ctx->ac.builder, src[0], def_type, "");
-               break;
-       case nir_op_i2f32:
-       case nir_op_i2f64:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               result = LLVMBuildSIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
-               break;
-       case nir_op_u2f32:
-       case nir_op_u2f64:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               result = LLVMBuildUIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
-               break;
-       case nir_op_f2f64:
-               src[0] = ac_to_float(&ctx->ac, src[0]);
-               result = LLVMBuildFPExt(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
-               break;
-       case nir_op_f2f32:
-               src[0] = ac_to_float(&ctx->ac, src[0]);
-               result = LLVMBuildFPTrunc(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
-               break;
-       case nir_op_u2u32:
-       case nir_op_u2u64:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
-                       result = LLVMBuildZExt(ctx->ac.builder, src[0], def_type, "");
-               else
-                       result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
-               break;
-       case nir_op_i2i32:
-       case nir_op_i2i64:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
-                       result = LLVMBuildSExt(ctx->ac.builder, src[0], def_type, "");
-               else
-                       result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
-               break;
-       case nir_op_bcsel:
-               result = emit_bcsel(&ctx->ac, src[0], src[1], src[2]);
-               break;
-       case nir_op_find_lsb:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               result = ac_find_lsb(&ctx->ac, ctx->ac.i32, src[0]);
-               break;
-       case nir_op_ufind_msb:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               result = ac_build_umsb(&ctx->ac, src[0], ctx->ac.i32);
-               break;
-       case nir_op_ifind_msb:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               result = ac_build_imsb(&ctx->ac, src[0], ctx->ac.i32);
-               break;
-       case nir_op_uadd_carry:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               src[1] = ac_to_integer(&ctx->ac, src[1]);
-               result = emit_uint_carry(&ctx->ac, "llvm.uadd.with.overflow.i32", src[0], src[1]);
-               break;
-       case nir_op_usub_borrow:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               src[1] = ac_to_integer(&ctx->ac, src[1]);
-               result = emit_uint_carry(&ctx->ac, "llvm.usub.with.overflow.i32", src[0], src[1]);
-               break;
-       case nir_op_b2f:
-               result = emit_b2f(&ctx->ac, src[0]);
-               break;
-       case nir_op_f2b:
-               result = emit_f2b(&ctx->ac, src[0]);
-               break;
-       case nir_op_b2i:
-               result = emit_b2i(&ctx->ac, src[0], instr->dest.dest.ssa.bit_size);
-               break;
-       case nir_op_i2b:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               result = emit_i2b(&ctx->ac, src[0]);
-               break;
-       case nir_op_fquantize2f16:
-               result = emit_f2f16(&ctx->ac, src[0]);
-               break;
-       case nir_op_umul_high:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               src[1] = ac_to_integer(&ctx->ac, src[1]);
-               result = emit_umul_high(&ctx->ac, src[0], src[1]);
-               break;
-       case nir_op_imul_high:
-               src[0] = ac_to_integer(&ctx->ac, src[0]);
-               src[1] = ac_to_integer(&ctx->ac, src[1]);
-               result = emit_imul_high(&ctx->ac, src[0], src[1]);
-               break;
-       case nir_op_pack_half_2x16:
-               result = emit_pack_half_2x16(&ctx->ac, src[0]);
-               break;
-       case nir_op_unpack_half_2x16:
-               result = emit_unpack_half_2x16(&ctx->ac, src[0]);
-               break;
-       case nir_op_fddx:
-       case nir_op_fddy:
-       case nir_op_fddx_fine:
-       case nir_op_fddy_fine:
-       case nir_op_fddx_coarse:
-       case nir_op_fddy_coarse:
-               result = emit_ddxy(ctx, instr->op, src[0]);
-               break;
-
-       case nir_op_unpack_64_2x32_split_x: {
-               assert(ac_get_llvm_num_components(src[0]) == 1);
-               LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
-                                                   ctx->ac.v2i32,
-                                                   "");
-               result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
-                                                ctx->ac.i32_0, "");
-               break;
-       }
-
-       case nir_op_unpack_64_2x32_split_y: {
-               assert(ac_get_llvm_num_components(src[0]) == 1);
-               LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
-                                                   ctx->ac.v2i32,
-                                                   "");
-               result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
-                                                ctx->ac.i32_1, "");
-               break;
-       }
-
-       case nir_op_pack_64_2x32_split: {
-               LLVMValueRef tmp = LLVMGetUndef(ctx->ac.v2i32);
-               tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
-                                            src[0], ctx->ac.i32_0, "");
-               tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
-                                            src[1], ctx->ac.i32_1, "");
-               result = LLVMBuildBitCast(ctx->ac.builder, tmp, ctx->ac.i64, "");
-               break;
-       }
-
-       case nir_op_cube_face_coord: {
-               src[0] = ac_to_float(&ctx->ac, src[0]);
-               LLVMValueRef results[2];
-               LLVMValueRef in[3];
-               for (unsigned chan = 0; chan < 3; chan++)
-                       in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
-               results[0] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubetc",
-                                               ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
-               results[1] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubesc",
-                                               ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
-               result = ac_build_gather_values(&ctx->ac, results, 2);
-               break;
-       }
-
-       case nir_op_cube_face_index: {
-               src[0] = ac_to_float(&ctx->ac, src[0]);
-               LLVMValueRef in[3];
-               for (unsigned chan = 0; chan < 3; chan++)
-                       in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
-               result = ac_build_intrinsic(&ctx->ac,  "llvm.amdgcn.cubeid",
-                                               ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
-               break;
-       }
-
-       default:
-               fprintf(stderr, "Unknown NIR alu instr: ");
-               nir_print_instr(&instr->instr, stderr);
-               fprintf(stderr, "\n");
-               abort();
-       }
-
-       if (result) {
-               assert(instr->dest.dest.is_ssa);
-               result = ac_to_integer(&ctx->ac, result);
-               _mesa_hash_table_insert(ctx->defs, &instr->dest.dest.ssa,
-                                       result);
-       }
-}
-
-static void visit_load_const(struct ac_nir_context *ctx,
-                             const nir_load_const_instr *instr)
-{
-       LLVMValueRef values[4], value = NULL;
-       LLVMTypeRef element_type =
-           LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
-
-       for (unsigned i = 0; i < instr->def.num_components; ++i) {
-               switch (instr->def.bit_size) {
-               case 32:
-                       values[i] = LLVMConstInt(element_type,
-                                                instr->value.u32[i], false);
-                       break;
-               case 64:
-                       values[i] = LLVMConstInt(element_type,
-                                                instr->value.u64[i], false);
-                       break;
-               default:
-                       fprintf(stderr,
-                               "unsupported nir load_const bit_size: %d\n",
-                               instr->def.bit_size);
-                       abort();
-               }
-       }
-       if (instr->def.num_components > 1) {
-               value = LLVMConstVector(values, instr->def.num_components);
-       } else
-               value = values[0];
-
-       _mesa_hash_table_insert(ctx->defs, &instr->def, value);
-}
-
-static LLVMValueRef
-get_buffer_size(struct ac_nir_context *ctx, LLVMValueRef descriptor, bool in_elements)
-{
-       LLVMValueRef size =
-               LLVMBuildExtractElement(ctx->ac.builder, descriptor,
-                                       LLVMConstInt(ctx->ac.i32, 2, false), "");
-
-       /* VI only */
-       if (ctx->ac.chip_class == VI && in_elements) {
-               /* On VI, the descriptor contains the size in bytes,
-                * but TXQ must return the size in elements.
-                * The stride is always non-zero for resources using TXQ.
-                */
-               LLVMValueRef stride =
-                       LLVMBuildExtractElement(ctx->ac.builder, descriptor,
-                                               ctx->ac.i32_1, "");
-               stride = LLVMBuildLShr(ctx->ac.builder, stride,
-                                      LLVMConstInt(ctx->ac.i32, 16, false), "");
-               stride = LLVMBuildAnd(ctx->ac.builder, stride,
-                                     LLVMConstInt(ctx->ac.i32, 0x3fff, false), "");
-
-               size = LLVMBuildUDiv(ctx->ac.builder, size, stride, "");
-       }
-       return size;
-}
-
-/**
- * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
- * intrinsic names).
- */
-static void build_int_type_name(
-       LLVMTypeRef type,
-       char *buf, unsigned bufsize)
-{
-       assert(bufsize >= 6);
-
-       if (LLVMGetTypeKind(type) == LLVMVectorTypeKind)
-               snprintf(buf, bufsize, "v%ui32",
-                        LLVMGetVectorSize(type));
-       else
-               strcpy(buf, "i32");
-}
-
-static LLVMValueRef radv_lower_gather4_integer(struct ac_llvm_context *ctx,
-                                              struct ac_image_args *args,
-                                              const nir_tex_instr *instr)
-{
-       enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
-       LLVMValueRef coord = args->addr;
-       LLVMValueRef half_texel[2];
-       LLVMValueRef compare_cube_wa = NULL;
-       LLVMValueRef result;
-       int c;
-       unsigned coord_vgpr_index = (unsigned)args->offset + (unsigned)args->compare;
-
-       //TODO Rect
-       {
-               struct ac_image_args txq_args = { 0 };
-
-               txq_args.da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
-               txq_args.opcode = ac_image_get_resinfo;
-               txq_args.dmask = 0xf;
-               txq_args.addr = ctx->i32_0;
-               txq_args.resource = args->resource;
-               LLVMValueRef size = ac_build_image_opcode(ctx, &txq_args);
-
-               for (c = 0; c < 2; c++) {
-                       half_texel[c] = LLVMBuildExtractElement(ctx->builder, size,
-                                                               LLVMConstInt(ctx->i32, c, false), "");
-                       half_texel[c] = LLVMBuildUIToFP(ctx->builder, half_texel[c], ctx->f32, "");
-                       half_texel[c] = ac_build_fdiv(ctx, ctx->f32_1, half_texel[c]);
-                       half_texel[c] = LLVMBuildFMul(ctx->builder, half_texel[c],
-                                                     LLVMConstReal(ctx->f32, -0.5), "");
-               }
-       }
-
-       LLVMValueRef orig_coords = args->addr;
-
-       for (c = 0; c < 2; c++) {
-               LLVMValueRef tmp;
-               LLVMValueRef index = LLVMConstInt(ctx->i32, coord_vgpr_index + c, 0);
-               tmp = LLVMBuildExtractElement(ctx->builder, coord, index, "");
-               tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
-               tmp = LLVMBuildFAdd(ctx->builder, tmp, half_texel[c], "");
-               tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
-               coord = LLVMBuildInsertElement(ctx->builder, coord, tmp, index, "");
-       }
-
-
-       /*
-        * Apparantly cube has issue with integer types that the workaround doesn't solve,
-        * so this tests if the format is 8_8_8_8 and an integer type do an alternate
-        * workaround by sampling using a scaled type and converting.
-        * This is taken from amdgpu-pro shaders.
-        */
-       /* NOTE this produces some ugly code compared to amdgpu-pro,
-        * LLVM ends up dumping SGPRs into VGPRs to deal with the compare/select,
-        * and then reads them back. -pro generates two selects,
-        * one s_cmp for the descriptor rewriting
-        * one v_cmp for the coordinate and result changes.
-        */
-       if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
-               LLVMValueRef tmp, tmp2;
-
-               /* workaround 8/8/8/8 uint/sint cube gather bug */
-               /* first detect it then change to a scaled read and f2i */
-               tmp = LLVMBuildExtractElement(ctx->builder, args->resource, ctx->i32_1, "");
-               tmp2 = tmp;
-
-               /* extract the DATA_FORMAT */
-               tmp = ac_build_bfe(ctx, tmp, LLVMConstInt(ctx->i32, 20, false),
-                                  LLVMConstInt(ctx->i32, 6, false), false);
-
-               /* is the DATA_FORMAT == 8_8_8_8 */
-               compare_cube_wa = LLVMBuildICmp(ctx->builder, LLVMIntEQ, tmp, LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false), "");
-
-               if (stype == GLSL_TYPE_UINT)
-                       /* Create a NUM FORMAT - 0x2 or 0x4 - USCALED or UINT */
-                       tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0x8000000, false),
-                                             LLVMConstInt(ctx->i32, 0x10000000, false), "");
-               else
-                       /* Create a NUM FORMAT - 0x3 or 0x5 - SSCALED or SINT */
-                       tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0xc000000, false),
-                                             LLVMConstInt(ctx->i32, 0x14000000, false), "");
-
-               /* replace the NUM FORMAT in the descriptor */
-               tmp2 = LLVMBuildAnd(ctx->builder, tmp2, LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false), "");
-               tmp2 = LLVMBuildOr(ctx->builder, tmp2, tmp, "");
-
-               args->resource = LLVMBuildInsertElement(ctx->builder, args->resource, tmp2, ctx->i32_1, "");
-
-               /* don't modify the coordinates for this case */
-               coord = LLVMBuildSelect(ctx->builder, compare_cube_wa, orig_coords, coord, "");
-       }
-       args->addr = coord;
-       result = ac_build_image_opcode(ctx, args);
-
-       if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
-               LLVMValueRef tmp, tmp2;
-
-               /* if the cube workaround is in place, f2i the result. */
-               for (c = 0; c < 4; c++) {
-                       tmp = LLVMBuildExtractElement(ctx->builder, result, LLVMConstInt(ctx->i32, c, false), "");
-                       if (stype == GLSL_TYPE_UINT)
-                               tmp2 = LLVMBuildFPToUI(ctx->builder, tmp, ctx->i32, "");
-                       else
-                               tmp2 = LLVMBuildFPToSI(ctx->builder, tmp, ctx->i32, "");
-                       tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
-                       tmp2 = LLVMBuildBitCast(ctx->builder, tmp2, ctx->i32, "");
-                       tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, tmp2, tmp, "");
-                       tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
-                       result = LLVMBuildInsertElement(ctx->builder, result, tmp, LLVMConstInt(ctx->i32, c, false), "");
-               }
-       }
-       return result;
-}
-
-static LLVMValueRef build_tex_intrinsic(struct ac_nir_context *ctx,
-                                       const nir_tex_instr *instr,
-                                       bool lod_is_zero,
-                                       struct ac_image_args *args)
-{
-       if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
-               unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
-
-               return ac_build_buffer_load_format(&ctx->ac,
-                                                  args->resource,
-                                                  args->addr,
-                                                  ctx->ac.i32_0,
-                                                  util_last_bit(mask),
-                                                  false, true);
-       }
-
-       args->opcode = ac_image_sample;
-       args->compare = instr->is_shadow;
-
-       switch (instr->op) {
-       case nir_texop_txf:
-       case nir_texop_txf_ms:
-       case nir_texop_samples_identical:
-               args->opcode = lod_is_zero ||
-                              instr->sampler_dim == GLSL_SAMPLER_DIM_MS ?
-                                       ac_image_load : ac_image_load_mip;
-               args->compare = false;
-               args->offset = false;
-               break;
-       case nir_texop_txb:
-               args->bias = true;
-               break;
-       case nir_texop_txl:
-               if (lod_is_zero)
-                       args->level_zero = true;
-               else
-                       args->lod = true;
-               break;
-       case nir_texop_txs:
-       case nir_texop_query_levels:
-               args->opcode = ac_image_get_resinfo;
-               break;
-       case nir_texop_tex:
-               if (ctx->stage != MESA_SHADER_FRAGMENT)
-                       args->level_zero = true;
-               break;
-       case nir_texop_txd:
-               args->deriv = true;
-               break;
-       case nir_texop_tg4:
-               args->opcode = ac_image_gather4;
-               args->level_zero = true;
-               break;
-       case nir_texop_lod:
-               args->opcode = ac_image_get_lod;
-               args->compare = false;
-               args->offset = false;
-               break;
-       default:
-               break;
-       }
-
-       if (instr->op == nir_texop_tg4 && ctx->ac.chip_class <= VI) {
-               enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
-               if (stype == GLSL_TYPE_UINT || stype == GLSL_TYPE_INT) {
-                       return radv_lower_gather4_integer(&ctx->ac, args, instr);
-               }
-       }
-       return ac_build_image_opcode(&ctx->ac, args);
-}
-
-static LLVMValueRef
-radv_load_resource(struct ac_shader_abi *abi, LLVMValueRef index,
-                  unsigned desc_set, unsigned binding)
-{
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       LLVMValueRef desc_ptr = ctx->descriptor_sets[desc_set];
-       struct radv_pipeline_layout *pipeline_layout = ctx->options->layout;
-       struct radv_descriptor_set_layout *layout = pipeline_layout->set[desc_set].layout;
-       unsigned base_offset = layout->binding[binding].offset;
-       LLVMValueRef offset, stride;
-
-       if (layout->binding[binding].type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
-           layout->binding[binding].type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) {
-               unsigned idx = pipeline_layout->set[desc_set].dynamic_offset_start +
-                       layout->binding[binding].dynamic_offset_offset;
-               desc_ptr = ctx->abi.push_constants;
-               base_offset = pipeline_layout->push_constant_size + 16 * idx;
-               stride = LLVMConstInt(ctx->ac.i32, 16, false);
-       } else
-               stride = LLVMConstInt(ctx->ac.i32, layout->binding[binding].size, false);
-
-       offset = LLVMConstInt(ctx->ac.i32, base_offset, false);
-       index = LLVMBuildMul(ctx->ac.builder, index, stride, "");
-       offset = LLVMBuildAdd(ctx->ac.builder, offset, index, "");
-       
-       desc_ptr = ac_build_gep0(&ctx->ac, desc_ptr, offset);
-       desc_ptr = ac_cast_ptr(&ctx->ac, desc_ptr, ctx->ac.v4i32);
-       LLVMSetMetadata(desc_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
-
-       return desc_ptr;
-}
-
-static LLVMValueRef visit_vulkan_resource_reindex(struct ac_nir_context *ctx,
-                                                  nir_intrinsic_instr *instr)
-{
-       LLVMValueRef ptr = get_src(ctx, instr->src[0]);
-       LLVMValueRef index = get_src(ctx, instr->src[1]);
-
-       LLVMValueRef result = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
-       LLVMSetMetadata(result, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
-       return result;
-}
-
-static LLVMValueRef visit_load_push_constant(struct ac_nir_context *ctx,
-                                             nir_intrinsic_instr *instr)
-{
-       LLVMValueRef ptr, addr;
-
-       addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
-       addr = LLVMBuildAdd(ctx->ac.builder, addr,
-                           get_src(ctx, instr->src[0]), "");
-
-       ptr = ac_build_gep0(&ctx->ac, ctx->abi->push_constants, addr);
-       ptr = ac_cast_ptr(&ctx->ac, ptr, get_def_type(ctx, &instr->dest.ssa));
-
-       return LLVMBuildLoad(ctx->ac.builder, ptr, "");
-}
-
-static LLVMValueRef visit_get_buffer_size(struct ac_nir_context *ctx,
-                                          const nir_intrinsic_instr *instr)
-{
-       LLVMValueRef index = get_src(ctx, instr->src[0]);
-
-       return get_buffer_size(ctx, ctx->abi->load_ssbo(ctx->abi, index, false), false);
-}
-
-static uint32_t widen_mask(uint32_t mask, unsigned multiplier)
-{
-       uint32_t new_mask = 0;
-       for(unsigned i = 0; i < 32 && (1u << i) <= mask; ++i)
-               if (mask & (1u << i))
-                       new_mask |= ((1u << multiplier) - 1u) << (i * multiplier);
-       return new_mask;
-}
-
-static LLVMValueRef extract_vector_range(struct ac_llvm_context *ctx, LLVMValueRef src,
-                                         unsigned start, unsigned count)
-{
-       LLVMTypeRef type = LLVMTypeOf(src);
-
-       if (LLVMGetTypeKind(type) != LLVMVectorTypeKind) {
-               assert(start == 0);
-               assert(count == 1);
-               return src;
-       }
-
-       unsigned src_elements = LLVMGetVectorSize(type);
-       assert(start < src_elements);
-       assert(start + count <= src_elements);
-
-       if (start == 0 && count == src_elements)
-               return src;
-
-       if (count == 1)
-               return LLVMBuildExtractElement(ctx->builder, src, LLVMConstInt(ctx->i32, start, false), "");
-
-       assert(count <= 8);
-       LLVMValueRef indices[8];
-       for (unsigned i = 0; i < count; ++i)
-               indices[i] = LLVMConstInt(ctx->i32, start + i, false);
-
-       LLVMValueRef swizzle = LLVMConstVector(indices, count);
-       return LLVMBuildShuffleVector(ctx->builder, src, src, swizzle, "");
-}
-
-static void visit_store_ssbo(struct ac_nir_context *ctx,
-                             nir_intrinsic_instr *instr)
-{
-       const char *store_name;
-       LLVMValueRef src_data = get_src(ctx, instr->src[0]);
-       LLVMTypeRef data_type = ctx->ac.f32;
-       int elem_size_mult = ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src_data)) / 32;
-       int components_32bit = elem_size_mult * instr->num_components;
-       unsigned writemask = nir_intrinsic_write_mask(instr);
-       LLVMValueRef base_data, base_offset;
-       LLVMValueRef params[6];
-
-       params[1] = ctx->abi->load_ssbo(ctx->abi,
-                                       get_src(ctx, instr->src[1]), true);
-       params[2] = ctx->ac.i32_0; /* vindex */
-       params[4] = ctx->ac.i1false;  /* glc */
-       params[5] = ctx->ac.i1false;  /* slc */
-
-       if (components_32bit > 1)
-               data_type = LLVMVectorType(ctx->ac.f32, components_32bit);
-
-       writemask = widen_mask(writemask, elem_size_mult);
-
-       base_data = ac_to_float(&ctx->ac, src_data);
-       base_data = ac_trim_vector(&ctx->ac, base_data, instr->num_components);
-       base_data = LLVMBuildBitCast(ctx->ac.builder, base_data,
-                                    data_type, "");
-       base_offset = get_src(ctx, instr->src[2]);      /* voffset */
-       while (writemask) {
-               int start, count;
-               LLVMValueRef data;
-               LLVMValueRef offset;
-
-               u_bit_scan_consecutive_range(&writemask, &start, &count);
-
-               /* Due to an LLVM limitation, split 3-element writes
-                * into a 2-element and a 1-element write. */
-               if (count == 3) {
-                       writemask |= 1 << (start + 2);
-                       count = 2;
-               }
-
-               if (count > 4) {
-                       writemask |= ((1u << (count - 4)) - 1u) << (start + 4);
-                       count = 4;
-               }
-
-               if (count == 4) {
-                       store_name = "llvm.amdgcn.buffer.store.v4f32";
-               } else if (count == 2) {
-                       store_name = "llvm.amdgcn.buffer.store.v2f32";
-
-               } else {
-                       assert(count == 1);
-                       store_name = "llvm.amdgcn.buffer.store.f32";
-               }
-               data = extract_vector_range(&ctx->ac, base_data, start, count);
-
-               offset = base_offset;
-               if (start != 0) {
-                       offset = LLVMBuildAdd(ctx->ac.builder, offset, LLVMConstInt(ctx->ac.i32, start * 4, false), "");
-               }
-               params[0] = data;
-               params[3] = offset;
-               ac_build_intrinsic(&ctx->ac, store_name,
-                                  ctx->ac.voidt, params, 6, 0);
-       }
-}
-
-static LLVMValueRef visit_atomic_ssbo(struct ac_nir_context *ctx,
-                                      const nir_intrinsic_instr *instr)
-{
-       const char *name;
-       LLVMValueRef params[6];
-       int arg_count = 0;
-
-       if (instr->intrinsic == nir_intrinsic_ssbo_atomic_comp_swap) {
-               params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[3]), 0);
-       }
-       params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[2]), 0);
-       params[arg_count++] = ctx->abi->load_ssbo(ctx->abi,
-                                                get_src(ctx, instr->src[0]),
-                                                true);
-       params[arg_count++] = ctx->ac.i32_0; /* vindex */
-       params[arg_count++] = get_src(ctx, instr->src[1]);      /* voffset */
-       params[arg_count++] = LLVMConstInt(ctx->ac.i1, 0, false);  /* slc */
-
-       switch (instr->intrinsic) {
-       case nir_intrinsic_ssbo_atomic_add:
-               name = "llvm.amdgcn.buffer.atomic.add";
-               break;
-       case nir_intrinsic_ssbo_atomic_imin:
-               name = "llvm.amdgcn.buffer.atomic.smin";
-               break;
-       case nir_intrinsic_ssbo_atomic_umin:
-               name = "llvm.amdgcn.buffer.atomic.umin";
-               break;
-       case nir_intrinsic_ssbo_atomic_imax:
-               name = "llvm.amdgcn.buffer.atomic.smax";
-               break;
-       case nir_intrinsic_ssbo_atomic_umax:
-               name = "llvm.amdgcn.buffer.atomic.umax";
-               break;
-       case nir_intrinsic_ssbo_atomic_and:
-               name = "llvm.amdgcn.buffer.atomic.and";
-               break;
-       case nir_intrinsic_ssbo_atomic_or:
-               name = "llvm.amdgcn.buffer.atomic.or";
-               break;
-       case nir_intrinsic_ssbo_atomic_xor:
-               name = "llvm.amdgcn.buffer.atomic.xor";
-               break;
-       case nir_intrinsic_ssbo_atomic_exchange:
-               name = "llvm.amdgcn.buffer.atomic.swap";
-               break;
-       case nir_intrinsic_ssbo_atomic_comp_swap:
-               name = "llvm.amdgcn.buffer.atomic.cmpswap";
-               break;
-       default:
-               abort();
-       }
-
-       return ac_build_intrinsic(&ctx->ac, name, ctx->ac.i32, params, arg_count, 0);
-}
-
-static LLVMValueRef visit_load_buffer(struct ac_nir_context *ctx,
-                                      const nir_intrinsic_instr *instr)
-{
-       LLVMValueRef results[2];
-       int load_components;
-       int num_components = instr->num_components;
-       if (instr->dest.ssa.bit_size == 64)
-               num_components *= 2;
-
-       for (int i = 0; i < num_components; i += load_components) {
-               load_components = MIN2(num_components - i, 4);
-               const char *load_name;
-               LLVMTypeRef data_type = ctx->ac.f32;
-               LLVMValueRef offset = LLVMConstInt(ctx->ac.i32, i * 4, false);
-               offset = LLVMBuildAdd(ctx->ac.builder, get_src(ctx, instr->src[1]), offset, "");
-
-               if (load_components == 3)
-                       data_type = LLVMVectorType(ctx->ac.f32, 4);
-               else if (load_components > 1)
-                       data_type = LLVMVectorType(ctx->ac.f32, load_components);
-
-               if (load_components >= 3)
-                       load_name = "llvm.amdgcn.buffer.load.v4f32";
-               else if (load_components == 2)
-                       load_name = "llvm.amdgcn.buffer.load.v2f32";
-               else if (load_components == 1)
-                       load_name = "llvm.amdgcn.buffer.load.f32";
-               else
-                       unreachable("unhandled number of components");
-
-               LLVMValueRef params[] = {
-                       ctx->abi->load_ssbo(ctx->abi,
-                                           get_src(ctx, instr->src[0]),
-                                           false),
-                       ctx->ac.i32_0,
-                       offset,
-                       ctx->ac.i1false,
-                       ctx->ac.i1false,
-               };
-
-               results[i > 0 ? 1 : 0] = ac_build_intrinsic(&ctx->ac, load_name, data_type, params, 5, 0);
-       }
-
-       assume(results[0]);
-       LLVMValueRef ret = results[0];
-       if (num_components > 4 || num_components == 3) {
-               LLVMValueRef masks[] = {
-                       LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
-                       LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
-                       LLVMConstInt(ctx->ac.i32, 4, false), LLVMConstInt(ctx->ac.i32, 5, false),
-                       LLVMConstInt(ctx->ac.i32, 6, false), LLVMConstInt(ctx->ac.i32, 7, false)
-               };
-
-               LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
-               ret = LLVMBuildShuffleVector(ctx->ac.builder, results[0],
-                                            results[num_components > 4 ? 1 : 0], swizzle, "");
-       }
-
-       return LLVMBuildBitCast(ctx->ac.builder, ret,
-                               get_def_type(ctx, &instr->dest.ssa), "");
-}
-
-static LLVMValueRef visit_load_ubo_buffer(struct ac_nir_context *ctx,
-                                          const nir_intrinsic_instr *instr)
-{
-       LLVMValueRef ret;
-       LLVMValueRef rsrc = get_src(ctx, instr->src[0]);
-       LLVMValueRef offset = get_src(ctx, instr->src[1]);
-       int num_components = instr->num_components;
-
-       if (ctx->abi->load_ubo)
-               rsrc = ctx->abi->load_ubo(ctx->abi, rsrc);
-
-       if (instr->dest.ssa.bit_size == 64)
-               num_components *= 2;
-
-       ret = ac_build_buffer_load(&ctx->ac, rsrc, num_components, NULL, offset,
-                                  NULL, 0, false, false, true, true);
-       ret = ac_trim_vector(&ctx->ac, ret, num_components);
-       return LLVMBuildBitCast(ctx->ac.builder, ret,
-                               get_def_type(ctx, &instr->dest.ssa), "");
-}
-
-static void
-get_deref_offset(struct ac_nir_context *ctx, nir_deref_var *deref,
-                bool vs_in, unsigned *vertex_index_out,
-                LLVMValueRef *vertex_index_ref,
-                unsigned *const_out, LLVMValueRef *indir_out)
-{
-       unsigned const_offset = 0;
-       nir_deref *tail = &deref->deref;
-       LLVMValueRef offset = NULL;
-
-       if (vertex_index_out != NULL || vertex_index_ref != NULL) {
-               tail = tail->child;
-               nir_deref_array *deref_array = nir_deref_as_array(tail);
-               if (vertex_index_out)
-                       *vertex_index_out = deref_array->base_offset;
-
-               if (vertex_index_ref) {
-                       LLVMValueRef vtx = LLVMConstInt(ctx->ac.i32, deref_array->base_offset, false);
-                       if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
-                               vtx = LLVMBuildAdd(ctx->ac.builder, vtx, get_src(ctx, deref_array->indirect), "");
-                       }
-                       *vertex_index_ref = vtx;
-               }
-       }
-
-       if (deref->var->data.compact) {
-               assert(tail->child->deref_type == nir_deref_type_array);
-               assert(glsl_type_is_scalar(glsl_without_array(deref->var->type)));
-               nir_deref_array *deref_array = nir_deref_as_array(tail->child);
-               /* We always lower indirect dereferences for "compact" array vars. */
-               assert(deref_array->deref_array_type == nir_deref_array_type_direct);
-
-               const_offset = deref_array->base_offset;
-               goto out;
-       }
-
-       while (tail->child != NULL) {
-               const struct glsl_type *parent_type = tail->type;
-               tail = tail->child;
-
-               if (tail->deref_type == nir_deref_type_array) {
-                       nir_deref_array *deref_array = nir_deref_as_array(tail);
-                       LLVMValueRef index, stride, local_offset;
-                       unsigned size = glsl_count_attribute_slots(tail->type, vs_in);
-
-                       const_offset += size * deref_array->base_offset;
-                       if (deref_array->deref_array_type == nir_deref_array_type_direct)
-                               continue;
-
-                       assert(deref_array->deref_array_type == nir_deref_array_type_indirect);
-                       index = get_src(ctx, deref_array->indirect);
-                       stride = LLVMConstInt(ctx->ac.i32, size, 0);
-                       local_offset = LLVMBuildMul(ctx->ac.builder, stride, index, "");
-
-                       if (offset)
-                               offset = LLVMBuildAdd(ctx->ac.builder, offset, local_offset, "");
-                       else
-                               offset = local_offset;
-               } else if (tail->deref_type == nir_deref_type_struct) {
-                       nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
-
-                       for (unsigned i = 0; i < deref_struct->index; i++) {
-                               const struct glsl_type *ft = glsl_get_struct_field(parent_type, i);
-                               const_offset += glsl_count_attribute_slots(ft, vs_in);
-                       }
-               } else
-                       unreachable("unsupported deref type");
-
-       }
-out:
-       if (const_offset && offset)
-               offset = LLVMBuildAdd(ctx->ac.builder, offset,
-                                     LLVMConstInt(ctx->ac.i32, const_offset, 0),
-                                     "");
-
-       *const_out = const_offset;
-       *indir_out = offset;
-}
-
-
-/* The offchip buffer layout for TCS->TES is
- *
- * - attribute 0 of patch 0 vertex 0
- * - attribute 0 of patch 0 vertex 1
- * - attribute 0 of patch 0 vertex 2
- *   ...
- * - attribute 0 of patch 1 vertex 0
- * - attribute 0 of patch 1 vertex 1
- *   ...
- * - attribute 1 of patch 0 vertex 0
- * - attribute 1 of patch 0 vertex 1
- *   ...
- * - per patch attribute 0 of patch 0
- * - per patch attribute 0 of patch 1
- *   ...
- *
- * Note that every attribute has 4 components.
- */
-static LLVMValueRef get_tcs_tes_buffer_address(struct radv_shader_context *ctx,
-                                               LLVMValueRef vertex_index,
-                                               LLVMValueRef param_index)
-{
-       LLVMValueRef base_addr, vertices_per_patch, num_patches;
-       LLVMValueRef param_stride, constant16;
-       LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
-
-       vertices_per_patch = LLVMConstInt(ctx->ac.i32, ctx->tcs_vertices_per_patch, false);
-       num_patches = ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9);
-
-       constant16 = LLVMConstInt(ctx->ac.i32, 16, false);
-       if (vertex_index) {
-               base_addr = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
-                                        vertices_per_patch, "");
-
-               base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
-                                        vertex_index, "");
-
-               param_stride = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
-                                           num_patches, "");
-       } else {
-               base_addr = rel_patch_id;
-               param_stride = num_patches;
-       }
-
-       base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
-                                LLVMBuildMul(ctx->ac.builder, param_index,
-                                             param_stride, ""), "");
-
-       base_addr = LLVMBuildMul(ctx->ac.builder, base_addr, constant16, "");
-
-       if (!vertex_index) {
-               LLVMValueRef patch_data_offset =
-                          ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 16, 16);
-
-               base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
-                                        patch_data_offset, "");
-       }
-       return base_addr;
-}
-
-static LLVMValueRef get_tcs_tes_buffer_address_params(struct radv_shader_context *ctx,
-                                                     unsigned param,
-                                                     unsigned const_index,
-                                                     bool is_compact,
-                                                     LLVMValueRef vertex_index,
-                                                     LLVMValueRef indir_index)
-{
-       LLVMValueRef param_index;
-
-       if (indir_index)
-               param_index = LLVMBuildAdd(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, param, false),
-                                          indir_index, "");
-       else {
-               if (const_index && !is_compact)
-                       param += const_index;
-               param_index = LLVMConstInt(ctx->ac.i32, param, false);
-       }
-       return get_tcs_tes_buffer_address(ctx, vertex_index, param_index);
-}
-
-static void
-mark_tess_output(struct radv_shader_context *ctx,
-                bool is_patch, uint32_t param)
-
-{
-       if (is_patch) {
-               ctx->tess_patch_outputs_written |= (1ull << param);
-       } else
-               ctx->tess_outputs_written |= (1ull << param);
-}
-
-static LLVMValueRef
-get_dw_address(struct radv_shader_context *ctx,
-              LLVMValueRef dw_addr,
-              unsigned param,
-              unsigned const_index,
-              bool compact_const_index,
-              LLVMValueRef vertex_index,
-              LLVMValueRef stride,
-              LLVMValueRef indir_index)
-
-{
-
-       if (vertex_index) {
-               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-                                      LLVMBuildMul(ctx->ac.builder,
-                                                   vertex_index,
-                                                   stride, ""), "");
-       }
-
-       if (indir_index)
-               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-                                      LLVMBuildMul(ctx->ac.builder, indir_index,
-                                                   LLVMConstInt(ctx->ac.i32, 4, false), ""), "");
-       else if (const_index && !compact_const_index)
-               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-                                      LLVMConstInt(ctx->ac.i32, const_index, false), "");
-
-       dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-                              LLVMConstInt(ctx->ac.i32, param * 4, false), "");
-
-       if (const_index && compact_const_index)
-               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-                                      LLVMConstInt(ctx->ac.i32, const_index, false), "");
-       return dw_addr;
-}
-
-static LLVMValueRef
-load_tcs_varyings(struct ac_shader_abi *abi,
-                 LLVMTypeRef type,
-                 LLVMValueRef vertex_index,
-                 LLVMValueRef indir_index,
-                 unsigned const_index,
-                 unsigned location,
-                 unsigned driver_location,
-                 unsigned component,
-                 unsigned num_components,
-                 bool is_patch,
-                 bool is_compact,
-                 bool load_input)
-{
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       LLVMValueRef dw_addr, stride;
-       LLVMValueRef value[4], result;
-       unsigned param = shader_io_get_unique_index(location);
-
-       if (load_input) {
-               stride = ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 13, 8);
-               dw_addr = get_tcs_in_current_patch_offset(ctx);
-       } else {
-               if (!is_patch) {
-                       stride = get_tcs_out_vertex_stride(ctx);
-                       dw_addr = get_tcs_out_current_patch_offset(ctx);
-               } else {
-                       dw_addr = get_tcs_out_current_patch_data_offset(ctx);
-                       stride = NULL;
-               }
-       }
-
-       dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
-                                indir_index);
-
-       for (unsigned i = 0; i < num_components + component; i++) {
-               value[i] = ac_lds_load(&ctx->ac, dw_addr);
-               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-                                      ctx->ac.i32_1, "");
-       }
-       result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
-       return result;
-}
-
-static void
-store_tcs_output(struct ac_shader_abi *abi,
-                LLVMValueRef vertex_index,
-                LLVMValueRef param_index,
-                unsigned const_index,
-                unsigned location,
-                unsigned driver_location,
-                LLVMValueRef src,
-                unsigned component,
-                bool is_patch,
-                bool is_compact,
-                unsigned writemask)
-{
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       LLVMValueRef dw_addr;
-       LLVMValueRef stride = NULL;
-       LLVMValueRef buf_addr = NULL;
-       unsigned param;
-       bool store_lds = true;
-
-       if (is_patch) {
-               if (!(ctx->tcs_patch_outputs_read & (1U << (location - VARYING_SLOT_PATCH0))))
-                       store_lds = false;
-       } else {
-               if (!(ctx->tcs_outputs_read & (1ULL << location)))
-                       store_lds = false;
-       }
-
-       param = shader_io_get_unique_index(location);
-       if (location == VARYING_SLOT_CLIP_DIST0 &&
-           is_compact && const_index > 3) {
-               const_index -= 3;
-               param++;
-       }
-
-       if (!is_patch) {
-               stride = get_tcs_out_vertex_stride(ctx);
-               dw_addr = get_tcs_out_current_patch_offset(ctx);
-       } else {
-               dw_addr = get_tcs_out_current_patch_data_offset(ctx);
-       }
-
-       mark_tess_output(ctx, is_patch, param);
-
-       dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
-                                param_index);
-       buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index, is_compact,
-                                                    vertex_index, param_index);
-
-       bool is_tess_factor = false;
-       if (location == VARYING_SLOT_TESS_LEVEL_INNER ||
-           location == VARYING_SLOT_TESS_LEVEL_OUTER)
-               is_tess_factor = true;
-
-       unsigned base = is_compact ? const_index : 0;
-       for (unsigned chan = 0; chan < 8; chan++) {
-               if (!(writemask & (1 << chan)))
-                       continue;
-               LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
-
-               if (store_lds || is_tess_factor) {
-                       LLVMValueRef dw_addr_chan =
-                               LLVMBuildAdd(ctx->ac.builder, dw_addr,
-                                                          LLVMConstInt(ctx->ac.i32, chan, false), "");
-                       ac_lds_store(&ctx->ac, dw_addr_chan, value);
-               }
-
-               if (!is_tess_factor && writemask != 0xF)
-                       ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, value, 1,
-                                                   buf_addr, ctx->oc_lds,
-                                                   4 * (base + chan), 1, 0, true, false);
-       }
-
-       if (writemask == 0xF) {
-               ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, src, 4,
-                                           buf_addr, ctx->oc_lds,
-                                           (base * 4), 1, 0, true, false);
-       }
-}
-
-static LLVMValueRef
-load_tes_input(struct ac_shader_abi *abi,
-              LLVMTypeRef type,
-              LLVMValueRef vertex_index,
-              LLVMValueRef param_index,
-              unsigned const_index,
-              unsigned location,
-              unsigned driver_location,
-              unsigned component,
-              unsigned num_components,
-              bool is_patch,
-              bool is_compact,
-              bool load_input)
-{
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       LLVMValueRef buf_addr;
-       LLVMValueRef result;
-       unsigned param = shader_io_get_unique_index(location);
-
-       if (location == VARYING_SLOT_CLIP_DIST0 && is_compact && const_index > 3) {
-               const_index -= 3;
-               param++;
-       }
-
-       buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index,
-                                                    is_compact, vertex_index, param_index);
-
-       LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, component * 4, false);
-       buf_addr = LLVMBuildAdd(ctx->ac.builder, buf_addr, comp_offset, "");
-
-       result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, num_components, NULL,
-                                     buf_addr, ctx->oc_lds, is_compact ? (4 * const_index) : 0, 1, 0, true, false);
-       result = ac_trim_vector(&ctx->ac, result, num_components);
-       return result;
-}
-
-static LLVMValueRef
-load_gs_input(struct ac_shader_abi *abi,
-             unsigned location,
-             unsigned driver_location,
-             unsigned component,
-             unsigned num_components,
-             unsigned vertex_index,
-             unsigned const_index,
-             LLVMTypeRef type)
-{
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       LLVMValueRef vtx_offset;
-       unsigned param, vtx_offset_param;
-       LLVMValueRef value[4], result;
-
-       vtx_offset_param = vertex_index;
-       assert(vtx_offset_param < 6);
-       vtx_offset = LLVMBuildMul(ctx->ac.builder, ctx->gs_vtx_offset[vtx_offset_param],
-                                 LLVMConstInt(ctx->ac.i32, 4, false), "");
-
-       param = shader_io_get_unique_index(location);
-
-       for (unsigned i = component; i < num_components + component; i++) {
-               if (ctx->ac.chip_class >= GFX9) {
-                       LLVMValueRef dw_addr = ctx->gs_vtx_offset[vtx_offset_param];
-                       dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
-                                              LLVMConstInt(ctx->ac.i32, param * 4 + i + const_index, 0), "");
-                       value[i] = ac_lds_load(&ctx->ac, dw_addr);
-               } else {
-                       LLVMValueRef soffset =
-                               LLVMConstInt(ctx->ac.i32,
-                                            (param * 4 + i + const_index) * 256,
-                                            false);
-
-                       value[i] = ac_build_buffer_load(&ctx->ac,
-                                                       ctx->esgs_ring, 1,
-                                                       ctx->ac.i32_0,
-                                                       vtx_offset, soffset,
-                                                       0, 1, 0, true, false);
-
-                       value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i],
-                                                   type, "");
-               }
-       }
-       result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
-       result = ac_to_integer(&ctx->ac, result);
-       return result;
-}
-
-static LLVMValueRef
-build_gep_for_deref(struct ac_nir_context *ctx,
-                   nir_deref_var *deref)
-{
-       struct hash_entry *entry = _mesa_hash_table_search(ctx->vars, deref->var);
-       assert(entry->data);
-       LLVMValueRef val = entry->data;
-       nir_deref *tail = deref->deref.child;
-       while (tail != NULL) {
-               LLVMValueRef offset;
-               switch (tail->deref_type) {
-               case nir_deref_type_array: {
-                       nir_deref_array *array = nir_deref_as_array(tail);
-                       offset = LLVMConstInt(ctx->ac.i32, array->base_offset, 0);
-                       if (array->deref_array_type ==
-                           nir_deref_array_type_indirect) {
-                               offset = LLVMBuildAdd(ctx->ac.builder, offset,
-                                                     get_src(ctx,
-                                                             array->indirect),
-                                                     "");
-                       }
-                       break;
-               }
-               case nir_deref_type_struct: {
-                       nir_deref_struct *deref_struct =
-                               nir_deref_as_struct(tail);
-                       offset = LLVMConstInt(ctx->ac.i32,
-                                             deref_struct->index, 0);
-                       break;
-               }
-               default:
-                       unreachable("bad deref type");
-               }
-               val = ac_build_gep0(&ctx->ac, val, offset);
-               tail = tail->child;
-       }
-       return val;
-}
-
-static LLVMValueRef load_tess_varyings(struct ac_nir_context *ctx,
-                                      nir_intrinsic_instr *instr,
-                                      bool load_inputs)
-{
-       LLVMValueRef result;
-       LLVMValueRef vertex_index = NULL;
-       LLVMValueRef indir_index = NULL;
-       unsigned const_index = 0;
-       unsigned location = instr->variables[0]->var->data.location;
-       unsigned driver_location = instr->variables[0]->var->data.driver_location;
-       const bool is_patch =  instr->variables[0]->var->data.patch;
-       const bool is_compact = instr->variables[0]->var->data.compact;
-
-       get_deref_offset(ctx, instr->variables[0],
-                        false, NULL, is_patch ? NULL : &vertex_index,
-                        &const_index, &indir_index);
-
-       LLVMTypeRef dest_type = get_def_type(ctx, &instr->dest.ssa);
-
-       LLVMTypeRef src_component_type;
-       if (LLVMGetTypeKind(dest_type) == LLVMVectorTypeKind)
-               src_component_type = LLVMGetElementType(dest_type);
-       else
-               src_component_type = dest_type;
-
-       result = ctx->abi->load_tess_varyings(ctx->abi, src_component_type,
-                                             vertex_index, indir_index,
-                                             const_index, location, driver_location,
-                                             instr->variables[0]->var->data.location_frac,
-                                             instr->num_components,
-                                             is_patch, is_compact, load_inputs);
-       return LLVMBuildBitCast(ctx->ac.builder, result, dest_type, "");
-}
-
-static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
-                                  nir_intrinsic_instr *instr)
-{
-       LLVMValueRef values[8];
-       int idx = instr->variables[0]->var->data.driver_location;
-       int ve = instr->dest.ssa.num_components;
-       unsigned comp = instr->variables[0]->var->data.location_frac;
-       LLVMValueRef indir_index;
-       LLVMValueRef ret;
-       unsigned const_index;
-       unsigned stride = instr->variables[0]->var->data.compact ? 1 : 4;
-       bool vs_in = ctx->stage == MESA_SHADER_VERTEX &&
-                    instr->variables[0]->var->data.mode == nir_var_shader_in;
-       get_deref_offset(ctx, instr->variables[0], vs_in, NULL, NULL,
-                                     &const_index, &indir_index);
-
-       if (instr->dest.ssa.bit_size == 64)
-               ve *= 2;
-
-       switch (instr->variables[0]->var->data.mode) {
-       case nir_var_shader_in:
-               if (ctx->stage == MESA_SHADER_TESS_CTRL ||
-                   ctx->stage == MESA_SHADER_TESS_EVAL) {
-                       return load_tess_varyings(ctx, instr, true);
-               }
-
-               if (ctx->stage == MESA_SHADER_GEOMETRY) {
-                       LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->dest.ssa.bit_size);
-                       LLVMValueRef indir_index;
-                       unsigned const_index, vertex_index;
-                       get_deref_offset(ctx, instr->variables[0],
-                                        false, &vertex_index, NULL,
-                                        &const_index, &indir_index);
-
-                       return ctx->abi->load_inputs(ctx->abi, instr->variables[0]->var->data.location,
-                                                    instr->variables[0]->var->data.driver_location,
-                                                    instr->variables[0]->var->data.location_frac,
-                                                    instr->num_components, vertex_index, const_index, type);
-               }
-
-               for (unsigned chan = comp; chan < ve + comp; chan++) {
-                       if (indir_index) {
-                               unsigned count = glsl_count_attribute_slots(
-                                               instr->variables[0]->var->type,
-                                               ctx->stage == MESA_SHADER_VERTEX);
-                               count -= chan / 4;
-                               LLVMValueRef tmp_vec = ac_build_gather_values_extended(
-                                               &ctx->ac, ctx->abi->inputs + idx + chan, count,
-                                               stride, false, true);
-
-                               values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                      tmp_vec,
-                                                                      indir_index, "");
-                       } else
-                               values[chan] = ctx->abi->inputs[idx + chan + const_index * stride];
-               }
+       case nir_op_fsign:
+               src[0] = ac_to_float(&ctx->ac, src[0]);
+               result = ac_build_fsign(&ctx->ac, src[0],
+                                       instr->dest.dest.ssa.bit_size);
                break;
-       case nir_var_local:
-               for (unsigned chan = 0; chan < ve; chan++) {
-                       if (indir_index) {
-                               unsigned count = glsl_count_attribute_slots(
-                                       instr->variables[0]->var->type, false);
-                               count -= chan / 4;
-                               LLVMValueRef tmp_vec = ac_build_gather_values_extended(
-                                               &ctx->ac, ctx->locals + idx + chan, count,
-                                               stride, true, true);
-
-                               values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                      tmp_vec,
-                                                                      indir_index, "");
-                       } else {
-                               values[chan] = LLVMBuildLoad(ctx->ac.builder, ctx->locals[idx + chan + const_index * stride], "");
-                       }
-               }
+       case nir_op_ffloor:
+               result = emit_intrin_1f_param(&ctx->ac, "llvm.floor",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
                break;
-       case nir_var_shared: {
-               LLVMValueRef address = build_gep_for_deref(ctx,
-                                                          instr->variables[0]);
-               LLVMValueRef val = LLVMBuildLoad(ctx->ac.builder, address, "");
-               return LLVMBuildBitCast(ctx->ac.builder, val,
-                                       get_def_type(ctx, &instr->dest.ssa),
-                                       "");
-       }
-       case nir_var_shader_out:
-               if (ctx->stage == MESA_SHADER_TESS_CTRL) {
-                       return load_tess_varyings(ctx, instr, false);
-               }
-
-               for (unsigned chan = comp; chan < ve + comp; chan++) {
-                       if (indir_index) {
-                               unsigned count = glsl_count_attribute_slots(
-                                               instr->variables[0]->var->type, false);
-                               count -= chan / 4;
-                               LLVMValueRef tmp_vec = ac_build_gather_values_extended(
-                                               &ctx->ac, ctx->abi->outputs + idx + chan, count,
-                                               stride, true, true);
-
-                               values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                      tmp_vec,
-                                                                      indir_index, "");
-                       } else {
-                               values[chan] = LLVMBuildLoad(ctx->ac.builder,
-                                                    ctx->abi->outputs[idx + chan + const_index * stride],
-                                                    "");
-                       }
-               }
+       case nir_op_ftrunc:
+               result = emit_intrin_1f_param(&ctx->ac, "llvm.trunc",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
                break;
-       default:
-               unreachable("unhandle variable mode");
-       }
-       ret = ac_build_varying_gather_values(&ctx->ac, values, ve, comp);
-       return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
-}
-
-static void
-visit_store_var(struct ac_nir_context *ctx,
-               nir_intrinsic_instr *instr)
-{
-       LLVMValueRef temp_ptr, value;
-       int idx = instr->variables[0]->var->data.driver_location;
-       unsigned comp = instr->variables[0]->var->data.location_frac;
-       LLVMValueRef src = ac_to_float(&ctx->ac, get_src(ctx, instr->src[0]));
-       int writemask = instr->const_index[0] << comp;
-       LLVMValueRef indir_index;
-       unsigned const_index;
-       get_deref_offset(ctx, instr->variables[0], false,
-                        NULL, NULL, &const_index, &indir_index);
-
-       if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src)) == 64) {
-
-               src = LLVMBuildBitCast(ctx->ac.builder, src,
-                                      LLVMVectorType(ctx->ac.f32, ac_get_llvm_num_components(src) * 2),
-                                      "");
-
-               writemask = widen_mask(writemask, 2);
-       }
-
-       switch (instr->variables[0]->var->data.mode) {
-       case nir_var_shader_out:
-
-               if (ctx->stage == MESA_SHADER_TESS_CTRL) {
-                       LLVMValueRef vertex_index = NULL;
-                       LLVMValueRef indir_index = NULL;
-                       unsigned const_index = 0;
-                       const unsigned location = instr->variables[0]->var->data.location;
-                       const unsigned driver_location = instr->variables[0]->var->data.driver_location;
-                       const unsigned comp = instr->variables[0]->var->data.location_frac;
-                       const bool is_patch = instr->variables[0]->var->data.patch;
-                       const bool is_compact = instr->variables[0]->var->data.compact;
-
-                       get_deref_offset(ctx, instr->variables[0],
-                                        false, NULL, is_patch ? NULL : &vertex_index,
-                                        &const_index, &indir_index);
-
-                       ctx->abi->store_tcs_outputs(ctx->abi, vertex_index, indir_index,
-                                                   const_index, location, driver_location,
-                                                   src, comp, is_patch, is_compact, writemask);
-                       return;
-               }
-
-               for (unsigned chan = 0; chan < 8; chan++) {
-                       int stride = 4;
-                       if (!(writemask & (1 << chan)))
-                               continue;
-
-                       value = ac_llvm_extract_elem(&ctx->ac, src, chan - comp);
-
-                       if (instr->variables[0]->var->data.compact)
-                               stride = 1;
-                       if (indir_index) {
-                               unsigned count = glsl_count_attribute_slots(
-                                               instr->variables[0]->var->type, false);
-                               count -= chan / 4;
-                               LLVMValueRef tmp_vec = ac_build_gather_values_extended(
-                                               &ctx->ac, ctx->abi->outputs + idx + chan, count,
-                                               stride, true, true);
-
-                               tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
-                                                                value, indir_index, "");
-                               build_store_values_extended(&ctx->ac, ctx->abi->outputs + idx + chan,
-                                                           count, stride, tmp_vec);
-
-                       } else {
-                               temp_ptr = ctx->abi->outputs[idx + chan + const_index * stride];
-
-                               LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
-                       }
-               }
+       case nir_op_fceil:
+               result = emit_intrin_1f_param(&ctx->ac, "llvm.ceil",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
                break;
-       case nir_var_local:
-               for (unsigned chan = 0; chan < 8; chan++) {
-                       if (!(writemask & (1 << chan)))
-                               continue;
-
-                       value = ac_llvm_extract_elem(&ctx->ac, src, chan);
-                       if (indir_index) {
-                               unsigned count = glsl_count_attribute_slots(
-                                       instr->variables[0]->var->type, false);
-                               count -= chan / 4;
-                               LLVMValueRef tmp_vec = ac_build_gather_values_extended(
-                                       &ctx->ac, ctx->locals + idx + chan, count,
-                                       4, true, true);
-
-                               tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
-                                                                value, indir_index, "");
-                               build_store_values_extended(&ctx->ac, ctx->locals + idx + chan,
-                                                           count, 4, tmp_vec);
-                       } else {
-                               temp_ptr = ctx->locals[idx + chan + const_index * 4];
-
-                               LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
-                       }
-               }
+       case nir_op_fround_even:
+               result = emit_intrin_1f_param(&ctx->ac, "llvm.rint",
+                                             ac_to_float_type(&ctx->ac, def_type),src[0]);
                break;
-       case nir_var_shared: {
-               int writemask = instr->const_index[0];
-               LLVMValueRef address = build_gep_for_deref(ctx,
-                                                          instr->variables[0]);
-               LLVMValueRef val = get_src(ctx, instr->src[0]);
-               unsigned components =
-                       glsl_get_vector_elements(
-                          nir_deref_tail(&instr->variables[0]->deref)->type);
-               if (writemask == (1 << components) - 1) {
-                       val = LLVMBuildBitCast(
-                          ctx->ac.builder, val,
-                          LLVMGetElementType(LLVMTypeOf(address)), "");
-                       LLVMBuildStore(ctx->ac.builder, val, address);
-               } else {
-                       for (unsigned chan = 0; chan < 4; chan++) {
-                               if (!(writemask & (1 << chan)))
-                                       continue;
-                               LLVMValueRef ptr =
-                                       LLVMBuildStructGEP(ctx->ac.builder,
-                                                          address, chan, "");
-                               LLVMValueRef src = ac_llvm_extract_elem(&ctx->ac, val,
-                                                                       chan);
-                               src = LLVMBuildBitCast(
-                                  ctx->ac.builder, src,
-                                  LLVMGetElementType(LLVMTypeOf(ptr)), "");
-                               LLVMBuildStore(ctx->ac.builder, src, ptr);
-                       }
-               }
+       case nir_op_ffract:
+               src[0] = ac_to_float(&ctx->ac, src[0]);
+               result = ac_build_fract(&ctx->ac, src[0],
+                                       instr->dest.dest.ssa.bit_size);
                break;
-       }
-       default:
+       case nir_op_fsin:
+               result = emit_intrin_1f_param(&ctx->ac, "llvm.sin",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
                break;
-       }
-}
-
-static int image_type_to_components_count(enum glsl_sampler_dim dim, bool array)
-{
-       switch (dim) {
-       case GLSL_SAMPLER_DIM_BUF:
-               return 1;
-       case GLSL_SAMPLER_DIM_1D:
-               return array ? 2 : 1;
-       case GLSL_SAMPLER_DIM_2D:
-               return array ? 3 : 2;
-       case GLSL_SAMPLER_DIM_MS:
-               return array ? 4 : 3;
-       case GLSL_SAMPLER_DIM_3D:
-       case GLSL_SAMPLER_DIM_CUBE:
-               return 3;
-       case GLSL_SAMPLER_DIM_RECT:
-       case GLSL_SAMPLER_DIM_SUBPASS:
-               return 2;
-       case GLSL_SAMPLER_DIM_SUBPASS_MS:
-               return 3;
-       default:
+       case nir_op_fcos:
+               result = emit_intrin_1f_param(&ctx->ac, "llvm.cos",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
+               break;
+       case nir_op_fsqrt:
+               result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
+               break;
+       case nir_op_fexp2:
+               result = emit_intrin_1f_param(&ctx->ac, "llvm.exp2",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
+               break;
+       case nir_op_flog2:
+               result = emit_intrin_1f_param(&ctx->ac, "llvm.log2",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
+               break;
+       case nir_op_frsq:
+               result = emit_intrin_1f_param(&ctx->ac, "llvm.sqrt",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0]);
+               result = ac_build_fdiv(&ctx->ac, instr->dest.dest.ssa.bit_size == 32 ? ctx->ac.f32_1 : ctx->ac.f64_1,
+                                      result);
+               break;
+       case nir_op_fmax:
+               result = emit_intrin_2f_param(&ctx->ac, "llvm.maxnum",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
+               if (ctx->ac.chip_class < GFX9 &&
+                   instr->dest.dest.ssa.bit_size == 32) {
+                       /* Only pre-GFX9 chips do not flush denorms. */
+                       result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
+                                                     ac_to_float_type(&ctx->ac, def_type),
+                                                     result);
+               }
                break;
-       }
-       return 0;
-}
-
-static bool
-glsl_is_array_image(const struct glsl_type *type)
-{
-       const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
-
-       if (glsl_sampler_type_is_array(type))
-               return true;
-
-       return dim == GLSL_SAMPLER_DIM_CUBE ||
-              dim == GLSL_SAMPLER_DIM_3D ||
-              dim == GLSL_SAMPLER_DIM_SUBPASS ||
-              dim == GLSL_SAMPLER_DIM_SUBPASS_MS;
-}
-
-
-/* Adjust the sample index according to FMASK.
- *
- * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
- * which is the identity mapping. Each nibble says which physical sample
- * should be fetched to get that sample.
- *
- * For example, 0x11111100 means there are only 2 samples stored and
- * the second sample covers 3/4 of the pixel. When reading samples 0
- * and 1, return physical sample 0 (determined by the first two 0s
- * in FMASK), otherwise return physical sample 1.
- *
- * The sample index should be adjusted as follows:
- *   sample_index = (fmask >> (sample_index * 4)) & 0xF;
- */
-static LLVMValueRef adjust_sample_index_using_fmask(struct ac_llvm_context *ctx,
-                                                   LLVMValueRef coord_x, LLVMValueRef coord_y,
-                                                   LLVMValueRef coord_z,
-                                                   LLVMValueRef sample_index,
-                                                   LLVMValueRef fmask_desc_ptr)
-{
-       LLVMValueRef fmask_load_address[4];
-       LLVMValueRef res;
-
-       fmask_load_address[0] = coord_x;
-       fmask_load_address[1] = coord_y;
-       if (coord_z) {
-               fmask_load_address[2] = coord_z;
-               fmask_load_address[3] = LLVMGetUndef(ctx->i32);
-       }
-
-       struct ac_image_args args = {0};
-
-       args.opcode = ac_image_load;
-       args.da = coord_z ? true : false;
-       args.resource = fmask_desc_ptr;
-       args.dmask = 0xf;
-       args.addr = ac_build_gather_values(ctx, fmask_load_address, coord_z ? 4 : 2);
-
-       res = ac_build_image_opcode(ctx, &args);
-
-       res = ac_to_integer(ctx, res);
-       LLVMValueRef four = LLVMConstInt(ctx->i32, 4, false);
-       LLVMValueRef F = LLVMConstInt(ctx->i32, 0xf, false);
-
-       LLVMValueRef fmask = LLVMBuildExtractElement(ctx->builder,
-                                                    res,
-                                                    ctx->i32_0, "");
-
-       LLVMValueRef sample_index4 =
-               LLVMBuildMul(ctx->builder, sample_index, four, "");
-       LLVMValueRef shifted_fmask =
-               LLVMBuildLShr(ctx->builder, fmask, sample_index4, "");
-       LLVMValueRef final_sample =
-               LLVMBuildAnd(ctx->builder, shifted_fmask, F, "");
-
-       /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
-        * resource descriptor is 0 (invalid),
-        */
-       LLVMValueRef fmask_desc =
-               LLVMBuildBitCast(ctx->builder, fmask_desc_ptr,
-                                ctx->v8i32, "");
-
-       LLVMValueRef fmask_word1 =
-               LLVMBuildExtractElement(ctx->builder, fmask_desc,
-                                       ctx->i32_1, "");
-
-       LLVMValueRef word1_is_nonzero =
-               LLVMBuildICmp(ctx->builder, LLVMIntNE,
-                             fmask_word1, ctx->i32_0, "");
-
-       /* Replace the MSAA sample index. */
-       sample_index =
-               LLVMBuildSelect(ctx->builder, word1_is_nonzero,
-                               final_sample, sample_index, "");
-       return sample_index;
-}
-
-static LLVMValueRef get_image_coords(struct ac_nir_context *ctx,
-                                    const nir_intrinsic_instr *instr)
-{
-       const struct glsl_type *type = glsl_without_array(instr->variables[0]->var->type);
-
-       LLVMValueRef src0 = get_src(ctx, instr->src[0]);
-       LLVMValueRef coords[4];
-       LLVMValueRef masks[] = {
-               LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
-               LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
-       };
-       LLVMValueRef res;
-       LLVMValueRef sample_index = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[1]), 0);
-
-       int count;
-       enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
-       bool is_array = glsl_sampler_type_is_array(type);
-       bool add_frag_pos = (dim == GLSL_SAMPLER_DIM_SUBPASS ||
-                            dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
-       bool is_ms = (dim == GLSL_SAMPLER_DIM_MS ||
-                     dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
-       bool gfx9_1d = ctx->ac.chip_class >= GFX9 && dim == GLSL_SAMPLER_DIM_1D;
-       count = image_type_to_components_count(dim, is_array);
-
-       if (is_ms) {
-               LLVMValueRef fmask_load_address[3];
-               int chan;
-
-               fmask_load_address[0] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
-               fmask_load_address[1] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[1], "");
-               if (is_array)
-                       fmask_load_address[2] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[2], "");
-               else
-                       fmask_load_address[2] = NULL;
-               if (add_frag_pos) {
-                       for (chan = 0; chan < 2; ++chan)
-                               fmask_load_address[chan] =
-                                       LLVMBuildAdd(ctx->ac.builder, fmask_load_address[chan],
-                                               LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
-                                                               ctx->ac.i32, ""), "");
-                       fmask_load_address[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
+       case nir_op_fmin:
+               result = emit_intrin_2f_param(&ctx->ac, "llvm.minnum",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0], src[1]);
+               if (ctx->ac.chip_class < GFX9 &&
+                   instr->dest.dest.ssa.bit_size == 32) {
+                       /* Only pre-GFX9 chips do not flush denorms. */
+                       result = emit_intrin_1f_param(&ctx->ac, "llvm.canonicalize",
+                                                     ac_to_float_type(&ctx->ac, def_type),
+                                                     result);
                }
-               sample_index = adjust_sample_index_using_fmask(&ctx->ac,
-                                                              fmask_load_address[0],
-                                                              fmask_load_address[1],
-                                                              fmask_load_address[2],
-                                                              sample_index,
-                                                              get_sampler_desc(ctx, instr->variables[0], AC_DESC_FMASK, NULL, true, false));
-       }
-       if (count == 1 && !gfx9_1d) {
-               if (instr->src[0].ssa->num_components)
-                       res = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
+               break;
+       case nir_op_ffma:
+               result = emit_intrin_3f_param(&ctx->ac, "llvm.fmuladd",
+                                             ac_to_float_type(&ctx->ac, def_type), src[0], src[1], src[2]);
+               break;
+       case nir_op_ldexp:
+               src[0] = ac_to_float(&ctx->ac, src[0]);
+               if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
+                       result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f32", ctx->ac.f32, src, 2, AC_FUNC_ATTR_READNONE);
                else
-                       res = src0;
-       } else {
-               int chan;
-               if (is_ms)
-                       count--;
-               for (chan = 0; chan < count; ++chan) {
-                       coords[chan] = ac_llvm_extract_elem(&ctx->ac, src0, chan);
-               }
-               if (add_frag_pos) {
-                       for (chan = 0; chan < 2; ++chan)
-                               coords[chan] = LLVMBuildAdd(ctx->ac.builder, coords[chan], LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
-                                               ctx->ac.i32, ""), "");
-                       coords[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
-                       count++;
-               }
-
-               if (gfx9_1d) {
-                       if (is_array) {
-                               coords[2] = coords[1];
-                               coords[1] = ctx->ac.i32_0;
-                       } else
-                               coords[1] = ctx->ac.i32_0;
-                       count++;
-               }
-
-               if (is_ms) {
-                       coords[count] = sample_index;
-                       count++;
-               }
-
-               if (count == 3) {
-                       coords[3] = LLVMGetUndef(ctx->ac.i32);
-                       count = 4;
+                       result = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.ldexp.f64", ctx->ac.f64, src, 2, AC_FUNC_ATTR_READNONE);
+               break;
+       case nir_op_ibitfield_extract:
+               result = emit_bitfield_extract(&ctx->ac, true, src);
+               break;
+       case nir_op_ubitfield_extract:
+               result = emit_bitfield_extract(&ctx->ac, false, src);
+               break;
+       case nir_op_bitfield_insert:
+               result = emit_bitfield_insert(&ctx->ac, src[0], src[1], src[2], src[3]);
+               break;
+       case nir_op_bitfield_reverse:
+               result = ac_build_intrinsic(&ctx->ac, "llvm.bitreverse.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
+               break;
+       case nir_op_bit_count:
+               if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) == 32)
+                       result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i32", ctx->ac.i32, src, 1, AC_FUNC_ATTR_READNONE);
+               else {
+                       result = ac_build_intrinsic(&ctx->ac, "llvm.ctpop.i64", ctx->ac.i64, src, 1, AC_FUNC_ATTR_READNONE);
+                       result = LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
                }
-               res = ac_build_gather_values(&ctx->ac, coords, count);
-       }
-       return res;
-}
-
-static LLVMValueRef visit_image_load(struct ac_nir_context *ctx,
-                                    const nir_intrinsic_instr *instr)
-{
-       LLVMValueRef params[7];
-       LLVMValueRef res;
-       char intrinsic_name[64];
-       const nir_variable *var = instr->variables[0]->var;
-       const struct glsl_type *type = var->type;
-
-       if(instr->variables[0]->deref.child)
-               type = instr->variables[0]->deref.child->type;
-
-       type = glsl_without_array(type);
-
-       const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
-       if (dim == GLSL_SAMPLER_DIM_BUF) {
-               unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
-               unsigned num_channels = util_last_bit(mask);
-               LLVMValueRef rsrc, vindex;
+               break;
+       case nir_op_vec2:
+       case nir_op_vec3:
+       case nir_op_vec4:
+               for (unsigned i = 0; i < nir_op_infos[instr->op].num_inputs; i++)
+                       src[i] = ac_to_integer(&ctx->ac, src[i]);
+               result = ac_build_gather_values(&ctx->ac, src, num_components);
+               break;
+       case nir_op_f2i32:
+       case nir_op_f2i64:
+               src[0] = ac_to_float(&ctx->ac, src[0]);
+               result = LLVMBuildFPToSI(ctx->ac.builder, src[0], def_type, "");
+               break;
+       case nir_op_f2u32:
+       case nir_op_f2u64:
+               src[0] = ac_to_float(&ctx->ac, src[0]);
+               result = LLVMBuildFPToUI(ctx->ac.builder, src[0], def_type, "");
+               break;
+       case nir_op_i2f32:
+       case nir_op_i2f64:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               result = LLVMBuildSIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+               break;
+       case nir_op_u2f32:
+       case nir_op_u2f64:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               result = LLVMBuildUIToFP(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+               break;
+       case nir_op_f2f64:
+               src[0] = ac_to_float(&ctx->ac, src[0]);
+               result = LLVMBuildFPExt(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+               break;
+       case nir_op_f2f32:
+               src[0] = ac_to_float(&ctx->ac, src[0]);
+               result = LLVMBuildFPTrunc(ctx->ac.builder, src[0], ac_to_float_type(&ctx->ac, def_type), "");
+               break;
+       case nir_op_u2u32:
+       case nir_op_u2u64:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
+                       result = LLVMBuildZExt(ctx->ac.builder, src[0], def_type, "");
+               else
+                       result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
+               break;
+       case nir_op_i2i32:
+       case nir_op_i2i64:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src[0])) < ac_get_elem_bits(&ctx->ac, def_type))
+                       result = LLVMBuildSExt(ctx->ac.builder, src[0], def_type, "");
+               else
+                       result = LLVMBuildTrunc(ctx->ac.builder, src[0], def_type, "");
+               break;
+       case nir_op_bcsel:
+               result = emit_bcsel(&ctx->ac, src[0], src[1], src[2]);
+               break;
+       case nir_op_find_lsb:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               result = ac_find_lsb(&ctx->ac, ctx->ac.i32, src[0]);
+               break;
+       case nir_op_ufind_msb:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               result = ac_build_umsb(&ctx->ac, src[0], ctx->ac.i32);
+               break;
+       case nir_op_ifind_msb:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               result = ac_build_imsb(&ctx->ac, src[0], ctx->ac.i32);
+               break;
+       case nir_op_uadd_carry:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               src[1] = ac_to_integer(&ctx->ac, src[1]);
+               result = emit_uint_carry(&ctx->ac, "llvm.uadd.with.overflow.i32", src[0], src[1]);
+               break;
+       case nir_op_usub_borrow:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               src[1] = ac_to_integer(&ctx->ac, src[1]);
+               result = emit_uint_carry(&ctx->ac, "llvm.usub.with.overflow.i32", src[0], src[1]);
+               break;
+       case nir_op_b2f:
+               result = emit_b2f(&ctx->ac, src[0]);
+               break;
+       case nir_op_f2b:
+               result = emit_f2b(&ctx->ac, src[0]);
+               break;
+       case nir_op_b2i:
+               result = emit_b2i(&ctx->ac, src[0], instr->dest.dest.ssa.bit_size);
+               break;
+       case nir_op_i2b:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               result = emit_i2b(&ctx->ac, src[0]);
+               break;
+       case nir_op_fquantize2f16:
+               result = emit_f2f16(&ctx->ac, src[0]);
+               break;
+       case nir_op_umul_high:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               src[1] = ac_to_integer(&ctx->ac, src[1]);
+               result = emit_umul_high(&ctx->ac, src[0], src[1]);
+               break;
+       case nir_op_imul_high:
+               src[0] = ac_to_integer(&ctx->ac, src[0]);
+               src[1] = ac_to_integer(&ctx->ac, src[1]);
+               result = emit_imul_high(&ctx->ac, src[0], src[1]);
+               break;
+       case nir_op_pack_half_2x16:
+               result = emit_pack_half_2x16(&ctx->ac, src[0]);
+               break;
+       case nir_op_unpack_half_2x16:
+               result = emit_unpack_half_2x16(&ctx->ac, src[0]);
+               break;
+       case nir_op_fddx:
+       case nir_op_fddy:
+       case nir_op_fddx_fine:
+       case nir_op_fddy_fine:
+       case nir_op_fddx_coarse:
+       case nir_op_fddy_coarse:
+               result = emit_ddxy(ctx, instr->op, src[0]);
+               break;
 
-               rsrc = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, false);
-               vindex = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+       case nir_op_unpack_64_2x32_split_x: {
+               assert(ac_get_llvm_num_components(src[0]) == 1);
+               LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
+                                                   ctx->ac.v2i32,
+                                                   "");
+               result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
                                                 ctx->ac.i32_0, "");
-
-               /* TODO: set "glc" and "can_speculate" when OpenGL needs it. */
-               res = ac_build_buffer_load_format(&ctx->ac, rsrc, vindex,
-                                                 ctx->ac.i32_0, num_channels,
-                                                 false, false);
-               res = ac_build_expand_to_vec4(&ctx->ac, res, num_channels);
-
-               res = ac_trim_vector(&ctx->ac, res, instr->dest.ssa.num_components);
-               res = ac_to_integer(&ctx->ac, res);
-       } else {
-               LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
-               LLVMValueRef slc = ctx->ac.i1false;
-
-               params[0] = get_image_coords(ctx, instr);
-               params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
-               params[2] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
-               params[3] = (var->data.image._volatile || var->data.image.coherent) ?
-                           ctx->ac.i1true : ctx->ac.i1false;
-               params[4] = slc;
-               params[5] = ctx->ac.i1false;
-               params[6] = da;
-
-               ac_get_image_intr_name("llvm.amdgcn.image.load",
-                                      ctx->ac.v4f32, /* vdata */
-                                      LLVMTypeOf(params[0]), /* coords */
-                                      LLVMTypeOf(params[1]), /* rsrc */
-                                      intrinsic_name, sizeof(intrinsic_name));
-
-               res = ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.v4f32,
-                                        params, 7, AC_FUNC_ATTR_READONLY);
+               break;
        }
-       return ac_to_integer(&ctx->ac, res);
-}
-
-static void visit_image_store(struct ac_nir_context *ctx,
-                             nir_intrinsic_instr *instr)
-{
-       LLVMValueRef params[8];
-       char intrinsic_name[64];
-       const nir_variable *var = instr->variables[0]->var;
-       const struct glsl_type *type = glsl_without_array(var->type);
-       const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
-       LLVMValueRef glc = ctx->ac.i1false;
-       bool force_glc = ctx->ac.chip_class == SI;
-       if (force_glc)
-               glc = ctx->ac.i1true;
-
-       if (dim == GLSL_SAMPLER_DIM_BUF) {
-               params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2])); /* data */
-               params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, true);
-               params[2] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
-                                                   ctx->ac.i32_0, ""); /* vindex */
-               params[3] = ctx->ac.i32_0; /* voffset */
-               params[4] = glc;  /* glc */
-               params[5] = ctx->ac.i1false;  /* slc */
-               ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.buffer.store.format.v4f32", ctx->ac.voidt,
-                                  params, 6, 0);
-       } else {
-               LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
-               LLVMValueRef slc = ctx->ac.i1false;
-
-               params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2]));
-               params[1] = get_image_coords(ctx, instr); /* coords */
-               params[2] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, true);
-               params[3] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
-               params[4] = (force_glc || var->data.image._volatile || var->data.image.coherent) ?
-                           ctx->ac.i1true : ctx->ac.i1false;
-               params[5] = slc;
-               params[6] = ctx->ac.i1false;
-               params[7] = da;
-
-               ac_get_image_intr_name("llvm.amdgcn.image.store",
-                                      LLVMTypeOf(params[0]), /* vdata */
-                                      LLVMTypeOf(params[1]), /* coords */
-                                      LLVMTypeOf(params[2]), /* rsrc */
-                                      intrinsic_name, sizeof(intrinsic_name));
 
-               ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.voidt,
-                                  params, 8, 0);
+       case nir_op_unpack_64_2x32_split_y: {
+               assert(ac_get_llvm_num_components(src[0]) == 1);
+               LLVMValueRef tmp = LLVMBuildBitCast(ctx->ac.builder, src[0],
+                                                   ctx->ac.v2i32,
+                                                   "");
+               result = LLVMBuildExtractElement(ctx->ac.builder, tmp,
+                                                ctx->ac.i32_1, "");
+               break;
        }
 
-}
-
-static LLVMValueRef visit_image_atomic(struct ac_nir_context *ctx,
-                                       const nir_intrinsic_instr *instr)
-{
-       LLVMValueRef params[7];
-       int param_count = 0;
-       const nir_variable *var = instr->variables[0]->var;
-
-       const char *atomic_name;
-       char intrinsic_name[41];
-       const struct glsl_type *type = glsl_without_array(var->type);
-       MAYBE_UNUSED int length;
-
-       bool is_unsigned = glsl_get_sampler_result_type(type) == GLSL_TYPE_UINT;
-
-       switch (instr->intrinsic) {
-       case nir_intrinsic_image_atomic_add:
-               atomic_name = "add";
-               break;
-       case nir_intrinsic_image_atomic_min:
-               atomic_name = is_unsigned ? "umin" : "smin";
-               break;
-       case nir_intrinsic_image_atomic_max:
-               atomic_name = is_unsigned ? "umax" : "smax";
-               break;
-       case nir_intrinsic_image_atomic_and:
-               atomic_name = "and";
-               break;
-       case nir_intrinsic_image_atomic_or:
-               atomic_name = "or";
-               break;
-       case nir_intrinsic_image_atomic_xor:
-               atomic_name = "xor";
+       case nir_op_pack_64_2x32_split: {
+               LLVMValueRef tmp = LLVMGetUndef(ctx->ac.v2i32);
+               tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
+                                            src[0], ctx->ac.i32_0, "");
+               tmp = LLVMBuildInsertElement(ctx->ac.builder, tmp,
+                                            src[1], ctx->ac.i32_1, "");
+               result = LLVMBuildBitCast(ctx->ac.builder, tmp, ctx->ac.i64, "");
                break;
-       case nir_intrinsic_image_atomic_exchange:
-               atomic_name = "swap";
+       }
+
+       case nir_op_cube_face_coord: {
+               src[0] = ac_to_float(&ctx->ac, src[0]);
+               LLVMValueRef results[2];
+               LLVMValueRef in[3];
+               for (unsigned chan = 0; chan < 3; chan++)
+                       in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
+               results[0] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubetc",
+                                               ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
+               results[1] = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.cubesc",
+                                               ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
+               result = ac_build_gather_values(&ctx->ac, results, 2);
                break;
-       case nir_intrinsic_image_atomic_comp_swap:
-               atomic_name = "cmpswap";
+       }
+
+       case nir_op_cube_face_index: {
+               src[0] = ac_to_float(&ctx->ac, src[0]);
+               LLVMValueRef in[3];
+               for (unsigned chan = 0; chan < 3; chan++)
+                       in[chan] = ac_llvm_extract_elem(&ctx->ac, src[0], chan);
+               result = ac_build_intrinsic(&ctx->ac,  "llvm.amdgcn.cubeid",
+                                               ctx->ac.f32, in, 3, AC_FUNC_ATTR_READNONE);
                break;
+       }
+
        default:
+               fprintf(stderr, "Unknown NIR alu instr: ");
+               nir_print_instr(&instr->instr, stderr);
+               fprintf(stderr, "\n");
                abort();
        }
 
-       if (instr->intrinsic == nir_intrinsic_image_atomic_comp_swap)
-               params[param_count++] = get_src(ctx, instr->src[3]);
-       params[param_count++] = get_src(ctx, instr->src[2]);
-
-       if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF) {
-               params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER,
-                                                        NULL, true, true);
-               params[param_count++] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
-                                                               ctx->ac.i32_0, ""); /* vindex */
-               params[param_count++] = ctx->ac.i32_0; /* voffset */
-               params[param_count++] = ctx->ac.i1false;  /* slc */
-
-               length = snprintf(intrinsic_name, sizeof(intrinsic_name),
-                                 "llvm.amdgcn.buffer.atomic.%s", atomic_name);
-       } else {
-               char coords_type[8];
-
-               LLVMValueRef coords = params[param_count++] = get_image_coords(ctx, instr);
-               params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE,
-                                                        NULL, true, true);
-               params[param_count++] = ctx->ac.i1false; /* r128 */
-               params[param_count++] = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;      /* da */
-               params[param_count++] = ctx->ac.i1false;  /* slc */
-
-               build_int_type_name(LLVMTypeOf(coords),
-                                   coords_type, sizeof(coords_type));
-
-               length = snprintf(intrinsic_name, sizeof(intrinsic_name),
-                                 "llvm.amdgcn.image.atomic.%s.%s", atomic_name, coords_type);
+       if (result) {
+               assert(instr->dest.dest.is_ssa);
+               result = ac_to_integer(&ctx->ac, result);
+               _mesa_hash_table_insert(ctx->defs, &instr->dest.dest.ssa,
+                                       result);
        }
-
-       assert(length < sizeof(intrinsic_name));
-       return ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.i32, params, param_count, 0);
 }
 
-static LLVMValueRef visit_image_samples(struct ac_nir_context *ctx,
-                                       const nir_intrinsic_instr *instr)
+static void visit_load_const(struct ac_nir_context *ctx,
+                             const nir_load_const_instr *instr)
 {
-       const nir_variable *var = instr->variables[0]->var;
-       const struct glsl_type *type = glsl_without_array(var->type);
+       LLVMValueRef values[4], value = NULL;
+       LLVMTypeRef element_type =
+           LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
 
-       struct ac_image_args args = { 0 };
-       args.da = glsl_is_array_image(type);
-       args.dmask = 0xf;
-       args.resource = get_sampler_desc(ctx, instr->variables[0],
-                                        AC_DESC_IMAGE, NULL, true, false);
-       args.opcode = ac_image_get_resinfo;
-       args.addr = ctx->ac.i32_0;
+       for (unsigned i = 0; i < instr->def.num_components; ++i) {
+               switch (instr->def.bit_size) {
+               case 32:
+                       values[i] = LLVMConstInt(element_type,
+                                                instr->value.u32[i], false);
+                       break;
+               case 64:
+                       values[i] = LLVMConstInt(element_type,
+                                                instr->value.u64[i], false);
+                       break;
+               default:
+                       fprintf(stderr,
+                               "unsupported nir load_const bit_size: %d\n",
+                               instr->def.bit_size);
+                       abort();
+               }
+       }
+       if (instr->def.num_components > 1) {
+               value = LLVMConstVector(values, instr->def.num_components);
+       } else
+               value = values[0];
 
-       return ac_build_image_opcode(&ctx->ac, &args);
+       _mesa_hash_table_insert(ctx->defs, &instr->def, value);
 }
 
-static LLVMValueRef visit_image_size(struct ac_nir_context *ctx,
-                                    const nir_intrinsic_instr *instr)
+static LLVMValueRef
+get_buffer_size(struct ac_nir_context *ctx, LLVMValueRef descriptor, bool in_elements)
 {
-       LLVMValueRef res;
-       const nir_variable *var = instr->variables[0]->var;
-       const struct glsl_type *type = glsl_without_array(var->type);
-
-       if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF)
-               return get_buffer_size(ctx,
-                       get_sampler_desc(ctx, instr->variables[0],
-                                        AC_DESC_BUFFER, NULL, true, false), true);
-
-       struct ac_image_args args = { 0 };
-
-       args.da = glsl_is_array_image(type);
-       args.dmask = 0xf;
-       args.resource = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
-       args.opcode = ac_image_get_resinfo;
-       args.addr = ctx->ac.i32_0;
-
-       res = ac_build_image_opcode(&ctx->ac, &args);
-
-       LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
+       LLVMValueRef size =
+               LLVMBuildExtractElement(ctx->ac.builder, descriptor,
+                                       LLVMConstInt(ctx->ac.i32, 2, false), "");
 
-       if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE &&
-           glsl_sampler_type_is_array(type)) {
-               LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
-               LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
-               z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
-               res = LLVMBuildInsertElement(ctx->ac.builder, res, z, two, "");
-       }
-       if (ctx->ac.chip_class >= GFX9 &&
-           glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_1D &&
-           glsl_sampler_type_is_array(type)) {
-               LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
-               res = LLVMBuildInsertElement(ctx->ac.builder, res, layers,
+       /* VI only */
+       if (ctx->ac.chip_class == VI && in_elements) {
+               /* On VI, the descriptor contains the size in bytes,
+                * but TXQ must return the size in elements.
+                * The stride is always non-zero for resources using TXQ.
+                */
+               LLVMValueRef stride =
+                       LLVMBuildExtractElement(ctx->ac.builder, descriptor,
                                                ctx->ac.i32_1, "");
+               stride = LLVMBuildLShr(ctx->ac.builder, stride,
+                                      LLVMConstInt(ctx->ac.i32, 16, false), "");
+               stride = LLVMBuildAnd(ctx->ac.builder, stride,
+                                     LLVMConstInt(ctx->ac.i32, 0x3fff, false), "");
 
+               size = LLVMBuildUDiv(ctx->ac.builder, size, stride, "");
        }
-       return res;
-}
-
-#define NOOP_WAITCNT 0xf7f
-#define LGKM_CNT 0x07f
-#define VM_CNT 0xf70
-
-static void emit_membar(struct ac_llvm_context *ac,
-                       const nir_intrinsic_instr *instr)
-{
-       unsigned waitcnt = NOOP_WAITCNT;
-
-       switch (instr->intrinsic) {
-       case nir_intrinsic_memory_barrier:
-       case nir_intrinsic_group_memory_barrier:
-               waitcnt &= VM_CNT & LGKM_CNT;
-               break;
-       case nir_intrinsic_memory_barrier_atomic_counter:
-       case nir_intrinsic_memory_barrier_buffer:
-       case nir_intrinsic_memory_barrier_image:
-               waitcnt &= VM_CNT;
-               break;
-       case nir_intrinsic_memory_barrier_shared:
-               waitcnt &= LGKM_CNT;
-               break;
-       default:
-               break;
-       }
-       if (waitcnt != NOOP_WAITCNT)
-               ac_build_waitcnt(ac, waitcnt);
+       return size;
 }
 
-void ac_emit_barrier(struct ac_llvm_context *ac, gl_shader_stage stage)
+/**
+ * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
+ * intrinsic names).
+ */
+static void build_int_type_name(
+       LLVMTypeRef type,
+       char *buf, unsigned bufsize)
 {
-       /* SI only (thanks to a hw bug workaround):
-        * The real barrier instruction isn’t needed, because an entire patch
-        * always fits into a single wave.
-        */
-       if (ac->chip_class == SI && stage == MESA_SHADER_TESS_CTRL) {
-               ac_build_waitcnt(ac, LGKM_CNT & VM_CNT);
-               return;
-       }
-       ac_build_intrinsic(ac, "llvm.amdgcn.s.barrier",
-                          ac->voidt, NULL, 0, AC_FUNC_ATTR_CONVERGENT);
-}
+       assert(bufsize >= 6);
 
-static void radv_emit_kill(struct ac_shader_abi *abi, LLVMValueRef visible)
-{
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       ac_build_kill_if_false(&ctx->ac, visible);
+       if (LLVMGetTypeKind(type) == LLVMVectorTypeKind)
+               snprintf(buf, bufsize, "v%ui32",
+                        LLVMGetVectorSize(type));
+       else
+               strcpy(buf, "i32");
 }
 
-static void emit_discard(struct ac_nir_context *ctx,
-                        const nir_intrinsic_instr *instr)
+static LLVMValueRef radv_lower_gather4_integer(struct ac_llvm_context *ctx,
+                                              struct ac_image_args *args,
+                                              const nir_tex_instr *instr)
 {
-       LLVMValueRef cond;
-
-       if (instr->intrinsic == nir_intrinsic_discard_if) {
-               cond = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-                                    get_src(ctx, instr->src[0]),
-                                    ctx->ac.i32_0, "");
-       } else {
-               assert(instr->intrinsic == nir_intrinsic_discard);
-               cond = LLVMConstInt(ctx->ac.i1, false, 0);
-       }
+       enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
+       LLVMValueRef coord = args->addr;
+       LLVMValueRef half_texel[2];
+       LLVMValueRef compare_cube_wa = NULL;
+       LLVMValueRef result;
+       int c;
+       unsigned coord_vgpr_index = (unsigned)args->offset + (unsigned)args->compare;
 
-       ctx->abi->emit_kill(ctx->abi, cond);
-}
+       //TODO Rect
+       {
+               struct ac_image_args txq_args = { 0 };
 
-static LLVMValueRef
-visit_load_helper_invocation(struct ac_nir_context *ctx)
-{
-       LLVMValueRef result = ac_build_intrinsic(&ctx->ac,
-                                                "llvm.amdgcn.ps.live",
-                                                ctx->ac.i1, NULL, 0,
-                                                AC_FUNC_ATTR_READNONE);
-       result = LLVMBuildNot(ctx->ac.builder, result, "");
-       return LLVMBuildSExt(ctx->ac.builder, result, ctx->ac.i32, "");
-}
+               txq_args.da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
+               txq_args.opcode = ac_image_get_resinfo;
+               txq_args.dmask = 0xf;
+               txq_args.addr = ctx->i32_0;
+               txq_args.resource = args->resource;
+               LLVMValueRef size = ac_build_image_opcode(ctx, &txq_args);
 
-static LLVMValueRef
-visit_load_local_invocation_index(struct ac_nir_context *ctx)
-{
-       LLVMValueRef result;
-       LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac);
-       result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
-                             LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
+               for (c = 0; c < 2; c++) {
+                       half_texel[c] = LLVMBuildExtractElement(ctx->builder, size,
+                                                               LLVMConstInt(ctx->i32, c, false), "");
+                       half_texel[c] = LLVMBuildUIToFP(ctx->builder, half_texel[c], ctx->f32, "");
+                       half_texel[c] = ac_build_fdiv(ctx, ctx->f32_1, half_texel[c]);
+                       half_texel[c] = LLVMBuildFMul(ctx->builder, half_texel[c],
+                                                     LLVMConstReal(ctx->f32, -0.5), "");
+               }
+       }
 
-       return LLVMBuildAdd(ctx->ac.builder, result, thread_id, "");
-}
+       LLVMValueRef orig_coords = args->addr;
 
-static LLVMValueRef
-visit_load_subgroup_id(struct ac_nir_context *ctx)
-{
-       if (ctx->stage == MESA_SHADER_COMPUTE) {
-               LLVMValueRef result;
-               result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
-                               LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
-               return LLVMBuildLShr(ctx->ac.builder, result,  LLVMConstInt(ctx->ac.i32, 6, false), "");
-       } else {
-               return LLVMConstInt(ctx->ac.i32, 0, false);
+       for (c = 0; c < 2; c++) {
+               LLVMValueRef tmp;
+               LLVMValueRef index = LLVMConstInt(ctx->i32, coord_vgpr_index + c, 0);
+               tmp = LLVMBuildExtractElement(ctx->builder, coord, index, "");
+               tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
+               tmp = LLVMBuildFAdd(ctx->builder, tmp, half_texel[c], "");
+               tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
+               coord = LLVMBuildInsertElement(ctx->builder, coord, tmp, index, "");
        }
-}
 
-static LLVMValueRef
-visit_load_num_subgroups(struct ac_nir_context *ctx)
-{
-       if (ctx->stage == MESA_SHADER_COMPUTE) {
-               return LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
-                                   LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
-       } else {
-               return LLVMConstInt(ctx->ac.i32, 1, false);
-       }
-}
 
-static LLVMValueRef
-visit_first_invocation(struct ac_nir_context *ctx)
-{
-       LLVMValueRef active_set = ac_build_ballot(&ctx->ac, ctx->ac.i32_1);
+       /*
+        * Apparantly cube has issue with integer types that the workaround doesn't solve,
+        * so this tests if the format is 8_8_8_8 and an integer type do an alternate
+        * workaround by sampling using a scaled type and converting.
+        * This is taken from amdgpu-pro shaders.
+        */
+       /* NOTE this produces some ugly code compared to amdgpu-pro,
+        * LLVM ends up dumping SGPRs into VGPRs to deal with the compare/select,
+        * and then reads them back. -pro generates two selects,
+        * one s_cmp for the descriptor rewriting
+        * one v_cmp for the coordinate and result changes.
+        */
+       if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
+               LLVMValueRef tmp, tmp2;
 
-       /* The second argument is whether cttz(0) should be defined, but we do not care. */
-       LLVMValueRef args[] = {active_set, LLVMConstInt(ctx->ac.i1, 0, false)};
-       LLVMValueRef result =  ac_build_intrinsic(&ctx->ac,
-                                                 "llvm.cttz.i64",
-                                                 ctx->ac.i64, args, 2,
-                                                 AC_FUNC_ATTR_NOUNWIND |
-                                                 AC_FUNC_ATTR_READNONE);
+               /* workaround 8/8/8/8 uint/sint cube gather bug */
+               /* first detect it then change to a scaled read and f2i */
+               tmp = LLVMBuildExtractElement(ctx->builder, args->resource, ctx->i32_1, "");
+               tmp2 = tmp;
 
-       return LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
-}
+               /* extract the DATA_FORMAT */
+               tmp = ac_build_bfe(ctx, tmp, LLVMConstInt(ctx->i32, 20, false),
+                                  LLVMConstInt(ctx->i32, 6, false), false);
 
-static LLVMValueRef
-visit_load_shared(struct ac_nir_context *ctx,
-                  const nir_intrinsic_instr *instr)
-{
-       LLVMValueRef values[4], derived_ptr, index, ret;
+               /* is the DATA_FORMAT == 8_8_8_8 */
+               compare_cube_wa = LLVMBuildICmp(ctx->builder, LLVMIntEQ, tmp, LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false), "");
 
-       LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
+               if (stype == GLSL_TYPE_UINT)
+                       /* Create a NUM FORMAT - 0x2 or 0x4 - USCALED or UINT */
+                       tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0x8000000, false),
+                                             LLVMConstInt(ctx->i32, 0x10000000, false), "");
+               else
+                       /* Create a NUM FORMAT - 0x3 or 0x5 - SSCALED or SINT */
+                       tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, LLVMConstInt(ctx->i32, 0xc000000, false),
+                                             LLVMConstInt(ctx->i32, 0x14000000, false), "");
 
-       for (int chan = 0; chan < instr->num_components; chan++) {
-               index = LLVMConstInt(ctx->ac.i32, chan, 0);
-               derived_ptr = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
-               values[chan] = LLVMBuildLoad(ctx->ac.builder, derived_ptr, "");
-       }
+               /* replace the NUM FORMAT in the descriptor */
+               tmp2 = LLVMBuildAnd(ctx->builder, tmp2, LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false), "");
+               tmp2 = LLVMBuildOr(ctx->builder, tmp2, tmp, "");
 
-       ret = ac_build_gather_values(&ctx->ac, values, instr->num_components);
-       return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
-}
+               args->resource = LLVMBuildInsertElement(ctx->builder, args->resource, tmp2, ctx->i32_1, "");
 
-static void
-visit_store_shared(struct ac_nir_context *ctx,
-                  const nir_intrinsic_instr *instr)
-{
-       LLVMValueRef derived_ptr, data,index;
-       LLVMBuilderRef builder = ctx->ac.builder;
+               /* don't modify the coordinates for this case */
+               coord = LLVMBuildSelect(ctx->builder, compare_cube_wa, orig_coords, coord, "");
+       }
+       args->addr = coord;
+       result = ac_build_image_opcode(ctx, args);
 
-       LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[1]);
-       LLVMValueRef src = get_src(ctx, instr->src[0]);
+       if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
+               LLVMValueRef tmp, tmp2;
 
-       int writemask = nir_intrinsic_write_mask(instr);
-       for (int chan = 0; chan < 4; chan++) {
-               if (!(writemask & (1 << chan))) {
-                       continue;
+               /* if the cube workaround is in place, f2i the result. */
+               for (c = 0; c < 4; c++) {
+                       tmp = LLVMBuildExtractElement(ctx->builder, result, LLVMConstInt(ctx->i32, c, false), "");
+                       if (stype == GLSL_TYPE_UINT)
+                               tmp2 = LLVMBuildFPToUI(ctx->builder, tmp, ctx->i32, "");
+                       else
+                               tmp2 = LLVMBuildFPToSI(ctx->builder, tmp, ctx->i32, "");
+                       tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->i32, "");
+                       tmp2 = LLVMBuildBitCast(ctx->builder, tmp2, ctx->i32, "");
+                       tmp = LLVMBuildSelect(ctx->builder, compare_cube_wa, tmp2, tmp, "");
+                       tmp = LLVMBuildBitCast(ctx->builder, tmp, ctx->f32, "");
+                       result = LLVMBuildInsertElement(ctx->builder, result, tmp, LLVMConstInt(ctx->i32, c, false), "");
                }
-               data = ac_llvm_extract_elem(&ctx->ac, src, chan);
-               index = LLVMConstInt(ctx->ac.i32, chan, 0);
-               derived_ptr = LLVMBuildGEP(builder, ptr, &index, 1, "");
-               LLVMBuildStore(builder, data, derived_ptr);
        }
+       return result;
 }
 
-static LLVMValueRef visit_var_atomic(struct ac_nir_context *ctx,
-                                    const nir_intrinsic_instr *instr,
-                                    LLVMValueRef ptr, int src_idx)
+static LLVMValueRef build_tex_intrinsic(struct ac_nir_context *ctx,
+                                       const nir_tex_instr *instr,
+                                       bool lod_is_zero,
+                                       struct ac_image_args *args)
 {
-       LLVMValueRef result;
-       LLVMValueRef src = get_src(ctx, instr->src[src_idx]);
+       if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
+               unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
 
-       if (instr->intrinsic == nir_intrinsic_var_atomic_comp_swap ||
-           instr->intrinsic == nir_intrinsic_shared_atomic_comp_swap) {
-               LLVMValueRef src1 = get_src(ctx, instr->src[src_idx + 1]);
-               result = LLVMBuildAtomicCmpXchg(ctx->ac.builder,
-                                               ptr, src, src1,
-                                               LLVMAtomicOrderingSequentiallyConsistent,
-                                               LLVMAtomicOrderingSequentiallyConsistent,
-                                               false);
-       } else {
-               LLVMAtomicRMWBinOp op;
-               switch (instr->intrinsic) {
-               case nir_intrinsic_var_atomic_add:
-               case nir_intrinsic_shared_atomic_add:
-                       op = LLVMAtomicRMWBinOpAdd;
-                       break;
-               case nir_intrinsic_var_atomic_umin:
-               case nir_intrinsic_shared_atomic_umin:
-                       op = LLVMAtomicRMWBinOpUMin;
-                       break;
-               case nir_intrinsic_var_atomic_umax:
-               case nir_intrinsic_shared_atomic_umax:
-                       op = LLVMAtomicRMWBinOpUMax;
-                       break;
-               case nir_intrinsic_var_atomic_imin:
-               case nir_intrinsic_shared_atomic_imin:
-                       op = LLVMAtomicRMWBinOpMin;
-                       break;
-               case nir_intrinsic_var_atomic_imax:
-               case nir_intrinsic_shared_atomic_imax:
-                       op = LLVMAtomicRMWBinOpMax;
-                       break;
-               case nir_intrinsic_var_atomic_and:
-               case nir_intrinsic_shared_atomic_and:
-                       op = LLVMAtomicRMWBinOpAnd;
-                       break;
-               case nir_intrinsic_var_atomic_or:
-               case nir_intrinsic_shared_atomic_or:
-                       op = LLVMAtomicRMWBinOpOr;
-                       break;
-               case nir_intrinsic_var_atomic_xor:
-               case nir_intrinsic_shared_atomic_xor:
-                       op = LLVMAtomicRMWBinOpXor;
-                       break;
-               case nir_intrinsic_var_atomic_exchange:
-               case nir_intrinsic_shared_atomic_exchange:
-                       op = LLVMAtomicRMWBinOpXchg;
-                       break;
-               default:
-                       return NULL;
-               }
+               return ac_build_buffer_load_format(&ctx->ac,
+                                                  args->resource,
+                                                  args->addr,
+                                                  ctx->ac.i32_0,
+                                                  util_last_bit(mask),
+                                                  false, true);
+       }
 
-               result = LLVMBuildAtomicRMW(ctx->ac.builder, op, ptr, ac_to_integer(&ctx->ac, src),
-                                           LLVMAtomicOrderingSequentiallyConsistent,
-                                           false);
+       args->opcode = ac_image_sample;
+       args->compare = instr->is_shadow;
+
+       switch (instr->op) {
+       case nir_texop_txf:
+       case nir_texop_txf_ms:
+       case nir_texop_samples_identical:
+               args->opcode = lod_is_zero ||
+                              instr->sampler_dim == GLSL_SAMPLER_DIM_MS ?
+                                       ac_image_load : ac_image_load_mip;
+               args->compare = false;
+               args->offset = false;
+               break;
+       case nir_texop_txb:
+               args->bias = true;
+               break;
+       case nir_texop_txl:
+               if (lod_is_zero)
+                       args->level_zero = true;
+               else
+                       args->lod = true;
+               break;
+       case nir_texop_txs:
+       case nir_texop_query_levels:
+               args->opcode = ac_image_get_resinfo;
+               break;
+       case nir_texop_tex:
+               if (ctx->stage != MESA_SHADER_FRAGMENT)
+                       args->level_zero = true;
+               break;
+       case nir_texop_txd:
+               args->deriv = true;
+               break;
+       case nir_texop_tg4:
+               args->opcode = ac_image_gather4;
+               args->level_zero = true;
+               break;
+       case nir_texop_lod:
+               args->opcode = ac_image_get_lod;
+               args->compare = false;
+               args->offset = false;
+               break;
+       default:
+               break;
+       }
+
+       if (instr->op == nir_texop_tg4 && ctx->ac.chip_class <= VI) {
+               enum glsl_base_type stype = glsl_get_sampler_result_type(instr->texture->var->type);
+               if (stype == GLSL_TYPE_UINT || stype == GLSL_TYPE_INT) {
+                       return radv_lower_gather4_integer(&ctx->ac, args, instr);
+               }
        }
-       return result;
+       return ac_build_image_opcode(&ctx->ac, args);
 }
 
-static LLVMValueRef lookup_interp_param(struct ac_shader_abi *abi,
-                                       enum glsl_interp_mode interp, unsigned location)
+static LLVMValueRef visit_vulkan_resource_reindex(struct ac_nir_context *ctx,
+                                                  nir_intrinsic_instr *instr)
 {
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       LLVMValueRef ptr = get_src(ctx, instr->src[0]);
+       LLVMValueRef index = get_src(ctx, instr->src[1]);
 
-       switch (interp) {
-       case INTERP_MODE_FLAT:
-       default:
-               return NULL;
-       case INTERP_MODE_SMOOTH:
-       case INTERP_MODE_NONE:
-               if (location == INTERP_CENTER)
-                       return ctx->persp_center;
-               else if (location == INTERP_CENTROID)
-                       return ctx->persp_centroid;
-               else if (location == INTERP_SAMPLE)
-                       return ctx->persp_sample;
-               break;
-       case INTERP_MODE_NOPERSPECTIVE:
-               if (location == INTERP_CENTER)
-                       return ctx->linear_center;
-               else if (location == INTERP_CENTROID)
-                       return ctx->linear_centroid;
-               else if (location == INTERP_SAMPLE)
-                       return ctx->linear_sample;
-               break;
-       }
-       return NULL;
+       LLVMValueRef result = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
+       LLVMSetMetadata(result, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+       return result;
 }
 
-static LLVMValueRef load_sample_position(struct ac_shader_abi *abi,
-                                        LLVMValueRef sample_id)
+static LLVMValueRef visit_load_push_constant(struct ac_nir_context *ctx,
+                                             nir_intrinsic_instr *instr)
 {
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       LLVMValueRef ptr, addr;
 
-       LLVMValueRef result;
-       LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false));
+       addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
+       addr = LLVMBuildAdd(ctx->ac.builder, addr,
+                           get_src(ctx, instr->src[0]), "");
+
+       ptr = ac_build_gep0(&ctx->ac, ctx->abi->push_constants, addr);
+       ptr = ac_cast_ptr(&ctx->ac, ptr, get_def_type(ctx, &instr->dest.ssa));
 
-       ptr = LLVMBuildBitCast(ctx->ac.builder, ptr,
-                              ac_array_in_const_addr_space(ctx->ac.v2f32), "");
+       return LLVMBuildLoad(ctx->ac.builder, ptr, "");
+}
 
-       sample_id = LLVMBuildAdd(ctx->ac.builder, sample_id, ctx->sample_pos_offset, "");
-       result = ac_build_load_invariant(&ctx->ac, ptr, sample_id);
+static LLVMValueRef visit_get_buffer_size(struct ac_nir_context *ctx,
+                                          const nir_intrinsic_instr *instr)
+{
+       LLVMValueRef index = get_src(ctx, instr->src[0]);
 
-       return result;
+       return get_buffer_size(ctx, ctx->abi->load_ssbo(ctx->abi, index, false), false);
 }
 
-static LLVMValueRef load_sample_pos(struct ac_nir_context *ctx)
+static uint32_t widen_mask(uint32_t mask, unsigned multiplier)
 {
-       LLVMValueRef values[2];
-       LLVMValueRef pos[2];
+       uint32_t new_mask = 0;
+       for(unsigned i = 0; i < 32 && (1u << i) <= mask; ++i)
+               if (mask & (1u << i))
+                       new_mask |= ((1u << multiplier) - 1u) << (i * multiplier);
+       return new_mask;
+}
 
-       pos[0] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[0]);
-       pos[1] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[1]);
+static LLVMValueRef extract_vector_range(struct ac_llvm_context *ctx, LLVMValueRef src,
+                                         unsigned start, unsigned count)
+{
+       LLVMTypeRef type = LLVMTypeOf(src);
 
-       values[0] = ac_build_fract(&ctx->ac, pos[0], 32);
-       values[1] = ac_build_fract(&ctx->ac, pos[1], 32);
-       return ac_build_gather_values(&ctx->ac, values, 2);
+       if (LLVMGetTypeKind(type) != LLVMVectorTypeKind) {
+               assert(start == 0);
+               assert(count == 1);
+               return src;
+       }
+
+       unsigned src_elements = LLVMGetVectorSize(type);
+       assert(start < src_elements);
+       assert(start + count <= src_elements);
+
+       if (start == 0 && count == src_elements)
+               return src;
+
+       if (count == 1)
+               return LLVMBuildExtractElement(ctx->builder, src, LLVMConstInt(ctx->i32, start, false), "");
+
+       assert(count <= 8);
+       LLVMValueRef indices[8];
+       for (unsigned i = 0; i < count; ++i)
+               indices[i] = LLVMConstInt(ctx->i32, start + i, false);
+
+       LLVMValueRef swizzle = LLVMConstVector(indices, count);
+       return LLVMBuildShuffleVector(ctx->builder, src, src, swizzle, "");
 }
 
-static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
+static void visit_store_ssbo(struct ac_nir_context *ctx,
+                             nir_intrinsic_instr *instr)
 {
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       uint8_t log2_ps_iter_samples = ctx->shader_info->info.ps.force_persample ?
-               ctx->options->key.fs.log2_num_samples :
-               ctx->options->key.fs.log2_ps_iter_samples;
-
-       /* The bit pattern matches that used by fixed function fragment
-        * processing. */
-       static const uint16_t ps_iter_masks[] = {
-               0xffff, /* not used */
-               0x5555,
-               0x1111,
-               0x0101,
-               0x0001,
-       };
-       assert(log2_ps_iter_samples < ARRAY_SIZE(ps_iter_masks));
+       const char *store_name;
+       LLVMValueRef src_data = get_src(ctx, instr->src[0]);
+       LLVMTypeRef data_type = ctx->ac.f32;
+       int elem_size_mult = ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src_data)) / 32;
+       int components_32bit = elem_size_mult * instr->num_components;
+       unsigned writemask = nir_intrinsic_write_mask(instr);
+       LLVMValueRef base_data, base_offset;
+       LLVMValueRef params[6];
+
+       params[1] = ctx->abi->load_ssbo(ctx->abi,
+                                       get_src(ctx, instr->src[1]), true);
+       params[2] = ctx->ac.i32_0; /* vindex */
+       params[4] = ctx->ac.i1false;  /* glc */
+       params[5] = ctx->ac.i1false;  /* slc */
+
+       if (components_32bit > 1)
+               data_type = LLVMVectorType(ctx->ac.f32, components_32bit);
 
-       uint32_t ps_iter_mask = ps_iter_masks[log2_ps_iter_samples];
+       writemask = widen_mask(writemask, elem_size_mult);
 
-       LLVMValueRef result, sample_id;
-       sample_id = ac_unpack_param(&ctx->ac, abi->ancillary, 8, 4);
-       sample_id = LLVMBuildShl(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, ps_iter_mask, false), sample_id, "");
-       result = LLVMBuildAnd(ctx->ac.builder, sample_id, abi->sample_coverage, "");
-       return result;
+       base_data = ac_to_float(&ctx->ac, src_data);
+       base_data = ac_trim_vector(&ctx->ac, base_data, instr->num_components);
+       base_data = LLVMBuildBitCast(ctx->ac.builder, base_data,
+                                    data_type, "");
+       base_offset = get_src(ctx, instr->src[2]);      /* voffset */
+       while (writemask) {
+               int start, count;
+               LLVMValueRef data;
+               LLVMValueRef offset;
+
+               u_bit_scan_consecutive_range(&writemask, &start, &count);
+
+               /* Due to an LLVM limitation, split 3-element writes
+                * into a 2-element and a 1-element write. */
+               if (count == 3) {
+                       writemask |= 1 << (start + 2);
+                       count = 2;
+               }
+
+               if (count > 4) {
+                       writemask |= ((1u << (count - 4)) - 1u) << (start + 4);
+                       count = 4;
+               }
+
+               if (count == 4) {
+                       store_name = "llvm.amdgcn.buffer.store.v4f32";
+               } else if (count == 2) {
+                       store_name = "llvm.amdgcn.buffer.store.v2f32";
+
+               } else {
+                       assert(count == 1);
+                       store_name = "llvm.amdgcn.buffer.store.f32";
+               }
+               data = extract_vector_range(&ctx->ac, base_data, start, count);
+
+               offset = base_offset;
+               if (start != 0) {
+                       offset = LLVMBuildAdd(ctx->ac.builder, offset, LLVMConstInt(ctx->ac.i32, start * 4, false), "");
+               }
+               params[0] = data;
+               params[3] = offset;
+               ac_build_intrinsic(&ctx->ac, store_name,
+                                  ctx->ac.voidt, params, 6, 0);
+       }
 }
 
-static LLVMValueRef visit_interp(struct ac_nir_context *ctx,
-                                const nir_intrinsic_instr *instr)
+static LLVMValueRef visit_atomic_ssbo(struct ac_nir_context *ctx,
+                                      const nir_intrinsic_instr *instr)
 {
-       LLVMValueRef result[4];
-       LLVMValueRef interp_param, attr_number;
-       unsigned location;
-       unsigned chan;
-       LLVMValueRef src_c0 = NULL;
-       LLVMValueRef src_c1 = NULL;
-       LLVMValueRef src0 = NULL;
-       int input_index = instr->variables[0]->var->data.location - VARYING_SLOT_VAR0;
+       const char *name;
+       LLVMValueRef params[6];
+       int arg_count = 0;
+
+       if (instr->intrinsic == nir_intrinsic_ssbo_atomic_comp_swap) {
+               params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[3]), 0);
+       }
+       params[arg_count++] = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[2]), 0);
+       params[arg_count++] = ctx->abi->load_ssbo(ctx->abi,
+                                                get_src(ctx, instr->src[0]),
+                                                true);
+       params[arg_count++] = ctx->ac.i32_0; /* vindex */
+       params[arg_count++] = get_src(ctx, instr->src[1]);      /* voffset */
+       params[arg_count++] = LLVMConstInt(ctx->ac.i1, 0, false);  /* slc */
+
        switch (instr->intrinsic) {
-       case nir_intrinsic_interp_var_at_centroid:
-               location = INTERP_CENTROID;
+       case nir_intrinsic_ssbo_atomic_add:
+               name = "llvm.amdgcn.buffer.atomic.add";
                break;
-       case nir_intrinsic_interp_var_at_sample:
-       case nir_intrinsic_interp_var_at_offset:
-               location = INTERP_CENTER;
-               src0 = get_src(ctx, instr->src[0]);
+       case nir_intrinsic_ssbo_atomic_imin:
+               name = "llvm.amdgcn.buffer.atomic.smin";
                break;
-       default:
+       case nir_intrinsic_ssbo_atomic_umin:
+               name = "llvm.amdgcn.buffer.atomic.umin";
+               break;
+       case nir_intrinsic_ssbo_atomic_imax:
+               name = "llvm.amdgcn.buffer.atomic.smax";
+               break;
+       case nir_intrinsic_ssbo_atomic_umax:
+               name = "llvm.amdgcn.buffer.atomic.umax";
+               break;
+       case nir_intrinsic_ssbo_atomic_and:
+               name = "llvm.amdgcn.buffer.atomic.and";
+               break;
+       case nir_intrinsic_ssbo_atomic_or:
+               name = "llvm.amdgcn.buffer.atomic.or";
                break;
+       case nir_intrinsic_ssbo_atomic_xor:
+               name = "llvm.amdgcn.buffer.atomic.xor";
+               break;
+       case nir_intrinsic_ssbo_atomic_exchange:
+               name = "llvm.amdgcn.buffer.atomic.swap";
+               break;
+       case nir_intrinsic_ssbo_atomic_comp_swap:
+               name = "llvm.amdgcn.buffer.atomic.cmpswap";
+               break;
+       default:
+               abort();
        }
 
-       if (instr->intrinsic == nir_intrinsic_interp_var_at_offset) {
-               src_c0 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_0, ""));
-               src_c1 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_1, ""));
-       } else if (instr->intrinsic == nir_intrinsic_interp_var_at_sample) {
-               LLVMValueRef sample_position;
-               LLVMValueRef halfval = LLVMConstReal(ctx->ac.f32, 0.5f);
-
-               /* fetch sample ID */
-               sample_position = ctx->abi->load_sample_position(ctx->abi, src0);
-
-               src_c0 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_0, "");
-               src_c0 = LLVMBuildFSub(ctx->ac.builder, src_c0, halfval, "");
-               src_c1 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_1, "");
-               src_c1 = LLVMBuildFSub(ctx->ac.builder, src_c1, halfval, "");
-       }
-       interp_param = ctx->abi->lookup_interp_param(ctx->abi, instr->variables[0]->var->data.interpolation, location);
-       attr_number = LLVMConstInt(ctx->ac.i32, input_index, false);
+       return ac_build_intrinsic(&ctx->ac, name, ctx->ac.i32, params, arg_count, 0);
+}
 
-       if (location == INTERP_CENTER) {
-               LLVMValueRef ij_out[2];
-               LLVMValueRef ddxy_out = emit_ddxy_interp(ctx, interp_param);
+static LLVMValueRef visit_load_buffer(struct ac_nir_context *ctx,
+                                      const nir_intrinsic_instr *instr)
+{
+       LLVMValueRef results[2];
+       int load_components;
+       int num_components = instr->num_components;
+       if (instr->dest.ssa.bit_size == 64)
+               num_components *= 2;
 
-               /*
-                * take the I then J parameters, and the DDX/Y for it, and
-                * calculate the IJ inputs for the interpolator.
-                * temp1 = ddx * offset/sample.x + I;
-                * interp_param.I = ddy * offset/sample.y + temp1;
-                * temp1 = ddx * offset/sample.x + J;
-                * interp_param.J = ddy * offset/sample.y + temp1;
-                */
-               for (unsigned i = 0; i < 2; i++) {
-                       LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, false);
-                       LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, false);
-                       LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                     ddxy_out, ix_ll, "");
-                       LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                     ddxy_out, iy_ll, "");
-                       LLVMValueRef interp_el = LLVMBuildExtractElement(ctx->ac.builder,
-                                                                        interp_param, ix_ll, "");
-                       LLVMValueRef temp1, temp2;
+       for (int i = 0; i < num_components; i += load_components) {
+               load_components = MIN2(num_components - i, 4);
+               const char *load_name;
+               LLVMTypeRef data_type = ctx->ac.f32;
+               LLVMValueRef offset = LLVMConstInt(ctx->ac.i32, i * 4, false);
+               offset = LLVMBuildAdd(ctx->ac.builder, get_src(ctx, instr->src[1]), offset, "");
 
-                       interp_el = LLVMBuildBitCast(ctx->ac.builder, interp_el,
-                                                    ctx->ac.f32, "");
+               if (load_components == 3)
+                       data_type = LLVMVectorType(ctx->ac.f32, 4);
+               else if (load_components > 1)
+                       data_type = LLVMVectorType(ctx->ac.f32, load_components);
 
-                       temp1 = LLVMBuildFMul(ctx->ac.builder, ddx_el, src_c0, "");
-                       temp1 = LLVMBuildFAdd(ctx->ac.builder, temp1, interp_el, "");
+               if (load_components >= 3)
+                       load_name = "llvm.amdgcn.buffer.load.v4f32";
+               else if (load_components == 2)
+                       load_name = "llvm.amdgcn.buffer.load.v2f32";
+               else if (load_components == 1)
+                       load_name = "llvm.amdgcn.buffer.load.f32";
+               else
+                       unreachable("unhandled number of components");
 
-                       temp2 = LLVMBuildFMul(ctx->ac.builder, ddy_el, src_c1, "");
-                       temp2 = LLVMBuildFAdd(ctx->ac.builder, temp2, temp1, "");
+               LLVMValueRef params[] = {
+                       ctx->abi->load_ssbo(ctx->abi,
+                                           get_src(ctx, instr->src[0]),
+                                           false),
+                       ctx->ac.i32_0,
+                       offset,
+                       ctx->ac.i1false,
+                       ctx->ac.i1false,
+               };
 
-                       ij_out[i] = LLVMBuildBitCast(ctx->ac.builder,
-                                                    temp2, ctx->ac.i32, "");
-               }
-               interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
+               results[i > 0 ? 1 : 0] = ac_build_intrinsic(&ctx->ac, load_name, data_type, params, 5, 0);
+       }
+
+       assume(results[0]);
+       LLVMValueRef ret = results[0];
+       if (num_components > 4 || num_components == 3) {
+               LLVMValueRef masks[] = {
+                       LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
+                       LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
+                       LLVMConstInt(ctx->ac.i32, 4, false), LLVMConstInt(ctx->ac.i32, 5, false),
+                       LLVMConstInt(ctx->ac.i32, 6, false), LLVMConstInt(ctx->ac.i32, 7, false)
+               };
 
+               LLVMValueRef swizzle = LLVMConstVector(masks, num_components);
+               ret = LLVMBuildShuffleVector(ctx->ac.builder, results[0],
+                                            results[num_components > 4 ? 1 : 0], swizzle, "");
        }
 
-       for (chan = 0; chan < 4; chan++) {
-               LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
+       return LLVMBuildBitCast(ctx->ac.builder, ret,
+                               get_def_type(ctx, &instr->dest.ssa), "");
+}
 
-               if (interp_param) {
-                       interp_param = LLVMBuildBitCast(ctx->ac.builder,
-                                                       interp_param, ctx->ac.v2f32, "");
-                       LLVMValueRef i = LLVMBuildExtractElement(
-                               ctx->ac.builder, interp_param, ctx->ac.i32_0, "");
-                       LLVMValueRef j = LLVMBuildExtractElement(
-                               ctx->ac.builder, interp_param, ctx->ac.i32_1, "");
+static LLVMValueRef visit_load_ubo_buffer(struct ac_nir_context *ctx,
+                                          const nir_intrinsic_instr *instr)
+{
+       LLVMValueRef ret;
+       LLVMValueRef rsrc = get_src(ctx, instr->src[0]);
+       LLVMValueRef offset = get_src(ctx, instr->src[1]);
+       int num_components = instr->num_components;
 
-                       result[chan] = ac_build_fs_interp(&ctx->ac,
-                                                         llvm_chan, attr_number,
-                                                         ctx->abi->prim_mask, i, j);
-               } else {
-                       result[chan] = ac_build_fs_interp_mov(&ctx->ac,
-                                                             LLVMConstInt(ctx->ac.i32, 2, false),
-                                                             llvm_chan, attr_number,
-                                                             ctx->abi->prim_mask);
-               }
-       }
-       return ac_build_varying_gather_values(&ctx->ac, result, instr->num_components,
-                                             instr->variables[0]->var->data.location_frac);
+       if (ctx->abi->load_ubo)
+               rsrc = ctx->abi->load_ubo(ctx->abi, rsrc);
+
+       if (instr->dest.ssa.bit_size == 64)
+               num_components *= 2;
+
+       ret = ac_build_buffer_load(&ctx->ac, rsrc, num_components, NULL, offset,
+                                  NULL, 0, false, false, true, true);
+       ret = ac_trim_vector(&ctx->ac, ret, num_components);
+       return LLVMBuildBitCast(ctx->ac.builder, ret,
+                               get_def_type(ctx, &instr->dest.ssa), "");
 }
 
 static void
-visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addrs)
+get_deref_offset(struct ac_nir_context *ctx, nir_deref_var *deref,
+                bool vs_in, unsigned *vertex_index_out,
+                LLVMValueRef *vertex_index_ref,
+                unsigned *const_out, LLVMValueRef *indir_out)
 {
-       LLVMValueRef gs_next_vertex;
-       LLVMValueRef can_emit;
-       int idx;
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       unsigned const_offset = 0;
+       nir_deref *tail = &deref->deref;
+       LLVMValueRef offset = NULL;
 
-       assert(stream == 0);
+       if (vertex_index_out != NULL || vertex_index_ref != NULL) {
+               tail = tail->child;
+               nir_deref_array *deref_array = nir_deref_as_array(tail);
+               if (vertex_index_out)
+                       *vertex_index_out = deref_array->base_offset;
 
-       /* Write vertex attribute values to GSVS ring */
-       gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
-                                      ctx->gs_next_vertex,
-                                      "");
+               if (vertex_index_ref) {
+                       LLVMValueRef vtx = LLVMConstInt(ctx->ac.i32, deref_array->base_offset, false);
+                       if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
+                               vtx = LLVMBuildAdd(ctx->ac.builder, vtx, get_src(ctx, deref_array->indirect), "");
+                       }
+                       *vertex_index_ref = vtx;
+               }
+       }
 
-       /* If this thread has already emitted the declared maximum number of
-        * vertices, kill it: excessive vertex emissions are not supposed to
-        * have any effect, and GS threads have no externally observable
-        * effects other than emitting vertices.
-        */
-       can_emit = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex,
-                                LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
-       ac_build_kill_if_false(&ctx->ac, can_emit);
-
-       /* loop num outputs */
-       idx = 0;
-       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-               LLVMValueRef *out_ptr = &addrs[i * 4];
-               int length = 4;
-               int slot = idx;
-               int slot_inc = 1;
-
-               if (!(ctx->output_mask & (1ull << i)))
-                       continue;
+       if (deref->var->data.compact) {
+               assert(tail->child->deref_type == nir_deref_type_array);
+               assert(glsl_type_is_scalar(glsl_without_array(deref->var->type)));
+               nir_deref_array *deref_array = nir_deref_as_array(tail->child);
+               /* We always lower indirect dereferences for "compact" array vars. */
+               assert(deref_array->deref_array_type == nir_deref_array_type_direct);
 
-               if (i == VARYING_SLOT_CLIP_DIST0) {
-                       /* pack clip and cull into a single set of slots */
-                       length = ctx->num_output_clips + ctx->num_output_culls;
-                       if (length > 4)
-                               slot_inc = 2;
-               }
-               for (unsigned j = 0; j < length; j++) {
-                       LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder,
-                                                            out_ptr[j], "");
-                       LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
-                       voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
-                       voffset = LLVMBuildMul(ctx->ac.builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
-
-                       out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
-
-                       ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring,
-                                                   out_val, 1,
-                                                   voffset, ctx->gs2vs_offset, 0,
-                                                   1, 1, true, true);
-               }
-               idx += slot_inc;
+               const_offset = deref_array->base_offset;
+               goto out;
        }
 
-       gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex,
-                                     ctx->ac.i32_1, "");
-       LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex);
+       while (tail->child != NULL) {
+               const struct glsl_type *parent_type = tail->type;
+               tail = tail->child;
 
-       ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (0 << 8), ctx->gs_wave_id);
-}
+               if (tail->deref_type == nir_deref_type_array) {
+                       nir_deref_array *deref_array = nir_deref_as_array(tail);
+                       LLVMValueRef index, stride, local_offset;
+                       unsigned size = glsl_count_attribute_slots(tail->type, vs_in);
 
-static void
-visit_end_primitive(struct ac_shader_abi *abi, unsigned stream)
-{
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8), ctx->gs_wave_id);
-}
+                       const_offset += size * deref_array->base_offset;
+                       if (deref_array->deref_array_type == nir_deref_array_type_direct)
+                               continue;
 
-static LLVMValueRef
-load_tess_coord(struct ac_shader_abi *abi)
-{
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+                       assert(deref_array->deref_array_type == nir_deref_array_type_indirect);
+                       index = get_src(ctx, deref_array->indirect);
+                       stride = LLVMConstInt(ctx->ac.i32, size, 0);
+                       local_offset = LLVMBuildMul(ctx->ac.builder, stride, index, "");
 
-       LLVMValueRef coord[4] = {
-               ctx->tes_u,
-               ctx->tes_v,
-               ctx->ac.f32_0,
-               ctx->ac.f32_0,
-       };
+                       if (offset)
+                               offset = LLVMBuildAdd(ctx->ac.builder, offset, local_offset, "");
+                       else
+                               offset = local_offset;
+               } else if (tail->deref_type == nir_deref_type_struct) {
+                       nir_deref_struct *deref_struct = nir_deref_as_struct(tail);
+
+                       for (unsigned i = 0; i < deref_struct->index; i++) {
+                               const struct glsl_type *ft = glsl_get_struct_field(parent_type, i);
+                               const_offset += glsl_count_attribute_slots(ft, vs_in);
+                       }
+               } else
+                       unreachable("unsupported deref type");
 
-       if (ctx->tes_primitive_mode == GL_TRIANGLES)
-               coord[2] = LLVMBuildFSub(ctx->ac.builder, ctx->ac.f32_1,
-                                       LLVMBuildFAdd(ctx->ac.builder, coord[0], coord[1], ""), "");
+       }
+out:
+       if (const_offset && offset)
+               offset = LLVMBuildAdd(ctx->ac.builder, offset,
+                                     LLVMConstInt(ctx->ac.i32, const_offset, 0),
+                                     "");
 
-       return ac_build_gather_values(&ctx->ac, coord, 3);
+       *const_out = const_offset;
+       *indir_out = offset;
 }
 
 static LLVMValueRef
-load_patch_vertices_in(struct ac_shader_abi *abi)
+build_gep_for_deref(struct ac_nir_context *ctx,
+                   nir_deref_var *deref)
 {
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       return LLVMConstInt(ctx->ac.i32, ctx->options->key.tcs.input_vertices, false);
+       struct hash_entry *entry = _mesa_hash_table_search(ctx->vars, deref->var);
+       assert(entry->data);
+       LLVMValueRef val = entry->data;
+       nir_deref *tail = deref->deref.child;
+       while (tail != NULL) {
+               LLVMValueRef offset;
+               switch (tail->deref_type) {
+               case nir_deref_type_array: {
+                       nir_deref_array *array = nir_deref_as_array(tail);
+                       offset = LLVMConstInt(ctx->ac.i32, array->base_offset, 0);
+                       if (array->deref_array_type ==
+                           nir_deref_array_type_indirect) {
+                               offset = LLVMBuildAdd(ctx->ac.builder, offset,
+                                                     get_src(ctx,
+                                                             array->indirect),
+                                                     "");
+                       }
+                       break;
+               }
+               case nir_deref_type_struct: {
+                       nir_deref_struct *deref_struct =
+                               nir_deref_as_struct(tail);
+                       offset = LLVMConstInt(ctx->ac.i32,
+                                             deref_struct->index, 0);
+                       break;
+               }
+               default:
+                       unreachable("bad deref type");
+               }
+               val = ac_build_gep0(&ctx->ac, val, offset);
+               tail = tail->child;
+       }
+       return val;
 }
 
-static void visit_intrinsic(struct ac_nir_context *ctx,
-                            nir_intrinsic_instr *instr)
+static LLVMValueRef load_tess_varyings(struct ac_nir_context *ctx,
+                                      nir_intrinsic_instr *instr,
+                                      bool load_inputs)
 {
-       LLVMValueRef result = NULL;
+       LLVMValueRef result;
+       LLVMValueRef vertex_index = NULL;
+       LLVMValueRef indir_index = NULL;
+       unsigned const_index = 0;
+       unsigned location = instr->variables[0]->var->data.location;
+       unsigned driver_location = instr->variables[0]->var->data.driver_location;
+       const bool is_patch =  instr->variables[0]->var->data.patch;
+       const bool is_compact = instr->variables[0]->var->data.compact;
 
-       switch (instr->intrinsic) {
-       case nir_intrinsic_ballot:
-               result = ac_build_ballot(&ctx->ac, get_src(ctx, instr->src[0]));
-               break;
-       case nir_intrinsic_read_invocation:
-       case nir_intrinsic_read_first_invocation: {
-               LLVMValueRef args[2];
+       get_deref_offset(ctx, instr->variables[0],
+                        false, NULL, is_patch ? NULL : &vertex_index,
+                        &const_index, &indir_index);
 
-               /* Value */
-               args[0] = get_src(ctx, instr->src[0]);
+       LLVMTypeRef dest_type = get_def_type(ctx, &instr->dest.ssa);
+
+       LLVMTypeRef src_component_type;
+       if (LLVMGetTypeKind(dest_type) == LLVMVectorTypeKind)
+               src_component_type = LLVMGetElementType(dest_type);
+       else
+               src_component_type = dest_type;
+
+       result = ctx->abi->load_tess_varyings(ctx->abi, src_component_type,
+                                             vertex_index, indir_index,
+                                             const_index, location, driver_location,
+                                             instr->variables[0]->var->data.location_frac,
+                                             instr->num_components,
+                                             is_patch, is_compact, load_inputs);
+       return LLVMBuildBitCast(ctx->ac.builder, result, dest_type, "");
+}
+
+static LLVMValueRef visit_load_var(struct ac_nir_context *ctx,
+                                  nir_intrinsic_instr *instr)
+{
+       LLVMValueRef values[8];
+       int idx = instr->variables[0]->var->data.driver_location;
+       int ve = instr->dest.ssa.num_components;
+       unsigned comp = instr->variables[0]->var->data.location_frac;
+       LLVMValueRef indir_index;
+       LLVMValueRef ret;
+       unsigned const_index;
+       unsigned stride = instr->variables[0]->var->data.compact ? 1 : 4;
+       bool vs_in = ctx->stage == MESA_SHADER_VERTEX &&
+                    instr->variables[0]->var->data.mode == nir_var_shader_in;
+       get_deref_offset(ctx, instr->variables[0], vs_in, NULL, NULL,
+                                     &const_index, &indir_index);
 
-               unsigned num_args;
-               const char *intr_name;
-               if (instr->intrinsic == nir_intrinsic_read_invocation) {
-                       num_args = 2;
-                       intr_name = "llvm.amdgcn.readlane";
+       if (instr->dest.ssa.bit_size == 64)
+               ve *= 2;
 
-                       /* Invocation */
-                       args[1] = get_src(ctx, instr->src[1]);
-               } else {
-                       num_args = 1;
-                       intr_name = "llvm.amdgcn.readfirstlane";
+       switch (instr->variables[0]->var->data.mode) {
+       case nir_var_shader_in:
+               if (ctx->stage == MESA_SHADER_TESS_CTRL ||
+                   ctx->stage == MESA_SHADER_TESS_EVAL) {
+                       return load_tess_varyings(ctx, instr, true);
                }
 
-               /* We currently have no other way to prevent LLVM from lifting the icmp
-                * calls to a dominating basic block.
-                */
-               ac_build_optimization_barrier(&ctx->ac, &args[0]);
-
-               result = ac_build_intrinsic(&ctx->ac, intr_name,
-                                           ctx->ac.i32, args, num_args,
-                                           AC_FUNC_ATTR_READNONE |
-                                           AC_FUNC_ATTR_CONVERGENT);
-               break;
-       }
-       case nir_intrinsic_load_subgroup_invocation:
-               result = ac_get_thread_id(&ctx->ac);
-               break;
-       case nir_intrinsic_load_work_group_id: {
-               LLVMValueRef values[3];
+               if (ctx->stage == MESA_SHADER_GEOMETRY) {
+                       LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->dest.ssa.bit_size);
+                       LLVMValueRef indir_index;
+                       unsigned const_index, vertex_index;
+                       get_deref_offset(ctx, instr->variables[0],
+                                        false, &vertex_index, NULL,
+                                        &const_index, &indir_index);
 
-               for (int i = 0; i < 3; i++) {
-                       values[i] = ctx->abi->workgroup_ids[i] ?
-                                   ctx->abi->workgroup_ids[i] : ctx->ac.i32_0;
+                       return ctx->abi->load_inputs(ctx->abi, instr->variables[0]->var->data.location,
+                                                    instr->variables[0]->var->data.driver_location,
+                                                    instr->variables[0]->var->data.location_frac,
+                                                    instr->num_components, vertex_index, const_index, type);
                }
 
-               result = ac_build_gather_values(&ctx->ac, values, 3);
-               break;
-       }
-       case nir_intrinsic_load_base_vertex: {
-               result = ctx->abi->load_base_vertex(ctx->abi);
-               break;
-       }
-       case nir_intrinsic_load_local_group_size:
-               result = ctx->abi->load_local_group_size(ctx->abi);
-               break;
-       case nir_intrinsic_load_vertex_id:
-               result = LLVMBuildAdd(ctx->ac.builder, ctx->abi->vertex_id,
-                                     ctx->abi->base_vertex, "");
-               break;
-       case nir_intrinsic_load_vertex_id_zero_base: {
-               result = ctx->abi->vertex_id;
-               break;
-       }
-       case nir_intrinsic_load_local_invocation_id: {
-               result = ctx->abi->local_invocation_ids;
-               break;
-       }
-       case nir_intrinsic_load_base_instance:
-               result = ctx->abi->start_instance;
-               break;
-       case nir_intrinsic_load_draw_id:
-               result = ctx->abi->draw_id;
-               break;
-       case nir_intrinsic_load_view_index:
-               result = ctx->abi->view_index;
-               break;
-       case nir_intrinsic_load_invocation_id:
-               if (ctx->stage == MESA_SHADER_TESS_CTRL)
-                       result = ac_unpack_param(&ctx->ac, ctx->abi->tcs_rel_ids, 8, 5);
-               else
-                       result = ctx->abi->gs_invocation_id;
-               break;
-       case nir_intrinsic_load_primitive_id:
-               if (ctx->stage == MESA_SHADER_GEOMETRY) {
-                       result = ctx->abi->gs_prim_id;
-               } else if (ctx->stage == MESA_SHADER_TESS_CTRL) {
-                       result = ctx->abi->tcs_patch_id;
-               } else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
-                       result = ctx->abi->tes_patch_id;
-               } else
-                       fprintf(stderr, "Unknown primitive id intrinsic: %d", ctx->stage);
-               break;
-       case nir_intrinsic_load_sample_id:
-               result = ac_unpack_param(&ctx->ac, ctx->abi->ancillary, 8, 4);
-               break;
-       case nir_intrinsic_load_sample_pos:
-               result = load_sample_pos(ctx);
-               break;
-       case nir_intrinsic_load_sample_mask_in:
-               result = ctx->abi->load_sample_mask_in(ctx->abi);
-               break;
-       case nir_intrinsic_load_frag_coord: {
-               LLVMValueRef values[4] = {
-                       ctx->abi->frag_pos[0],
-                       ctx->abi->frag_pos[1],
-                       ctx->abi->frag_pos[2],
-                       ac_build_fdiv(&ctx->ac, ctx->ac.f32_1, ctx->abi->frag_pos[3])
-               };
-               result = ac_build_gather_values(&ctx->ac, values, 4);
-               break;
-       }
-       case nir_intrinsic_load_front_face:
-               result = ctx->abi->front_face;
-               break;
-       case nir_intrinsic_load_helper_invocation:
-               result = visit_load_helper_invocation(ctx);
-               break;
-       case nir_intrinsic_load_instance_id:
-               result = ctx->abi->instance_id;
-               break;
-       case nir_intrinsic_load_num_work_groups:
-               result = ctx->abi->num_work_groups;
-               break;
-       case nir_intrinsic_load_local_invocation_index:
-               result = visit_load_local_invocation_index(ctx);
-               break;
-       case nir_intrinsic_load_subgroup_id:
-               result = visit_load_subgroup_id(ctx);
-               break;
-       case nir_intrinsic_load_num_subgroups:
-               result = visit_load_num_subgroups(ctx);
-               break;
-       case nir_intrinsic_first_invocation:
-               result = visit_first_invocation(ctx);
-               break;
-       case nir_intrinsic_load_push_constant:
-               result = visit_load_push_constant(ctx, instr);
-               break;
-       case nir_intrinsic_vulkan_resource_index: {
-               LLVMValueRef index = get_src(ctx, instr->src[0]);
-               unsigned desc_set = nir_intrinsic_desc_set(instr);
-               unsigned binding = nir_intrinsic_binding(instr);
+               for (unsigned chan = comp; chan < ve + comp; chan++) {
+                       if (indir_index) {
+                               unsigned count = glsl_count_attribute_slots(
+                                               instr->variables[0]->var->type,
+                                               ctx->stage == MESA_SHADER_VERTEX);
+                               count -= chan / 4;
+                               LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+                                               &ctx->ac, ctx->abi->inputs + idx + chan, count,
+                                               stride, false, true);
 
-               result = ctx->abi->load_resource(ctx->abi, index, desc_set,
-                                                binding);
-               break;
-       }
-       case nir_intrinsic_vulkan_resource_reindex:
-               result = visit_vulkan_resource_reindex(ctx, instr);
-               break;
-       case nir_intrinsic_store_ssbo:
-               visit_store_ssbo(ctx, instr);
-               break;
-       case nir_intrinsic_load_ssbo:
-               result = visit_load_buffer(ctx, instr);
-               break;
-       case nir_intrinsic_ssbo_atomic_add:
-       case nir_intrinsic_ssbo_atomic_imin:
-       case nir_intrinsic_ssbo_atomic_umin:
-       case nir_intrinsic_ssbo_atomic_imax:
-       case nir_intrinsic_ssbo_atomic_umax:
-       case nir_intrinsic_ssbo_atomic_and:
-       case nir_intrinsic_ssbo_atomic_or:
-       case nir_intrinsic_ssbo_atomic_xor:
-       case nir_intrinsic_ssbo_atomic_exchange:
-       case nir_intrinsic_ssbo_atomic_comp_swap:
-               result = visit_atomic_ssbo(ctx, instr);
-               break;
-       case nir_intrinsic_load_ubo:
-               result = visit_load_ubo_buffer(ctx, instr);
-               break;
-       case nir_intrinsic_get_buffer_size:
-               result = visit_get_buffer_size(ctx, instr);
-               break;
-       case nir_intrinsic_load_var:
-               result = visit_load_var(ctx, instr);
-               break;
-       case nir_intrinsic_store_var:
-               visit_store_var(ctx, instr);
-               break;
-       case nir_intrinsic_load_shared:
-               result = visit_load_shared(ctx, instr);
-               break;
-       case nir_intrinsic_store_shared:
-               visit_store_shared(ctx, instr);
-               break;
-       case nir_intrinsic_image_samples:
-               result = visit_image_samples(ctx, instr);
-               break;
-       case nir_intrinsic_image_load:
-               result = visit_image_load(ctx, instr);
-               break;
-       case nir_intrinsic_image_store:
-               visit_image_store(ctx, instr);
-               break;
-       case nir_intrinsic_image_atomic_add:
-       case nir_intrinsic_image_atomic_min:
-       case nir_intrinsic_image_atomic_max:
-       case nir_intrinsic_image_atomic_and:
-       case nir_intrinsic_image_atomic_or:
-       case nir_intrinsic_image_atomic_xor:
-       case nir_intrinsic_image_atomic_exchange:
-       case nir_intrinsic_image_atomic_comp_swap:
-               result = visit_image_atomic(ctx, instr);
-               break;
-       case nir_intrinsic_image_size:
-               result = visit_image_size(ctx, instr);
-               break;
-       case nir_intrinsic_shader_clock:
-               result = ac_build_shader_clock(&ctx->ac);
-               break;
-       case nir_intrinsic_discard:
-       case nir_intrinsic_discard_if:
-               emit_discard(ctx, instr);
-               break;
-       case nir_intrinsic_memory_barrier:
-       case nir_intrinsic_group_memory_barrier:
-       case nir_intrinsic_memory_barrier_atomic_counter:
-       case nir_intrinsic_memory_barrier_buffer:
-       case nir_intrinsic_memory_barrier_image:
-       case nir_intrinsic_memory_barrier_shared:
-               emit_membar(&ctx->ac, instr);
-               break;
-       case nir_intrinsic_barrier:
-               ac_emit_barrier(&ctx->ac, ctx->stage);
-               break;
-       case nir_intrinsic_shared_atomic_add:
-       case nir_intrinsic_shared_atomic_imin:
-       case nir_intrinsic_shared_atomic_umin:
-       case nir_intrinsic_shared_atomic_imax:
-       case nir_intrinsic_shared_atomic_umax:
-       case nir_intrinsic_shared_atomic_and:
-       case nir_intrinsic_shared_atomic_or:
-       case nir_intrinsic_shared_atomic_xor:
-       case nir_intrinsic_shared_atomic_exchange:
-       case nir_intrinsic_shared_atomic_comp_swap: {
-               LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
-               result = visit_var_atomic(ctx, instr, ptr, 1);
+                               values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
+                                                                      tmp_vec,
+                                                                      indir_index, "");
+                       } else
+                               values[chan] = ctx->abi->inputs[idx + chan + const_index * stride];
+               }
                break;
-       }
-       case nir_intrinsic_var_atomic_add:
-       case nir_intrinsic_var_atomic_imin:
-       case nir_intrinsic_var_atomic_umin:
-       case nir_intrinsic_var_atomic_imax:
-       case nir_intrinsic_var_atomic_umax:
-       case nir_intrinsic_var_atomic_and:
-       case nir_intrinsic_var_atomic_or:
-       case nir_intrinsic_var_atomic_xor:
-       case nir_intrinsic_var_atomic_exchange:
-       case nir_intrinsic_var_atomic_comp_swap: {
-               LLVMValueRef ptr = build_gep_for_deref(ctx, instr->variables[0]);
-               result = visit_var_atomic(ctx, instr, ptr, 0);
+       case nir_var_local:
+               for (unsigned chan = 0; chan < ve; chan++) {
+                       if (indir_index) {
+                               unsigned count = glsl_count_attribute_slots(
+                                       instr->variables[0]->var->type, false);
+                               count -= chan / 4;
+                               LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+                                               &ctx->ac, ctx->locals + idx + chan, count,
+                                               stride, true, true);
+
+                               values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
+                                                                      tmp_vec,
+                                                                      indir_index, "");
+                       } else {
+                               values[chan] = LLVMBuildLoad(ctx->ac.builder, ctx->locals[idx + chan + const_index * stride], "");
+                       }
+               }
                break;
+       case nir_var_shared: {
+               LLVMValueRef address = build_gep_for_deref(ctx,
+                                                          instr->variables[0]);
+               LLVMValueRef val = LLVMBuildLoad(ctx->ac.builder, address, "");
+               return LLVMBuildBitCast(ctx->ac.builder, val,
+                                       get_def_type(ctx, &instr->dest.ssa),
+                                       "");
        }
-       case nir_intrinsic_interp_var_at_centroid:
-       case nir_intrinsic_interp_var_at_sample:
-       case nir_intrinsic_interp_var_at_offset:
-               result = visit_interp(ctx, instr);
-               break;
-       case nir_intrinsic_emit_vertex:
-               ctx->abi->emit_vertex(ctx->abi, nir_intrinsic_stream_id(instr), ctx->abi->outputs);
-               break;
-       case nir_intrinsic_end_primitive:
-               ctx->abi->emit_primitive(ctx->abi, nir_intrinsic_stream_id(instr));
-               break;
-       case nir_intrinsic_load_tess_coord:
-               result = ctx->abi->load_tess_coord(ctx->abi);
-               break;
-       case nir_intrinsic_load_tess_level_outer:
-               result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_OUTER);
-               break;
-       case nir_intrinsic_load_tess_level_inner:
-               result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_INNER);
+       case nir_var_shader_out:
+               if (ctx->stage == MESA_SHADER_TESS_CTRL) {
+                       return load_tess_varyings(ctx, instr, false);
+               }
+
+               for (unsigned chan = comp; chan < ve + comp; chan++) {
+                       if (indir_index) {
+                               unsigned count = glsl_count_attribute_slots(
+                                               instr->variables[0]->var->type, false);
+                               count -= chan / 4;
+                               LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+                                               &ctx->ac, ctx->abi->outputs + idx + chan, count,
+                                               stride, true, true);
+
+                               values[chan] = LLVMBuildExtractElement(ctx->ac.builder,
+                                                                      tmp_vec,
+                                                                      indir_index, "");
+                       } else {
+                               values[chan] = LLVMBuildLoad(ctx->ac.builder,
+                                                    ctx->abi->outputs[idx + chan + const_index * stride],
+                                                    "");
+                       }
+               }
                break;
-       case nir_intrinsic_load_patch_vertices_in:
-               result = ctx->abi->load_patch_vertices_in(ctx->abi);
+       default:
+               unreachable("unhandle variable mode");
+       }
+       ret = ac_build_varying_gather_values(&ctx->ac, values, ve, comp);
+       return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
+}
+
+static void
+visit_store_var(struct ac_nir_context *ctx,
+               nir_intrinsic_instr *instr)
+{
+       LLVMValueRef temp_ptr, value;
+       int idx = instr->variables[0]->var->data.driver_location;
+       unsigned comp = instr->variables[0]->var->data.location_frac;
+       LLVMValueRef src = ac_to_float(&ctx->ac, get_src(ctx, instr->src[0]));
+       int writemask = instr->const_index[0] << comp;
+       LLVMValueRef indir_index;
+       unsigned const_index;
+       get_deref_offset(ctx, instr->variables[0], false,
+                        NULL, NULL, &const_index, &indir_index);
+
+       if (ac_get_elem_bits(&ctx->ac, LLVMTypeOf(src)) == 64) {
+
+               src = LLVMBuildBitCast(ctx->ac.builder, src,
+                                      LLVMVectorType(ctx->ac.f32, ac_get_llvm_num_components(src) * 2),
+                                      "");
+
+               writemask = widen_mask(writemask, 2);
+       }
+
+       switch (instr->variables[0]->var->data.mode) {
+       case nir_var_shader_out:
+
+               if (ctx->stage == MESA_SHADER_TESS_CTRL) {
+                       LLVMValueRef vertex_index = NULL;
+                       LLVMValueRef indir_index = NULL;
+                       unsigned const_index = 0;
+                       const unsigned location = instr->variables[0]->var->data.location;
+                       const unsigned driver_location = instr->variables[0]->var->data.driver_location;
+                       const unsigned comp = instr->variables[0]->var->data.location_frac;
+                       const bool is_patch = instr->variables[0]->var->data.patch;
+                       const bool is_compact = instr->variables[0]->var->data.compact;
+
+                       get_deref_offset(ctx, instr->variables[0],
+                                        false, NULL, is_patch ? NULL : &vertex_index,
+                                        &const_index, &indir_index);
+
+                       ctx->abi->store_tcs_outputs(ctx->abi, vertex_index, indir_index,
+                                                   const_index, location, driver_location,
+                                                   src, comp, is_patch, is_compact, writemask);
+                       return;
+               }
+
+               for (unsigned chan = 0; chan < 8; chan++) {
+                       int stride = 4;
+                       if (!(writemask & (1 << chan)))
+                               continue;
+
+                       value = ac_llvm_extract_elem(&ctx->ac, src, chan - comp);
+
+                       if (instr->variables[0]->var->data.compact)
+                               stride = 1;
+                       if (indir_index) {
+                               unsigned count = glsl_count_attribute_slots(
+                                               instr->variables[0]->var->type, false);
+                               count -= chan / 4;
+                               LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+                                               &ctx->ac, ctx->abi->outputs + idx + chan, count,
+                                               stride, true, true);
+
+                               tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
+                                                                value, indir_index, "");
+                               build_store_values_extended(&ctx->ac, ctx->abi->outputs + idx + chan,
+                                                           count, stride, tmp_vec);
+
+                       } else {
+                               temp_ptr = ctx->abi->outputs[idx + chan + const_index * stride];
+
+                               LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
+                       }
+               }
                break;
-       case nir_intrinsic_vote_all: {
-               LLVMValueRef tmp = ac_build_vote_all(&ctx->ac, get_src(ctx, instr->src[0]));
-               result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+       case nir_var_local:
+               for (unsigned chan = 0; chan < 8; chan++) {
+                       if (!(writemask & (1 << chan)))
+                               continue;
+
+                       value = ac_llvm_extract_elem(&ctx->ac, src, chan);
+                       if (indir_index) {
+                               unsigned count = glsl_count_attribute_slots(
+                                       instr->variables[0]->var->type, false);
+                               count -= chan / 4;
+                               LLVMValueRef tmp_vec = ac_build_gather_values_extended(
+                                       &ctx->ac, ctx->locals + idx + chan, count,
+                                       4, true, true);
+
+                               tmp_vec = LLVMBuildInsertElement(ctx->ac.builder, tmp_vec,
+                                                                value, indir_index, "");
+                               build_store_values_extended(&ctx->ac, ctx->locals + idx + chan,
+                                                           count, 4, tmp_vec);
+                       } else {
+                               temp_ptr = ctx->locals[idx + chan + const_index * 4];
+
+                               LLVMBuildStore(ctx->ac.builder, value, temp_ptr);
+                       }
+               }
                break;
-       }
-       case nir_intrinsic_vote_any: {
-               LLVMValueRef tmp = ac_build_vote_any(&ctx->ac, get_src(ctx, instr->src[0]));
-               result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+       case nir_var_shared: {
+               int writemask = instr->const_index[0];
+               LLVMValueRef address = build_gep_for_deref(ctx,
+                                                          instr->variables[0]);
+               LLVMValueRef val = get_src(ctx, instr->src[0]);
+               unsigned components =
+                       glsl_get_vector_elements(
+                          nir_deref_tail(&instr->variables[0]->deref)->type);
+               if (writemask == (1 << components) - 1) {
+                       val = LLVMBuildBitCast(
+                          ctx->ac.builder, val,
+                          LLVMGetElementType(LLVMTypeOf(address)), "");
+                       LLVMBuildStore(ctx->ac.builder, val, address);
+               } else {
+                       for (unsigned chan = 0; chan < 4; chan++) {
+                               if (!(writemask & (1 << chan)))
+                                       continue;
+                               LLVMValueRef ptr =
+                                       LLVMBuildStructGEP(ctx->ac.builder,
+                                                          address, chan, "");
+                               LLVMValueRef src = ac_llvm_extract_elem(&ctx->ac, val,
+                                                                       chan);
+                               src = LLVMBuildBitCast(
+                                  ctx->ac.builder, src,
+                                  LLVMGetElementType(LLVMTypeOf(ptr)), "");
+                               LLVMBuildStore(ctx->ac.builder, src, ptr);
+                       }
+               }
                break;
        }
        default:
-               fprintf(stderr, "Unknown intrinsic: ");
-               nir_print_instr(&instr->instr, stderr);
-               fprintf(stderr, "\n");
                break;
        }
-       if (result) {
-               _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
-       }
 }
 
-static LLVMValueRef radv_load_base_vertex(struct ac_shader_abi *abi)
-{
-       return abi->base_vertex;
-}
-
-static LLVMValueRef radv_load_ssbo(struct ac_shader_abi *abi,
-                                  LLVMValueRef buffer_ptr, bool write)
+static int image_type_to_components_count(enum glsl_sampler_dim dim, bool array)
 {
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       LLVMValueRef result;
-
-       LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
-
-       result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
-       LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
-
-       return result;
+       switch (dim) {
+       case GLSL_SAMPLER_DIM_BUF:
+               return 1;
+       case GLSL_SAMPLER_DIM_1D:
+               return array ? 2 : 1;
+       case GLSL_SAMPLER_DIM_2D:
+               return array ? 3 : 2;
+       case GLSL_SAMPLER_DIM_MS:
+               return array ? 4 : 3;
+       case GLSL_SAMPLER_DIM_3D:
+       case GLSL_SAMPLER_DIM_CUBE:
+               return 3;
+       case GLSL_SAMPLER_DIM_RECT:
+       case GLSL_SAMPLER_DIM_SUBPASS:
+               return 2;
+       case GLSL_SAMPLER_DIM_SUBPASS_MS:
+               return 3;
+       default:
+               break;
+       }
+       return 0;
 }
 
-static LLVMValueRef radv_load_ubo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr)
+static bool
+glsl_is_array_image(const struct glsl_type *type)
 {
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       LLVMValueRef result;
-
-       LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+       const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
 
-       result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
-       LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
+       if (glsl_sampler_type_is_array(type))
+               return true;
 
-       return result;
+       return dim == GLSL_SAMPLER_DIM_CUBE ||
+              dim == GLSL_SAMPLER_DIM_3D ||
+              dim == GLSL_SAMPLER_DIM_SUBPASS ||
+              dim == GLSL_SAMPLER_DIM_SUBPASS_MS;
 }
 
-static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
-                                         unsigned descriptor_set,
-                                         unsigned base_index,
-                                         unsigned constant_index,
-                                         LLVMValueRef index,
-                                         enum ac_descriptor_type desc_type,
-                                         bool image, bool write)
-{
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-       LLVMValueRef list = ctx->descriptor_sets[descriptor_set];
-       struct radv_descriptor_set_layout *layout = ctx->options->layout->set[descriptor_set].layout;
-       struct radv_descriptor_set_binding_layout *binding = layout->binding + base_index;
-       unsigned offset = binding->offset;
-       unsigned stride = binding->size;
-       unsigned type_size;
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMTypeRef type;
-
-       assert(base_index < layout->binding_count);
-
-       switch (desc_type) {
-       case AC_DESC_IMAGE:
-               type = ctx->ac.v8i32;
-               type_size = 32;
-               break;
-       case AC_DESC_FMASK:
-               type = ctx->ac.v8i32;
-               offset += 32;
-               type_size = 32;
-               break;
-       case AC_DESC_SAMPLER:
-               type = ctx->ac.v4i32;
-               if (binding->type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
-                       offset += 64;
-
-               type_size = 16;
-               break;
-       case AC_DESC_BUFFER:
-               type = ctx->ac.v4i32;
-               type_size = 16;
-               break;
-       default:
-               unreachable("invalid desc_type\n");
-       }
-
-       offset += constant_index * stride;
 
-       if (desc_type == AC_DESC_SAMPLER && binding->immutable_samplers_offset &&
-           (!index || binding->immutable_samplers_equal)) {
-               if (binding->immutable_samplers_equal)
-                       constant_index = 0;
-
-               const uint32_t *samplers = radv_immutable_samplers(layout, binding);
+/* Adjust the sample index according to FMASK.
+ *
+ * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
+ * which is the identity mapping. Each nibble says which physical sample
+ * should be fetched to get that sample.
+ *
+ * For example, 0x11111100 means there are only 2 samples stored and
+ * the second sample covers 3/4 of the pixel. When reading samples 0
+ * and 1, return physical sample 0 (determined by the first two 0s
+ * in FMASK), otherwise return physical sample 1.
+ *
+ * The sample index should be adjusted as follows:
+ *   sample_index = (fmask >> (sample_index * 4)) & 0xF;
+ */
+static LLVMValueRef adjust_sample_index_using_fmask(struct ac_llvm_context *ctx,
+                                                   LLVMValueRef coord_x, LLVMValueRef coord_y,
+                                                   LLVMValueRef coord_z,
+                                                   LLVMValueRef sample_index,
+                                                   LLVMValueRef fmask_desc_ptr)
+{
+       LLVMValueRef fmask_load_address[4];
+       LLVMValueRef res;
 
-               LLVMValueRef constants[] = {
-                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 0], 0),
-                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 1], 0),
-                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 2], 0),
-                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 3], 0),
-               };
-               return ac_build_gather_values(&ctx->ac, constants, 4);
+       fmask_load_address[0] = coord_x;
+       fmask_load_address[1] = coord_y;
+       if (coord_z) {
+               fmask_load_address[2] = coord_z;
+               fmask_load_address[3] = LLVMGetUndef(ctx->i32);
        }
 
-       assert(stride % type_size == 0);
-
-       if (!index)
-               index = ctx->ac.i32_0;
-
-       index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / type_size, 0), "");
-
-       list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 0));
-       list = LLVMBuildPointerCast(builder, list, ac_array_in_const_addr_space(type), "");
-
-       return ac_build_load_to_sgpr(&ctx->ac, list, index);
-}
-
-static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
-                                    const nir_deref_var *deref,
-                                    enum ac_descriptor_type desc_type,
-                                    const nir_tex_instr *tex_instr,
-                                    bool image, bool write)
-{
-       LLVMValueRef index = NULL;
-       unsigned constant_index = 0;
-       unsigned descriptor_set;
-       unsigned base_index;
+       struct ac_image_args args = {0};
 
-       if (!deref) {
-               assert(tex_instr && !image);
-               descriptor_set = 0;
-               base_index = tex_instr->sampler_index;
-       } else {
-               const nir_deref *tail = &deref->deref;
-               while (tail->child) {
-                       const nir_deref_array *child = nir_deref_as_array(tail->child);
-                       unsigned array_size = glsl_get_aoa_size(tail->child->type);
+       args.opcode = ac_image_load;
+       args.da = coord_z ? true : false;
+       args.resource = fmask_desc_ptr;
+       args.dmask = 0xf;
+       args.addr = ac_build_gather_values(ctx, fmask_load_address, coord_z ? 4 : 2);
 
-                       if (!array_size)
-                               array_size = 1;
+       res = ac_build_image_opcode(ctx, &args);
 
-                       assert(child->deref_array_type != nir_deref_array_type_wildcard);
+       res = ac_to_integer(ctx, res);
+       LLVMValueRef four = LLVMConstInt(ctx->i32, 4, false);
+       LLVMValueRef F = LLVMConstInt(ctx->i32, 0xf, false);
 
-                       if (child->deref_array_type == nir_deref_array_type_indirect) {
-                               LLVMValueRef indirect = get_src(ctx, child->indirect);
+       LLVMValueRef fmask = LLVMBuildExtractElement(ctx->builder,
+                                                    res,
+                                                    ctx->i32_0, "");
 
-                               indirect = LLVMBuildMul(ctx->ac.builder, indirect,
-                                       LLVMConstInt(ctx->ac.i32, array_size, false), "");
+       LLVMValueRef sample_index4 =
+               LLVMBuildMul(ctx->builder, sample_index, four, "");
+       LLVMValueRef shifted_fmask =
+               LLVMBuildLShr(ctx->builder, fmask, sample_index4, "");
+       LLVMValueRef final_sample =
+               LLVMBuildAnd(ctx->builder, shifted_fmask, F, "");
 
-                               if (!index)
-                                       index = indirect;
-                               else
-                                       index = LLVMBuildAdd(ctx->ac.builder, index, indirect, "");
-                       }
+       /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
+        * resource descriptor is 0 (invalid),
+        */
+       LLVMValueRef fmask_desc =
+               LLVMBuildBitCast(ctx->builder, fmask_desc_ptr,
+                                ctx->v8i32, "");
 
-                       constant_index += child->base_offset * array_size;
+       LLVMValueRef fmask_word1 =
+               LLVMBuildExtractElement(ctx->builder, fmask_desc,
+                                       ctx->i32_1, "");
 
-                       tail = &child->deref;
-               }
-               descriptor_set = deref->var->data.descriptor_set;
-               base_index = deref->var->data.binding;
-       }
+       LLVMValueRef word1_is_nonzero =
+               LLVMBuildICmp(ctx->builder, LLVMIntNE,
+                             fmask_word1, ctx->i32_0, "");
 
-       return ctx->abi->load_sampler_desc(ctx->abi,
-                                         descriptor_set,
-                                         base_index,
-                                         constant_index, index,
-                                         desc_type, image, write);
+       /* Replace the MSAA sample index. */
+       sample_index =
+               LLVMBuildSelect(ctx->builder, word1_is_nonzero,
+                               final_sample, sample_index, "");
+       return sample_index;
 }
 
-static void set_tex_fetch_args(struct ac_llvm_context *ctx,
-                              struct ac_image_args *args,
-                              const nir_tex_instr *instr,
-                              nir_texop op,
-                              LLVMValueRef res_ptr, LLVMValueRef samp_ptr,
-                              LLVMValueRef *param, unsigned count,
-                              unsigned dmask)
+static LLVMValueRef get_image_coords(struct ac_nir_context *ctx,
+                                    const nir_intrinsic_instr *instr)
 {
-       unsigned is_rect = 0;
-       bool da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
+       const struct glsl_type *type = glsl_without_array(instr->variables[0]->var->type);
 
-       if (op == nir_texop_lod)
-               da = false;
-       /* Pad to power of two vector */
-       while (count < util_next_power_of_two(count))
-               param[count++] = LLVMGetUndef(ctx->i32);
+       LLVMValueRef src0 = get_src(ctx, instr->src[0]);
+       LLVMValueRef coords[4];
+       LLVMValueRef masks[] = {
+               LLVMConstInt(ctx->ac.i32, 0, false), LLVMConstInt(ctx->ac.i32, 1, false),
+               LLVMConstInt(ctx->ac.i32, 2, false), LLVMConstInt(ctx->ac.i32, 3, false),
+       };
+       LLVMValueRef res;
+       LLVMValueRef sample_index = ac_llvm_extract_elem(&ctx->ac, get_src(ctx, instr->src[1]), 0);
 
-       if (count > 1)
-               args->addr = ac_build_gather_values(ctx, param, count);
-       else
-               args->addr = param[0];
+       int count;
+       enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
+       bool is_array = glsl_sampler_type_is_array(type);
+       bool add_frag_pos = (dim == GLSL_SAMPLER_DIM_SUBPASS ||
+                            dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
+       bool is_ms = (dim == GLSL_SAMPLER_DIM_MS ||
+                     dim == GLSL_SAMPLER_DIM_SUBPASS_MS);
+       bool gfx9_1d = ctx->ac.chip_class >= GFX9 && dim == GLSL_SAMPLER_DIM_1D;
+       count = image_type_to_components_count(dim, is_array);
 
-       args->resource = res_ptr;
-       args->sampler = samp_ptr;
+       if (is_ms) {
+               LLVMValueRef fmask_load_address[3];
+               int chan;
 
-       if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF && op == nir_texop_txf) {
-               args->addr = param[0];
-               return;
+               fmask_load_address[0] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
+               fmask_load_address[1] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[1], "");
+               if (is_array)
+                       fmask_load_address[2] = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[2], "");
+               else
+                       fmask_load_address[2] = NULL;
+               if (add_frag_pos) {
+                       for (chan = 0; chan < 2; ++chan)
+                               fmask_load_address[chan] =
+                                       LLVMBuildAdd(ctx->ac.builder, fmask_load_address[chan],
+                                               LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
+                                                               ctx->ac.i32, ""), "");
+                       fmask_load_address[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
+               }
+               sample_index = adjust_sample_index_using_fmask(&ctx->ac,
+                                                              fmask_load_address[0],
+                                                              fmask_load_address[1],
+                                                              fmask_load_address[2],
+                                                              sample_index,
+                                                              get_sampler_desc(ctx, instr->variables[0], AC_DESC_FMASK, NULL, true, false));
        }
+       if (count == 1 && !gfx9_1d) {
+               if (instr->src[0].ssa->num_components)
+                       res = LLVMBuildExtractElement(ctx->ac.builder, src0, masks[0], "");
+               else
+                       res = src0;
+       } else {
+               int chan;
+               if (is_ms)
+                       count--;
+               for (chan = 0; chan < count; ++chan) {
+                       coords[chan] = ac_llvm_extract_elem(&ctx->ac, src0, chan);
+               }
+               if (add_frag_pos) {
+                       for (chan = 0; chan < 2; ++chan)
+                               coords[chan] = LLVMBuildAdd(ctx->ac.builder, coords[chan], LLVMBuildFPToUI(ctx->ac.builder, ctx->abi->frag_pos[chan],
+                                               ctx->ac.i32, ""), "");
+                       coords[2] = ac_to_integer(&ctx->ac, ctx->abi->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)]);
+                       count++;
+               }
 
-       args->dmask = dmask;
-       args->unorm = is_rect;
-       args->da = da;
-}
-
-/* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
- *
- * SI-CI:
- *   If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
- *   filtering manually. The driver sets img7 to a mask clearing
- *   MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
- *     s_and_b32 samp0, samp0, img7
- *
- * VI:
- *   The ANISO_OVERRIDE sampler field enables this fix in TA.
- */
-static LLVMValueRef sici_fix_sampler_aniso(struct ac_nir_context *ctx,
-                                           LLVMValueRef res, LLVMValueRef samp)
-{
-       LLVMBuilderRef builder = ctx->ac.builder;
-       LLVMValueRef img7, samp0;
-
-       if (ctx->ac.chip_class >= VI)
-               return samp;
+               if (gfx9_1d) {
+                       if (is_array) {
+                               coords[2] = coords[1];
+                               coords[1] = ctx->ac.i32_0;
+                       } else
+                               coords[1] = ctx->ac.i32_0;
+                       count++;
+               }
 
-       img7 = LLVMBuildExtractElement(builder, res,
-                                      LLVMConstInt(ctx->ac.i32, 7, 0), "");
-       samp0 = LLVMBuildExtractElement(builder, samp,
-                                       LLVMConstInt(ctx->ac.i32, 0, 0), "");
-       samp0 = LLVMBuildAnd(builder, samp0, img7, "");
-       return LLVMBuildInsertElement(builder, samp, samp0,
-                                     LLVMConstInt(ctx->ac.i32, 0, 0), "");
-}
+               if (is_ms) {
+                       coords[count] = sample_index;
+                       count++;
+               }
 
-static void tex_fetch_ptrs(struct ac_nir_context *ctx,
-                          nir_tex_instr *instr,
-                          LLVMValueRef *res_ptr, LLVMValueRef *samp_ptr,
-                          LLVMValueRef *fmask_ptr)
-{
-       if (instr->sampler_dim  == GLSL_SAMPLER_DIM_BUF)
-               *res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_BUFFER, instr, false, false);
-       else
-               *res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_IMAGE, instr, false, false);
-       if (samp_ptr) {
-               if (instr->sampler)
-                       *samp_ptr = get_sampler_desc(ctx, instr->sampler, AC_DESC_SAMPLER, instr, false, false);
-               else
-                       *samp_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_SAMPLER, instr, false, false);
-               if (instr->sampler_dim < GLSL_SAMPLER_DIM_RECT)
-                       *samp_ptr = sici_fix_sampler_aniso(ctx, *res_ptr, *samp_ptr);
+               if (count == 3) {
+                       coords[3] = LLVMGetUndef(ctx->ac.i32);
+                       count = 4;
+               }
+               res = ac_build_gather_values(&ctx->ac, coords, count);
        }
-       if (fmask_ptr && !instr->sampler && (instr->op == nir_texop_txf_ms ||
-                                            instr->op == nir_texop_samples_identical))
-               *fmask_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_FMASK, instr, false, false);
+       return res;
 }
 
-static LLVMValueRef apply_round_slice(struct ac_llvm_context *ctx,
-                                     LLVMValueRef coord)
+static LLVMValueRef visit_image_load(struct ac_nir_context *ctx,
+                                    const nir_intrinsic_instr *instr)
 {
-       coord = ac_to_float(ctx, coord);
-       coord = ac_build_intrinsic(ctx, "llvm.rint.f32", ctx->f32, &coord, 1, 0);
-       coord = ac_to_integer(ctx, coord);
-       return coord;
-}
+       LLVMValueRef params[7];
+       LLVMValueRef res;
+       char intrinsic_name[64];
+       const nir_variable *var = instr->variables[0]->var;
+       const struct glsl_type *type = var->type;
 
-static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr)
-{
-       LLVMValueRef result = NULL;
-       struct ac_image_args args = { 0 };
-       unsigned dmask = 0xf;
-       LLVMValueRef address[16];
-       LLVMValueRef coords[5];
-       LLVMValueRef coord = NULL, lod = NULL, comparator = NULL;
-       LLVMValueRef bias = NULL, offsets = NULL;
-       LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL, sample_index = NULL;
-       LLVMValueRef ddx = NULL, ddy = NULL;
-       LLVMValueRef derivs[6];
-       unsigned chan, count = 0;
-       unsigned const_src = 0, num_deriv_comp = 0;
-       bool lod_is_zero = false;
+       if(instr->variables[0]->deref.child)
+               type = instr->variables[0]->deref.child->type;
 
-       tex_fetch_ptrs(ctx, instr, &res_ptr, &samp_ptr, &fmask_ptr);
+       type = glsl_without_array(type);
 
-       for (unsigned i = 0; i < instr->num_srcs; i++) {
-               switch (instr->src[i].src_type) {
-               case nir_tex_src_coord:
-                       coord = get_src(ctx, instr->src[i].src);
-                       break;
-               case nir_tex_src_projector:
-                       break;
-               case nir_tex_src_comparator:
-                       comparator = get_src(ctx, instr->src[i].src);
-                       break;
-               case nir_tex_src_offset:
-                       offsets = get_src(ctx, instr->src[i].src);
-                       const_src = i;
-                       break;
-               case nir_tex_src_bias:
-                       bias = get_src(ctx, instr->src[i].src);
-                       break;
-               case nir_tex_src_lod: {
-                       nir_const_value *val = nir_src_as_const_value(instr->src[i].src);
+       const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
+       if (dim == GLSL_SAMPLER_DIM_BUF) {
+               unsigned mask = nir_ssa_def_components_read(&instr->dest.ssa);
+               unsigned num_channels = util_last_bit(mask);
+               LLVMValueRef rsrc, vindex;
 
-                       if (val && val->i32[0] == 0)
-                               lod_is_zero = true;
-                       lod = get_src(ctx, instr->src[i].src);
-                       break;
-               }
-               case nir_tex_src_ms_index:
-                       sample_index = get_src(ctx, instr->src[i].src);
-                       break;
-               case nir_tex_src_ms_mcs:
-                       break;
-               case nir_tex_src_ddx:
-                       ddx = get_src(ctx, instr->src[i].src);
-                       num_deriv_comp = instr->src[i].src.ssa->num_components;
-                       break;
-               case nir_tex_src_ddy:
-                       ddy = get_src(ctx, instr->src[i].src);
-                       break;
-               case nir_tex_src_texture_offset:
-               case nir_tex_src_sampler_offset:
-               case nir_tex_src_plane:
-               default:
-                       break;
-               }
-       }
+               rsrc = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, false);
+               vindex = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+                                                ctx->ac.i32_0, "");
 
-       if (instr->op == nir_texop_txs && instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
-               result = get_buffer_size(ctx, res_ptr, true);
-               goto write_result;
-       }
+               /* TODO: set "glc" and "can_speculate" when OpenGL needs it. */
+               res = ac_build_buffer_load_format(&ctx->ac, rsrc, vindex,
+                                                 ctx->ac.i32_0, num_channels,
+                                                 false, false);
+               res = ac_build_expand_to_vec4(&ctx->ac, res, num_channels);
 
-       if (instr->op == nir_texop_texture_samples) {
-               LLVMValueRef res, samples, is_msaa;
-               res = LLVMBuildBitCast(ctx->ac.builder, res_ptr, ctx->ac.v8i32, "");
-               samples = LLVMBuildExtractElement(ctx->ac.builder, res,
-                                                 LLVMConstInt(ctx->ac.i32, 3, false), "");
-               is_msaa = LLVMBuildLShr(ctx->ac.builder, samples,
-                                       LLVMConstInt(ctx->ac.i32, 28, false), "");
-               is_msaa = LLVMBuildAnd(ctx->ac.builder, is_msaa,
-                                      LLVMConstInt(ctx->ac.i32, 0xe, false), "");
-               is_msaa = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, is_msaa,
-                                       LLVMConstInt(ctx->ac.i32, 0xe, false), "");
+               res = ac_trim_vector(&ctx->ac, res, instr->dest.ssa.num_components);
+               res = ac_to_integer(&ctx->ac, res);
+       } else {
+               LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
+               LLVMValueRef slc = ctx->ac.i1false;
 
-               samples = LLVMBuildLShr(ctx->ac.builder, samples,
-                                       LLVMConstInt(ctx->ac.i32, 16, false), "");
-               samples = LLVMBuildAnd(ctx->ac.builder, samples,
-                                      LLVMConstInt(ctx->ac.i32, 0xf, false), "");
-               samples = LLVMBuildShl(ctx->ac.builder, ctx->ac.i32_1,
-                                      samples, "");
-               samples = LLVMBuildSelect(ctx->ac.builder, is_msaa, samples,
-                                         ctx->ac.i32_1, "");
-               result = samples;
-               goto write_result;
+               params[0] = get_image_coords(ctx, instr);
+               params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
+               params[2] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
+               params[3] = (var->data.image._volatile || var->data.image.coherent) ?
+                           ctx->ac.i1true : ctx->ac.i1false;
+               params[4] = slc;
+               params[5] = ctx->ac.i1false;
+               params[6] = da;
+
+               ac_get_image_intr_name("llvm.amdgcn.image.load",
+                                      ctx->ac.v4f32, /* vdata */
+                                      LLVMTypeOf(params[0]), /* coords */
+                                      LLVMTypeOf(params[1]), /* rsrc */
+                                      intrinsic_name, sizeof(intrinsic_name));
+
+               res = ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.v4f32,
+                                        params, 7, AC_FUNC_ATTR_READONLY);
        }
+       return ac_to_integer(&ctx->ac, res);
+}
 
-       if (coord)
-               for (chan = 0; chan < instr->coord_components; chan++)
-                       coords[chan] = ac_llvm_extract_elem(&ctx->ac, coord, chan);
+static void visit_image_store(struct ac_nir_context *ctx,
+                             nir_intrinsic_instr *instr)
+{
+       LLVMValueRef params[8];
+       char intrinsic_name[64];
+       const nir_variable *var = instr->variables[0]->var;
+       const struct glsl_type *type = glsl_without_array(var->type);
+       const enum glsl_sampler_dim dim = glsl_get_sampler_dim(type);
+       LLVMValueRef glc = ctx->ac.i1false;
+       bool force_glc = ctx->ac.chip_class == SI;
+       if (force_glc)
+               glc = ctx->ac.i1true;
 
-       if (offsets && instr->op != nir_texop_txf) {
-               LLVMValueRef offset[3], pack;
-               for (chan = 0; chan < 3; ++chan)
-                       offset[chan] = ctx->ac.i32_0;
+       if (dim == GLSL_SAMPLER_DIM_BUF) {
+               params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2])); /* data */
+               params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, NULL, true, true);
+               params[2] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+                                                   ctx->ac.i32_0, ""); /* vindex */
+               params[3] = ctx->ac.i32_0; /* voffset */
+               params[4] = glc;  /* glc */
+               params[5] = ctx->ac.i1false;  /* slc */
+               ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.buffer.store.format.v4f32", ctx->ac.voidt,
+                                  params, 6, 0);
+       } else {
+               LLVMValueRef da = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;
+               LLVMValueRef slc = ctx->ac.i1false;
 
-               args.offset = true;
-               for (chan = 0; chan < ac_get_llvm_num_components(offsets); chan++) {
-                       offset[chan] = ac_llvm_extract_elem(&ctx->ac, offsets, chan);
-                       offset[chan] = LLVMBuildAnd(ctx->ac.builder, offset[chan],
-                                                   LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
-                       if (chan)
-                               offset[chan] = LLVMBuildShl(ctx->ac.builder, offset[chan],
-                                                           LLVMConstInt(ctx->ac.i32, chan * 8, false), "");
-               }
-               pack = LLVMBuildOr(ctx->ac.builder, offset[0], offset[1], "");
-               pack = LLVMBuildOr(ctx->ac.builder, pack, offset[2], "");
-               address[count++] = pack;
+               params[0] = ac_to_float(&ctx->ac, get_src(ctx, instr->src[2]));
+               params[1] = get_image_coords(ctx, instr); /* coords */
+               params[2] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, true);
+               params[3] = LLVMConstInt(ctx->ac.i32, 15, false); /* dmask */
+               params[4] = (force_glc || var->data.image._volatile || var->data.image.coherent) ?
+                           ctx->ac.i1true : ctx->ac.i1false;
+               params[5] = slc;
+               params[6] = ctx->ac.i1false;
+               params[7] = da;
 
-       }
-       /* pack LOD bias value */
-       if (instr->op == nir_texop_txb && bias) {
-               address[count++] = bias;
+               ac_get_image_intr_name("llvm.amdgcn.image.store",
+                                      LLVMTypeOf(params[0]), /* vdata */
+                                      LLVMTypeOf(params[1]), /* coords */
+                                      LLVMTypeOf(params[2]), /* rsrc */
+                                      intrinsic_name, sizeof(intrinsic_name));
+
+               ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.voidt,
+                                  params, 8, 0);
        }
 
-       /* Pack depth comparison value */
-       if (instr->is_shadow && comparator) {
-               LLVMValueRef z = ac_to_float(&ctx->ac,
-                                            ac_llvm_extract_elem(&ctx->ac, comparator, 0));
+}
+
+static LLVMValueRef visit_image_atomic(struct ac_nir_context *ctx,
+                                       const nir_intrinsic_instr *instr)
+{
+       LLVMValueRef params[7];
+       int param_count = 0;
+       const nir_variable *var = instr->variables[0]->var;
+
+       const char *atomic_name;
+       char intrinsic_name[41];
+       const struct glsl_type *type = glsl_without_array(var->type);
+       MAYBE_UNUSED int length;
 
-               /* TC-compatible HTILE on radeonsi promotes Z16 and Z24 to Z32_FLOAT,
-                * so the depth comparison value isn't clamped for Z16 and
-                * Z24 anymore. Do it manually here.
-                *
-                * It's unnecessary if the original texture format was
-                * Z32_FLOAT, but we don't know that here.
-                */
-               if (ctx->ac.chip_class == VI && ctx->abi->clamp_shadow_reference)
-                       z = ac_build_clamp(&ctx->ac, z);
+       bool is_unsigned = glsl_get_sampler_result_type(type) == GLSL_TYPE_UINT;
 
-               address[count++] = z;
+       switch (instr->intrinsic) {
+       case nir_intrinsic_image_atomic_add:
+               atomic_name = "add";
+               break;
+       case nir_intrinsic_image_atomic_min:
+               atomic_name = is_unsigned ? "umin" : "smin";
+               break;
+       case nir_intrinsic_image_atomic_max:
+               atomic_name = is_unsigned ? "umax" : "smax";
+               break;
+       case nir_intrinsic_image_atomic_and:
+               atomic_name = "and";
+               break;
+       case nir_intrinsic_image_atomic_or:
+               atomic_name = "or";
+               break;
+       case nir_intrinsic_image_atomic_xor:
+               atomic_name = "xor";
+               break;
+       case nir_intrinsic_image_atomic_exchange:
+               atomic_name = "swap";
+               break;
+       case nir_intrinsic_image_atomic_comp_swap:
+               atomic_name = "cmpswap";
+               break;
+       default:
+               abort();
        }
 
-       /* pack derivatives */
-       if (ddx || ddy) {
-               int num_src_deriv_channels, num_dest_deriv_channels;
-               switch (instr->sampler_dim) {
-               case GLSL_SAMPLER_DIM_3D:
-               case GLSL_SAMPLER_DIM_CUBE:
-                       num_deriv_comp = 3;
-                       num_src_deriv_channels = 3;
-                       num_dest_deriv_channels = 3;
-                       break;
-               case GLSL_SAMPLER_DIM_2D:
-               default:
-                       num_src_deriv_channels = 2;
-                       num_dest_deriv_channels = 2;
-                       num_deriv_comp = 2;
-                       break;
-               case GLSL_SAMPLER_DIM_1D:
-                       num_src_deriv_channels = 1;
-                       if (ctx->ac.chip_class >= GFX9) {
-                               num_dest_deriv_channels = 2;
-                               num_deriv_comp = 2;
-                       } else {
-                               num_dest_deriv_channels = 1;
-                               num_deriv_comp = 1;
-                       }
-                       break;
-               }
+       if (instr->intrinsic == nir_intrinsic_image_atomic_comp_swap)
+               params[param_count++] = get_src(ctx, instr->src[3]);
+       params[param_count++] = get_src(ctx, instr->src[2]);
 
-               for (unsigned i = 0; i < num_src_deriv_channels; i++) {
-                       derivs[i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddx, i));
-                       derivs[num_dest_deriv_channels + i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddy, i));
-               }
-               for (unsigned i = num_src_deriv_channels; i < num_dest_deriv_channels; i++) {
-                       derivs[i] = ctx->ac.f32_0;
-                       derivs[num_dest_deriv_channels + i] = ctx->ac.f32_0;
-               }
-       }
+       if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF) {
+               params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER,
+                                                        NULL, true, true);
+               params[param_count++] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
+                                                               ctx->ac.i32_0, ""); /* vindex */
+               params[param_count++] = ctx->ac.i32_0; /* voffset */
+               params[param_count++] = ctx->ac.i1false;  /* slc */
 
-       if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE && coord) {
-               for (chan = 0; chan < instr->coord_components; chan++)
-                       coords[chan] = ac_to_float(&ctx->ac, coords[chan]);
-               if (instr->coord_components == 3)
-                       coords[3] = LLVMGetUndef(ctx->ac.f32);
-               ac_prepare_cube_coords(&ctx->ac,
-                       instr->op == nir_texop_txd, instr->is_array,
-                       instr->op == nir_texop_lod, coords, derivs);
-               if (num_deriv_comp)
-                       num_deriv_comp--;
-       }
+               length = snprintf(intrinsic_name, sizeof(intrinsic_name),
+                                 "llvm.amdgcn.buffer.atomic.%s", atomic_name);
+       } else {
+               char coords_type[8];
 
-       if (ddx || ddy) {
-               for (unsigned i = 0; i < num_deriv_comp * 2; i++)
-                       address[count++] = derivs[i];
+               LLVMValueRef coords = params[param_count++] = get_image_coords(ctx, instr);
+               params[param_count++] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE,
+                                                        NULL, true, true);
+               params[param_count++] = ctx->ac.i1false; /* r128 */
+               params[param_count++] = glsl_is_array_image(type) ? ctx->ac.i1true : ctx->ac.i1false;      /* da */
+               params[param_count++] = ctx->ac.i1false;  /* slc */
+
+               build_int_type_name(LLVMTypeOf(coords),
+                                   coords_type, sizeof(coords_type));
+
+               length = snprintf(intrinsic_name, sizeof(intrinsic_name),
+                                 "llvm.amdgcn.image.atomic.%s.%s", atomic_name, coords_type);
        }
 
-       /* Pack texture coordinates */
-       if (coord) {
-               address[count++] = coords[0];
-               if (instr->coord_components > 1) {
-                       if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D && instr->is_array && instr->op != nir_texop_txf) {
-                               coords[1] = apply_round_slice(&ctx->ac, coords[1]);
-                       }
-                       address[count++] = coords[1];
-               }
-               if (instr->coord_components > 2) {
-                       if ((instr->sampler_dim == GLSL_SAMPLER_DIM_2D ||
-                            instr->sampler_dim == GLSL_SAMPLER_DIM_MS ||
-                            instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS ||
-                            instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS_MS) &&
-                           instr->is_array &&
-                           instr->op != nir_texop_txf && instr->op != nir_texop_txf_ms) {
-                               coords[2] = apply_round_slice(&ctx->ac, coords[2]);
-                       }
-                       address[count++] = coords[2];
-               }
+       assert(length < sizeof(intrinsic_name));
+       return ac_build_intrinsic(&ctx->ac, intrinsic_name, ctx->ac.i32, params, param_count, 0);
+}
 
-               if (ctx->ac.chip_class >= GFX9) {
-                       LLVMValueRef filler;
-                       if (instr->op == nir_texop_txf)
-                               filler = ctx->ac.i32_0;
-                       else
-                               filler = LLVMConstReal(ctx->ac.f32, 0.5);
+static LLVMValueRef visit_image_samples(struct ac_nir_context *ctx,
+                                       const nir_intrinsic_instr *instr)
+{
+       const nir_variable *var = instr->variables[0]->var;
+       const struct glsl_type *type = glsl_without_array(var->type);
 
-                       if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D) {
-                               /* No nir_texop_lod, because it does not take a slice
-                                * even with array textures. */
-                               if (instr->is_array && instr->op != nir_texop_lod ) {
-                                       address[count] = address[count - 1];
-                                       address[count - 1] = filler;
-                                       count++;
-                               } else
-                                       address[count++] = filler;
-                       }
-               }
-       }
+       struct ac_image_args args = { 0 };
+       args.da = glsl_is_array_image(type);
+       args.dmask = 0xf;
+       args.resource = get_sampler_desc(ctx, instr->variables[0],
+                                        AC_DESC_IMAGE, NULL, true, false);
+       args.opcode = ac_image_get_resinfo;
+       args.addr = ctx->ac.i32_0;
 
-       /* Pack LOD */
-       if (lod && ((instr->op == nir_texop_txl || instr->op == nir_texop_txf) && !lod_is_zero)) {
-               address[count++] = lod;
-       } else if (instr->op == nir_texop_txf_ms && sample_index) {
-               address[count++] = sample_index;
-       } else if(instr->op == nir_texop_txs) {
-               count = 0;
-               if (lod)
-                       address[count++] = lod;
-               else
-                       address[count++] = ctx->ac.i32_0;
-       }
+       return ac_build_image_opcode(&ctx->ac, &args);
+}
 
-       for (chan = 0; chan < count; chan++) {
-               address[chan] = LLVMBuildBitCast(ctx->ac.builder,
-                                                address[chan], ctx->ac.i32, "");
-       }
+static LLVMValueRef visit_image_size(struct ac_nir_context *ctx,
+                                    const nir_intrinsic_instr *instr)
+{
+       LLVMValueRef res;
+       const nir_variable *var = instr->variables[0]->var;
+       const struct glsl_type *type = glsl_without_array(var->type);
 
-       if (instr->op == nir_texop_samples_identical) {
-               LLVMValueRef txf_address[4];
-               struct ac_image_args txf_args = { 0 };
-               unsigned txf_count = count;
-               memcpy(txf_address, address, sizeof(txf_address));
+       if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF)
+               return get_buffer_size(ctx,
+                       get_sampler_desc(ctx, instr->variables[0],
+                                        AC_DESC_BUFFER, NULL, true, false), true);
 
-               if (!instr->is_array)
-                       txf_address[2] = ctx->ac.i32_0;
-               txf_address[3] = ctx->ac.i32_0;
+       struct ac_image_args args = { 0 };
 
-               set_tex_fetch_args(&ctx->ac, &txf_args, instr, nir_texop_txf,
-                                  fmask_ptr, NULL,
-                                  txf_address, txf_count, 0xf);
+       args.da = glsl_is_array_image(type);
+       args.dmask = 0xf;
+       args.resource = get_sampler_desc(ctx, instr->variables[0], AC_DESC_IMAGE, NULL, true, false);
+       args.opcode = ac_image_get_resinfo;
+       args.addr = ctx->ac.i32_0;
 
-               result = build_tex_intrinsic(ctx, instr, false, &txf_args);
+       res = ac_build_image_opcode(&ctx->ac, &args);
 
-               result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
-               result = emit_int_cmp(&ctx->ac, LLVMIntEQ, result, ctx->ac.i32_0);
-               goto write_result;
-       }
+       LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
 
-       if (instr->sampler_dim == GLSL_SAMPLER_DIM_MS &&
-           instr->op != nir_texop_txs) {
-               unsigned sample_chan = instr->is_array ? 3 : 2;
-               address[sample_chan] = adjust_sample_index_using_fmask(&ctx->ac,
-                                                                      address[0],
-                                                                      address[1],
-                                                                      instr->is_array ? address[2] : NULL,
-                                                                      address[sample_chan],
-                                                                      fmask_ptr);
+       if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_CUBE &&
+           glsl_sampler_type_is_array(type)) {
+               LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
+               LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
+               z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
+               res = LLVMBuildInsertElement(ctx->ac.builder, res, z, two, "");
        }
-
-       if (offsets && instr->op == nir_texop_txf) {
-               nir_const_value *const_offset =
-                       nir_src_as_const_value(instr->src[const_src].src);
-               int num_offsets = instr->src[const_src].src.ssa->num_components;
-               assert(const_offset);
-               num_offsets = MIN2(num_offsets, instr->coord_components);
-               if (num_offsets > 2)
-                       address[2] = LLVMBuildAdd(ctx->ac.builder,
-                                                 address[2], LLVMConstInt(ctx->ac.i32, const_offset->i32[2], false), "");
-               if (num_offsets > 1)
-                       address[1] = LLVMBuildAdd(ctx->ac.builder,
-                                                 address[1], LLVMConstInt(ctx->ac.i32, const_offset->i32[1], false), "");
-               address[0] = LLVMBuildAdd(ctx->ac.builder,
-                                         address[0], LLVMConstInt(ctx->ac.i32, const_offset->i32[0], false), "");
+       if (ctx->ac.chip_class >= GFX9 &&
+           glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_1D &&
+           glsl_sampler_type_is_array(type)) {
+               LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, res, two, "");
+               res = LLVMBuildInsertElement(ctx->ac.builder, res, layers,
+                                               ctx->ac.i32_1, "");
 
        }
+       return res;
+}
 
-       /* TODO TG4 support */
-       if (instr->op == nir_texop_tg4) {
-               if (instr->is_shadow)
-                       dmask = 1;
-               else
-                       dmask = 1 << instr->component;
+#define NOOP_WAITCNT 0xf7f
+#define LGKM_CNT 0x07f
+#define VM_CNT 0xf70
+
+static void emit_membar(struct ac_llvm_context *ac,
+                       const nir_intrinsic_instr *instr)
+{
+       unsigned waitcnt = NOOP_WAITCNT;
+
+       switch (instr->intrinsic) {
+       case nir_intrinsic_memory_barrier:
+       case nir_intrinsic_group_memory_barrier:
+               waitcnt &= VM_CNT & LGKM_CNT;
+               break;
+       case nir_intrinsic_memory_barrier_atomic_counter:
+       case nir_intrinsic_memory_barrier_buffer:
+       case nir_intrinsic_memory_barrier_image:
+               waitcnt &= VM_CNT;
+               break;
+       case nir_intrinsic_memory_barrier_shared:
+               waitcnt &= LGKM_CNT;
+               break;
+       default:
+               break;
        }
-       set_tex_fetch_args(&ctx->ac, &args, instr, instr->op,
-                          res_ptr, samp_ptr, address, count, dmask);
+       if (waitcnt != NOOP_WAITCNT)
+               ac_build_waitcnt(ac, waitcnt);
+}
 
-       result = build_tex_intrinsic(ctx, instr, lod_is_zero, &args);
+void ac_emit_barrier(struct ac_llvm_context *ac, gl_shader_stage stage)
+{
+       /* SI only (thanks to a hw bug workaround):
+        * The real barrier instruction isn’t needed, because an entire patch
+        * always fits into a single wave.
+        */
+       if (ac->chip_class == SI && stage == MESA_SHADER_TESS_CTRL) {
+               ac_build_waitcnt(ac, LGKM_CNT & VM_CNT);
+               return;
+       }
+       ac_build_intrinsic(ac, "llvm.amdgcn.s.barrier",
+                          ac->voidt, NULL, 0, AC_FUNC_ATTR_CONVERGENT);
+}
 
-       if (instr->op == nir_texop_query_levels)
-               result = LLVMBuildExtractElement(ctx->ac.builder, result, LLVMConstInt(ctx->ac.i32, 3, false), "");
-       else if (instr->is_shadow && instr->is_new_style_shadow &&
-                instr->op != nir_texop_txs && instr->op != nir_texop_lod &&
-                instr->op != nir_texop_tg4)
-               result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
-       else if (instr->op == nir_texop_txs &&
-                instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
-                instr->is_array) {
-               LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
-               LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
-               LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
-               z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
-               result = LLVMBuildInsertElement(ctx->ac.builder, result, z, two, "");
-       } else if (ctx->ac.chip_class >= GFX9 &&
-                  instr->op == nir_texop_txs &&
-                  instr->sampler_dim == GLSL_SAMPLER_DIM_1D &&
-                  instr->is_array) {
-               LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
-               LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
-               result = LLVMBuildInsertElement(ctx->ac.builder, result, layers,
-                                               ctx->ac.i32_1, "");
-       } else if (instr->dest.ssa.num_components != 4)
-               result = ac_trim_vector(&ctx->ac, result, instr->dest.ssa.num_components);
+static void emit_discard(struct ac_nir_context *ctx,
+                        const nir_intrinsic_instr *instr)
+{
+       LLVMValueRef cond;
 
-write_result:
-       if (result) {
-               assert(instr->dest.is_ssa);
-               result = ac_to_integer(&ctx->ac, result);
-               _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
+       if (instr->intrinsic == nir_intrinsic_discard_if) {
+               cond = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+                                    get_src(ctx, instr->src[0]),
+                                    ctx->ac.i32_0, "");
+       } else {
+               assert(instr->intrinsic == nir_intrinsic_discard);
+               cond = LLVMConstInt(ctx->ac.i1, false, 0);
        }
+
+       ctx->abi->emit_kill(ctx->abi, cond);
 }
 
+static LLVMValueRef
+visit_load_helper_invocation(struct ac_nir_context *ctx)
+{
+       LLVMValueRef result = ac_build_intrinsic(&ctx->ac,
+                                                "llvm.amdgcn.ps.live",
+                                                ctx->ac.i1, NULL, 0,
+                                                AC_FUNC_ATTR_READNONE);
+       result = LLVMBuildNot(ctx->ac.builder, result, "");
+       return LLVMBuildSExt(ctx->ac.builder, result, ctx->ac.i32, "");
+}
 
-static void visit_phi(struct ac_nir_context *ctx, nir_phi_instr *instr)
+static LLVMValueRef
+visit_load_local_invocation_index(struct ac_nir_context *ctx)
 {
-       LLVMTypeRef type = get_def_type(ctx, &instr->dest.ssa);
-       LLVMValueRef result = LLVMBuildPhi(ctx->ac.builder, type, "");
+       LLVMValueRef result;
+       LLVMValueRef thread_id = ac_get_thread_id(&ctx->ac);
+       result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
+                             LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
 
-       _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
-       _mesa_hash_table_insert(ctx->phis, instr, result);
+       return LLVMBuildAdd(ctx->ac.builder, result, thread_id, "");
 }
 
-static void visit_post_phi(struct ac_nir_context *ctx,
-                           nir_phi_instr *instr,
-                           LLVMValueRef llvm_phi)
+static LLVMValueRef
+visit_load_subgroup_id(struct ac_nir_context *ctx)
 {
-       nir_foreach_phi_src(src, instr) {
-               LLVMBasicBlockRef block = get_block(ctx, src->pred);
-               LLVMValueRef llvm_src = get_src(ctx, src->src);
-
-               LLVMAddIncoming(llvm_phi, &llvm_src, &block, 1);
+       if (ctx->stage == MESA_SHADER_COMPUTE) {
+               LLVMValueRef result;
+               result = LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
+                               LLVMConstInt(ctx->ac.i32, 0xfc0, false), "");
+               return LLVMBuildLShr(ctx->ac.builder, result,  LLVMConstInt(ctx->ac.i32, 6, false), "");
+       } else {
+               return LLVMConstInt(ctx->ac.i32, 0, false);
        }
 }
 
-static void phi_post_pass(struct ac_nir_context *ctx)
+static LLVMValueRef
+visit_load_num_subgroups(struct ac_nir_context *ctx)
 {
-       struct hash_entry *entry;
-       hash_table_foreach(ctx->phis, entry) {
-               visit_post_phi(ctx, (nir_phi_instr*)entry->key,
-                              (LLVMValueRef)entry->data);
+       if (ctx->stage == MESA_SHADER_COMPUTE) {
+               return LLVMBuildAnd(ctx->ac.builder, ctx->abi->tg_size,
+                                   LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
+       } else {
+               return LLVMConstInt(ctx->ac.i32, 1, false);
        }
 }
 
+static LLVMValueRef
+visit_first_invocation(struct ac_nir_context *ctx)
+{
+       LLVMValueRef active_set = ac_build_ballot(&ctx->ac, ctx->ac.i32_1);
 
-static void visit_ssa_undef(struct ac_nir_context *ctx,
-                           const nir_ssa_undef_instr *instr)
+       /* The second argument is whether cttz(0) should be defined, but we do not care. */
+       LLVMValueRef args[] = {active_set, LLVMConstInt(ctx->ac.i1, 0, false)};
+       LLVMValueRef result =  ac_build_intrinsic(&ctx->ac,
+                                                 "llvm.cttz.i64",
+                                                 ctx->ac.i64, args, 2,
+                                                 AC_FUNC_ATTR_NOUNWIND |
+                                                 AC_FUNC_ATTR_READNONE);
+
+       return LLVMBuildTrunc(ctx->ac.builder, result, ctx->ac.i32, "");
+}
+
+static LLVMValueRef
+visit_load_shared(struct ac_nir_context *ctx,
+                  const nir_intrinsic_instr *instr)
 {
-       unsigned num_components = instr->def.num_components;
-       LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
-       LLVMValueRef undef;
+       LLVMValueRef values[4], derived_ptr, index, ret;
 
-       if (num_components == 1)
-               undef = LLVMGetUndef(type);
-       else {
-               undef = LLVMGetUndef(LLVMVectorType(type, num_components));
+       LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
+
+       for (int chan = 0; chan < instr->num_components; chan++) {
+               index = LLVMConstInt(ctx->ac.i32, chan, 0);
+               derived_ptr = LLVMBuildGEP(ctx->ac.builder, ptr, &index, 1, "");
+               values[chan] = LLVMBuildLoad(ctx->ac.builder, derived_ptr, "");
        }
-       _mesa_hash_table_insert(ctx->defs, &instr->def, undef);
+
+       ret = ac_build_gather_values(&ctx->ac, values, instr->num_components);
+       return LLVMBuildBitCast(ctx->ac.builder, ret, get_def_type(ctx, &instr->dest.ssa), "");
 }
 
-static void visit_jump(struct ac_llvm_context *ctx,
-                      const nir_jump_instr *instr)
+static void
+visit_store_shared(struct ac_nir_context *ctx,
+                  const nir_intrinsic_instr *instr)
 {
-       switch (instr->type) {
-       case nir_jump_break:
-               ac_build_break(ctx);
-               break;
-       case nir_jump_continue:
-               ac_build_continue(ctx);
-               break;
-       default:
-               fprintf(stderr, "Unknown NIR jump instr: ");
-               nir_print_instr(&instr->instr, stderr);
-               fprintf(stderr, "\n");
-               abort();
+       LLVMValueRef derived_ptr, data,index;
+       LLVMBuilderRef builder = ctx->ac.builder;
+
+       LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[1]);
+       LLVMValueRef src = get_src(ctx, instr->src[0]);
+
+       int writemask = nir_intrinsic_write_mask(instr);
+       for (int chan = 0; chan < 4; chan++) {
+               if (!(writemask & (1 << chan))) {
+                       continue;
+               }
+               data = ac_llvm_extract_elem(&ctx->ac, src, chan);
+               index = LLVMConstInt(ctx->ac.i32, chan, 0);
+               derived_ptr = LLVMBuildGEP(builder, ptr, &index, 1, "");
+               LLVMBuildStore(builder, data, derived_ptr);
        }
 }
 
-static void visit_cf_list(struct ac_nir_context *ctx,
-                          struct exec_list *list);
-
-static void visit_block(struct ac_nir_context *ctx, nir_block *block)
+static LLVMValueRef visit_var_atomic(struct ac_nir_context *ctx,
+                                    const nir_intrinsic_instr *instr,
+                                    LLVMValueRef ptr, int src_idx)
 {
-       LLVMBasicBlockRef llvm_block = LLVMGetInsertBlock(ctx->ac.builder);
-       nir_foreach_instr(instr, block)
-       {
-               switch (instr->type) {
-               case nir_instr_type_alu:
-                       visit_alu(ctx, nir_instr_as_alu(instr));
+       LLVMValueRef result;
+       LLVMValueRef src = get_src(ctx, instr->src[src_idx]);
+
+       if (instr->intrinsic == nir_intrinsic_var_atomic_comp_swap ||
+           instr->intrinsic == nir_intrinsic_shared_atomic_comp_swap) {
+               LLVMValueRef src1 = get_src(ctx, instr->src[src_idx + 1]);
+               result = LLVMBuildAtomicCmpXchg(ctx->ac.builder,
+                                               ptr, src, src1,
+                                               LLVMAtomicOrderingSequentiallyConsistent,
+                                               LLVMAtomicOrderingSequentiallyConsistent,
+                                               false);
+       } else {
+               LLVMAtomicRMWBinOp op;
+               switch (instr->intrinsic) {
+               case nir_intrinsic_var_atomic_add:
+               case nir_intrinsic_shared_atomic_add:
+                       op = LLVMAtomicRMWBinOpAdd;
                        break;
-               case nir_instr_type_load_const:
-                       visit_load_const(ctx, nir_instr_as_load_const(instr));
+               case nir_intrinsic_var_atomic_umin:
+               case nir_intrinsic_shared_atomic_umin:
+                       op = LLVMAtomicRMWBinOpUMin;
+                       break;
+               case nir_intrinsic_var_atomic_umax:
+               case nir_intrinsic_shared_atomic_umax:
+                       op = LLVMAtomicRMWBinOpUMax;
+                       break;
+               case nir_intrinsic_var_atomic_imin:
+               case nir_intrinsic_shared_atomic_imin:
+                       op = LLVMAtomicRMWBinOpMin;
                        break;
-               case nir_instr_type_intrinsic:
-                       visit_intrinsic(ctx, nir_instr_as_intrinsic(instr));
+               case nir_intrinsic_var_atomic_imax:
+               case nir_intrinsic_shared_atomic_imax:
+                       op = LLVMAtomicRMWBinOpMax;
                        break;
-               case nir_instr_type_tex:
-                       visit_tex(ctx, nir_instr_as_tex(instr));
+               case nir_intrinsic_var_atomic_and:
+               case nir_intrinsic_shared_atomic_and:
+                       op = LLVMAtomicRMWBinOpAnd;
                        break;
-               case nir_instr_type_phi:
-                       visit_phi(ctx, nir_instr_as_phi(instr));
+               case nir_intrinsic_var_atomic_or:
+               case nir_intrinsic_shared_atomic_or:
+                       op = LLVMAtomicRMWBinOpOr;
                        break;
-               case nir_instr_type_ssa_undef:
-                       visit_ssa_undef(ctx, nir_instr_as_ssa_undef(instr));
+               case nir_intrinsic_var_atomic_xor:
+               case nir_intrinsic_shared_atomic_xor:
+                       op = LLVMAtomicRMWBinOpXor;
                        break;
-               case nir_instr_type_jump:
-                       visit_jump(&ctx->ac, nir_instr_as_jump(instr));
+               case nir_intrinsic_var_atomic_exchange:
+               case nir_intrinsic_shared_atomic_exchange:
+                       op = LLVMAtomicRMWBinOpXchg;
                        break;
                default:
-                       fprintf(stderr, "Unknown NIR instr type: ");
-                       nir_print_instr(instr, stderr);
-                       fprintf(stderr, "\n");
-                       abort();
+                       return NULL;
                }
-       }
 
-       _mesa_hash_table_insert(ctx->defs, block, llvm_block);
+               result = LLVMBuildAtomicRMW(ctx->ac.builder, op, ptr, ac_to_integer(&ctx->ac, src),
+                                           LLVMAtomicOrderingSequentiallyConsistent,
+                                           false);
+       }
+       return result;
 }
 
-static void visit_if(struct ac_nir_context *ctx, nir_if *if_stmt)
+static LLVMValueRef load_sample_pos(struct ac_nir_context *ctx)
 {
-       LLVMValueRef value = get_src(ctx, if_stmt->condition);
+       LLVMValueRef values[2];
+       LLVMValueRef pos[2];
 
-       nir_block *then_block =
-               (nir_block *) exec_list_get_head(&if_stmt->then_list);
+       pos[0] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[0]);
+       pos[1] = ac_to_float(&ctx->ac, ctx->abi->frag_pos[1]);
 
-       ac_build_uif(&ctx->ac, value, then_block->index);
+       values[0] = ac_build_fract(&ctx->ac, pos[0], 32);
+       values[1] = ac_build_fract(&ctx->ac, pos[1], 32);
+       return ac_build_gather_values(&ctx->ac, values, 2);
+}
 
-       visit_cf_list(ctx, &if_stmt->then_list);
+static LLVMValueRef visit_interp(struct ac_nir_context *ctx,
+                                const nir_intrinsic_instr *instr)
+{
+       LLVMValueRef result[4];
+       LLVMValueRef interp_param, attr_number;
+       unsigned location;
+       unsigned chan;
+       LLVMValueRef src_c0 = NULL;
+       LLVMValueRef src_c1 = NULL;
+       LLVMValueRef src0 = NULL;
+       int input_index = instr->variables[0]->var->data.location - VARYING_SLOT_VAR0;
+       switch (instr->intrinsic) {
+       case nir_intrinsic_interp_var_at_centroid:
+               location = INTERP_CENTROID;
+               break;
+       case nir_intrinsic_interp_var_at_sample:
+       case nir_intrinsic_interp_var_at_offset:
+               location = INTERP_CENTER;
+               src0 = get_src(ctx, instr->src[0]);
+               break;
+       default:
+               break;
+       }
 
-       if (!exec_list_is_empty(&if_stmt->else_list)) {
-               nir_block *else_block =
-                       (nir_block *) exec_list_get_head(&if_stmt->else_list);
+       if (instr->intrinsic == nir_intrinsic_interp_var_at_offset) {
+               src_c0 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_0, ""));
+               src_c1 = ac_to_float(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder, src0, ctx->ac.i32_1, ""));
+       } else if (instr->intrinsic == nir_intrinsic_interp_var_at_sample) {
+               LLVMValueRef sample_position;
+               LLVMValueRef halfval = LLVMConstReal(ctx->ac.f32, 0.5f);
 
-               ac_build_else(&ctx->ac, else_block->index);
-               visit_cf_list(ctx, &if_stmt->else_list);
+               /* fetch sample ID */
+               sample_position = ctx->abi->load_sample_position(ctx->abi, src0);
+
+               src_c0 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_0, "");
+               src_c0 = LLVMBuildFSub(ctx->ac.builder, src_c0, halfval, "");
+               src_c1 = LLVMBuildExtractElement(ctx->ac.builder, sample_position, ctx->ac.i32_1, "");
+               src_c1 = LLVMBuildFSub(ctx->ac.builder, src_c1, halfval, "");
        }
+       interp_param = ctx->abi->lookup_interp_param(ctx->abi, instr->variables[0]->var->data.interpolation, location);
+       attr_number = LLVMConstInt(ctx->ac.i32, input_index, false);
 
-       ac_build_endif(&ctx->ac, then_block->index);
-}
+       if (location == INTERP_CENTER) {
+               LLVMValueRef ij_out[2];
+               LLVMValueRef ddxy_out = emit_ddxy_interp(ctx, interp_param);
 
-static void visit_loop(struct ac_nir_context *ctx, nir_loop *loop)
-{
-       nir_block *first_loop_block =
-               (nir_block *) exec_list_get_head(&loop->body);
+               /*
+                * take the I then J parameters, and the DDX/Y for it, and
+                * calculate the IJ inputs for the interpolator.
+                * temp1 = ddx * offset/sample.x + I;
+                * interp_param.I = ddy * offset/sample.y + temp1;
+                * temp1 = ddx * offset/sample.x + J;
+                * interp_param.J = ddy * offset/sample.y + temp1;
+                */
+               for (unsigned i = 0; i < 2; i++) {
+                       LLVMValueRef ix_ll = LLVMConstInt(ctx->ac.i32, i, false);
+                       LLVMValueRef iy_ll = LLVMConstInt(ctx->ac.i32, i + 2, false);
+                       LLVMValueRef ddx_el = LLVMBuildExtractElement(ctx->ac.builder,
+                                                                     ddxy_out, ix_ll, "");
+                       LLVMValueRef ddy_el = LLVMBuildExtractElement(ctx->ac.builder,
+                                                                     ddxy_out, iy_ll, "");
+                       LLVMValueRef interp_el = LLVMBuildExtractElement(ctx->ac.builder,
+                                                                        interp_param, ix_ll, "");
+                       LLVMValueRef temp1, temp2;
 
-       ac_build_bgnloop(&ctx->ac, first_loop_block->index);
+                       interp_el = LLVMBuildBitCast(ctx->ac.builder, interp_el,
+                                                    ctx->ac.f32, "");
 
-       visit_cf_list(ctx, &loop->body);
+                       temp1 = LLVMBuildFMul(ctx->ac.builder, ddx_el, src_c0, "");
+                       temp1 = LLVMBuildFAdd(ctx->ac.builder, temp1, interp_el, "");
 
-       ac_build_endloop(&ctx->ac, first_loop_block->index);
-}
+                       temp2 = LLVMBuildFMul(ctx->ac.builder, ddy_el, src_c1, "");
+                       temp2 = LLVMBuildFAdd(ctx->ac.builder, temp2, temp1, "");
 
-static void visit_cf_list(struct ac_nir_context *ctx,
-                          struct exec_list *list)
-{
-       foreach_list_typed(nir_cf_node, node, node, list)
-       {
-               switch (node->type) {
-               case nir_cf_node_block:
-                       visit_block(ctx, nir_cf_node_as_block(node));
-                       break;
+                       ij_out[i] = LLVMBuildBitCast(ctx->ac.builder,
+                                                    temp2, ctx->ac.i32, "");
+               }
+               interp_param = ac_build_gather_values(&ctx->ac, ij_out, 2);
 
-               case nir_cf_node_if:
-                       visit_if(ctx, nir_cf_node_as_if(node));
-                       break;
+       }
 
-               case nir_cf_node_loop:
-                       visit_loop(ctx, nir_cf_node_as_loop(node));
-                       break;
+       for (chan = 0; chan < 4; chan++) {
+               LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
 
-               default:
-                       assert(0);
+               if (interp_param) {
+                       interp_param = LLVMBuildBitCast(ctx->ac.builder,
+                                                       interp_param, ctx->ac.v2f32, "");
+                       LLVMValueRef i = LLVMBuildExtractElement(
+                               ctx->ac.builder, interp_param, ctx->ac.i32_0, "");
+                       LLVMValueRef j = LLVMBuildExtractElement(
+                               ctx->ac.builder, interp_param, ctx->ac.i32_1, "");
+
+                       result[chan] = ac_build_fs_interp(&ctx->ac,
+                                                         llvm_chan, attr_number,
+                                                         ctx->abi->prim_mask, i, j);
+               } else {
+                       result[chan] = ac_build_fs_interp_mov(&ctx->ac,
+                                                             LLVMConstInt(ctx->ac.i32, 2, false),
+                                                             llvm_chan, attr_number,
+                                                             ctx->abi->prim_mask);
                }
        }
+       return ac_build_varying_gather_values(&ctx->ac, result, instr->num_components,
+                                             instr->variables[0]->var->data.location_frac);
 }
 
-static void
-handle_vs_input_decl(struct radv_shader_context *ctx,
-                    struct nir_variable *variable)
+static void visit_intrinsic(struct ac_nir_context *ctx,
+                            nir_intrinsic_instr *instr)
 {
-       LLVMValueRef t_list_ptr = ctx->vertex_buffers;
-       LLVMValueRef t_offset;
-       LLVMValueRef t_list;
-       LLVMValueRef input;
-       LLVMValueRef buffer_index;
-       int index = variable->data.location - VERT_ATTRIB_GENERIC0;
-       int idx = variable->data.location;
-       unsigned attrib_count = glsl_count_attribute_slots(variable->type, true);
-       uint8_t input_usage_mask =
-               ctx->shader_info->info.vs.input_usage_mask[variable->data.location];
-       unsigned num_channels = util_last_bit(input_usage_mask);
-
-       variable->data.driver_location = idx * 4;
-
-       for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
-               if (ctx->options->key.vs.instance_rate_inputs & (1u << (index + i))) {
-                       buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.instance_id,
-                                                   ctx->abi.start_instance, "");
-                       if (ctx->options->key.vs.as_ls) {
-                               ctx->shader_info->vs.vgpr_comp_cnt =
-                                       MAX2(2, ctx->shader_info->vs.vgpr_comp_cnt);
-                       } else {
-                               ctx->shader_info->vs.vgpr_comp_cnt =
-                                       MAX2(1, ctx->shader_info->vs.vgpr_comp_cnt);
-                       }
+       LLVMValueRef result = NULL;
+
+       switch (instr->intrinsic) {
+       case nir_intrinsic_ballot:
+               result = ac_build_ballot(&ctx->ac, get_src(ctx, instr->src[0]));
+               break;
+       case nir_intrinsic_read_invocation:
+       case nir_intrinsic_read_first_invocation: {
+               LLVMValueRef args[2];
+
+               /* Value */
+               args[0] = get_src(ctx, instr->src[0]);
+
+               unsigned num_args;
+               const char *intr_name;
+               if (instr->intrinsic == nir_intrinsic_read_invocation) {
+                       num_args = 2;
+                       intr_name = "llvm.amdgcn.readlane";
+
+                       /* Invocation */
+                       args[1] = get_src(ctx, instr->src[1]);
+               } else {
+                       num_args = 1;
+                       intr_name = "llvm.amdgcn.readfirstlane";
+               }
+
+               /* We currently have no other way to prevent LLVM from lifting the icmp
+                * calls to a dominating basic block.
+                */
+               ac_build_optimization_barrier(&ctx->ac, &args[0]);
+
+               result = ac_build_intrinsic(&ctx->ac, intr_name,
+                                           ctx->ac.i32, args, num_args,
+                                           AC_FUNC_ATTR_READNONE |
+                                           AC_FUNC_ATTR_CONVERGENT);
+               break;
+       }
+       case nir_intrinsic_load_subgroup_invocation:
+               result = ac_get_thread_id(&ctx->ac);
+               break;
+       case nir_intrinsic_load_work_group_id: {
+               LLVMValueRef values[3];
+
+               for (int i = 0; i < 3; i++) {
+                       values[i] = ctx->abi->workgroup_ids[i] ?
+                                   ctx->abi->workgroup_ids[i] : ctx->ac.i32_0;
+               }
+
+               result = ac_build_gather_values(&ctx->ac, values, 3);
+               break;
+       }
+       case nir_intrinsic_load_base_vertex: {
+               result = ctx->abi->load_base_vertex(ctx->abi);
+               break;
+       }
+       case nir_intrinsic_load_local_group_size:
+               result = ctx->abi->load_local_group_size(ctx->abi);
+               break;
+       case nir_intrinsic_load_vertex_id:
+               result = LLVMBuildAdd(ctx->ac.builder, ctx->abi->vertex_id,
+                                     ctx->abi->base_vertex, "");
+               break;
+       case nir_intrinsic_load_vertex_id_zero_base: {
+               result = ctx->abi->vertex_id;
+               break;
+       }
+       case nir_intrinsic_load_local_invocation_id: {
+               result = ctx->abi->local_invocation_ids;
+               break;
+       }
+       case nir_intrinsic_load_base_instance:
+               result = ctx->abi->start_instance;
+               break;
+       case nir_intrinsic_load_draw_id:
+               result = ctx->abi->draw_id;
+               break;
+       case nir_intrinsic_load_view_index:
+               result = ctx->abi->view_index;
+               break;
+       case nir_intrinsic_load_invocation_id:
+               if (ctx->stage == MESA_SHADER_TESS_CTRL)
+                       result = ac_unpack_param(&ctx->ac, ctx->abi->tcs_rel_ids, 8, 5);
+               else
+                       result = ctx->abi->gs_invocation_id;
+               break;
+       case nir_intrinsic_load_primitive_id:
+               if (ctx->stage == MESA_SHADER_GEOMETRY) {
+                       result = ctx->abi->gs_prim_id;
+               } else if (ctx->stage == MESA_SHADER_TESS_CTRL) {
+                       result = ctx->abi->tcs_patch_id;
+               } else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
+                       result = ctx->abi->tes_patch_id;
                } else
-                       buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id,
-                                                   ctx->abi.base_vertex, "");
-               t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
-
-               t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
-
-               input = ac_build_buffer_load_format(&ctx->ac, t_list,
-                                                   buffer_index,
-                                                   ctx->ac.i32_0,
-                                                   num_channels, false, true);
-
-               input = ac_build_expand_to_vec4(&ctx->ac, input, num_channels);
-
-               for (unsigned chan = 0; chan < 4; chan++) {
-                       LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
-                       ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] =
-                               ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder,
-                                                       input, llvm_chan, ""));
-               }
+                       fprintf(stderr, "Unknown primitive id intrinsic: %d", ctx->stage);
+               break;
+       case nir_intrinsic_load_sample_id:
+               result = ac_unpack_param(&ctx->ac, ctx->abi->ancillary, 8, 4);
+               break;
+       case nir_intrinsic_load_sample_pos:
+               result = load_sample_pos(ctx);
+               break;
+       case nir_intrinsic_load_sample_mask_in:
+               result = ctx->abi->load_sample_mask_in(ctx->abi);
+               break;
+       case nir_intrinsic_load_frag_coord: {
+               LLVMValueRef values[4] = {
+                       ctx->abi->frag_pos[0],
+                       ctx->abi->frag_pos[1],
+                       ctx->abi->frag_pos[2],
+                       ac_build_fdiv(&ctx->ac, ctx->ac.f32_1, ctx->abi->frag_pos[3])
+               };
+               result = ac_build_gather_values(&ctx->ac, values, 4);
+               break;
        }
-}
-
-static void interp_fs_input(struct radv_shader_context *ctx,
-                           unsigned attr,
-                           LLVMValueRef interp_param,
-                           LLVMValueRef prim_mask,
-                           LLVMValueRef result[4])
-{
-       LLVMValueRef attr_number;
-       unsigned chan;
-       LLVMValueRef i, j;
-       bool interp = interp_param != NULL;
-
-       attr_number = LLVMConstInt(ctx->ac.i32, attr, false);
-
-       /* fs.constant returns the param from the middle vertex, so it's not
-        * really useful for flat shading. It's meant to be used for custom
-        * interpolation (but the intrinsic can't fetch from the other two
-        * vertices).
-        *
-        * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
-        * to do the right thing. The only reason we use fs.constant is that
-        * fs.interp cannot be used on integers, because they can be equal
-        * to NaN.
-        */
-       if (interp) {
-               interp_param = LLVMBuildBitCast(ctx->ac.builder, interp_param,
-                                               ctx->ac.v2f32, "");
+       case nir_intrinsic_load_front_face:
+               result = ctx->abi->front_face;
+               break;
+       case nir_intrinsic_load_helper_invocation:
+               result = visit_load_helper_invocation(ctx);
+               break;
+       case nir_intrinsic_load_instance_id:
+               result = ctx->abi->instance_id;
+               break;
+       case nir_intrinsic_load_num_work_groups:
+               result = ctx->abi->num_work_groups;
+               break;
+       case nir_intrinsic_load_local_invocation_index:
+               result = visit_load_local_invocation_index(ctx);
+               break;
+       case nir_intrinsic_load_subgroup_id:
+               result = visit_load_subgroup_id(ctx);
+               break;
+       case nir_intrinsic_load_num_subgroups:
+               result = visit_load_num_subgroups(ctx);
+               break;
+       case nir_intrinsic_first_invocation:
+               result = visit_first_invocation(ctx);
+               break;
+       case nir_intrinsic_load_push_constant:
+               result = visit_load_push_constant(ctx, instr);
+               break;
+       case nir_intrinsic_vulkan_resource_index: {
+               LLVMValueRef index = get_src(ctx, instr->src[0]);
+               unsigned desc_set = nir_intrinsic_desc_set(instr);
+               unsigned binding = nir_intrinsic_binding(instr);
 
-               i = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
-                                               ctx->ac.i32_0, "");
-               j = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
-                                               ctx->ac.i32_1, "");
+               result = ctx->abi->load_resource(ctx->abi, index, desc_set,
+                                                binding);
+               break;
        }
-
-       for (chan = 0; chan < 4; chan++) {
-               LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
-
-               if (interp) {
-                       result[chan] = ac_build_fs_interp(&ctx->ac,
-                                                         llvm_chan,
-                                                         attr_number,
-                                                         prim_mask, i, j);
-               } else {
-                       result[chan] = ac_build_fs_interp_mov(&ctx->ac,
-                                                             LLVMConstInt(ctx->ac.i32, 2, false),
-                                                             llvm_chan,
-                                                             attr_number,
-                                                             prim_mask);
-               }
+       case nir_intrinsic_vulkan_resource_reindex:
+               result = visit_vulkan_resource_reindex(ctx, instr);
+               break;
+       case nir_intrinsic_store_ssbo:
+               visit_store_ssbo(ctx, instr);
+               break;
+       case nir_intrinsic_load_ssbo:
+               result = visit_load_buffer(ctx, instr);
+               break;
+       case nir_intrinsic_ssbo_atomic_add:
+       case nir_intrinsic_ssbo_atomic_imin:
+       case nir_intrinsic_ssbo_atomic_umin:
+       case nir_intrinsic_ssbo_atomic_imax:
+       case nir_intrinsic_ssbo_atomic_umax:
+       case nir_intrinsic_ssbo_atomic_and:
+       case nir_intrinsic_ssbo_atomic_or:
+       case nir_intrinsic_ssbo_atomic_xor:
+       case nir_intrinsic_ssbo_atomic_exchange:
+       case nir_intrinsic_ssbo_atomic_comp_swap:
+               result = visit_atomic_ssbo(ctx, instr);
+               break;
+       case nir_intrinsic_load_ubo:
+               result = visit_load_ubo_buffer(ctx, instr);
+               break;
+       case nir_intrinsic_get_buffer_size:
+               result = visit_get_buffer_size(ctx, instr);
+               break;
+       case nir_intrinsic_load_var:
+               result = visit_load_var(ctx, instr);
+               break;
+       case nir_intrinsic_store_var:
+               visit_store_var(ctx, instr);
+               break;
+       case nir_intrinsic_load_shared:
+               result = visit_load_shared(ctx, instr);
+               break;
+       case nir_intrinsic_store_shared:
+               visit_store_shared(ctx, instr);
+               break;
+       case nir_intrinsic_image_samples:
+               result = visit_image_samples(ctx, instr);
+               break;
+       case nir_intrinsic_image_load:
+               result = visit_image_load(ctx, instr);
+               break;
+       case nir_intrinsic_image_store:
+               visit_image_store(ctx, instr);
+               break;
+       case nir_intrinsic_image_atomic_add:
+       case nir_intrinsic_image_atomic_min:
+       case nir_intrinsic_image_atomic_max:
+       case nir_intrinsic_image_atomic_and:
+       case nir_intrinsic_image_atomic_or:
+       case nir_intrinsic_image_atomic_xor:
+       case nir_intrinsic_image_atomic_exchange:
+       case nir_intrinsic_image_atomic_comp_swap:
+               result = visit_image_atomic(ctx, instr);
+               break;
+       case nir_intrinsic_image_size:
+               result = visit_image_size(ctx, instr);
+               break;
+       case nir_intrinsic_shader_clock:
+               result = ac_build_shader_clock(&ctx->ac);
+               break;
+       case nir_intrinsic_discard:
+       case nir_intrinsic_discard_if:
+               emit_discard(ctx, instr);
+               break;
+       case nir_intrinsic_memory_barrier:
+       case nir_intrinsic_group_memory_barrier:
+       case nir_intrinsic_memory_barrier_atomic_counter:
+       case nir_intrinsic_memory_barrier_buffer:
+       case nir_intrinsic_memory_barrier_image:
+       case nir_intrinsic_memory_barrier_shared:
+               emit_membar(&ctx->ac, instr);
+               break;
+       case nir_intrinsic_barrier:
+               ac_emit_barrier(&ctx->ac, ctx->stage);
+               break;
+       case nir_intrinsic_shared_atomic_add:
+       case nir_intrinsic_shared_atomic_imin:
+       case nir_intrinsic_shared_atomic_umin:
+       case nir_intrinsic_shared_atomic_imax:
+       case nir_intrinsic_shared_atomic_umax:
+       case nir_intrinsic_shared_atomic_and:
+       case nir_intrinsic_shared_atomic_or:
+       case nir_intrinsic_shared_atomic_xor:
+       case nir_intrinsic_shared_atomic_exchange:
+       case nir_intrinsic_shared_atomic_comp_swap: {
+               LLVMValueRef ptr = get_memory_ptr(ctx, instr->src[0]);
+               result = visit_var_atomic(ctx, instr, ptr, 1);
+               break;
        }
-}
-
-static void
-handle_fs_input_decl(struct radv_shader_context *ctx,
-                    struct nir_variable *variable)
-{
-       int idx = variable->data.location;
-       unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
-       LLVMValueRef interp;
-
-       variable->data.driver_location = idx * 4;
-       ctx->input_mask |= ((1ull << attrib_count) - 1) << variable->data.location;
-
-       if (glsl_get_base_type(glsl_without_array(variable->type)) == GLSL_TYPE_FLOAT) {
-               unsigned interp_type;
-               if (variable->data.sample)
-                       interp_type = INTERP_SAMPLE;
-               else if (variable->data.centroid)
-                       interp_type = INTERP_CENTROID;
-               else
-                       interp_type = INTERP_CENTER;
-
-               interp = lookup_interp_param(&ctx->abi, variable->data.interpolation, interp_type);
-       } else
-               interp = NULL;
-
-       for (unsigned i = 0; i < attrib_count; ++i)
-               ctx->inputs[radeon_llvm_reg_index_soa(idx + i, 0)] = interp;
-
-}
-
-static void
-handle_vs_inputs(struct radv_shader_context *ctx,
-                 struct nir_shader *nir) {
-       nir_foreach_variable(variable, &nir->inputs)
-               handle_vs_input_decl(ctx, variable);
-}
-
-static void
-prepare_interp_optimize(struct radv_shader_context *ctx,
-                        struct nir_shader *nir)
-{
-       if (!ctx->options->key.fs.multisample)
-               return;
-
-       bool uses_center = false;
-       bool uses_centroid = false;
-       nir_foreach_variable(variable, &nir->inputs) {
-               if (glsl_get_base_type(glsl_without_array(variable->type)) != GLSL_TYPE_FLOAT ||
-                   variable->data.sample)
-                       continue;
-
-               if (variable->data.centroid)
-                       uses_centroid = true;
-               else
-                       uses_center = true;
+       case nir_intrinsic_var_atomic_add:
+       case nir_intrinsic_var_atomic_imin:
+       case nir_intrinsic_var_atomic_umin:
+       case nir_intrinsic_var_atomic_imax:
+       case nir_intrinsic_var_atomic_umax:
+       case nir_intrinsic_var_atomic_and:
+       case nir_intrinsic_var_atomic_or:
+       case nir_intrinsic_var_atomic_xor:
+       case nir_intrinsic_var_atomic_exchange:
+       case nir_intrinsic_var_atomic_comp_swap: {
+               LLVMValueRef ptr = build_gep_for_deref(ctx, instr->variables[0]);
+               result = visit_var_atomic(ctx, instr, ptr, 0);
+               break;
+       }
+       case nir_intrinsic_interp_var_at_centroid:
+       case nir_intrinsic_interp_var_at_sample:
+       case nir_intrinsic_interp_var_at_offset:
+               result = visit_interp(ctx, instr);
+               break;
+       case nir_intrinsic_emit_vertex:
+               ctx->abi->emit_vertex(ctx->abi, nir_intrinsic_stream_id(instr), ctx->abi->outputs);
+               break;
+       case nir_intrinsic_end_primitive:
+               ctx->abi->emit_primitive(ctx->abi, nir_intrinsic_stream_id(instr));
+               break;
+       case nir_intrinsic_load_tess_coord:
+               result = ctx->abi->load_tess_coord(ctx->abi);
+               break;
+       case nir_intrinsic_load_tess_level_outer:
+               result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_OUTER);
+               break;
+       case nir_intrinsic_load_tess_level_inner:
+               result = ctx->abi->load_tess_level(ctx->abi, VARYING_SLOT_TESS_LEVEL_INNER);
+               break;
+       case nir_intrinsic_load_patch_vertices_in:
+               result = ctx->abi->load_patch_vertices_in(ctx->abi);
+               break;
+       case nir_intrinsic_vote_all: {
+               LLVMValueRef tmp = ac_build_vote_all(&ctx->ac, get_src(ctx, instr->src[0]));
+               result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+               break;
+       }
+       case nir_intrinsic_vote_any: {
+               LLVMValueRef tmp = ac_build_vote_any(&ctx->ac, get_src(ctx, instr->src[0]));
+               result = LLVMBuildSExt(ctx->ac.builder, tmp, ctx->ac.i32, "");
+               break;
        }
-
-       if (uses_center && uses_centroid) {
-               LLVMValueRef sel = LLVMBuildICmp(ctx->ac.builder, LLVMIntSLT, ctx->abi.prim_mask, ctx->ac.i32_0, "");
-               ctx->persp_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->persp_center, ctx->persp_centroid, "");
-               ctx->linear_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->linear_center, ctx->linear_centroid, "");
+       default:
+               fprintf(stderr, "Unknown intrinsic: ");
+               nir_print_instr(&instr->instr, stderr);
+               fprintf(stderr, "\n");
+               break;
        }
-}
-
-static void
-handle_fs_inputs(struct radv_shader_context *ctx,
-                 struct nir_shader *nir)
-{
-       prepare_interp_optimize(ctx, nir);
-
-       nir_foreach_variable(variable, &nir->inputs)
-               handle_fs_input_decl(ctx, variable);
-
-       unsigned index = 0;
-
-       if (ctx->shader_info->info.ps.uses_input_attachments ||
-           ctx->shader_info->info.needs_multiview_view_index)
-               ctx->input_mask |= 1ull << VARYING_SLOT_LAYER;
-
-       for (unsigned i = 0; i < RADEON_LLVM_MAX_INPUTS; ++i) {
-               LLVMValueRef interp_param;
-               LLVMValueRef *inputs = ctx->inputs +radeon_llvm_reg_index_soa(i, 0);
-
-               if (!(ctx->input_mask & (1ull << i)))
-                       continue;
-
-               if (i >= VARYING_SLOT_VAR0 || i == VARYING_SLOT_PNTC ||
-                   i == VARYING_SLOT_PRIMITIVE_ID || i == VARYING_SLOT_LAYER) {
-                       interp_param = *inputs;
-                       interp_fs_input(ctx, index, interp_param, ctx->abi.prim_mask,
-                                       inputs);
-
-                       if (!interp_param)
-                               ctx->shader_info->fs.flat_shaded_mask |= 1u << index;
-                       ++index;
-               } else if (i == VARYING_SLOT_POS) {
-                       for(int i = 0; i < 3; ++i)
-                               inputs[i] = ctx->abi.frag_pos[i];
-
-                       inputs[3] = ac_build_fdiv(&ctx->ac, ctx->ac.f32_1,
-                                                 ctx->abi.frag_pos[3]);
-               }
+       if (result) {
+               _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
        }
-       ctx->shader_info->fs.num_interp = index;
-       ctx->shader_info->fs.input_mask = ctx->input_mask >> VARYING_SLOT_VAR0;
-
-       if (ctx->shader_info->info.needs_multiview_view_index)
-               ctx->abi.view_index = ctx->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
 }
 
-static void
-scan_shader_output_decl(struct radv_shader_context *ctx,
-                       struct nir_variable *variable,
-                       struct nir_shader *shader,
-                       gl_shader_stage stage)
+static LLVMValueRef get_sampler_desc(struct ac_nir_context *ctx,
+                                    const nir_deref_var *deref,
+                                    enum ac_descriptor_type desc_type,
+                                    const nir_tex_instr *tex_instr,
+                                    bool image, bool write)
 {
-       int idx = variable->data.location + variable->data.index;
-       unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
-       uint64_t mask_attribs;
-
-       variable->data.driver_location = idx * 4;
-
-       /* tess ctrl has it's own load/store paths for outputs */
-       if (stage == MESA_SHADER_TESS_CTRL)
-               return;
+       LLVMValueRef index = NULL;
+       unsigned constant_index = 0;
+       unsigned descriptor_set;
+       unsigned base_index;
 
-       mask_attribs = ((1ull << attrib_count) - 1) << idx;
-       if (stage == MESA_SHADER_VERTEX ||
-           stage == MESA_SHADER_TESS_EVAL ||
-           stage == MESA_SHADER_GEOMETRY) {
-               if (idx == VARYING_SLOT_CLIP_DIST0) {
-                       int length = shader->info.clip_distance_array_size +
-                                    shader->info.cull_distance_array_size;
-                       if (stage == MESA_SHADER_VERTEX) {
-                               ctx->shader_info->vs.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
-                               ctx->shader_info->vs.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
-                       }
-                       if (stage == MESA_SHADER_TESS_EVAL) {
-                               ctx->shader_info->tes.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
-                               ctx->shader_info->tes.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
-                       }
+       if (!deref) {
+               assert(tex_instr && !image);
+               descriptor_set = 0;
+               base_index = tex_instr->sampler_index;
+       } else {
+               const nir_deref *tail = &deref->deref;
+               while (tail->child) {
+                       const nir_deref_array *child = nir_deref_as_array(tail->child);
+                       unsigned array_size = glsl_get_aoa_size(tail->child->type);
 
-                       if (length > 4)
-                               attrib_count = 2;
-                       else
-                               attrib_count = 1;
-                       mask_attribs = 1ull << idx;
-               }
-       }
+                       if (!array_size)
+                               array_size = 1;
 
-       ctx->output_mask |= mask_attribs;
-}
+                       assert(child->deref_array_type != nir_deref_array_type_wildcard);
 
-void
-ac_handle_shader_output_decl(struct ac_llvm_context *ctx,
-                            struct ac_shader_abi *abi,
-                            struct nir_shader *nir,
-                            struct nir_variable *variable,
-                            gl_shader_stage stage)
-{
-       unsigned output_loc = variable->data.driver_location / 4;
-       unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+                       if (child->deref_array_type == nir_deref_array_type_indirect) {
+                               LLVMValueRef indirect = get_src(ctx, child->indirect);
 
-       /* tess ctrl has it's own load/store paths for outputs */
-       if (stage == MESA_SHADER_TESS_CTRL)
-               return;
+                               indirect = LLVMBuildMul(ctx->ac.builder, indirect,
+                                       LLVMConstInt(ctx->ac.i32, array_size, false), "");
 
-       if (stage == MESA_SHADER_VERTEX ||
-           stage == MESA_SHADER_TESS_EVAL ||
-           stage == MESA_SHADER_GEOMETRY) {
-               int idx = variable->data.location + variable->data.index;
-               if (idx == VARYING_SLOT_CLIP_DIST0) {
-                       int length = nir->info.clip_distance_array_size +
-                                    nir->info.cull_distance_array_size;
+                               if (!index)
+                                       index = indirect;
+                               else
+                                       index = LLVMBuildAdd(ctx->ac.builder, index, indirect, "");
+                       }
 
-                       if (length > 4)
-                               attrib_count = 2;
-                       else
-                               attrib_count = 1;
-               }
-       }
+                       constant_index += child->base_offset * array_size;
 
-       for (unsigned i = 0; i < attrib_count; ++i) {
-               for (unsigned chan = 0; chan < 4; chan++) {
-                       abi->outputs[radeon_llvm_reg_index_soa(output_loc + i, chan)] =
-                                      ac_build_alloca_undef(ctx, ctx->f32, "");
+                       tail = &child->deref;
                }
+               descriptor_set = deref->var->data.descriptor_set;
+               base_index = deref->var->data.binding;
        }
-}
 
-static LLVMTypeRef
-glsl_base_to_llvm_type(struct ac_llvm_context *ac,
-                      enum glsl_base_type type)
-{
-       switch (type) {
-       case GLSL_TYPE_INT:
-       case GLSL_TYPE_UINT:
-       case GLSL_TYPE_BOOL:
-       case GLSL_TYPE_SUBROUTINE:
-               return ac->i32;
-       case GLSL_TYPE_FLOAT: /* TODO handle mediump */
-               return ac->f32;
-       case GLSL_TYPE_INT64:
-       case GLSL_TYPE_UINT64:
-               return ac->i64;
-       case GLSL_TYPE_DOUBLE:
-               return ac->f64;
-       default:
-               unreachable("unknown GLSL type");
-       }
+       return ctx->abi->load_sampler_desc(ctx->abi,
+                                         descriptor_set,
+                                         base_index,
+                                         constant_index, index,
+                                         desc_type, image, write);
 }
 
-static LLVMTypeRef
-glsl_to_llvm_type(struct ac_llvm_context *ac,
-                 const struct glsl_type *type)
+static void set_tex_fetch_args(struct ac_llvm_context *ctx,
+                              struct ac_image_args *args,
+                              const nir_tex_instr *instr,
+                              nir_texop op,
+                              LLVMValueRef res_ptr, LLVMValueRef samp_ptr,
+                              LLVMValueRef *param, unsigned count,
+                              unsigned dmask)
 {
-       if (glsl_type_is_scalar(type)) {
-               return glsl_base_to_llvm_type(ac, glsl_get_base_type(type));
-       }
-
-       if (glsl_type_is_vector(type)) {
-               return LLVMVectorType(
-                  glsl_base_to_llvm_type(ac, glsl_get_base_type(type)),
-                  glsl_get_vector_elements(type));
-       }
-
-       if (glsl_type_is_matrix(type)) {
-               return LLVMArrayType(
-                  glsl_to_llvm_type(ac, glsl_get_column_type(type)),
-                  glsl_get_matrix_columns(type));
-       }
+       unsigned is_rect = 0;
+       bool da = instr->is_array || instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE;
 
-       if (glsl_type_is_array(type)) {
-               return LLVMArrayType(
-                  glsl_to_llvm_type(ac, glsl_get_array_element(type)),
-                  glsl_get_length(type));
-       }
+       if (op == nir_texop_lod)
+               da = false;
+       /* Pad to power of two vector */
+       while (count < util_next_power_of_two(count))
+               param[count++] = LLVMGetUndef(ctx->i32);
 
-       assert(glsl_type_is_struct(type));
+       if (count > 1)
+               args->addr = ac_build_gather_values(ctx, param, count);
+       else
+               args->addr = param[0];
 
-       LLVMTypeRef member_types[glsl_get_length(type)];
+       args->resource = res_ptr;
+       args->sampler = samp_ptr;
 
-       for (unsigned i = 0; i < glsl_get_length(type); i++) {
-               member_types[i] =
-                       glsl_to_llvm_type(ac,
-                                         glsl_get_struct_field(type, i));
+       if (instr->sampler_dim == GLSL_SAMPLER_DIM_BUF && op == nir_texop_txf) {
+               args->addr = param[0];
+               return;
        }
 
-       return LLVMStructTypeInContext(ac->context, member_types,
-                                      glsl_get_length(type), false);
+       args->dmask = dmask;
+       args->unorm = is_rect;
+       args->da = da;
 }
 
-static void
-setup_locals(struct ac_nir_context *ctx,
-            struct nir_function *func)
+/* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
+ *
+ * SI-CI:
+ *   If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
+ *   filtering manually. The driver sets img7 to a mask clearing
+ *   MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
+ *     s_and_b32 samp0, samp0, img7
+ *
+ * VI:
+ *   The ANISO_OVERRIDE sampler field enables this fix in TA.
+ */
+static LLVMValueRef sici_fix_sampler_aniso(struct ac_nir_context *ctx,
+                                           LLVMValueRef res, LLVMValueRef samp)
 {
-       int i, j;
-       ctx->num_locals = 0;
-       nir_foreach_variable(variable, &func->impl->locals) {
-               unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
-               variable->data.driver_location = ctx->num_locals * 4;
-               variable->data.location_frac = 0;
-               ctx->num_locals += attrib_count;
-       }
-       ctx->locals = malloc(4 * ctx->num_locals * sizeof(LLVMValueRef));
-       if (!ctx->locals)
-           return;
+       LLVMBuilderRef builder = ctx->ac.builder;
+       LLVMValueRef img7, samp0;
 
-       for (i = 0; i < ctx->num_locals; i++) {
-               for (j = 0; j < 4; j++) {
-                       ctx->locals[i * 4 + j] =
-                               ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "temp");
-               }
-       }
+       if (ctx->ac.chip_class >= VI)
+               return samp;
+
+       img7 = LLVMBuildExtractElement(builder, res,
+                                      LLVMConstInt(ctx->ac.i32, 7, 0), "");
+       samp0 = LLVMBuildExtractElement(builder, samp,
+                                       LLVMConstInt(ctx->ac.i32, 0, 0), "");
+       samp0 = LLVMBuildAnd(builder, samp0, img7, "");
+       return LLVMBuildInsertElement(builder, samp, samp0,
+                                     LLVMConstInt(ctx->ac.i32, 0, 0), "");
 }
 
-static void
-setup_shared(struct ac_nir_context *ctx,
-            struct nir_shader *nir)
+static void tex_fetch_ptrs(struct ac_nir_context *ctx,
+                          nir_tex_instr *instr,
+                          LLVMValueRef *res_ptr, LLVMValueRef *samp_ptr,
+                          LLVMValueRef *fmask_ptr)
 {
-       nir_foreach_variable(variable, &nir->shared) {
-               LLVMValueRef shared =
-                       LLVMAddGlobalInAddressSpace(
-                          ctx->ac.module, glsl_to_llvm_type(&ctx->ac, variable->type),
-                          variable->name ? variable->name : "",
-                          AC_LOCAL_ADDR_SPACE);
-               _mesa_hash_table_insert(ctx->vars, variable, shared);
+       if (instr->sampler_dim  == GLSL_SAMPLER_DIM_BUF)
+               *res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_BUFFER, instr, false, false);
+       else
+               *res_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_IMAGE, instr, false, false);
+       if (samp_ptr) {
+               if (instr->sampler)
+                       *samp_ptr = get_sampler_desc(ctx, instr->sampler, AC_DESC_SAMPLER, instr, false, false);
+               else
+                       *samp_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_SAMPLER, instr, false, false);
+               if (instr->sampler_dim < GLSL_SAMPLER_DIM_RECT)
+                       *samp_ptr = sici_fix_sampler_aniso(ctx, *res_ptr, *samp_ptr);
        }
+       if (fmask_ptr && !instr->sampler && (instr->op == nir_texop_txf_ms ||
+                                            instr->op == nir_texop_samples_identical))
+               *fmask_ptr = get_sampler_desc(ctx, instr->texture, AC_DESC_FMASK, instr, false, false);
 }
 
-/* Initialize arguments for the shader export intrinsic */
-static void
-si_llvm_init_export_args(struct radv_shader_context *ctx,
-                        LLVMValueRef *values,
-                        unsigned enabled_channels,
-                        unsigned target,
-                        struct ac_export_args *args)
+static LLVMValueRef apply_round_slice(struct ac_llvm_context *ctx,
+                                     LLVMValueRef coord)
 {
-       /* Specify the channels that are enabled. */
-       args->enabled_channels = enabled_channels;
-
-       /* Specify whether the EXEC mask represents the valid mask */
-       args->valid_mask = 0;
-
-       /* Specify whether this is the last export */
-       args->done = 0;
-
-       /* Specify the target we are exporting */
-       args->target = target;
-
-       args->compr = false;
-       args->out[0] = LLVMGetUndef(ctx->ac.f32);
-       args->out[1] = LLVMGetUndef(ctx->ac.f32);
-       args->out[2] = LLVMGetUndef(ctx->ac.f32);
-       args->out[3] = LLVMGetUndef(ctx->ac.f32);
-
-       if (ctx->stage == MESA_SHADER_FRAGMENT && target >= V_008DFC_SQ_EXP_MRT) {
-               unsigned index = target - V_008DFC_SQ_EXP_MRT;
-               unsigned col_format = (ctx->options->key.fs.col_format >> (4 * index)) & 0xf;
-               bool is_int8 = (ctx->options->key.fs.is_int8 >> index) & 1;
-               bool is_int10 = (ctx->options->key.fs.is_int10 >> index) & 1;
-               unsigned chan;
-
-               LLVMValueRef (*packf)(struct ac_llvm_context *ctx, LLVMValueRef args[2]) = NULL;
-               LLVMValueRef (*packi)(struct ac_llvm_context *ctx, LLVMValueRef args[2],
-                                     unsigned bits, bool hi) = NULL;
-
-               switch(col_format) {
-               case V_028714_SPI_SHADER_ZERO:
-                       args->enabled_channels = 0; /* writemask */
-                       args->target = V_008DFC_SQ_EXP_NULL;
-                       break;
+       coord = ac_to_float(ctx, coord);
+       coord = ac_build_intrinsic(ctx, "llvm.rint.f32", ctx->f32, &coord, 1, 0);
+       coord = ac_to_integer(ctx, coord);
+       return coord;
+}
 
-               case V_028714_SPI_SHADER_32_R:
-                       args->enabled_channels = 1;
-                       args->out[0] = values[0];
-                       break;
+static void visit_tex(struct ac_nir_context *ctx, nir_tex_instr *instr)
+{
+       LLVMValueRef result = NULL;
+       struct ac_image_args args = { 0 };
+       unsigned dmask = 0xf;
+       LLVMValueRef address[16];
+       LLVMValueRef coords[5];
+       LLVMValueRef coord = NULL, lod = NULL, comparator = NULL;
+       LLVMValueRef bias = NULL, offsets = NULL;
+       LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL, sample_index = NULL;
+       LLVMValueRef ddx = NULL, ddy = NULL;
+       LLVMValueRef derivs[6];
+       unsigned chan, count = 0;
+       unsigned const_src = 0, num_deriv_comp = 0;
+       bool lod_is_zero = false;
 
-               case V_028714_SPI_SHADER_32_GR:
-                       args->enabled_channels = 0x3;
-                       args->out[0] = values[0];
-                       args->out[1] = values[1];
-                       break;
+       tex_fetch_ptrs(ctx, instr, &res_ptr, &samp_ptr, &fmask_ptr);
 
-               case V_028714_SPI_SHADER_32_AR:
-                       args->enabled_channels = 0x9;
-                       args->out[0] = values[0];
-                       args->out[3] = values[3];
+       for (unsigned i = 0; i < instr->num_srcs; i++) {
+               switch (instr->src[i].src_type) {
+               case nir_tex_src_coord:
+                       coord = get_src(ctx, instr->src[i].src);
                        break;
-
-               case V_028714_SPI_SHADER_FP16_ABGR:
-                       args->enabled_channels = 0x5;
-                       packf = ac_build_cvt_pkrtz_f16;
+               case nir_tex_src_projector:
                        break;
-
-               case V_028714_SPI_SHADER_UNORM16_ABGR:
-                       args->enabled_channels = 0x5;
-                       packf = ac_build_cvt_pknorm_u16;
+               case nir_tex_src_comparator:
+                       comparator = get_src(ctx, instr->src[i].src);
                        break;
-
-               case V_028714_SPI_SHADER_SNORM16_ABGR:
-                       args->enabled_channels = 0x5;
-                       packf = ac_build_cvt_pknorm_i16;
+               case nir_tex_src_offset:
+                       offsets = get_src(ctx, instr->src[i].src);
+                       const_src = i;
                        break;
-
-               case V_028714_SPI_SHADER_UINT16_ABGR:
-                       args->enabled_channels = 0x5;
-                       packi = ac_build_cvt_pk_u16;
+               case nir_tex_src_bias:
+                       bias = get_src(ctx, instr->src[i].src);
                        break;
+               case nir_tex_src_lod: {
+                       nir_const_value *val = nir_src_as_const_value(instr->src[i].src);
 
-               case V_028714_SPI_SHADER_SINT16_ABGR:
-                       args->enabled_channels = 0x5;
-                       packi = ac_build_cvt_pk_i16;
+                       if (val && val->i32[0] == 0)
+                               lod_is_zero = true;
+                       lod = get_src(ctx, instr->src[i].src);
                        break;
-
+               }
+               case nir_tex_src_ms_index:
+                       sample_index = get_src(ctx, instr->src[i].src);
+                       break;
+               case nir_tex_src_ms_mcs:
+                       break;
+               case nir_tex_src_ddx:
+                       ddx = get_src(ctx, instr->src[i].src);
+                       num_deriv_comp = instr->src[i].src.ssa->num_components;
+                       break;
+               case nir_tex_src_ddy:
+                       ddy = get_src(ctx, instr->src[i].src);
+                       break;
+               case nir_tex_src_texture_offset:
+               case nir_tex_src_sampler_offset:
+               case nir_tex_src_plane:
                default:
-               case V_028714_SPI_SHADER_32_ABGR:
-                       memcpy(&args->out[0], values, sizeof(values[0]) * 4);
                        break;
                }
-
-               /* Pack f16 or norm_i16/u16. */
-               if (packf) {
-                       for (chan = 0; chan < 2; chan++) {
-                               LLVMValueRef pack_args[2] = {
-                                       values[2 * chan],
-                                       values[2 * chan + 1]
-                               };
-                               LLVMValueRef packed;
-
-                               packed = packf(&ctx->ac, pack_args);
-                               args->out[chan] = ac_to_float(&ctx->ac, packed);
-                       }
-                       args->compr = 1; /* COMPR flag */
-               }
-
-               /* Pack i16/u16. */
-               if (packi) {
-                       for (chan = 0; chan < 2; chan++) {
-                               LLVMValueRef pack_args[2] = {
-                                       ac_to_integer(&ctx->ac, values[2 * chan]),
-                                       ac_to_integer(&ctx->ac, values[2 * chan + 1])
-                               };
-                               LLVMValueRef packed;
-
-                               packed = packi(&ctx->ac, pack_args,
-                                              is_int8 ? 8 : is_int10 ? 10 : 16,
-                                              chan == 1);
-                               args->out[chan] = ac_to_float(&ctx->ac, packed);
-                       }
-                       args->compr = 1; /* COMPR flag */
-               }
-               return;
        }
 
-       memcpy(&args->out[0], values, sizeof(values[0]) * 4);
-
-       for (unsigned i = 0; i < 4; ++i) {
-               if (!(args->enabled_channels & (1 << i)))
-                       continue;
-
-               args->out[i] = ac_to_float(&ctx->ac, args->out[i]);
+       if (instr->op == nir_texop_txs && instr->sampler_dim == GLSL_SAMPLER_DIM_BUF) {
+               result = get_buffer_size(ctx, res_ptr, true);
+               goto write_result;
        }
-}
-
-static void
-radv_export_param(struct radv_shader_context *ctx, unsigned index,
-                 LLVMValueRef *values, unsigned enabled_channels)
-{
-       struct ac_export_args args;
 
-       si_llvm_init_export_args(ctx, values, enabled_channels,
-                                V_008DFC_SQ_EXP_PARAM + index, &args);
-       ac_build_export(&ctx->ac, &args);
-}
+       if (instr->op == nir_texop_texture_samples) {
+               LLVMValueRef res, samples, is_msaa;
+               res = LLVMBuildBitCast(ctx->ac.builder, res_ptr, ctx->ac.v8i32, "");
+               samples = LLVMBuildExtractElement(ctx->ac.builder, res,
+                                                 LLVMConstInt(ctx->ac.i32, 3, false), "");
+               is_msaa = LLVMBuildLShr(ctx->ac.builder, samples,
+                                       LLVMConstInt(ctx->ac.i32, 28, false), "");
+               is_msaa = LLVMBuildAnd(ctx->ac.builder, is_msaa,
+                                      LLVMConstInt(ctx->ac.i32, 0xe, false), "");
+               is_msaa = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, is_msaa,
+                                       LLVMConstInt(ctx->ac.i32, 0xe, false), "");
 
-static LLVMValueRef
-radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan)
-{
-       LLVMValueRef output =
-               ctx->abi.outputs[radeon_llvm_reg_index_soa(index, chan)];
+               samples = LLVMBuildLShr(ctx->ac.builder, samples,
+                                       LLVMConstInt(ctx->ac.i32, 16, false), "");
+               samples = LLVMBuildAnd(ctx->ac.builder, samples,
+                                      LLVMConstInt(ctx->ac.i32, 0xf, false), "");
+               samples = LLVMBuildShl(ctx->ac.builder, ctx->ac.i32_1,
+                                      samples, "");
+               samples = LLVMBuildSelect(ctx->ac.builder, is_msaa, samples,
+                                         ctx->ac.i32_1, "");
+               result = samples;
+               goto write_result;
+       }
 
-       return LLVMBuildLoad(ctx->ac.builder, output, "");
-}
+       if (coord)
+               for (chan = 0; chan < instr->coord_components; chan++)
+                       coords[chan] = ac_llvm_extract_elem(&ctx->ac, coord, chan);
 
-static void
-handle_vs_outputs_post(struct radv_shader_context *ctx,
-                      bool export_prim_id,
-                      struct ac_vs_output_info *outinfo)
-{
-       uint32_t param_count = 0;
-       unsigned target;
-       unsigned pos_idx, num_pos_exports = 0;
-       struct ac_export_args args, pos_args[4] = {};
-       LLVMValueRef psize_value = NULL, layer_value = NULL, viewport_index_value = NULL;
-       int i;
+       if (offsets && instr->op != nir_texop_txf) {
+               LLVMValueRef offset[3], pack;
+               for (chan = 0; chan < 3; ++chan)
+                       offset[chan] = ctx->ac.i32_0;
 
-       if (ctx->options->key.has_multiview_view_index) {
-               LLVMValueRef* tmp_out = &ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
-               if(!*tmp_out) {
-                       for(unsigned i = 0; i < 4; ++i)
-                               ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, i)] =
-                                           ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "");
+               args.offset = true;
+               for (chan = 0; chan < ac_get_llvm_num_components(offsets); chan++) {
+                       offset[chan] = ac_llvm_extract_elem(&ctx->ac, offsets, chan);
+                       offset[chan] = LLVMBuildAnd(ctx->ac.builder, offset[chan],
+                                                   LLVMConstInt(ctx->ac.i32, 0x3f, false), "");
+                       if (chan)
+                               offset[chan] = LLVMBuildShl(ctx->ac.builder, offset[chan],
+                                                           LLVMConstInt(ctx->ac.i32, chan * 8, false), "");
                }
+               pack = LLVMBuildOr(ctx->ac.builder, offset[0], offset[1], "");
+               pack = LLVMBuildOr(ctx->ac.builder, pack, offset[2], "");
+               address[count++] = pack;
 
-               LLVMBuildStore(ctx->ac.builder, ac_to_float(&ctx->ac, ctx->abi.view_index),  *tmp_out);
-               ctx->output_mask |= 1ull << VARYING_SLOT_LAYER;
+       }
+       /* pack LOD bias value */
+       if (instr->op == nir_texop_txb && bias) {
+               address[count++] = bias;
        }
 
-       memset(outinfo->vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
-              sizeof(outinfo->vs_output_param_offset));
-
-       if (ctx->output_mask & (1ull << VARYING_SLOT_CLIP_DIST0)) {
-               LLVMValueRef slots[8];
-               unsigned j;
-
-               if (outinfo->cull_dist_mask)
-                       outinfo->cull_dist_mask <<= ctx->num_output_clips;
+       /* Pack depth comparison value */
+       if (instr->is_shadow && comparator) {
+               LLVMValueRef z = ac_to_float(&ctx->ac,
+                                            ac_llvm_extract_elem(&ctx->ac, comparator, 0));
 
-               i = VARYING_SLOT_CLIP_DIST0;
-               for (j = 0; j < ctx->num_output_clips + ctx->num_output_culls; j++)
-                       slots[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+               /* TC-compatible HTILE on radeonsi promotes Z16 and Z24 to Z32_FLOAT,
+                * so the depth comparison value isn't clamped for Z16 and
+                * Z24 anymore. Do it manually here.
+                *
+                * It's unnecessary if the original texture format was
+                * Z32_FLOAT, but we don't know that here.
+                */
+               if (ctx->ac.chip_class == VI && ctx->abi->clamp_shadow_reference)
+                       z = ac_build_clamp(&ctx->ac, z);
 
-               for (i = ctx->num_output_clips + ctx->num_output_culls; i < 8; i++)
-                       slots[i] = LLVMGetUndef(ctx->ac.f32);
+               address[count++] = z;
+       }
 
-               if (ctx->num_output_clips + ctx->num_output_culls > 4) {
-                       target = V_008DFC_SQ_EXP_POS + 3;
-                       si_llvm_init_export_args(ctx, &slots[4], 0xf, target, &args);
-                       memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
-                              &args, sizeof(args));
+       /* pack derivatives */
+       if (ddx || ddy) {
+               int num_src_deriv_channels, num_dest_deriv_channels;
+               switch (instr->sampler_dim) {
+               case GLSL_SAMPLER_DIM_3D:
+               case GLSL_SAMPLER_DIM_CUBE:
+                       num_deriv_comp = 3;
+                       num_src_deriv_channels = 3;
+                       num_dest_deriv_channels = 3;
+                       break;
+               case GLSL_SAMPLER_DIM_2D:
+               default:
+                       num_src_deriv_channels = 2;
+                       num_dest_deriv_channels = 2;
+                       num_deriv_comp = 2;
+                       break;
+               case GLSL_SAMPLER_DIM_1D:
+                       num_src_deriv_channels = 1;
+                       if (ctx->ac.chip_class >= GFX9) {
+                               num_dest_deriv_channels = 2;
+                               num_deriv_comp = 2;
+                       } else {
+                               num_dest_deriv_channels = 1;
+                               num_deriv_comp = 1;
+                       }
+                       break;
                }
 
-               target = V_008DFC_SQ_EXP_POS + 2;
-               si_llvm_init_export_args(ctx, &slots[0], 0xf, target, &args);
-               memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
-                      &args, sizeof(args));
-
+               for (unsigned i = 0; i < num_src_deriv_channels; i++) {
+                       derivs[i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddx, i));
+                       derivs[num_dest_deriv_channels + i] = ac_to_float(&ctx->ac, ac_llvm_extract_elem(&ctx->ac, ddy, i));
+               }
+               for (unsigned i = num_src_deriv_channels; i < num_dest_deriv_channels; i++) {
+                       derivs[i] = ctx->ac.f32_0;
+                       derivs[num_dest_deriv_channels + i] = ctx->ac.f32_0;
+               }
        }
 
-       LLVMValueRef pos_values[4] = {ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_1};
-       if (ctx->output_mask & (1ull << VARYING_SLOT_POS)) {
-               for (unsigned j = 0; j < 4; j++)
-                       pos_values[j] = radv_load_output(ctx, VARYING_SLOT_POS, j);
+       if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE && coord) {
+               for (chan = 0; chan < instr->coord_components; chan++)
+                       coords[chan] = ac_to_float(&ctx->ac, coords[chan]);
+               if (instr->coord_components == 3)
+                       coords[3] = LLVMGetUndef(ctx->ac.f32);
+               ac_prepare_cube_coords(&ctx->ac,
+                       instr->op == nir_texop_txd, instr->is_array,
+                       instr->op == nir_texop_lod, coords, derivs);
+               if (num_deriv_comp)
+                       num_deriv_comp--;
        }
-       si_llvm_init_export_args(ctx, pos_values, 0xf, V_008DFC_SQ_EXP_POS, &pos_args[0]);
 
-       if (ctx->output_mask & (1ull << VARYING_SLOT_PSIZ)) {
-               outinfo->writes_pointsize = true;
-               psize_value = radv_load_output(ctx, VARYING_SLOT_PSIZ, 0);
+       if (ddx || ddy) {
+               for (unsigned i = 0; i < num_deriv_comp * 2; i++)
+                       address[count++] = derivs[i];
        }
 
-       if (ctx->output_mask & (1ull << VARYING_SLOT_LAYER)) {
-               outinfo->writes_layer = true;
-               layer_value = radv_load_output(ctx, VARYING_SLOT_LAYER, 0);
-       }
+       /* Pack texture coordinates */
+       if (coord) {
+               address[count++] = coords[0];
+               if (instr->coord_components > 1) {
+                       if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D && instr->is_array && instr->op != nir_texop_txf) {
+                               coords[1] = apply_round_slice(&ctx->ac, coords[1]);
+                       }
+                       address[count++] = coords[1];
+               }
+               if (instr->coord_components > 2) {
+                       if ((instr->sampler_dim == GLSL_SAMPLER_DIM_2D ||
+                            instr->sampler_dim == GLSL_SAMPLER_DIM_MS ||
+                            instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS ||
+                            instr->sampler_dim == GLSL_SAMPLER_DIM_SUBPASS_MS) &&
+                           instr->is_array &&
+                           instr->op != nir_texop_txf && instr->op != nir_texop_txf_ms) {
+                               coords[2] = apply_round_slice(&ctx->ac, coords[2]);
+                       }
+                       address[count++] = coords[2];
+               }
 
-       if (ctx->output_mask & (1ull << VARYING_SLOT_VIEWPORT)) {
-               outinfo->writes_viewport_index = true;
-               viewport_index_value = radv_load_output(ctx, VARYING_SLOT_VIEWPORT, 0);
-       }
+               if (ctx->ac.chip_class >= GFX9) {
+                       LLVMValueRef filler;
+                       if (instr->op == nir_texop_txf)
+                               filler = ctx->ac.i32_0;
+                       else
+                               filler = LLVMConstReal(ctx->ac.f32, 0.5);
 
-       if (outinfo->writes_pointsize ||
-           outinfo->writes_layer ||
-           outinfo->writes_viewport_index) {
-               pos_args[1].enabled_channels = ((outinfo->writes_pointsize == true ? 1 : 0) |
-                                               (outinfo->writes_layer == true ? 4 : 0));
-               pos_args[1].valid_mask = 0;
-               pos_args[1].done = 0;
-               pos_args[1].target = V_008DFC_SQ_EXP_POS + 1;
-               pos_args[1].compr = 0;
-               pos_args[1].out[0] = ctx->ac.f32_0; /* X */
-               pos_args[1].out[1] = ctx->ac.f32_0; /* Y */
-               pos_args[1].out[2] = ctx->ac.f32_0; /* Z */
-               pos_args[1].out[3] = ctx->ac.f32_0;  /* W */
-
-               if (outinfo->writes_pointsize == true)
-                       pos_args[1].out[0] = psize_value;
-               if (outinfo->writes_layer == true)
-                       pos_args[1].out[2] = layer_value;
-               if (outinfo->writes_viewport_index == true) {
-                       if (ctx->options->chip_class >= GFX9) {
-                               /* GFX9 has the layer in out.z[10:0] and the viewport
-                                * index in out.z[19:16].
-                                */
-                               LLVMValueRef v = viewport_index_value;
-                               v = ac_to_integer(&ctx->ac, v);
-                               v = LLVMBuildShl(ctx->ac.builder, v,
-                                                LLVMConstInt(ctx->ac.i32, 16, false),
-                                                "");
-                               v = LLVMBuildOr(ctx->ac.builder, v,
-                                               ac_to_integer(&ctx->ac, pos_args[1].out[2]), "");
-
-                               pos_args[1].out[2] = ac_to_float(&ctx->ac, v);
-                               pos_args[1].enabled_channels |= 1 << 2;
-                       } else {
-                               pos_args[1].out[3] = viewport_index_value;
-                               pos_args[1].enabled_channels |= 1 << 3;
+                       if (instr->sampler_dim == GLSL_SAMPLER_DIM_1D) {
+                               /* No nir_texop_lod, because it does not take a slice
+                                * even with array textures. */
+                               if (instr->is_array && instr->op != nir_texop_lod ) {
+                                       address[count] = address[count - 1];
+                                       address[count - 1] = filler;
+                                       count++;
+                               } else
+                                       address[count++] = filler;
                        }
                }
        }
-       for (i = 0; i < 4; i++) {
-               if (pos_args[i].out[0])
-                       num_pos_exports++;
-       }
-
-       pos_idx = 0;
-       for (i = 0; i < 4; i++) {
-               if (!pos_args[i].out[0])
-                       continue;
 
-               /* Specify the target we are exporting */
-               pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++;
-               if (pos_idx == num_pos_exports)
-                       pos_args[i].done = 1;
-               ac_build_export(&ctx->ac, &pos_args[i]);
+       /* Pack LOD */
+       if (lod && ((instr->op == nir_texop_txl || instr->op == nir_texop_txf) && !lod_is_zero)) {
+               address[count++] = lod;
+       } else if (instr->op == nir_texop_txf_ms && sample_index) {
+               address[count++] = sample_index;
+       } else if(instr->op == nir_texop_txs) {
+               count = 0;
+               if (lod)
+                       address[count++] = lod;
+               else
+                       address[count++] = ctx->ac.i32_0;
        }
 
-       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-               LLVMValueRef values[4];
-               if (!(ctx->output_mask & (1ull << i)))
-                       continue;
-
-               if (i != VARYING_SLOT_LAYER &&
-                   i != VARYING_SLOT_PRIMITIVE_ID &&
-                   i < VARYING_SLOT_VAR0)
-                       continue;
+       for (chan = 0; chan < count; chan++) {
+               address[chan] = LLVMBuildBitCast(ctx->ac.builder,
+                                                address[chan], ctx->ac.i32, "");
+       }
 
-               for (unsigned j = 0; j < 4; j++)
-                       values[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+       if (instr->op == nir_texop_samples_identical) {
+               LLVMValueRef txf_address[4];
+               struct ac_image_args txf_args = { 0 };
+               unsigned txf_count = count;
+               memcpy(txf_address, address, sizeof(txf_address));
 
-               unsigned output_usage_mask;
+               if (!instr->is_array)
+                       txf_address[2] = ctx->ac.i32_0;
+               txf_address[3] = ctx->ac.i32_0;
 
-               if (ctx->stage == MESA_SHADER_VERTEX &&
-                   !ctx->is_gs_copy_shader) {
-                       output_usage_mask =
-                               ctx->shader_info->info.vs.output_usage_mask[i];
-               } else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
-                       output_usage_mask =
-                               ctx->shader_info->info.tes.output_usage_mask[i];
-               } else {
-                       /* Enable all channels for the GS copy shader because
-                        * we don't know the output usage mask currently.
-                        */
-                       output_usage_mask = 0xf;
-               }
+               set_tex_fetch_args(&ctx->ac, &txf_args, instr, nir_texop_txf,
+                                  fmask_ptr, NULL,
+                                  txf_address, txf_count, 0xf);
 
-               radv_export_param(ctx, param_count, values, output_usage_mask);
+               result = build_tex_intrinsic(ctx, instr, false, &txf_args);
 
-               outinfo->vs_output_param_offset[i] = param_count++;
+               result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
+               result = emit_int_cmp(&ctx->ac, LLVMIntEQ, result, ctx->ac.i32_0);
+               goto write_result;
        }
 
-       if (export_prim_id) {
-               LLVMValueRef values[4];
-
-               values[0] = ctx->vs_prim_id;
-               ctx->shader_info->vs.vgpr_comp_cnt = MAX2(2,
-                                                         ctx->shader_info->vs.vgpr_comp_cnt);
-               for (unsigned j = 1; j < 4; j++)
-                       values[j] = ctx->ac.f32_0;
-
-               radv_export_param(ctx, param_count, values, 0xf);
-
-               outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID] = param_count++;
-               outinfo->export_prim_id = true;
+       if (instr->sampler_dim == GLSL_SAMPLER_DIM_MS &&
+           instr->op != nir_texop_txs) {
+               unsigned sample_chan = instr->is_array ? 3 : 2;
+               address[sample_chan] = adjust_sample_index_using_fmask(&ctx->ac,
+                                                                      address[0],
+                                                                      address[1],
+                                                                      instr->is_array ? address[2] : NULL,
+                                                                      address[sample_chan],
+                                                                      fmask_ptr);
        }
 
-       outinfo->pos_exports = num_pos_exports;
-       outinfo->param_exports = param_count;
-}
-
-static void
-handle_es_outputs_post(struct radv_shader_context *ctx,
-                      struct ac_es_output_info *outinfo)
-{
-       int j;
-       uint64_t max_output_written = 0;
-       LLVMValueRef lds_base = NULL;
-
-       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-               int param_index;
-               int length = 4;
-
-               if (!(ctx->output_mask & (1ull << i)))
-                       continue;
-
-               if (i == VARYING_SLOT_CLIP_DIST0)
-                       length = ctx->num_output_clips + ctx->num_output_culls;
-
-               param_index = shader_io_get_unique_index(i);
+       if (offsets && instr->op == nir_texop_txf) {
+               nir_const_value *const_offset =
+                       nir_src_as_const_value(instr->src[const_src].src);
+               int num_offsets = instr->src[const_src].src.ssa->num_components;
+               assert(const_offset);
+               num_offsets = MIN2(num_offsets, instr->coord_components);
+               if (num_offsets > 2)
+                       address[2] = LLVMBuildAdd(ctx->ac.builder,
+                                                 address[2], LLVMConstInt(ctx->ac.i32, const_offset->i32[2], false), "");
+               if (num_offsets > 1)
+                       address[1] = LLVMBuildAdd(ctx->ac.builder,
+                                                 address[1], LLVMConstInt(ctx->ac.i32, const_offset->i32[1], false), "");
+               address[0] = LLVMBuildAdd(ctx->ac.builder,
+                                         address[0], LLVMConstInt(ctx->ac.i32, const_offset->i32[0], false), "");
 
-               max_output_written = MAX2(param_index + (length > 4), max_output_written);
        }
 
-       outinfo->esgs_itemsize = (max_output_written + 1) * 16;
-
-       if (ctx->ac.chip_class  >= GFX9) {
-               unsigned itemsize_dw = outinfo->esgs_itemsize / 4;
-               LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
-               LLVMValueRef wave_idx = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
-                                                    LLVMConstInt(ctx->ac.i32, 24, false),
-                                                    LLVMConstInt(ctx->ac.i32, 4, false), false);
-               vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
-                                        LLVMBuildMul(ctx->ac.builder, wave_idx,
-                                                     LLVMConstInt(ctx->ac.i32, 64, false), ""), "");
-               lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
-                                       LLVMConstInt(ctx->ac.i32, itemsize_dw, 0), "");
+       /* TODO TG4 support */
+       if (instr->op == nir_texop_tg4) {
+               if (instr->is_shadow)
+                       dmask = 1;
+               else
+                       dmask = 1 << instr->component;
        }
+       set_tex_fetch_args(&ctx->ac, &args, instr, instr->op,
+                          res_ptr, samp_ptr, address, count, dmask);
 
-       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-               LLVMValueRef dw_addr = NULL;
-               LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
-               int param_index;
-               int length = 4;
-
-               if (!(ctx->output_mask & (1ull << i)))
-                       continue;
-
-               if (i == VARYING_SLOT_CLIP_DIST0)
-                       length = ctx->num_output_clips + ctx->num_output_culls;
+       result = build_tex_intrinsic(ctx, instr, lod_is_zero, &args);
 
-               param_index = shader_io_get_unique_index(i);
+       if (instr->op == nir_texop_query_levels)
+               result = LLVMBuildExtractElement(ctx->ac.builder, result, LLVMConstInt(ctx->ac.i32, 3, false), "");
+       else if (instr->is_shadow && instr->is_new_style_shadow &&
+                instr->op != nir_texop_txs && instr->op != nir_texop_lod &&
+                instr->op != nir_texop_tg4)
+               result = LLVMBuildExtractElement(ctx->ac.builder, result, ctx->ac.i32_0, "");
+       else if (instr->op == nir_texop_txs &&
+                instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
+                instr->is_array) {
+               LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
+               LLVMValueRef six = LLVMConstInt(ctx->ac.i32, 6, false);
+               LLVMValueRef z = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
+               z = LLVMBuildSDiv(ctx->ac.builder, z, six, "");
+               result = LLVMBuildInsertElement(ctx->ac.builder, result, z, two, "");
+       } else if (ctx->ac.chip_class >= GFX9 &&
+                  instr->op == nir_texop_txs &&
+                  instr->sampler_dim == GLSL_SAMPLER_DIM_1D &&
+                  instr->is_array) {
+               LLVMValueRef two = LLVMConstInt(ctx->ac.i32, 2, false);
+               LLVMValueRef layers = LLVMBuildExtractElement(ctx->ac.builder, result, two, "");
+               result = LLVMBuildInsertElement(ctx->ac.builder, result, layers,
+                                               ctx->ac.i32_1, "");
+       } else if (instr->dest.ssa.num_components != 4)
+               result = ac_trim_vector(&ctx->ac, result, instr->dest.ssa.num_components);
 
-               if (lds_base) {
-                       dw_addr = LLVMBuildAdd(ctx->ac.builder, lds_base,
-                                              LLVMConstInt(ctx->ac.i32, param_index * 4, false),
-                                              "");
-               }
-               for (j = 0; j < length; j++) {
-                       LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, out_ptr[j], "");
-                       out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
-
-                       if (ctx->ac.chip_class  >= GFX9) {
-                               ac_lds_store(&ctx->ac, dw_addr,
-                                            LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
-                               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
-                       } else {
-                               ac_build_buffer_store_dword(&ctx->ac,
-                                                           ctx->esgs_ring,
-                                                           out_val, 1,
-                                                           NULL, ctx->es2gs_offset,
-                                                           (4 * param_index + j) * 4,
-                                                           1, 1, true, true);
-                       }
-               }
+write_result:
+       if (result) {
+               assert(instr->dest.is_ssa);
+               result = ac_to_integer(&ctx->ac, result);
+               _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
        }
 }
 
-static void
-handle_ls_outputs_post(struct radv_shader_context *ctx)
-{
-       LLVMValueRef vertex_id = ctx->rel_auto_id;
-       LLVMValueRef vertex_dw_stride = ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 13, 8);
-       LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id,
-                                                vertex_dw_stride, "");
-
-       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-               LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
-               int length = 4;
 
-               if (!(ctx->output_mask & (1ull << i)))
-                       continue;
+static void visit_phi(struct ac_nir_context *ctx, nir_phi_instr *instr)
+{
+       LLVMTypeRef type = get_def_type(ctx, &instr->dest.ssa);
+       LLVMValueRef result = LLVMBuildPhi(ctx->ac.builder, type, "");
 
-               if (i == VARYING_SLOT_CLIP_DIST0)
-                       length = ctx->num_output_clips + ctx->num_output_culls;
-               int param = shader_io_get_unique_index(i);
-               mark_tess_output(ctx, false, param);
-               if (length > 4)
-                       mark_tess_output(ctx, false, param + 1);
-               LLVMValueRef dw_addr = LLVMBuildAdd(ctx->ac.builder, base_dw_addr,
-                                                   LLVMConstInt(ctx->ac.i32, param * 4, false),
-                                                   "");
-               for (unsigned j = 0; j < length; j++) {
-                       ac_lds_store(&ctx->ac, dw_addr,
-                                    LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
-                       dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
-               }
-       }
+       _mesa_hash_table_insert(ctx->defs, &instr->dest.ssa, result);
+       _mesa_hash_table_insert(ctx->phis, instr, result);
 }
 
-struct ac_build_if_state
+static void visit_post_phi(struct ac_nir_context *ctx,
+                           nir_phi_instr *instr,
+                           LLVMValueRef llvm_phi)
 {
-       struct radv_shader_context *ctx;
-       LLVMValueRef condition;
-       LLVMBasicBlockRef entry_block;
-       LLVMBasicBlockRef true_block;
-       LLVMBasicBlockRef false_block;
-       LLVMBasicBlockRef merge_block;
-};
+       nir_foreach_phi_src(src, instr) {
+               LLVMBasicBlockRef block = get_block(ctx, src->pred);
+               LLVMValueRef llvm_src = get_src(ctx, src->src);
 
-static LLVMBasicBlockRef
-ac_build_insert_new_block(struct radv_shader_context *ctx, const char *name)
-{
-       LLVMBasicBlockRef current_block;
-       LLVMBasicBlockRef next_block;
-       LLVMBasicBlockRef new_block;
-
-       /* get current basic block */
-       current_block = LLVMGetInsertBlock(ctx->ac.builder);
-
-       /* chqeck if there's another block after this one */
-       next_block = LLVMGetNextBasicBlock(current_block);
-       if (next_block) {
-               /* insert the new block before the next block */
-               new_block = LLVMInsertBasicBlockInContext(ctx->context, next_block, name);
-       }
-       else {
-               /* append new block after current block */
-               LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
-               new_block = LLVMAppendBasicBlockInContext(ctx->context, function, name);
+               LLVMAddIncoming(llvm_phi, &llvm_src, &block, 1);
        }
-       return new_block;
 }
 
-static void
-ac_nir_build_if(struct ac_build_if_state *ifthen,
-               struct radv_shader_context *ctx,
-               LLVMValueRef condition)
+static void phi_post_pass(struct ac_nir_context *ctx)
 {
-       LLVMBasicBlockRef block = LLVMGetInsertBlock(ctx->ac.builder);
-
-       memset(ifthen, 0, sizeof *ifthen);
-       ifthen->ctx = ctx;
-       ifthen->condition = condition;
-       ifthen->entry_block = block;
-
-       /* create endif/merge basic block for the phi functions */
-       ifthen->merge_block = ac_build_insert_new_block(ctx, "endif-block");
-
-       /* create/insert true_block before merge_block */
-       ifthen->true_block =
-               LLVMInsertBasicBlockInContext(ctx->context,
-                                             ifthen->merge_block,
-                                             "if-true-block");
-
-       /* successive code goes into the true block */
-       LLVMPositionBuilderAtEnd(ctx->ac.builder, ifthen->true_block);
+       struct hash_entry *entry;
+       hash_table_foreach(ctx->phis, entry) {
+               visit_post_phi(ctx, (nir_phi_instr*)entry->key,
+                              (LLVMValueRef)entry->data);
+       }
 }
 
-/**
- * End a conditional.
- */
-static void
-ac_nir_build_endif(struct ac_build_if_state *ifthen)
-{
-       LLVMBuilderRef builder = ifthen->ctx->ac.builder;
-
-       /* Insert branch to the merge block from current block */
-       LLVMBuildBr(builder, ifthen->merge_block);
 
-       /*
-        * Now patch in the various branch instructions.
-        */
+static void visit_ssa_undef(struct ac_nir_context *ctx,
+                           const nir_ssa_undef_instr *instr)
+{
+       unsigned num_components = instr->def.num_components;
+       LLVMTypeRef type = LLVMIntTypeInContext(ctx->ac.context, instr->def.bit_size);
+       LLVMValueRef undef;
 
-       /* Insert the conditional branch instruction at the end of entry_block */
-       LLVMPositionBuilderAtEnd(builder, ifthen->entry_block);
-       if (ifthen->false_block) {
-               /* we have an else clause */
-               LLVMBuildCondBr(builder, ifthen->condition,
-                               ifthen->true_block, ifthen->false_block);
-       }
+       if (num_components == 1)
+               undef = LLVMGetUndef(type);
        else {
-               /* no else clause */
-               LLVMBuildCondBr(builder, ifthen->condition,
-                               ifthen->true_block, ifthen->merge_block);
+               undef = LLVMGetUndef(LLVMVectorType(type, num_components));
        }
-
-       /* Resume building code at end of the ifthen->merge_block */
-       LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
+       _mesa_hash_table_insert(ctx->defs, &instr->def, undef);
 }
 
-static void
-write_tess_factors(struct radv_shader_context *ctx)
+static void visit_jump(struct ac_llvm_context *ctx,
+                      const nir_jump_instr *instr)
 {
-       unsigned stride, outer_comps, inner_comps;
-       struct ac_build_if_state if_ctx, inner_if_ctx;
-       LLVMValueRef invocation_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 8, 5);
-       LLVMValueRef rel_patch_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
-       unsigned tess_inner_index = 0, tess_outer_index;
-       LLVMValueRef lds_base, lds_inner = NULL, lds_outer, byteoffset, buffer;
-       LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
-       int i;
-       ac_emit_barrier(&ctx->ac, ctx->stage);
-
-       switch (ctx->options->key.tcs.primitive_mode) {
-       case GL_ISOLINES:
-               stride = 2;
-               outer_comps = 2;
-               inner_comps = 0;
-               break;
-       case GL_TRIANGLES:
-               stride = 4;
-               outer_comps = 3;
-               inner_comps = 1;
+       switch (instr->type) {
+       case nir_jump_break:
+               ac_build_break(ctx);
                break;
-       case GL_QUADS:
-               stride = 6;
-               outer_comps = 4;
-               inner_comps = 2;
+       case nir_jump_continue:
+               ac_build_continue(ctx);
                break;
        default:
-               return;
-       }
-
-       ac_nir_build_if(&if_ctx, ctx,
-                       LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-                                     invocation_id, ctx->ac.i32_0, ""));
-
-       lds_base = get_tcs_out_current_patch_data_offset(ctx);
-
-       if (inner_comps) {
-               tess_inner_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
-               mark_tess_output(ctx, true, tess_inner_index);
-               lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base,
-                                        LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), "");
+               fprintf(stderr, "Unknown NIR jump instr: ");
+               nir_print_instr(&instr->instr, stderr);
+               fprintf(stderr, "\n");
+               abort();
        }
+}
 
-       tess_outer_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
-       mark_tess_output(ctx, true, tess_outer_index);
-       lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_base,
-                                LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), "");
-
-       for (i = 0; i < 4; i++) {
-               inner[i] = LLVMGetUndef(ctx->ac.i32);
-               outer[i] = LLVMGetUndef(ctx->ac.i32);
-       }
+static void visit_cf_list(struct ac_nir_context *ctx,
+                          struct exec_list *list);
 
-       // LINES reverseal
-       if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) {
-               outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer);
-               lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
-                                        ctx->ac.i32_1, "");
-               outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer);
-       } else {
-               for (i = 0; i < outer_comps; i++) {
-                       outer[i] = out[i] =
-                               ac_lds_load(&ctx->ac, lds_outer);
-                       lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
-                                                ctx->ac.i32_1, "");
-               }
-               for (i = 0; i < inner_comps; i++) {
-                       inner[i] = out[outer_comps+i] =
-                               ac_lds_load(&ctx->ac, lds_inner);
-                       lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_inner,
-                                                ctx->ac.i32_1, "");
+static void visit_block(struct ac_nir_context *ctx, nir_block *block)
+{
+       LLVMBasicBlockRef llvm_block = LLVMGetInsertBlock(ctx->ac.builder);
+       nir_foreach_instr(instr, block)
+       {
+               switch (instr->type) {
+               case nir_instr_type_alu:
+                       visit_alu(ctx, nir_instr_as_alu(instr));
+                       break;
+               case nir_instr_type_load_const:
+                       visit_load_const(ctx, nir_instr_as_load_const(instr));
+                       break;
+               case nir_instr_type_intrinsic:
+                       visit_intrinsic(ctx, nir_instr_as_intrinsic(instr));
+                       break;
+               case nir_instr_type_tex:
+                       visit_tex(ctx, nir_instr_as_tex(instr));
+                       break;
+               case nir_instr_type_phi:
+                       visit_phi(ctx, nir_instr_as_phi(instr));
+                       break;
+               case nir_instr_type_ssa_undef:
+                       visit_ssa_undef(ctx, nir_instr_as_ssa_undef(instr));
+                       break;
+               case nir_instr_type_jump:
+                       visit_jump(&ctx->ac, nir_instr_as_jump(instr));
+                       break;
+               default:
+                       fprintf(stderr, "Unknown NIR instr type: ");
+                       nir_print_instr(instr, stderr);
+                       fprintf(stderr, "\n");
+                       abort();
                }
        }
 
-       /* Convert the outputs to vectors for stores. */
-       vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
-       vec1 = NULL;
+       _mesa_hash_table_insert(ctx->defs, block, llvm_block);
+}
 
-       if (stride > 4)
-               vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4);
+static void visit_if(struct ac_nir_context *ctx, nir_if *if_stmt)
+{
+       LLVMValueRef value = get_src(ctx, if_stmt->condition);
 
+       nir_block *then_block =
+               (nir_block *) exec_list_get_head(&if_stmt->then_list);
 
-       buffer = ctx->hs_ring_tess_factor;
-       tf_base = ctx->tess_factor_offset;
-       byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
-                                 LLVMConstInt(ctx->ac.i32, 4 * stride, false), "");
-       unsigned tf_offset = 0;
+       ac_build_uif(&ctx->ac, value, then_block->index);
 
-       if (ctx->options->chip_class <= VI) {
-               ac_nir_build_if(&inner_if_ctx, ctx,
-                               LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
-                                             rel_patch_id, ctx->ac.i32_0, ""));
+       visit_cf_list(ctx, &if_stmt->then_list);
 
-               /* Store the dynamic HS control word. */
-               ac_build_buffer_store_dword(&ctx->ac, buffer,
-                                           LLVMConstInt(ctx->ac.i32, 0x80000000, false),
-                                           1, ctx->ac.i32_0, tf_base,
-                                           0, 1, 0, true, false);
-               tf_offset += 4;
+       if (!exec_list_is_empty(&if_stmt->else_list)) {
+               nir_block *else_block =
+                       (nir_block *) exec_list_get_head(&if_stmt->else_list);
 
-               ac_nir_build_endif(&inner_if_ctx);
+               ac_build_else(&ctx->ac, else_block->index);
+               visit_cf_list(ctx, &if_stmt->else_list);
        }
 
-       /* Store the tessellation factors. */
-       ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
-                                   MIN2(stride, 4), byteoffset, tf_base,
-                                   tf_offset, 1, 0, true, false);
-       if (vec1)
-               ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
-                                           stride - 4, byteoffset, tf_base,
-                                           16 + tf_offset, 1, 0, true, false);
-
-       //store to offchip for TES to read - only if TES reads them
-       if (ctx->options->key.tcs.tes_reads_tess_factors) {
-               LLVMValueRef inner_vec, outer_vec, tf_outer_offset;
-               LLVMValueRef tf_inner_offset;
-               unsigned param_outer, param_inner;
-
-               param_outer = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
-               tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL,
-                                                            LLVMConstInt(ctx->ac.i32, param_outer, 0));
-
-               outer_vec = ac_build_gather_values(&ctx->ac, outer,
-                                                  util_next_power_of_two(outer_comps));
-
-               ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, outer_vec,
-                                           outer_comps, tf_outer_offset,
-                                           ctx->oc_lds, 0, 1, 0, true, false);
-               if (inner_comps) {
-                       param_inner = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
-                       tf_inner_offset = get_tcs_tes_buffer_address(ctx, NULL,
-                                                                    LLVMConstInt(ctx->ac.i32, param_inner, 0));
-
-                       inner_vec = inner_comps == 1 ? inner[0] :
-                               ac_build_gather_values(&ctx->ac, inner, inner_comps);
-                       ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, inner_vec,
-                                                   inner_comps, tf_inner_offset,
-                                                   ctx->oc_lds, 0, 1, 0, true, false);
-               }
-       }
-       ac_nir_build_endif(&if_ctx);
+       ac_build_endif(&ctx->ac, then_block->index);
 }
 
-static void
-handle_tcs_outputs_post(struct radv_shader_context *ctx)
+static void visit_loop(struct ac_nir_context *ctx, nir_loop *loop)
 {
-       write_tess_factors(ctx);
-}
+       nir_block *first_loop_block =
+               (nir_block *) exec_list_get_head(&loop->body);
 
-static bool
-si_export_mrt_color(struct radv_shader_context *ctx,
-                   LLVMValueRef *color, unsigned index,
-                   struct ac_export_args *args)
-{
-       /* Export */
-       si_llvm_init_export_args(ctx, color, 0xf,
-                                V_008DFC_SQ_EXP_MRT + index, args);
-       if (!args->enabled_channels)
-               return false; /* unnecessary NULL export */
+       ac_build_bgnloop(&ctx->ac, first_loop_block->index);
+
+       visit_cf_list(ctx, &loop->body);
 
-       return true;
+       ac_build_endloop(&ctx->ac, first_loop_block->index);
 }
 
-static void
-radv_export_mrt_z(struct radv_shader_context *ctx,
-                 LLVMValueRef depth, LLVMValueRef stencil,
-                 LLVMValueRef samplemask)
+static void visit_cf_list(struct ac_nir_context *ctx,
+                          struct exec_list *list)
 {
-       struct ac_export_args args;
+       foreach_list_typed(nir_cf_node, node, node, list)
+       {
+               switch (node->type) {
+               case nir_cf_node_block:
+                       visit_block(ctx, nir_cf_node_as_block(node));
+                       break;
+
+               case nir_cf_node_if:
+                       visit_if(ctx, nir_cf_node_as_if(node));
+                       break;
 
-       ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, &args);
+               case nir_cf_node_loop:
+                       visit_loop(ctx, nir_cf_node_as_loop(node));
+                       break;
 
-       ac_build_export(&ctx->ac, &args);
+               default:
+                       assert(0);
+               }
+       }
 }
 
-static void
-handle_fs_outputs_post(struct radv_shader_context *ctx)
+void
+ac_handle_shader_output_decl(struct ac_llvm_context *ctx,
+                            struct ac_shader_abi *abi,
+                            struct nir_shader *nir,
+                            struct nir_variable *variable,
+                            gl_shader_stage stage)
 {
-       unsigned index = 0;
-       LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
-       struct ac_export_args color_args[8];
-
-       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-               LLVMValueRef values[4];
-
-               if (!(ctx->output_mask & (1ull << i)))
-                       continue;
-
-               if (i < FRAG_RESULT_DATA0)
-                       continue;
+       unsigned output_loc = variable->data.driver_location / 4;
+       unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
 
-               for (unsigned j = 0; j < 4; j++)
-                       values[j] = ac_to_float(&ctx->ac,
-                                               radv_load_output(ctx, i, j));
+       /* tess ctrl has it's own load/store paths for outputs */
+       if (stage == MESA_SHADER_TESS_CTRL)
+               return;
 
-               bool ret = si_export_mrt_color(ctx, values,
-                                              i - FRAG_RESULT_DATA0,
-                                              &color_args[index]);
-               if (ret)
-                       index++;
-       }
+       if (stage == MESA_SHADER_VERTEX ||
+           stage == MESA_SHADER_TESS_EVAL ||
+           stage == MESA_SHADER_GEOMETRY) {
+               int idx = variable->data.location + variable->data.index;
+               if (idx == VARYING_SLOT_CLIP_DIST0) {
+                       int length = nir->info.clip_distance_array_size +
+                                    nir->info.cull_distance_array_size;
 
-       /* Process depth, stencil, samplemask. */
-       if (ctx->shader_info->info.ps.writes_z) {
-               depth = ac_to_float(&ctx->ac,
-                                   radv_load_output(ctx, FRAG_RESULT_DEPTH, 0));
-       }
-       if (ctx->shader_info->info.ps.writes_stencil) {
-               stencil = ac_to_float(&ctx->ac,
-                                     radv_load_output(ctx, FRAG_RESULT_STENCIL, 0));
-       }
-       if (ctx->shader_info->info.ps.writes_sample_mask) {
-               samplemask = ac_to_float(&ctx->ac,
-                                        radv_load_output(ctx, FRAG_RESULT_SAMPLE_MASK, 0));
+                       if (length > 4)
+                               attrib_count = 2;
+                       else
+                               attrib_count = 1;
+               }
        }
 
-       /* Set the DONE bit on last non-null color export only if Z isn't
-        * exported.
-        */
-       if (index > 0 &&
-           !ctx->shader_info->info.ps.writes_z &&
-           !ctx->shader_info->info.ps.writes_stencil &&
-           !ctx->shader_info->info.ps.writes_sample_mask) {
-               unsigned last = index - 1;
-
-               color_args[last].valid_mask = 1; /* whether the EXEC mask is valid */
-               color_args[last].done = 1; /* DONE bit */
+       for (unsigned i = 0; i < attrib_count; ++i) {
+               for (unsigned chan = 0; chan < 4; chan++) {
+                       abi->outputs[radeon_llvm_reg_index_soa(output_loc + i, chan)] =
+                                      ac_build_alloca_undef(ctx, ctx->f32, "");
+               }
        }
-
-       /* Export PS outputs. */
-       for (unsigned i = 0; i < index; i++)
-               ac_build_export(&ctx->ac, &color_args[i]);
-
-       if (depth || stencil || samplemask)
-               radv_export_mrt_z(ctx, depth, stencil, samplemask);
-       else if (!index)
-               ac_build_export_null(&ctx->ac);
-}
-
-static void
-emit_gs_epilogue(struct radv_shader_context *ctx)
-{
-       ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE, ctx->gs_wave_id);
 }
 
-static void
-handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs,
-                          LLVMValueRef *addrs)
+static LLVMTypeRef
+glsl_base_to_llvm_type(struct ac_llvm_context *ac,
+                      enum glsl_base_type type)
 {
-       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
-
-       switch (ctx->stage) {
-       case MESA_SHADER_VERTEX:
-               if (ctx->options->key.vs.as_ls)
-                       handle_ls_outputs_post(ctx);
-               else if (ctx->options->key.vs.as_es)
-                       handle_es_outputs_post(ctx, &ctx->shader_info->vs.es_info);
-               else
-                       handle_vs_outputs_post(ctx, ctx->options->key.vs.export_prim_id,
-                                              &ctx->shader_info->vs.outinfo);
-               break;
-       case MESA_SHADER_FRAGMENT:
-               handle_fs_outputs_post(ctx);
-               break;
-       case MESA_SHADER_GEOMETRY:
-               emit_gs_epilogue(ctx);
-               break;
-       case MESA_SHADER_TESS_CTRL:
-               handle_tcs_outputs_post(ctx);
-               break;
-       case MESA_SHADER_TESS_EVAL:
-               if (ctx->options->key.tes.as_es)
-                       handle_es_outputs_post(ctx, &ctx->shader_info->tes.es_info);
-               else
-                       handle_vs_outputs_post(ctx, ctx->options->key.tes.export_prim_id,
-                                              &ctx->shader_info->tes.outinfo);
-               break;
+       switch (type) {
+       case GLSL_TYPE_INT:
+       case GLSL_TYPE_UINT:
+       case GLSL_TYPE_BOOL:
+       case GLSL_TYPE_SUBROUTINE:
+               return ac->i32;
+       case GLSL_TYPE_FLOAT: /* TODO handle mediump */
+               return ac->f32;
+       case GLSL_TYPE_INT64:
+       case GLSL_TYPE_UINT64:
+               return ac->i64;
+       case GLSL_TYPE_DOUBLE:
+               return ac->f64;
        default:
-               break;
+               unreachable("unknown GLSL type");
        }
 }
 
-static void ac_llvm_finalize_module(struct radv_shader_context *ctx)
-{
-       LLVMPassManagerRef passmgr;
-       /* Create the pass manager */
-       passmgr = LLVMCreateFunctionPassManagerForModule(
-                                                       ctx->ac.module);
-
-       /* This pass should eliminate all the load and store instructions */
-       LLVMAddPromoteMemoryToRegisterPass(passmgr);
-
-       /* Add some optimization passes */
-       LLVMAddScalarReplAggregatesPass(passmgr);
-       LLVMAddLICMPass(passmgr);
-       LLVMAddAggressiveDCEPass(passmgr);
-       LLVMAddCFGSimplificationPass(passmgr);
-       LLVMAddInstructionCombiningPass(passmgr);
-
-       /* Run the pass */
-       LLVMInitializeFunctionPassManager(passmgr);
-       LLVMRunFunctionPassManager(passmgr, ctx->main_function);
-       LLVMFinalizeFunctionPassManager(passmgr);
-
-       LLVMDisposeBuilder(ctx->ac.builder);
-       LLVMDisposePassManager(passmgr);
-
-       ac_llvm_context_dispose(&ctx->ac);
-}
-
-static void
-ac_nir_eliminate_const_vs_outputs(struct radv_shader_context *ctx)
+static LLVMTypeRef
+glsl_to_llvm_type(struct ac_llvm_context *ac,
+                 const struct glsl_type *type)
 {
-       struct ac_vs_output_info *outinfo;
-
-       switch (ctx->stage) {
-       case MESA_SHADER_FRAGMENT:
-       case MESA_SHADER_COMPUTE:
-       case MESA_SHADER_TESS_CTRL:
-       case MESA_SHADER_GEOMETRY:
-               return;
-       case MESA_SHADER_VERTEX:
-               if (ctx->options->key.vs.as_ls ||
-                   ctx->options->key.vs.as_es)
-                       return;
-               outinfo = &ctx->shader_info->vs.outinfo;
-               break;
-       case MESA_SHADER_TESS_EVAL:
-               if (ctx->options->key.vs.as_es)
-                       return;
-               outinfo = &ctx->shader_info->tes.outinfo;
-               break;
-       default:
-               unreachable("Unhandled shader type");
+       if (glsl_type_is_scalar(type)) {
+               return glsl_base_to_llvm_type(ac, glsl_get_base_type(type));
        }
 
-       ac_optimize_vs_outputs(&ctx->ac,
-                              ctx->main_function,
-                              outinfo->vs_output_param_offset,
-                              VARYING_SLOT_MAX,
-                              &outinfo->param_exports);
-}
+       if (glsl_type_is_vector(type)) {
+               return LLVMVectorType(
+                  glsl_base_to_llvm_type(ac, glsl_get_base_type(type)),
+                  glsl_get_vector_elements(type));
+       }
 
-static void
-ac_setup_rings(struct radv_shader_context *ctx)
-{
-       if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) ||
-           (ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) {
-               ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false));
+       if (glsl_type_is_matrix(type)) {
+               return LLVMArrayType(
+                  glsl_to_llvm_type(ac, glsl_get_column_type(type)),
+                  glsl_get_matrix_columns(type));
        }
 
-       if (ctx->is_gs_copy_shader) {
-               ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false));
+       if (glsl_type_is_array(type)) {
+               return LLVMArrayType(
+                  glsl_to_llvm_type(ac, glsl_get_array_element(type)),
+                  glsl_get_length(type));
        }
-       if (ctx->stage == MESA_SHADER_GEOMETRY) {
-               LLVMValueRef tmp;
-               ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
-               ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
 
-               ctx->gsvs_ring = LLVMBuildBitCast(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.v4i32, "");
+       assert(glsl_type_is_struct(type));
 
-               ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), "");
-               tmp = LLVMBuildExtractElement(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.i32_1, "");
-               tmp = LLVMBuildOr(ctx->ac.builder, tmp, ctx->gsvs_ring_stride, "");
-               ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, "");
-       }
+       LLVMTypeRef member_types[glsl_get_length(type)];
 
-       if (ctx->stage == MESA_SHADER_TESS_CTRL ||
-           ctx->stage == MESA_SHADER_TESS_EVAL) {
-               ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false));
-               ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false));
+       for (unsigned i = 0; i < glsl_get_length(type); i++) {
+               member_types[i] =
+                       glsl_to_llvm_type(ac,
+                                         glsl_get_struct_field(type, i));
        }
+
+       return LLVMStructTypeInContext(ac->context, member_types,
+                                      glsl_get_length(type), false);
 }
 
-static unsigned
-ac_nir_get_max_workgroup_size(enum chip_class chip_class,
-                             const struct nir_shader *nir)
+static void
+setup_locals(struct ac_nir_context *ctx,
+            struct nir_function *func)
 {
-       switch (nir->info.stage) {
-       case MESA_SHADER_TESS_CTRL:
-               return chip_class >= CIK ? 128 : 64;
-       case MESA_SHADER_GEOMETRY:
-               return chip_class >= GFX9 ? 128 : 64;
-       case MESA_SHADER_COMPUTE:
-               break;
-       default:
-               return 0;
+       int i, j;
+       ctx->num_locals = 0;
+       nir_foreach_variable(variable, &func->impl->locals) {
+               unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+               variable->data.driver_location = ctx->num_locals * 4;
+               variable->data.location_frac = 0;
+               ctx->num_locals += attrib_count;
        }
+       ctx->locals = malloc(4 * ctx->num_locals * sizeof(LLVMValueRef));
+       if (!ctx->locals)
+           return;
 
-       unsigned max_workgroup_size = nir->info.cs.local_size[0] *
-               nir->info.cs.local_size[1] *
-               nir->info.cs.local_size[2];
-       return max_workgroup_size;
-}
-
-/* Fixup the HW not emitting the TCS regs if there are no HS threads. */
-static void ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context *ctx)
-{
-       LLVMValueRef count = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
-                                         LLVMConstInt(ctx->ac.i32, 8, false),
-                                         LLVMConstInt(ctx->ac.i32, 8, false), false);
-       LLVMValueRef hs_empty = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, count,
-                                             ctx->ac.i32_0, "");
-       ctx->abi.instance_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->rel_auto_id, ctx->abi.instance_id, "");
-       ctx->vs_prim_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.vertex_id, ctx->vs_prim_id, "");
-       ctx->rel_auto_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_rel_ids, ctx->rel_auto_id, "");
-       ctx->abi.vertex_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_patch_id, ctx->abi.vertex_id, "");
+       for (i = 0; i < ctx->num_locals; i++) {
+               for (j = 0; j < 4; j++) {
+                       ctx->locals[i * 4 + j] =
+                               ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "temp");
+               }
+       }
 }
 
-static void prepare_gs_input_vgprs(struct radv_shader_context *ctx)
+static void
+setup_shared(struct ac_nir_context *ctx,
+            struct nir_shader *nir)
 {
-       for(int i = 5; i >= 0; --i) {
-               ctx->gs_vtx_offset[i] = ac_build_bfe(&ctx->ac, ctx->gs_vtx_offset[i & ~1],
-                                                    LLVMConstInt(ctx->ac.i32, (i & 1) * 16, false),
-                                                    LLVMConstInt(ctx->ac.i32, 16, false), false);
+       nir_foreach_variable(variable, &nir->shared) {
+               LLVMValueRef shared =
+                       LLVMAddGlobalInAddressSpace(
+                          ctx->ac.module, glsl_to_llvm_type(&ctx->ac, variable->type),
+                          variable->name ? variable->name : "",
+                          AC_LOCAL_ADDR_SPACE);
+               _mesa_hash_table_insert(ctx->vars, variable, shared);
        }
-
-       ctx->gs_wave_id = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
-                                      LLVMConstInt(ctx->ac.i32, 16, false),
-                                      LLVMConstInt(ctx->ac.i32, 8, false), false);
 }
 
 void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
@@ -6779,487 +3857,6 @@ void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
        ralloc_free(ctx.vars);
 }
 
-static
-LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
-                                       struct nir_shader *const *shaders,
-                                       int shader_count,
-                                       struct ac_shader_variant_info *shader_info,
-                                       const struct ac_nir_compiler_options *options,
-                                      bool dump_shader)
-{
-       struct radv_shader_context ctx = {0};
-       unsigned i;
-       ctx.options = options;
-       ctx.shader_info = shader_info;
-       ctx.context = LLVMContextCreate();
-
-       ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
-                            options->family);
-       ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
-       LLVMSetTarget(ctx.ac.module, options->supports_spill ? "amdgcn-mesa-mesa3d" : "amdgcn--");
-
-       LLVMTargetDataRef data_layout = LLVMCreateTargetDataLayout(tm);
-       char *data_layout_str = LLVMCopyStringRepOfTargetData(data_layout);
-       LLVMSetDataLayout(ctx.ac.module, data_layout_str);
-       LLVMDisposeTargetData(data_layout);
-       LLVMDisposeMessage(data_layout_str);
-
-       enum ac_float_mode float_mode =
-               options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
-                                      AC_FLOAT_MODE_DEFAULT;
-
-       ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
-
-       memset(shader_info, 0, sizeof(*shader_info));
-
-       for(int i = 0; i < shader_count; ++i)
-               ac_nir_shader_info_pass(shaders[i], options, &shader_info->info);
-
-       for (i = 0; i < AC_UD_MAX_SETS; i++)
-               shader_info->user_sgprs_locs.descriptor_sets[i].sgpr_idx = -1;
-       for (i = 0; i < AC_UD_MAX_UD; i++)
-               shader_info->user_sgprs_locs.shader_data[i].sgpr_idx = -1;
-
-       ctx.max_workgroup_size = 0;
-       for (int i = 0; i < shader_count; ++i) {
-               ctx.max_workgroup_size = MAX2(ctx.max_workgroup_size,
-                                             ac_nir_get_max_workgroup_size(ctx.options->chip_class,
-                                                                           shaders[i]));
-       }
-
-       create_function(&ctx, shaders[shader_count - 1]->info.stage, shader_count >= 2,
-                       shader_count >= 2 ? shaders[shader_count - 2]->info.stage  : MESA_SHADER_VERTEX);
-
-       ctx.abi.inputs = &ctx.inputs[0];
-       ctx.abi.emit_outputs = handle_shader_outputs_post;
-       ctx.abi.emit_vertex = visit_emit_vertex;
-       ctx.abi.load_ubo = radv_load_ubo;
-       ctx.abi.load_ssbo = radv_load_ssbo;
-       ctx.abi.load_sampler_desc = radv_get_sampler_desc;
-       ctx.abi.load_resource = radv_load_resource;
-       ctx.abi.clamp_shadow_reference = false;
-
-       if (shader_count >= 2)
-               ac_init_exec_full_mask(&ctx.ac);
-
-       if (ctx.ac.chip_class == GFX9 &&
-           shaders[shader_count - 1]->info.stage == MESA_SHADER_TESS_CTRL)
-               ac_nir_fixup_ls_hs_input_vgprs(&ctx);
-
-       for(int i = 0; i < shader_count; ++i) {
-               ctx.stage = shaders[i]->info.stage;
-               ctx.output_mask = 0;
-               ctx.tess_outputs_written = 0;
-               ctx.num_output_clips = shaders[i]->info.clip_distance_array_size;
-               ctx.num_output_culls = shaders[i]->info.cull_distance_array_size;
-
-               if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
-                       ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, "gs_next_vertex");
-                       ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
-                       ctx.abi.load_inputs = load_gs_input;
-                       ctx.abi.emit_primitive = visit_end_primitive;
-               } else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
-                       ctx.tcs_outputs_read = shaders[i]->info.outputs_read;
-                       ctx.tcs_patch_outputs_read = shaders[i]->info.patch_outputs_read;
-                       ctx.abi.load_tess_varyings = load_tcs_varyings;
-                       ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
-                       ctx.abi.store_tcs_outputs = store_tcs_output;
-                       ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
-               } else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
-                       ctx.tes_primitive_mode = shaders[i]->info.tess.primitive_mode;
-                       ctx.abi.load_tess_varyings = load_tes_input;
-                       ctx.abi.load_tess_coord = load_tess_coord;
-                       ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
-                       ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
-               } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
-                       if (shader_info->info.vs.needs_instance_id) {
-                               if (ctx.options->key.vs.as_ls) {
-                                       ctx.shader_info->vs.vgpr_comp_cnt =
-                                               MAX2(2, ctx.shader_info->vs.vgpr_comp_cnt);
-                               } else {
-                                       ctx.shader_info->vs.vgpr_comp_cnt =
-                                               MAX2(1, ctx.shader_info->vs.vgpr_comp_cnt);
-                               }
-                       }
-                       ctx.abi.load_base_vertex = radv_load_base_vertex;
-               } else if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT) {
-                       shader_info->fs.can_discard = shaders[i]->info.fs.uses_discard;
-                       ctx.abi.lookup_interp_param = lookup_interp_param;
-                       ctx.abi.load_sample_position = load_sample_position;
-                       ctx.abi.load_sample_mask_in = load_sample_mask_in;
-                       ctx.abi.emit_kill = radv_emit_kill;
-               }
-
-               if (i)
-                       ac_emit_barrier(&ctx.ac, ctx.stage);
-
-               ac_setup_rings(&ctx);
-
-               LLVMBasicBlockRef merge_block;
-               if (shader_count >= 2) {
-                       LLVMValueRef fn = LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx.ac.builder));
-                       LLVMBasicBlockRef then_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
-                       merge_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
-
-                       LLVMValueRef count = ac_build_bfe(&ctx.ac, ctx.merged_wave_info,
-                                                         LLVMConstInt(ctx.ac.i32, 8 * i, false),
-                                                         LLVMConstInt(ctx.ac.i32, 8, false), false);
-                       LLVMValueRef thread_id = ac_get_thread_id(&ctx.ac);
-                       LLVMValueRef cond = LLVMBuildICmp(ctx.ac.builder, LLVMIntULT,
-                                                         thread_id, count, "");
-                       LLVMBuildCondBr(ctx.ac.builder, cond, then_block, merge_block);
-
-                       LLVMPositionBuilderAtEnd(ctx.ac.builder, then_block);
-               }
-
-               if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT)
-                       handle_fs_inputs(&ctx, shaders[i]);
-               else if(shaders[i]->info.stage == MESA_SHADER_VERTEX)
-                       handle_vs_inputs(&ctx, shaders[i]);
-               else if(shader_count >= 2 && shaders[i]->info.stage == MESA_SHADER_GEOMETRY)
-                       prepare_gs_input_vgprs(&ctx);
-
-               nir_foreach_variable(variable, &shaders[i]->outputs)
-                       scan_shader_output_decl(&ctx, variable, shaders[i], shaders[i]->info.stage);
-
-               ac_nir_translate(&ctx.ac, &ctx.abi, shaders[i]);
-
-               if (shader_count >= 2) {
-                       LLVMBuildBr(ctx.ac.builder, merge_block);
-                       LLVMPositionBuilderAtEnd(ctx.ac.builder, merge_block);
-               }
-
-               if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
-                       unsigned addclip = shaders[i]->info.clip_distance_array_size +
-                                       shaders[i]->info.cull_distance_array_size > 4;
-                       shader_info->gs.gsvs_vertex_size = (util_bitcount64(ctx.output_mask) + addclip) * 16;
-                       shader_info->gs.max_gsvs_emit_size = shader_info->gs.gsvs_vertex_size *
-                               shaders[i]->info.gs.vertices_out;
-               } else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
-                       shader_info->tcs.outputs_written = ctx.tess_outputs_written;
-                       shader_info->tcs.patch_outputs_written = ctx.tess_patch_outputs_written;
-               } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX && ctx.options->key.vs.as_ls) {
-                       shader_info->vs.outputs_written = ctx.tess_outputs_written;
-               }
-       }
-
-       LLVMBuildRetVoid(ctx.ac.builder);
-
-       if (options->dump_preoptir)
-               ac_dump_module(ctx.ac.module);
-
-       ac_llvm_finalize_module(&ctx);
-
-       if (shader_count == 1)
-               ac_nir_eliminate_const_vs_outputs(&ctx);
-
-       if (dump_shader) {
-               ctx.shader_info->private_mem_vgprs =
-                       ac_count_scratch_private_memory(ctx.main_function);
-       }
-
-       return ctx.ac.module;
-}
-
-static void ac_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
-{
-       unsigned *retval = (unsigned *)context;
-       LLVMDiagnosticSeverity severity = LLVMGetDiagInfoSeverity(di);
-       char *description = LLVMGetDiagInfoDescription(di);
-
-       if (severity == LLVMDSError) {
-               *retval = 1;
-               fprintf(stderr, "LLVM triggered Diagnostic Handler: %s\n",
-                       description);
-       }
-
-       LLVMDisposeMessage(description);
-}
-
-static unsigned ac_llvm_compile(LLVMModuleRef M,
-                                struct ac_shader_binary *binary,
-                                LLVMTargetMachineRef tm)
-{
-       unsigned retval = 0;
-       char *err;
-       LLVMContextRef llvm_ctx;
-       LLVMMemoryBufferRef out_buffer;
-       unsigned buffer_size;
-       const char *buffer_data;
-       LLVMBool mem_err;
-
-       /* Setup Diagnostic Handler*/
-       llvm_ctx = LLVMGetModuleContext(M);
-
-       LLVMContextSetDiagnosticHandler(llvm_ctx, ac_diagnostic_handler,
-                                       &retval);
-
-       /* Compile IR*/
-       mem_err = LLVMTargetMachineEmitToMemoryBuffer(tm, M, LLVMObjectFile,
-                                                     &err, &out_buffer);
-
-       /* Process Errors/Warnings */
-       if (mem_err) {
-               fprintf(stderr, "%s: %s", __FUNCTION__, err);
-               free(err);
-               retval = 1;
-               goto out;
-       }
-
-       /* Extract Shader Code*/
-       buffer_size = LLVMGetBufferSize(out_buffer);
-       buffer_data = LLVMGetBufferStart(out_buffer);
-
-       ac_elf_read(buffer_data, buffer_size, binary);
-
-       /* Clean up */
-       LLVMDisposeMemoryBuffer(out_buffer);
-
-out:
-       return retval;
-}
-
-static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
-                                  LLVMModuleRef llvm_module,
-                                  struct ac_shader_binary *binary,
-                                  struct ac_shader_config *config,
-                                  struct ac_shader_variant_info *shader_info,
-                                  gl_shader_stage stage,
-                                  bool dump_shader, bool supports_spill)
-{
-       if (dump_shader)
-               ac_dump_module(llvm_module);
-
-       memset(binary, 0, sizeof(*binary));
-       int v = ac_llvm_compile(llvm_module, binary, tm);
-       if (v) {
-               fprintf(stderr, "compile failed\n");
-       }
-
-       if (dump_shader)
-               fprintf(stderr, "disasm:\n%s\n", binary->disasm_string);
-
-       ac_shader_binary_read_config(binary, config, 0, supports_spill);
-
-       LLVMContextRef ctx = LLVMGetModuleContext(llvm_module);
-       LLVMDisposeModule(llvm_module);
-       LLVMContextDispose(ctx);
-
-       if (stage == MESA_SHADER_FRAGMENT) {
-               shader_info->num_input_vgprs = 0;
-               if (G_0286CC_PERSP_SAMPLE_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 2;
-               if (G_0286CC_PERSP_CENTER_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 2;
-               if (G_0286CC_PERSP_CENTROID_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 2;
-               if (G_0286CC_PERSP_PULL_MODEL_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 3;
-               if (G_0286CC_LINEAR_SAMPLE_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 2;
-               if (G_0286CC_LINEAR_CENTER_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 2;
-               if (G_0286CC_LINEAR_CENTROID_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 2;
-               if (G_0286CC_LINE_STIPPLE_TEX_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 1;
-               if (G_0286CC_POS_X_FLOAT_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 1;
-               if (G_0286CC_POS_Y_FLOAT_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 1;
-               if (G_0286CC_POS_Z_FLOAT_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 1;
-               if (G_0286CC_POS_W_FLOAT_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 1;
-               if (G_0286CC_FRONT_FACE_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 1;
-               if (G_0286CC_ANCILLARY_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 1;
-               if (G_0286CC_SAMPLE_COVERAGE_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 1;
-               if (G_0286CC_POS_FIXED_PT_ENA(config->spi_ps_input_addr))
-                       shader_info->num_input_vgprs += 1;
-       }
-       config->num_vgprs = MAX2(config->num_vgprs, shader_info->num_input_vgprs);
-
-       /* +3 for scratch wave offset and VCC */
-       config->num_sgprs = MAX2(config->num_sgprs,
-                                shader_info->num_input_sgprs + 3);
-
-       /* Enable 64-bit and 16-bit denormals, because there is no performance
-        * cost.
-        *
-        * If denormals are enabled, all floating-point output modifiers are
-        * ignored.
-        *
-        * Don't enable denormals for 32-bit floats, because:
-        * - Floating-point output modifiers would be ignored by the hw.
-        * - Some opcodes don't support denormals, such as v_mad_f32. We would
-        *   have to stop using those.
-        * - SI & CI would be very slow.
-        */
-       config->float_mode |= V_00B028_FP_64_DENORMS;
-}
-
-static void
-ac_fill_shader_info(struct ac_shader_variant_info *shader_info, struct nir_shader *nir, const struct ac_nir_compiler_options *options)
-{
-        switch (nir->info.stage) {
-        case MESA_SHADER_COMPUTE:
-                for (int i = 0; i < 3; ++i)
-                        shader_info->cs.block_size[i] = nir->info.cs.local_size[i];
-                break;
-        case MESA_SHADER_FRAGMENT:
-                shader_info->fs.early_fragment_test = nir->info.fs.early_fragment_tests;
-                break;
-        case MESA_SHADER_GEOMETRY:
-                shader_info->gs.vertices_in = nir->info.gs.vertices_in;
-                shader_info->gs.vertices_out = nir->info.gs.vertices_out;
-                shader_info->gs.output_prim = nir->info.gs.output_primitive;
-                shader_info->gs.invocations = nir->info.gs.invocations;
-                break;
-        case MESA_SHADER_TESS_EVAL:
-                shader_info->tes.primitive_mode = nir->info.tess.primitive_mode;
-                shader_info->tes.spacing = nir->info.tess.spacing;
-                shader_info->tes.ccw = nir->info.tess.ccw;
-                shader_info->tes.point_mode = nir->info.tess.point_mode;
-                shader_info->tes.as_es = options->key.tes.as_es;
-                break;
-        case MESA_SHADER_TESS_CTRL:
-                shader_info->tcs.tcs_vertices_out = nir->info.tess.tcs_vertices_out;
-                break;
-        case MESA_SHADER_VERTEX:
-                shader_info->vs.as_es = options->key.vs.as_es;
-                shader_info->vs.as_ls = options->key.vs.as_ls;
-                /* in LS mode we need at least 1, invocation id needs 2, handled elsewhere */
-                if (options->key.vs.as_ls)
-                        shader_info->vs.vgpr_comp_cnt = MAX2(1, shader_info->vs.vgpr_comp_cnt);
-                break;
-        default:
-                break;
-        }
-}
-
-void ac_compile_nir_shader(LLVMTargetMachineRef tm,
-                           struct ac_shader_binary *binary,
-                           struct ac_shader_config *config,
-                           struct ac_shader_variant_info *shader_info,
-                           struct nir_shader *const *nir,
-                           int nir_count,
-                           const struct ac_nir_compiler_options *options,
-                          bool dump_shader)
-{
-
-       LLVMModuleRef llvm_module = ac_translate_nir_to_llvm(tm, nir, nir_count, shader_info,
-                                                            options, dump_shader);
-
-       ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
-       for (int i = 0; i < nir_count; ++i)
-               ac_fill_shader_info(shader_info, nir[i], options);
-
-       /* Determine the ES type (VS or TES) for the GS on GFX9. */
-       if (options->chip_class == GFX9) {
-               if (nir_count == 2 &&
-                   nir[1]->info.stage == MESA_SHADER_GEOMETRY) {
-                       shader_info->gs.es_type = nir[0]->info.stage;
-               }
-       }
-}
-
-static void
-ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
-{
-       LLVMValueRef vtx_offset =
-               LLVMBuildMul(ctx->ac.builder, ctx->abi.vertex_id,
-                            LLVMConstInt(ctx->ac.i32, 4, false), "");
-       int idx = 0;
-
-       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
-               int length = 4;
-               int slot = idx;
-               int slot_inc = 1;
-               if (!(ctx->output_mask & (1ull << i)))
-                       continue;
-
-               if (i == VARYING_SLOT_CLIP_DIST0) {
-                       /* unpack clip and cull from a single set of slots */
-                       length = ctx->num_output_clips + ctx->num_output_culls;
-                       if (length > 4)
-                               slot_inc = 2;
-               }
-
-               for (unsigned j = 0; j < length; j++) {
-                       LLVMValueRef value, soffset;
-
-                       soffset = LLVMConstInt(ctx->ac.i32,
-                                              (slot * 4 + j) *
-                                              ctx->gs_max_out_vertices * 16 * 4, false);
-
-                       value = ac_build_buffer_load(&ctx->ac, ctx->gsvs_ring,
-                                                    1, ctx->ac.i32_0,
-                                                    vtx_offset, soffset,
-                                                    0, 1, 1, true, false);
-
-                       LLVMBuildStore(ctx->ac.builder,
-                                      ac_to_float(&ctx->ac, value), ctx->abi.outputs[radeon_llvm_reg_index_soa(i, j)]);
-               }
-               idx += slot_inc;
-       }
-       handle_vs_outputs_post(ctx, false, &ctx->shader_info->vs.outinfo);
-}
-
-void ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
-                             struct nir_shader *geom_shader,
-                             struct ac_shader_binary *binary,
-                             struct ac_shader_config *config,
-                             struct ac_shader_variant_info *shader_info,
-                             const struct ac_nir_compiler_options *options,
-                             bool dump_shader)
-{
-       struct radv_shader_context ctx = {0};
-       ctx.context = LLVMContextCreate();
-       ctx.options = options;
-       ctx.shader_info = shader_info;
-
-       ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
-                            options->family);
-       ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
-
-       ctx.is_gs_copy_shader = true;
-       LLVMSetTarget(ctx.ac.module, "amdgcn--");
-
-       enum ac_float_mode float_mode =
-               options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
-                                      AC_FLOAT_MODE_DEFAULT;
-
-       ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
-       ctx.stage = MESA_SHADER_VERTEX;
-
-       create_function(&ctx, MESA_SHADER_VERTEX, false, MESA_SHADER_VERTEX);
-
-       ctx.gs_max_out_vertices = geom_shader->info.gs.vertices_out;
-       ac_setup_rings(&ctx);
-
-       ctx.num_output_clips = geom_shader->info.clip_distance_array_size;
-       ctx.num_output_culls = geom_shader->info.cull_distance_array_size;
-
-       nir_foreach_variable(variable, &geom_shader->outputs) {
-               scan_shader_output_decl(&ctx, variable, geom_shader, MESA_SHADER_VERTEX);
-               ac_handle_shader_output_decl(&ctx.ac, &ctx.abi, geom_shader,
-                                            variable, MESA_SHADER_VERTEX);
-       }
-
-       ac_gs_copy_shader_emit(&ctx);
-
-       LLVMBuildRetVoid(ctx.ac.builder);
-
-       ac_llvm_finalize_module(&ctx);
-
-       ac_compile_llvm_module(tm, ctx.ac.module, binary, config, shader_info,
-                              MESA_SHADER_VERTEX,
-                              dump_shader, options->supports_spill);
-}
-
 void
 ac_lower_indirect_derefs(struct nir_shader *nir, enum chip_class chip_class)
 {
index ebe18febbf2b79c66f288f73d81a6689e85f1ad0..4d48f7ebdd9a1c04191a8def1e4094da3516731a 100644 (file)
@@ -219,23 +219,6 @@ static inline unsigned radeon_llvm_reg_index_soa(unsigned index, unsigned chan)
        return (index * 4) + chan;
 }
 
-void ac_compile_nir_shader(LLVMTargetMachineRef tm,
-                           struct ac_shader_binary *binary,
-                           struct ac_shader_config *config,
-                           struct ac_shader_variant_info *shader_info,
-                           struct nir_shader *const *nir,
-                           int nir_count,
-                           const struct ac_nir_compiler_options *options,
-                          bool dump_shader);
-
-void ac_create_gs_copy_shader(LLVMTargetMachineRef tm,
-                             struct nir_shader *geom_shader,
-                             struct ac_shader_binary *binary,
-                             struct ac_shader_config *config,
-                             struct ac_shader_variant_info *shader_info,
-                             const struct ac_nir_compiler_options *options,
-                             bool dump_shader);
-
 void ac_lower_indirect_derefs(struct nir_shader *nir, enum chip_class);
 
 void ac_nir_translate(struct ac_llvm_context *ac, struct ac_shader_abi *abi,
index a510d88d965ba9f2d20fa1fed31ffc6f07e89a6f..47ff580e883d8b0e755066f9ad607e98b5c85591 100644 (file)
@@ -53,6 +53,7 @@ VULKAN_FILES := \
        radv_meta_resolve.c \
        radv_meta_resolve_cs.c \
        radv_meta_resolve_fs.c \
+       radv_nir_to_llvm.c \
        radv_pass.c \
        radv_pipeline.c \
        radv_pipeline_cache.c \
index 61aa8c4fde90f1f1f4110c9b7bfdfac85dc0b6a9..1fd6b7555058a2359916ac2f85b5c686b1fac51e 100644 (file)
@@ -80,6 +80,7 @@ libradv_files = files(
   'radv_meta_resolve.c',
   'radv_meta_resolve_cs.c',
   'radv_meta_resolve_fs.c',
+  'radv_nir_to_llvm.c',
   'radv_pass.c',
   'radv_pipeline.c',
   'radv_pipeline_cache.c',
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
new file mode 100644 (file)
index 0000000..8779c9d
--- /dev/null
@@ -0,0 +1,3456 @@
+/*
+ * Copyright Â© 2016 Red Hat.
+ * Copyright Â© 2016 Bas Nieuwenhuizen
+ *
+ * based in part on anv driver which is:
+ * Copyright Â© 2015 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "radv_private.h"
+#include "nir/nir.h"
+
+#include <llvm-c/Core.h>
+#include <llvm-c/TargetMachine.h>
+#include <llvm-c/Transforms/Scalar.h>
+
+#include "sid.h"
+#include "gfx9d.h"
+#include "ac_binary.h"
+#include "ac_llvm_util.h"
+#include "ac_llvm_build.h"
+#include "ac_shader_abi.h"
+#include "ac_shader_util.h"
+#include "ac_exp_param.h"
+
+#define RADEON_LLVM_MAX_INPUTS (VARYING_SLOT_VAR31 + 1)
+
+struct radv_shader_context {
+       struct ac_llvm_context ac;
+       const struct ac_nir_compiler_options *options;
+       struct ac_shader_variant_info *shader_info;
+       struct ac_shader_abi abi;
+
+       unsigned max_workgroup_size;
+       LLVMContextRef context;
+       LLVMValueRef main_function;
+
+       LLVMValueRef descriptor_sets[AC_UD_MAX_SETS];
+       LLVMValueRef ring_offsets;
+
+       LLVMValueRef vertex_buffers;
+       LLVMValueRef rel_auto_id;
+       LLVMValueRef vs_prim_id;
+       LLVMValueRef ls_out_layout;
+       LLVMValueRef es2gs_offset;
+
+       LLVMValueRef tcs_offchip_layout;
+       LLVMValueRef tcs_out_offsets;
+       LLVMValueRef tcs_out_layout;
+       LLVMValueRef tcs_in_layout;
+       LLVMValueRef oc_lds;
+       LLVMValueRef merged_wave_info;
+       LLVMValueRef tess_factor_offset;
+       LLVMValueRef tes_rel_patch_id;
+       LLVMValueRef tes_u;
+       LLVMValueRef tes_v;
+
+       LLVMValueRef gsvs_ring_stride;
+       LLVMValueRef gsvs_num_entries;
+       LLVMValueRef gs2vs_offset;
+       LLVMValueRef gs_wave_id;
+       LLVMValueRef gs_vtx_offset[6];
+
+       LLVMValueRef esgs_ring;
+       LLVMValueRef gsvs_ring;
+       LLVMValueRef hs_ring_tess_offchip;
+       LLVMValueRef hs_ring_tess_factor;
+
+       LLVMValueRef sample_pos_offset;
+       LLVMValueRef persp_sample, persp_center, persp_centroid;
+       LLVMValueRef linear_sample, linear_center, linear_centroid;
+
+       gl_shader_stage stage;
+
+       LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS * 4];
+
+       uint64_t input_mask;
+       uint64_t output_mask;
+       uint8_t num_output_clips;
+       uint8_t num_output_culls;
+
+       bool is_gs_copy_shader;
+       LLVMValueRef gs_next_vertex;
+       unsigned gs_max_out_vertices;
+
+       unsigned tes_primitive_mode;
+       uint64_t tess_outputs_written;
+       uint64_t tess_patch_outputs_written;
+
+       uint32_t tcs_patch_outputs_read;
+       uint64_t tcs_outputs_read;
+       uint32_t tcs_vertices_per_patch;
+};
+
+enum radeon_llvm_calling_convention {
+       RADEON_LLVM_AMDGPU_VS = 87,
+       RADEON_LLVM_AMDGPU_GS = 88,
+       RADEON_LLVM_AMDGPU_PS = 89,
+       RADEON_LLVM_AMDGPU_CS = 90,
+       RADEON_LLVM_AMDGPU_HS = 93,
+};
+
+static inline struct radv_shader_context *
+radv_shader_context_from_abi(struct ac_shader_abi *abi)
+{
+       struct radv_shader_context *ctx = NULL;
+       return container_of(abi, ctx, abi);
+}
+
+static LLVMValueRef get_rel_patch_id(struct radv_shader_context *ctx)
+{
+       switch (ctx->stage) {
+       case MESA_SHADER_TESS_CTRL:
+               return ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
+       case MESA_SHADER_TESS_EVAL:
+               return ctx->tes_rel_patch_id;
+               break;
+       default:
+               unreachable("Illegal stage");
+       }
+}
+
+/* Tessellation shaders pass outputs to the next shader using LDS.
+ *
+ * LS outputs = TCS inputs
+ * TCS outputs = TES inputs
+ *
+ * The LDS layout is:
+ * - TCS inputs for patch 0
+ * - TCS inputs for patch 1
+ * - TCS inputs for patch 2            = get_tcs_in_current_patch_offset (if RelPatchID==2)
+ * - ...
+ * - TCS outputs for patch 0            = get_tcs_out_patch0_offset
+ * - Per-patch TCS outputs for patch 0  = get_tcs_out_patch0_patch_data_offset
+ * - TCS outputs for patch 1
+ * - Per-patch TCS outputs for patch 1
+ * - TCS outputs for patch 2            = get_tcs_out_current_patch_offset (if RelPatchID==2)
+ * - Per-patch TCS outputs for patch 2  = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
+ * - ...
+ *
+ * All three shaders VS(LS), TCS, TES share the same LDS space.
+ */
+static LLVMValueRef
+get_tcs_in_patch_stride(struct radv_shader_context *ctx)
+{
+       if (ctx->stage == MESA_SHADER_VERTEX)
+               return ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 0, 13);
+       else if (ctx->stage == MESA_SHADER_TESS_CTRL)
+               return ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 0, 13);
+       else {
+               assert(0);
+               return NULL;
+       }
+}
+
+static LLVMValueRef
+get_tcs_out_patch_stride(struct radv_shader_context *ctx)
+{
+       return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 0, 13);
+}
+
+static LLVMValueRef
+get_tcs_out_vertex_stride(struct radv_shader_context *ctx)
+{
+       return ac_unpack_param(&ctx->ac, ctx->tcs_out_layout, 13, 8);
+}
+
+static LLVMValueRef
+get_tcs_out_patch0_offset(struct radv_shader_context *ctx)
+{
+       return LLVMBuildMul(ctx->ac.builder,
+                           ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 0, 16),
+                           LLVMConstInt(ctx->ac.i32, 4, false), "");
+}
+
+static LLVMValueRef
+get_tcs_out_patch0_patch_data_offset(struct radv_shader_context *ctx)
+{
+       return LLVMBuildMul(ctx->ac.builder,
+                           ac_unpack_param(&ctx->ac, ctx->tcs_out_offsets, 16, 16),
+                           LLVMConstInt(ctx->ac.i32, 4, false), "");
+}
+
+static LLVMValueRef
+get_tcs_in_current_patch_offset(struct radv_shader_context *ctx)
+{
+       LLVMValueRef patch_stride = get_tcs_in_patch_stride(ctx);
+       LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+       return LLVMBuildMul(ctx->ac.builder, patch_stride, rel_patch_id, "");
+}
+
+static LLVMValueRef
+get_tcs_out_current_patch_offset(struct radv_shader_context *ctx)
+{
+       LLVMValueRef patch0_offset = get_tcs_out_patch0_offset(ctx);
+       LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
+       LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+       return LLVMBuildAdd(ctx->ac.builder, patch0_offset,
+                           LLVMBuildMul(ctx->ac.builder, patch_stride,
+                                        rel_patch_id, ""),
+                           "");
+}
+
+static LLVMValueRef
+get_tcs_out_current_patch_data_offset(struct radv_shader_context *ctx)
+{
+       LLVMValueRef patch0_patch_data_offset =
+               get_tcs_out_patch0_patch_data_offset(ctx);
+       LLVMValueRef patch_stride = get_tcs_out_patch_stride(ctx);
+       LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+       return LLVMBuildAdd(ctx->ac.builder, patch0_patch_data_offset,
+                           LLVMBuildMul(ctx->ac.builder, patch_stride,
+                                        rel_patch_id, ""),
+                           "");
+}
+
+#define MAX_ARGS 23
+struct arg_info {
+       LLVMTypeRef types[MAX_ARGS];
+       LLVMValueRef *assign[MAX_ARGS];
+       unsigned array_params_mask;
+       uint8_t count;
+       uint8_t sgpr_count;
+       uint8_t num_sgprs_used;
+       uint8_t num_vgprs_used;
+};
+
+enum ac_arg_regfile {
+       ARG_SGPR,
+       ARG_VGPR,
+};
+
+static void
+add_arg(struct arg_info *info, enum ac_arg_regfile regfile, LLVMTypeRef type,
+       LLVMValueRef *param_ptr)
+{
+       assert(info->count < MAX_ARGS);
+
+       info->assign[info->count] = param_ptr;
+       info->types[info->count] = type;
+       info->count++;
+
+       if (regfile == ARG_SGPR) {
+               info->num_sgprs_used += ac_get_type_size(type) / 4;
+               info->sgpr_count++;
+       } else {
+               assert(regfile == ARG_VGPR);
+               info->num_vgprs_used += ac_get_type_size(type) / 4;
+       }
+}
+
+static inline void
+add_array_arg(struct arg_info *info, LLVMTypeRef type, LLVMValueRef *param_ptr)
+{
+       info->array_params_mask |= (1 << info->count);
+       add_arg(info, ARG_SGPR, type, param_ptr);
+}
+
+static void assign_arguments(LLVMValueRef main_function,
+                            struct arg_info *info)
+{
+       unsigned i;
+       for (i = 0; i < info->count; i++) {
+               if (info->assign[i])
+                       *info->assign[i] = LLVMGetParam(main_function, i);
+       }
+}
+
+static LLVMValueRef
+create_llvm_function(LLVMContextRef ctx, LLVMModuleRef module,
+                     LLVMBuilderRef builder, LLVMTypeRef *return_types,
+                     unsigned num_return_elems,
+                    struct arg_info *args,
+                    unsigned max_workgroup_size,
+                    bool unsafe_math)
+{
+       LLVMTypeRef main_function_type, ret_type;
+       LLVMBasicBlockRef main_function_body;
+
+       if (num_return_elems)
+               ret_type = LLVMStructTypeInContext(ctx, return_types,
+                                                  num_return_elems, true);
+       else
+               ret_type = LLVMVoidTypeInContext(ctx);
+
+       /* Setup the function */
+       main_function_type =
+           LLVMFunctionType(ret_type, args->types, args->count, 0);
+       LLVMValueRef main_function =
+           LLVMAddFunction(module, "main", main_function_type);
+       main_function_body =
+           LLVMAppendBasicBlockInContext(ctx, main_function, "main_body");
+       LLVMPositionBuilderAtEnd(builder, main_function_body);
+
+       LLVMSetFunctionCallConv(main_function, RADEON_LLVM_AMDGPU_CS);
+       for (unsigned i = 0; i < args->sgpr_count; ++i) {
+               ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_INREG);
+
+               if (args->array_params_mask & (1 << i)) {
+                       LLVMValueRef P = LLVMGetParam(main_function, i);
+                       ac_add_function_attr(ctx, main_function, i + 1, AC_FUNC_ATTR_NOALIAS);
+                       ac_add_attr_dereferenceable(P, UINT64_MAX);
+               }
+       }
+
+       if (max_workgroup_size) {
+               ac_llvm_add_target_dep_function_attr(main_function,
+                                                    "amdgpu-max-work-group-size",
+                                                    max_workgroup_size);
+       }
+       if (unsafe_math) {
+               /* These were copied from some LLVM test. */
+               LLVMAddTargetDependentFunctionAttr(main_function,
+                                                  "less-precise-fpmad",
+                                                  "true");
+               LLVMAddTargetDependentFunctionAttr(main_function,
+                                                  "no-infs-fp-math",
+                                                  "true");
+               LLVMAddTargetDependentFunctionAttr(main_function,
+                                                  "no-nans-fp-math",
+                                                  "true");
+               LLVMAddTargetDependentFunctionAttr(main_function,
+                                                  "unsafe-fp-math",
+                                                  "true");
+               LLVMAddTargetDependentFunctionAttr(main_function,
+                                          "no-signed-zeros-fp-math",
+                                          "true");
+       }
+       return main_function;
+}
+
+
+static void
+set_loc(struct ac_userdata_info *ud_info, uint8_t *sgpr_idx, uint8_t num_sgprs,
+       uint32_t indirect_offset)
+{
+       ud_info->sgpr_idx = *sgpr_idx;
+       ud_info->num_sgprs = num_sgprs;
+       ud_info->indirect = indirect_offset > 0;
+       ud_info->indirect_offset = indirect_offset;
+       *sgpr_idx += num_sgprs;
+}
+
+static void
+set_loc_shader(struct radv_shader_context *ctx, int idx, uint8_t *sgpr_idx,
+              uint8_t num_sgprs)
+{
+       struct ac_userdata_info *ud_info =
+               &ctx->shader_info->user_sgprs_locs.shader_data[idx];
+       assert(ud_info);
+
+       set_loc(ud_info, sgpr_idx, num_sgprs, 0);
+}
+
+static void
+set_loc_desc(struct radv_shader_context *ctx, int idx,  uint8_t *sgpr_idx,
+            uint32_t indirect_offset)
+{
+       struct ac_userdata_info *ud_info =
+               &ctx->shader_info->user_sgprs_locs.descriptor_sets[idx];
+       assert(ud_info);
+
+       set_loc(ud_info, sgpr_idx, 2, indirect_offset);
+}
+
+struct user_sgpr_info {
+       bool need_ring_offsets;
+       uint8_t sgpr_count;
+       bool indirect_all_descriptor_sets;
+};
+
+static bool needs_view_index_sgpr(struct radv_shader_context *ctx,
+                                 gl_shader_stage stage)
+{
+       switch (stage) {
+       case MESA_SHADER_VERTEX:
+               if (ctx->shader_info->info.needs_multiview_view_index ||
+                   (!ctx->options->key.vs.as_es && !ctx->options->key.vs.as_ls && ctx->options->key.has_multiview_view_index))
+                       return true;
+               break;
+       case MESA_SHADER_TESS_EVAL:
+               if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
+                       return true;
+               break;
+       case MESA_SHADER_GEOMETRY:
+       case MESA_SHADER_TESS_CTRL:
+               if (ctx->shader_info->info.needs_multiview_view_index)
+                       return true;
+               break;
+       default:
+               break;
+       }
+       return false;
+}
+
+static uint8_t
+count_vs_user_sgprs(struct radv_shader_context *ctx)
+{
+       uint8_t count = 0;
+
+       count += ctx->shader_info->info.vs.has_vertex_buffers ? 2 : 0;
+       count += ctx->shader_info->info.vs.needs_draw_id ? 3 : 2;
+
+       return count;
+}
+
+static void allocate_user_sgprs(struct radv_shader_context *ctx,
+                               gl_shader_stage stage,
+                               bool has_previous_stage,
+                               gl_shader_stage previous_stage,
+                               bool needs_view_index,
+                               struct user_sgpr_info *user_sgpr_info)
+{
+       memset(user_sgpr_info, 0, sizeof(struct user_sgpr_info));
+
+       /* until we sort out scratch/global buffers always assign ring offsets for gs/vs/es */
+       if (stage == MESA_SHADER_GEOMETRY ||
+           stage == MESA_SHADER_VERTEX ||
+           stage == MESA_SHADER_TESS_CTRL ||
+           stage == MESA_SHADER_TESS_EVAL ||
+           ctx->is_gs_copy_shader)
+               user_sgpr_info->need_ring_offsets = true;
+
+       if (stage == MESA_SHADER_FRAGMENT &&
+           ctx->shader_info->info.ps.needs_sample_positions)
+               user_sgpr_info->need_ring_offsets = true;
+
+       /* 2 user sgprs will nearly always be allocated for scratch/rings */
+       if (ctx->options->supports_spill || user_sgpr_info->need_ring_offsets) {
+               user_sgpr_info->sgpr_count += 2;
+       }
+
+       switch (stage) {
+       case MESA_SHADER_COMPUTE:
+               if (ctx->shader_info->info.cs.uses_grid_size)
+                       user_sgpr_info->sgpr_count += 3;
+               break;
+       case MESA_SHADER_FRAGMENT:
+               user_sgpr_info->sgpr_count += ctx->shader_info->info.ps.needs_sample_positions;
+               break;
+       case MESA_SHADER_VERTEX:
+               if (!ctx->is_gs_copy_shader)
+                       user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
+               if (ctx->options->key.vs.as_ls)
+                       user_sgpr_info->sgpr_count++;
+               break;
+       case MESA_SHADER_TESS_CTRL:
+               if (has_previous_stage) {
+                       if (previous_stage == MESA_SHADER_VERTEX)
+                               user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
+                       user_sgpr_info->sgpr_count++;
+               }
+               user_sgpr_info->sgpr_count += 4;
+               break;
+       case MESA_SHADER_TESS_EVAL:
+               user_sgpr_info->sgpr_count += 1;
+               break;
+       case MESA_SHADER_GEOMETRY:
+               if (has_previous_stage) {
+                       if (previous_stage == MESA_SHADER_VERTEX) {
+                               user_sgpr_info->sgpr_count += count_vs_user_sgprs(ctx);
+                       } else {
+                               user_sgpr_info->sgpr_count++;
+                       }
+               }
+               user_sgpr_info->sgpr_count += 2;
+               break;
+       default:
+               break;
+       }
+
+       if (needs_view_index)
+               user_sgpr_info->sgpr_count++;
+
+       if (ctx->shader_info->info.loads_push_constants)
+               user_sgpr_info->sgpr_count += 2;
+
+       uint32_t available_sgprs = ctx->options->chip_class >= GFX9 ? 32 : 16;
+       uint32_t remaining_sgprs = available_sgprs - user_sgpr_info->sgpr_count;
+
+       if (remaining_sgprs / 2 < util_bitcount(ctx->shader_info->info.desc_set_used_mask)) {
+               user_sgpr_info->sgpr_count += 2;
+               user_sgpr_info->indirect_all_descriptor_sets = true;
+       } else {
+               user_sgpr_info->sgpr_count += util_bitcount(ctx->shader_info->info.desc_set_used_mask) * 2;
+       }
+}
+
+static void
+declare_global_input_sgprs(struct radv_shader_context *ctx,
+                          gl_shader_stage stage,
+                          bool has_previous_stage,
+                          gl_shader_stage previous_stage,
+                          const struct user_sgpr_info *user_sgpr_info,
+                          struct arg_info *args,
+                          LLVMValueRef *desc_sets)
+{
+       LLVMTypeRef type = ac_array_in_const_addr_space(ctx->ac.i8);
+       unsigned num_sets = ctx->options->layout ?
+                           ctx->options->layout->num_sets : 0;
+       unsigned stage_mask = 1 << stage;
+
+       if (has_previous_stage)
+               stage_mask |= 1 << previous_stage;
+
+       /* 1 for each descriptor set */
+       if (!user_sgpr_info->indirect_all_descriptor_sets) {
+               for (unsigned i = 0; i < num_sets; ++i) {
+                       if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
+                           ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
+                               add_array_arg(args, type,
+                                             &ctx->descriptor_sets[i]);
+                       }
+               }
+       } else {
+               add_array_arg(args, ac_array_in_const_addr_space(type), desc_sets);
+       }
+
+       if (ctx->shader_info->info.loads_push_constants) {
+               /* 1 for push constants and dynamic descriptors */
+               add_array_arg(args, type, &ctx->abi.push_constants);
+       }
+}
+
+static void
+declare_vs_specific_input_sgprs(struct radv_shader_context *ctx,
+                               gl_shader_stage stage,
+                               bool has_previous_stage,
+                               gl_shader_stage previous_stage,
+                               struct arg_info *args)
+{
+       if (!ctx->is_gs_copy_shader &&
+           (stage == MESA_SHADER_VERTEX ||
+            (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
+               if (ctx->shader_info->info.vs.has_vertex_buffers) {
+                       add_arg(args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
+                               &ctx->vertex_buffers);
+               }
+               add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.base_vertex);
+               add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.start_instance);
+               if (ctx->shader_info->info.vs.needs_draw_id) {
+                       add_arg(args, ARG_SGPR, ctx->ac.i32, &ctx->abi.draw_id);
+               }
+       }
+}
+
+static void
+declare_vs_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
+{
+       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.vertex_id);
+       if (!ctx->is_gs_copy_shader) {
+               if (ctx->options->key.vs.as_ls) {
+                       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->rel_auto_id);
+                       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
+               } else {
+                       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.instance_id);
+                       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->vs_prim_id);
+               }
+               add_arg(args, ARG_VGPR, ctx->ac.i32, NULL); /* unused */
+       }
+}
+
+static void
+declare_tes_input_vgprs(struct radv_shader_context *ctx, struct arg_info *args)
+{
+       add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_u);
+       add_arg(args, ARG_VGPR, ctx->ac.f32, &ctx->tes_v);
+       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->tes_rel_patch_id);
+       add_arg(args, ARG_VGPR, ctx->ac.i32, &ctx->abi.tes_patch_id);
+}
+
+static void
+set_global_input_locs(struct radv_shader_context *ctx, gl_shader_stage stage,
+                     bool has_previous_stage, gl_shader_stage previous_stage,
+                     const struct user_sgpr_info *user_sgpr_info,
+                     LLVMValueRef desc_sets, uint8_t *user_sgpr_idx)
+{
+       unsigned num_sets = ctx->options->layout ?
+                           ctx->options->layout->num_sets : 0;
+       unsigned stage_mask = 1 << stage;
+
+       if (has_previous_stage)
+               stage_mask |= 1 << previous_stage;
+
+       if (!user_sgpr_info->indirect_all_descriptor_sets) {
+               for (unsigned i = 0; i < num_sets; ++i) {
+                       if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
+                           ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
+                               set_loc_desc(ctx, i, user_sgpr_idx, 0);
+                       } else
+                               ctx->descriptor_sets[i] = NULL;
+               }
+       } else {
+               set_loc_shader(ctx, AC_UD_INDIRECT_DESCRIPTOR_SETS,
+                              user_sgpr_idx, 2);
+
+               for (unsigned i = 0; i < num_sets; ++i) {
+                       if ((ctx->shader_info->info.desc_set_used_mask & (1 << i)) &&
+                           ctx->options->layout->set[i].layout->shader_stages & stage_mask) {
+                               set_loc_desc(ctx, i, user_sgpr_idx, i * 8);
+                               ctx->descriptor_sets[i] =
+                                       ac_build_load_to_sgpr(&ctx->ac,
+                                                             desc_sets,
+                                                             LLVMConstInt(ctx->ac.i32, i, false));
+
+                       } else
+                               ctx->descriptor_sets[i] = NULL;
+               }
+               ctx->shader_info->need_indirect_descriptor_sets = true;
+       }
+
+       if (ctx->shader_info->info.loads_push_constants) {
+               set_loc_shader(ctx, AC_UD_PUSH_CONSTANTS, user_sgpr_idx, 2);
+       }
+}
+
+static void
+set_vs_specific_input_locs(struct radv_shader_context *ctx,
+                          gl_shader_stage stage, bool has_previous_stage,
+                          gl_shader_stage previous_stage,
+                          uint8_t *user_sgpr_idx)
+{
+       if (!ctx->is_gs_copy_shader &&
+           (stage == MESA_SHADER_VERTEX ||
+            (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) {
+               if (ctx->shader_info->info.vs.has_vertex_buffers) {
+                       set_loc_shader(ctx, AC_UD_VS_VERTEX_BUFFERS,
+                                      user_sgpr_idx, 2);
+               }
+
+               unsigned vs_num = 2;
+               if (ctx->shader_info->info.vs.needs_draw_id)
+                       vs_num++;
+
+               set_loc_shader(ctx, AC_UD_VS_BASE_VERTEX_START_INSTANCE,
+                              user_sgpr_idx, vs_num);
+       }
+}
+
+static unsigned shader_io_get_unique_index(gl_varying_slot slot)
+{
+       /* handle patch indices separate */
+       if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
+               return 0;
+       if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
+               return 1;
+       if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
+               return 2 + (slot - VARYING_SLOT_PATCH0);
+
+       if (slot == VARYING_SLOT_POS)
+               return 0;
+       if (slot == VARYING_SLOT_PSIZ)
+               return 1;
+       if (slot == VARYING_SLOT_CLIP_DIST0)
+               return 2;
+       /* 3 is reserved for clip dist as well */
+       if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
+               return 4 + (slot - VARYING_SLOT_VAR0);
+       unreachable("illegal slot in get unique index\n");
+}
+
+static void set_llvm_calling_convention(LLVMValueRef func,
+                                        gl_shader_stage stage)
+{
+       enum radeon_llvm_calling_convention calling_conv;
+
+       switch (stage) {
+       case MESA_SHADER_VERTEX:
+       case MESA_SHADER_TESS_EVAL:
+               calling_conv = RADEON_LLVM_AMDGPU_VS;
+               break;
+       case MESA_SHADER_GEOMETRY:
+               calling_conv = RADEON_LLVM_AMDGPU_GS;
+               break;
+       case MESA_SHADER_TESS_CTRL:
+               calling_conv = HAVE_LLVM >= 0x0500 ? RADEON_LLVM_AMDGPU_HS : RADEON_LLVM_AMDGPU_VS;
+               break;
+       case MESA_SHADER_FRAGMENT:
+               calling_conv = RADEON_LLVM_AMDGPU_PS;
+               break;
+       case MESA_SHADER_COMPUTE:
+               calling_conv = RADEON_LLVM_AMDGPU_CS;
+               break;
+       default:
+               unreachable("Unhandle shader type");
+       }
+
+       LLVMSetFunctionCallConv(func, calling_conv);
+}
+
+static void create_function(struct radv_shader_context *ctx,
+                            gl_shader_stage stage,
+                            bool has_previous_stage,
+                            gl_shader_stage previous_stage)
+{
+       uint8_t user_sgpr_idx;
+       struct user_sgpr_info user_sgpr_info;
+       struct arg_info args = {};
+       LLVMValueRef desc_sets;
+       bool needs_view_index = needs_view_index_sgpr(ctx, stage);
+       allocate_user_sgprs(ctx, stage, has_previous_stage,
+                           previous_stage, needs_view_index, &user_sgpr_info);
+
+       if (user_sgpr_info.need_ring_offsets && !ctx->options->supports_spill) {
+               add_arg(&args, ARG_SGPR, ac_array_in_const_addr_space(ctx->ac.v4i32),
+                       &ctx->ring_offsets);
+       }
+
+       switch (stage) {
+       case MESA_SHADER_COMPUTE:
+               declare_global_input_sgprs(ctx, stage, has_previous_stage,
+                                          previous_stage, &user_sgpr_info,
+                                          &args, &desc_sets);
+
+               if (ctx->shader_info->info.cs.uses_grid_size) {
+                       add_arg(&args, ARG_SGPR, ctx->ac.v3i32,
+                               &ctx->abi.num_work_groups);
+               }
+
+               for (int i = 0; i < 3; i++) {
+                       ctx->abi.workgroup_ids[i] = NULL;
+                       if (ctx->shader_info->info.cs.uses_block_id[i]) {
+                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                                       &ctx->abi.workgroup_ids[i]);
+                       }
+               }
+
+               if (ctx->shader_info->info.cs.uses_local_invocation_idx)
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.tg_size);
+               add_arg(&args, ARG_VGPR, ctx->ac.v3i32,
+                       &ctx->abi.local_invocation_ids);
+               break;
+       case MESA_SHADER_VERTEX:
+               declare_global_input_sgprs(ctx, stage, has_previous_stage,
+                                          previous_stage, &user_sgpr_info,
+                                          &args, &desc_sets);
+               declare_vs_specific_input_sgprs(ctx, stage, has_previous_stage,
+                                               previous_stage, &args);
+
+               if (needs_view_index)
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->abi.view_index);
+               if (ctx->options->key.vs.as_es)
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->es2gs_offset);
+               else if (ctx->options->key.vs.as_ls)
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->ls_out_layout);
+
+               declare_vs_input_vgprs(ctx, &args);
+               break;
+       case MESA_SHADER_TESS_CTRL:
+               if (has_previous_stage) {
+                       // First 6 system regs
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->merged_wave_info);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tess_factor_offset);
+
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+
+                       declare_global_input_sgprs(ctx, stage,
+                                                  has_previous_stage,
+                                                  previous_stage,
+                                                  &user_sgpr_info, &args,
+                                                  &desc_sets);
+                       declare_vs_specific_input_sgprs(ctx, stage,
+                                                       has_previous_stage,
+                                                       previous_stage, &args);
+
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->ls_out_layout);
+
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_offchip_layout);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_out_offsets);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_out_layout);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_in_layout);
+                       if (needs_view_index)
+                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                                       &ctx->abi.view_index);
+
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->abi.tcs_patch_id);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->abi.tcs_rel_ids);
+
+                       declare_vs_input_vgprs(ctx, &args);
+               } else {
+                       declare_global_input_sgprs(ctx, stage,
+                                                  has_previous_stage,
+                                                  previous_stage,
+                                                  &user_sgpr_info, &args,
+                                                  &desc_sets);
+
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_offchip_layout);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_out_offsets);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_out_layout);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tcs_in_layout);
+                       if (needs_view_index)
+                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                                       &ctx->abi.view_index);
+
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->tess_factor_offset);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->abi.tcs_patch_id);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->abi.tcs_rel_ids);
+               }
+               break;
+       case MESA_SHADER_TESS_EVAL:
+               declare_global_input_sgprs(ctx, stage, has_previous_stage,
+                                          previous_stage, &user_sgpr_info,
+                                          &args, &desc_sets);
+
+               add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->tcs_offchip_layout);
+               if (needs_view_index)
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->abi.view_index);
+
+               if (ctx->options->key.tes.as_es) {
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->es2gs_offset);
+               } else {
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+               }
+               declare_tes_input_vgprs(ctx, &args);
+               break;
+       case MESA_SHADER_GEOMETRY:
+               if (has_previous_stage) {
+                       // First 6 system regs
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->gs2vs_offset);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->merged_wave_info);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->oc_lds);
+
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // scratch offset
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, NULL); // unknown
+
+                       declare_global_input_sgprs(ctx, stage,
+                                                  has_previous_stage,
+                                                  previous_stage,
+                                                  &user_sgpr_info, &args,
+                                                  &desc_sets);
+
+                       if (previous_stage == MESA_SHADER_TESS_EVAL) {
+                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                                       &ctx->tcs_offchip_layout);
+                       } else {
+                               declare_vs_specific_input_sgprs(ctx, stage,
+                                                               has_previous_stage,
+                                                               previous_stage,
+                                                               &args);
+                       }
+
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->gsvs_ring_stride);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->gsvs_num_entries);
+                       if (needs_view_index)
+                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                                       &ctx->abi.view_index);
+
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->gs_vtx_offset[0]);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->gs_vtx_offset[2]);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->abi.gs_prim_id);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->abi.gs_invocation_id);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->gs_vtx_offset[4]);
+
+                       if (previous_stage == MESA_SHADER_VERTEX) {
+                               declare_vs_input_vgprs(ctx, &args);
+                       } else {
+                               declare_tes_input_vgprs(ctx, &args);
+                       }
+               } else {
+                       declare_global_input_sgprs(ctx, stage,
+                                                  has_previous_stage,
+                                                  previous_stage,
+                                                  &user_sgpr_info, &args,
+                                                  &desc_sets);
+
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->gsvs_ring_stride);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->gsvs_num_entries);
+                       if (needs_view_index)
+                               add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                                       &ctx->abi.view_index);
+
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs2vs_offset);
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->gs_wave_id);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->gs_vtx_offset[0]);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->gs_vtx_offset[1]);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->abi.gs_prim_id);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->gs_vtx_offset[2]);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->gs_vtx_offset[3]);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->gs_vtx_offset[4]);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->gs_vtx_offset[5]);
+                       add_arg(&args, ARG_VGPR, ctx->ac.i32,
+                               &ctx->abi.gs_invocation_id);
+               }
+               break;
+       case MESA_SHADER_FRAGMENT:
+               declare_global_input_sgprs(ctx, stage, has_previous_stage,
+                                          previous_stage, &user_sgpr_info,
+                                          &args, &desc_sets);
+
+               if (ctx->shader_info->info.ps.needs_sample_positions)
+                       add_arg(&args, ARG_SGPR, ctx->ac.i32,
+                               &ctx->sample_pos_offset);
+
+               add_arg(&args, ARG_SGPR, ctx->ac.i32, &ctx->abi.prim_mask);
+               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_sample);
+               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_center);
+               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->persp_centroid);
+               add_arg(&args, ARG_VGPR, ctx->ac.v3i32, NULL); /* persp pull model */
+               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_sample);
+               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_center);
+               add_arg(&args, ARG_VGPR, ctx->ac.v2i32, &ctx->linear_centroid);
+               add_arg(&args, ARG_VGPR, ctx->ac.f32, NULL);  /* line stipple tex */
+               add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[0]);
+               add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[1]);
+               add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[2]);
+               add_arg(&args, ARG_VGPR, ctx->ac.f32, &ctx->abi.frag_pos[3]);
+               add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.front_face);
+               add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.ancillary);
+               add_arg(&args, ARG_VGPR, ctx->ac.i32, &ctx->abi.sample_coverage);
+               add_arg(&args, ARG_VGPR, ctx->ac.i32, NULL);  /* fixed pt */
+               break;
+       default:
+               unreachable("Shader stage not implemented");
+       }
+
+       ctx->main_function = create_llvm_function(
+           ctx->context, ctx->ac.module, ctx->ac.builder, NULL, 0, &args,
+           ctx->max_workgroup_size,
+           ctx->options->unsafe_math);
+       set_llvm_calling_convention(ctx->main_function, stage);
+
+
+       ctx->shader_info->num_input_vgprs = 0;
+       ctx->shader_info->num_input_sgprs = ctx->options->supports_spill ? 2 : 0;
+
+       ctx->shader_info->num_input_sgprs += args.num_sgprs_used;
+
+       if (ctx->stage != MESA_SHADER_FRAGMENT)
+               ctx->shader_info->num_input_vgprs = args.num_vgprs_used;
+
+       assign_arguments(ctx->main_function, &args);
+
+       user_sgpr_idx = 0;
+
+       if (ctx->options->supports_spill || user_sgpr_info.need_ring_offsets) {
+               set_loc_shader(ctx, AC_UD_SCRATCH_RING_OFFSETS,
+                              &user_sgpr_idx, 2);
+               if (ctx->options->supports_spill) {
+                       ctx->ring_offsets = ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.implicit.buffer.ptr",
+                                                              LLVMPointerType(ctx->ac.i8, AC_CONST_ADDR_SPACE),
+                                                              NULL, 0, AC_FUNC_ATTR_READNONE);
+                       ctx->ring_offsets = LLVMBuildBitCast(ctx->ac.builder, ctx->ring_offsets,
+                                                            ac_array_in_const_addr_space(ctx->ac.v4i32), "");
+               }
+       }
+
+       /* For merged shaders the user SGPRs start at 8, with 8 system SGPRs in front (including
+        * the rw_buffers at s0/s1. With user SGPR0 = s8, lets restart the count from 0 */
+       if (has_previous_stage)
+               user_sgpr_idx = 0;
+
+       set_global_input_locs(ctx, stage, has_previous_stage, previous_stage,
+                             &user_sgpr_info, desc_sets, &user_sgpr_idx);
+
+       switch (stage) {
+       case MESA_SHADER_COMPUTE:
+               if (ctx->shader_info->info.cs.uses_grid_size) {
+                       set_loc_shader(ctx, AC_UD_CS_GRID_SIZE,
+                                      &user_sgpr_idx, 3);
+               }
+               break;
+       case MESA_SHADER_VERTEX:
+               set_vs_specific_input_locs(ctx, stage, has_previous_stage,
+                                          previous_stage, &user_sgpr_idx);
+               if (ctx->abi.view_index)
+                       set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+               if (ctx->options->key.vs.as_ls) {
+                       set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
+                                      &user_sgpr_idx, 1);
+               }
+               break;
+       case MESA_SHADER_TESS_CTRL:
+               set_vs_specific_input_locs(ctx, stage, has_previous_stage,
+                                          previous_stage, &user_sgpr_idx);
+               if (has_previous_stage)
+                       set_loc_shader(ctx, AC_UD_VS_LS_TCS_IN_LAYOUT,
+                                      &user_sgpr_idx, 1);
+               set_loc_shader(ctx, AC_UD_TCS_OFFCHIP_LAYOUT, &user_sgpr_idx, 4);
+               if (ctx->abi.view_index)
+                       set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+               break;
+       case MESA_SHADER_TESS_EVAL:
+               set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT, &user_sgpr_idx, 1);
+               if (ctx->abi.view_index)
+                       set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+               break;
+       case MESA_SHADER_GEOMETRY:
+               if (has_previous_stage) {
+                       if (previous_stage == MESA_SHADER_VERTEX)
+                               set_vs_specific_input_locs(ctx, stage,
+                                                          has_previous_stage,
+                                                          previous_stage,
+                                                          &user_sgpr_idx);
+                       else
+                               set_loc_shader(ctx, AC_UD_TES_OFFCHIP_LAYOUT,
+                                              &user_sgpr_idx, 1);
+               }
+               set_loc_shader(ctx, AC_UD_GS_VS_RING_STRIDE_ENTRIES,
+                              &user_sgpr_idx, 2);
+               if (ctx->abi.view_index)
+                       set_loc_shader(ctx, AC_UD_VIEW_INDEX, &user_sgpr_idx, 1);
+               break;
+       case MESA_SHADER_FRAGMENT:
+               if (ctx->shader_info->info.ps.needs_sample_positions) {
+                       set_loc_shader(ctx, AC_UD_PS_SAMPLE_POS_OFFSET,
+                                      &user_sgpr_idx, 1);
+               }
+               break;
+       default:
+               unreachable("Shader stage not implemented");
+       }
+
+       if (stage == MESA_SHADER_TESS_CTRL ||
+           (stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_ls) ||
+           /* GFX9 has the ESGS ring buffer in LDS. */
+           (stage == MESA_SHADER_GEOMETRY && has_previous_stage)) {
+               ac_declare_lds_as_pointer(&ctx->ac);
+       }
+
+       ctx->shader_info->num_user_sgprs = user_sgpr_idx;
+}
+
+
+static LLVMValueRef
+radv_load_resource(struct ac_shader_abi *abi, LLVMValueRef index,
+                  unsigned desc_set, unsigned binding)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       LLVMValueRef desc_ptr = ctx->descriptor_sets[desc_set];
+       struct radv_pipeline_layout *pipeline_layout = ctx->options->layout;
+       struct radv_descriptor_set_layout *layout = pipeline_layout->set[desc_set].layout;
+       unsigned base_offset = layout->binding[binding].offset;
+       LLVMValueRef offset, stride;
+
+       if (layout->binding[binding].type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
+           layout->binding[binding].type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) {
+               unsigned idx = pipeline_layout->set[desc_set].dynamic_offset_start +
+                       layout->binding[binding].dynamic_offset_offset;
+               desc_ptr = ctx->abi.push_constants;
+               base_offset = pipeline_layout->push_constant_size + 16 * idx;
+               stride = LLVMConstInt(ctx->ac.i32, 16, false);
+       } else
+               stride = LLVMConstInt(ctx->ac.i32, layout->binding[binding].size, false);
+
+       offset = LLVMConstInt(ctx->ac.i32, base_offset, false);
+       index = LLVMBuildMul(ctx->ac.builder, index, stride, "");
+       offset = LLVMBuildAdd(ctx->ac.builder, offset, index, "");
+
+       desc_ptr = ac_build_gep0(&ctx->ac, desc_ptr, offset);
+       desc_ptr = ac_cast_ptr(&ctx->ac, desc_ptr, ctx->ac.v4i32);
+       LLVMSetMetadata(desc_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+
+       return desc_ptr;
+}
+
+
+/* The offchip buffer layout for TCS->TES is
+ *
+ * - attribute 0 of patch 0 vertex 0
+ * - attribute 0 of patch 0 vertex 1
+ * - attribute 0 of patch 0 vertex 2
+ *   ...
+ * - attribute 0 of patch 1 vertex 0
+ * - attribute 0 of patch 1 vertex 1
+ *   ...
+ * - attribute 1 of patch 0 vertex 0
+ * - attribute 1 of patch 0 vertex 1
+ *   ...
+ * - per patch attribute 0 of patch 0
+ * - per patch attribute 0 of patch 1
+ *   ...
+ *
+ * Note that every attribute has 4 components.
+ */
+static LLVMValueRef get_tcs_tes_buffer_address(struct radv_shader_context *ctx,
+                                               LLVMValueRef vertex_index,
+                                               LLVMValueRef param_index)
+{
+       LLVMValueRef base_addr, vertices_per_patch, num_patches;
+       LLVMValueRef param_stride, constant16;
+       LLVMValueRef rel_patch_id = get_rel_patch_id(ctx);
+
+       vertices_per_patch = LLVMConstInt(ctx->ac.i32, ctx->tcs_vertices_per_patch, false);
+       num_patches = ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 0, 9);
+
+       constant16 = LLVMConstInt(ctx->ac.i32, 16, false);
+       if (vertex_index) {
+               base_addr = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
+                                        vertices_per_patch, "");
+
+               base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
+                                        vertex_index, "");
+
+               param_stride = LLVMBuildMul(ctx->ac.builder, vertices_per_patch,
+                                           num_patches, "");
+       } else {
+               base_addr = rel_patch_id;
+               param_stride = num_patches;
+       }
+
+       base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
+                                LLVMBuildMul(ctx->ac.builder, param_index,
+                                             param_stride, ""), "");
+
+       base_addr = LLVMBuildMul(ctx->ac.builder, base_addr, constant16, "");
+
+       if (!vertex_index) {
+               LLVMValueRef patch_data_offset =
+                          ac_unpack_param(&ctx->ac, ctx->tcs_offchip_layout, 16, 16);
+
+               base_addr = LLVMBuildAdd(ctx->ac.builder, base_addr,
+                                        patch_data_offset, "");
+       }
+       return base_addr;
+}
+
+static LLVMValueRef get_tcs_tes_buffer_address_params(struct radv_shader_context *ctx,
+                                                     unsigned param,
+                                                     unsigned const_index,
+                                                     bool is_compact,
+                                                     LLVMValueRef vertex_index,
+                                                     LLVMValueRef indir_index)
+{
+       LLVMValueRef param_index;
+
+       if (indir_index)
+               param_index = LLVMBuildAdd(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, param, false),
+                                          indir_index, "");
+       else {
+               if (const_index && !is_compact)
+                       param += const_index;
+               param_index = LLVMConstInt(ctx->ac.i32, param, false);
+       }
+       return get_tcs_tes_buffer_address(ctx, vertex_index, param_index);
+}
+
+static void
+mark_tess_output(struct radv_shader_context *ctx,
+                bool is_patch, uint32_t param)
+
+{
+       if (is_patch) {
+               ctx->tess_patch_outputs_written |= (1ull << param);
+       } else
+               ctx->tess_outputs_written |= (1ull << param);
+}
+
+static LLVMValueRef
+get_dw_address(struct radv_shader_context *ctx,
+              LLVMValueRef dw_addr,
+              unsigned param,
+              unsigned const_index,
+              bool compact_const_index,
+              LLVMValueRef vertex_index,
+              LLVMValueRef stride,
+              LLVMValueRef indir_index)
+
+{
+
+       if (vertex_index) {
+               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+                                      LLVMBuildMul(ctx->ac.builder,
+                                                   vertex_index,
+                                                   stride, ""), "");
+       }
+
+       if (indir_index)
+               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+                                      LLVMBuildMul(ctx->ac.builder, indir_index,
+                                                   LLVMConstInt(ctx->ac.i32, 4, false), ""), "");
+       else if (const_index && !compact_const_index)
+               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+                                      LLVMConstInt(ctx->ac.i32, const_index, false), "");
+
+       dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+                              LLVMConstInt(ctx->ac.i32, param * 4, false), "");
+
+       if (const_index && compact_const_index)
+               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+                                      LLVMConstInt(ctx->ac.i32, const_index, false), "");
+       return dw_addr;
+}
+
+static LLVMValueRef
+load_tcs_varyings(struct ac_shader_abi *abi,
+                 LLVMTypeRef type,
+                 LLVMValueRef vertex_index,
+                 LLVMValueRef indir_index,
+                 unsigned const_index,
+                 unsigned location,
+                 unsigned driver_location,
+                 unsigned component,
+                 unsigned num_components,
+                 bool is_patch,
+                 bool is_compact,
+                 bool load_input)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       LLVMValueRef dw_addr, stride;
+       LLVMValueRef value[4], result;
+       unsigned param = shader_io_get_unique_index(location);
+
+       if (load_input) {
+               stride = ac_unpack_param(&ctx->ac, ctx->tcs_in_layout, 13, 8);
+               dw_addr = get_tcs_in_current_patch_offset(ctx);
+       } else {
+               if (!is_patch) {
+                       stride = get_tcs_out_vertex_stride(ctx);
+                       dw_addr = get_tcs_out_current_patch_offset(ctx);
+               } else {
+                       dw_addr = get_tcs_out_current_patch_data_offset(ctx);
+                       stride = NULL;
+               }
+       }
+
+       dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
+                                indir_index);
+
+       for (unsigned i = 0; i < num_components + component; i++) {
+               value[i] = ac_lds_load(&ctx->ac, dw_addr);
+               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+                                      ctx->ac.i32_1, "");
+       }
+       result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
+       return result;
+}
+
+static void
+store_tcs_output(struct ac_shader_abi *abi,
+                LLVMValueRef vertex_index,
+                LLVMValueRef param_index,
+                unsigned const_index,
+                unsigned location,
+                unsigned driver_location,
+                LLVMValueRef src,
+                unsigned component,
+                bool is_patch,
+                bool is_compact,
+                unsigned writemask)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       LLVMValueRef dw_addr;
+       LLVMValueRef stride = NULL;
+       LLVMValueRef buf_addr = NULL;
+       unsigned param;
+       bool store_lds = true;
+
+       if (is_patch) {
+               if (!(ctx->tcs_patch_outputs_read & (1U << (location - VARYING_SLOT_PATCH0))))
+                       store_lds = false;
+       } else {
+               if (!(ctx->tcs_outputs_read & (1ULL << location)))
+                       store_lds = false;
+       }
+
+       param = shader_io_get_unique_index(location);
+       if (location == VARYING_SLOT_CLIP_DIST0 &&
+           is_compact && const_index > 3) {
+               const_index -= 3;
+               param++;
+       }
+
+       if (!is_patch) {
+               stride = get_tcs_out_vertex_stride(ctx);
+               dw_addr = get_tcs_out_current_patch_offset(ctx);
+       } else {
+               dw_addr = get_tcs_out_current_patch_data_offset(ctx);
+       }
+
+       mark_tess_output(ctx, is_patch, param);
+
+       dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
+                                param_index);
+       buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index, is_compact,
+                                                    vertex_index, param_index);
+
+       bool is_tess_factor = false;
+       if (location == VARYING_SLOT_TESS_LEVEL_INNER ||
+           location == VARYING_SLOT_TESS_LEVEL_OUTER)
+               is_tess_factor = true;
+
+       unsigned base = is_compact ? const_index : 0;
+       for (unsigned chan = 0; chan < 8; chan++) {
+               if (!(writemask & (1 << chan)))
+                       continue;
+               LLVMValueRef value = ac_llvm_extract_elem(&ctx->ac, src, chan - component);
+
+               if (store_lds || is_tess_factor) {
+                       LLVMValueRef dw_addr_chan =
+                               LLVMBuildAdd(ctx->ac.builder, dw_addr,
+                                                          LLVMConstInt(ctx->ac.i32, chan, false), "");
+                       ac_lds_store(&ctx->ac, dw_addr_chan, value);
+               }
+
+               if (!is_tess_factor && writemask != 0xF)
+                       ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, value, 1,
+                                                   buf_addr, ctx->oc_lds,
+                                                   4 * (base + chan), 1, 0, true, false);
+       }
+
+       if (writemask == 0xF) {
+               ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, src, 4,
+                                           buf_addr, ctx->oc_lds,
+                                           (base * 4), 1, 0, true, false);
+       }
+}
+
+static LLVMValueRef
+load_tes_input(struct ac_shader_abi *abi,
+              LLVMTypeRef type,
+              LLVMValueRef vertex_index,
+              LLVMValueRef param_index,
+              unsigned const_index,
+              unsigned location,
+              unsigned driver_location,
+              unsigned component,
+              unsigned num_components,
+              bool is_patch,
+              bool is_compact,
+              bool load_input)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       LLVMValueRef buf_addr;
+       LLVMValueRef result;
+       unsigned param = shader_io_get_unique_index(location);
+
+       if (location == VARYING_SLOT_CLIP_DIST0 && is_compact && const_index > 3) {
+               const_index -= 3;
+               param++;
+       }
+
+       buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index,
+                                                    is_compact, vertex_index, param_index);
+
+       LLVMValueRef comp_offset = LLVMConstInt(ctx->ac.i32, component * 4, false);
+       buf_addr = LLVMBuildAdd(ctx->ac.builder, buf_addr, comp_offset, "");
+
+       result = ac_build_buffer_load(&ctx->ac, ctx->hs_ring_tess_offchip, num_components, NULL,
+                                     buf_addr, ctx->oc_lds, is_compact ? (4 * const_index) : 0, 1, 0, true, false);
+       result = ac_trim_vector(&ctx->ac, result, num_components);
+       return result;
+}
+
+static LLVMValueRef
+load_gs_input(struct ac_shader_abi *abi,
+             unsigned location,
+             unsigned driver_location,
+             unsigned component,
+             unsigned num_components,
+             unsigned vertex_index,
+             unsigned const_index,
+             LLVMTypeRef type)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       LLVMValueRef vtx_offset;
+       unsigned param, vtx_offset_param;
+       LLVMValueRef value[4], result;
+
+       vtx_offset_param = vertex_index;
+       assert(vtx_offset_param < 6);
+       vtx_offset = LLVMBuildMul(ctx->ac.builder, ctx->gs_vtx_offset[vtx_offset_param],
+                                 LLVMConstInt(ctx->ac.i32, 4, false), "");
+
+       param = shader_io_get_unique_index(location);
+
+       for (unsigned i = component; i < num_components + component; i++) {
+               if (ctx->ac.chip_class >= GFX9) {
+                       LLVMValueRef dw_addr = ctx->gs_vtx_offset[vtx_offset_param];
+                       dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr,
+                                              LLVMConstInt(ctx->ac.i32, param * 4 + i + const_index, 0), "");
+                       value[i] = ac_lds_load(&ctx->ac, dw_addr);
+               } else {
+                       LLVMValueRef soffset =
+                               LLVMConstInt(ctx->ac.i32,
+                                            (param * 4 + i + const_index) * 256,
+                                            false);
+
+                       value[i] = ac_build_buffer_load(&ctx->ac,
+                                                       ctx->esgs_ring, 1,
+                                                       ctx->ac.i32_0,
+                                                       vtx_offset, soffset,
+                                                       0, 1, 0, true, false);
+
+                       value[i] = LLVMBuildBitCast(ctx->ac.builder, value[i],
+                                                   type, "");
+               }
+       }
+       result = ac_build_varying_gather_values(&ctx->ac, value, num_components, component);
+       result = ac_to_integer(&ctx->ac, result);
+       return result;
+}
+
+
+static void radv_emit_kill(struct ac_shader_abi *abi, LLVMValueRef visible)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       ac_build_kill_if_false(&ctx->ac, visible);
+}
+
+static LLVMValueRef lookup_interp_param(struct ac_shader_abi *abi,
+                                       enum glsl_interp_mode interp, unsigned location)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+       switch (interp) {
+       case INTERP_MODE_FLAT:
+       default:
+               return NULL;
+       case INTERP_MODE_SMOOTH:
+       case INTERP_MODE_NONE:
+               if (location == INTERP_CENTER)
+                       return ctx->persp_center;
+               else if (location == INTERP_CENTROID)
+                       return ctx->persp_centroid;
+               else if (location == INTERP_SAMPLE)
+                       return ctx->persp_sample;
+               break;
+       case INTERP_MODE_NOPERSPECTIVE:
+               if (location == INTERP_CENTER)
+                       return ctx->linear_center;
+               else if (location == INTERP_CENTROID)
+                       return ctx->linear_centroid;
+               else if (location == INTERP_SAMPLE)
+                       return ctx->linear_sample;
+               break;
+       }
+       return NULL;
+}
+
+static LLVMValueRef load_sample_position(struct ac_shader_abi *abi,
+                                        LLVMValueRef sample_id)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+       LLVMValueRef result;
+       LLVMValueRef ptr = ac_build_gep0(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_PS_SAMPLE_POSITIONS, false));
+
+       ptr = LLVMBuildBitCast(ctx->ac.builder, ptr,
+                              ac_array_in_const_addr_space(ctx->ac.v2f32), "");
+
+       sample_id = LLVMBuildAdd(ctx->ac.builder, sample_id, ctx->sample_pos_offset, "");
+       result = ac_build_load_invariant(&ctx->ac, ptr, sample_id);
+
+       return result;
+}
+
+
+static LLVMValueRef load_sample_mask_in(struct ac_shader_abi *abi)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       uint8_t log2_ps_iter_samples = ctx->shader_info->info.ps.force_persample ?
+               ctx->options->key.fs.log2_num_samples :
+               ctx->options->key.fs.log2_ps_iter_samples;
+
+       /* The bit pattern matches that used by fixed function fragment
+        * processing. */
+       static const uint16_t ps_iter_masks[] = {
+               0xffff, /* not used */
+               0x5555,
+               0x1111,
+               0x0101,
+               0x0001,
+       };
+       assert(log2_ps_iter_samples < ARRAY_SIZE(ps_iter_masks));
+
+       uint32_t ps_iter_mask = ps_iter_masks[log2_ps_iter_samples];
+
+       LLVMValueRef result, sample_id;
+       sample_id = ac_unpack_param(&ctx->ac, abi->ancillary, 8, 4);
+       sample_id = LLVMBuildShl(ctx->ac.builder, LLVMConstInt(ctx->ac.i32, ps_iter_mask, false), sample_id, "");
+       result = LLVMBuildAnd(ctx->ac.builder, sample_id, abi->sample_coverage, "");
+       return result;
+}
+
+
+static void
+visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addrs)
+{
+       LLVMValueRef gs_next_vertex;
+       LLVMValueRef can_emit;
+       int idx;
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+       assert(stream == 0);
+
+       /* Write vertex attribute values to GSVS ring */
+       gs_next_vertex = LLVMBuildLoad(ctx->ac.builder,
+                                      ctx->gs_next_vertex,
+                                      "");
+
+       /* If this thread has already emitted the declared maximum number of
+        * vertices, kill it: excessive vertex emissions are not supposed to
+        * have any effect, and GS threads have no externally observable
+        * effects other than emitting vertices.
+        */
+       can_emit = LLVMBuildICmp(ctx->ac.builder, LLVMIntULT, gs_next_vertex,
+                                LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
+       ac_build_kill_if_false(&ctx->ac, can_emit);
+
+       /* loop num outputs */
+       idx = 0;
+       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+               LLVMValueRef *out_ptr = &addrs[i * 4];
+               int length = 4;
+               int slot = idx;
+               int slot_inc = 1;
+
+               if (!(ctx->output_mask & (1ull << i)))
+                       continue;
+
+               if (i == VARYING_SLOT_CLIP_DIST0) {
+                       /* pack clip and cull into a single set of slots */
+                       length = ctx->num_output_clips + ctx->num_output_culls;
+                       if (length > 4)
+                               slot_inc = 2;
+               }
+               for (unsigned j = 0; j < length; j++) {
+                       LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder,
+                                                            out_ptr[j], "");
+                       LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
+                       voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
+                       voffset = LLVMBuildMul(ctx->ac.builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
+
+                       out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
+
+                       ac_build_buffer_store_dword(&ctx->ac, ctx->gsvs_ring,
+                                                   out_val, 1,
+                                                   voffset, ctx->gs2vs_offset, 0,
+                                                   1, 1, true, true);
+               }
+               idx += slot_inc;
+       }
+
+       gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex,
+                                     ctx->ac.i32_1, "");
+       LLVMBuildStore(ctx->ac.builder, gs_next_vertex, ctx->gs_next_vertex);
+
+       ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (0 << 8), ctx->gs_wave_id);
+}
+
+static void
+visit_end_primitive(struct ac_shader_abi *abi, unsigned stream)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8), ctx->gs_wave_id);
+}
+
+static LLVMValueRef
+load_tess_coord(struct ac_shader_abi *abi)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+       LLVMValueRef coord[4] = {
+               ctx->tes_u,
+               ctx->tes_v,
+               ctx->ac.f32_0,
+               ctx->ac.f32_0,
+       };
+
+       if (ctx->tes_primitive_mode == GL_TRIANGLES)
+               coord[2] = LLVMBuildFSub(ctx->ac.builder, ctx->ac.f32_1,
+                                       LLVMBuildFAdd(ctx->ac.builder, coord[0], coord[1], ""), "");
+
+       return ac_build_gather_values(&ctx->ac, coord, 3);
+}
+
+static LLVMValueRef
+load_patch_vertices_in(struct ac_shader_abi *abi)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       return LLVMConstInt(ctx->ac.i32, ctx->options->key.tcs.input_vertices, false);
+}
+
+
+static LLVMValueRef radv_load_base_vertex(struct ac_shader_abi *abi)
+{
+       return abi->base_vertex;
+}
+
+static LLVMValueRef radv_load_ssbo(struct ac_shader_abi *abi,
+                                  LLVMValueRef buffer_ptr, bool write)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       LLVMValueRef result;
+
+       LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+
+       result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
+       LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
+
+       return result;
+}
+
+static LLVMValueRef radv_load_ubo(struct ac_shader_abi *abi, LLVMValueRef buffer_ptr)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       LLVMValueRef result;
+
+       LLVMSetMetadata(buffer_ptr, ctx->ac.uniform_md_kind, ctx->ac.empty_md);
+
+       result = LLVMBuildLoad(ctx->ac.builder, buffer_ptr, "");
+       LLVMSetMetadata(result, ctx->ac.invariant_load_md_kind, ctx->ac.empty_md);
+
+       return result;
+}
+
+static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
+                                         unsigned descriptor_set,
+                                         unsigned base_index,
+                                         unsigned constant_index,
+                                         LLVMValueRef index,
+                                         enum ac_descriptor_type desc_type,
+                                         bool image, bool write)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+       LLVMValueRef list = ctx->descriptor_sets[descriptor_set];
+       struct radv_descriptor_set_layout *layout = ctx->options->layout->set[descriptor_set].layout;
+       struct radv_descriptor_set_binding_layout *binding = layout->binding + base_index;
+       unsigned offset = binding->offset;
+       unsigned stride = binding->size;
+       unsigned type_size;
+       LLVMBuilderRef builder = ctx->ac.builder;
+       LLVMTypeRef type;
+
+       assert(base_index < layout->binding_count);
+
+       switch (desc_type) {
+       case AC_DESC_IMAGE:
+               type = ctx->ac.v8i32;
+               type_size = 32;
+               break;
+       case AC_DESC_FMASK:
+               type = ctx->ac.v8i32;
+               offset += 32;
+               type_size = 32;
+               break;
+       case AC_DESC_SAMPLER:
+               type = ctx->ac.v4i32;
+               if (binding->type == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER)
+                       offset += 64;
+
+               type_size = 16;
+               break;
+       case AC_DESC_BUFFER:
+               type = ctx->ac.v4i32;
+               type_size = 16;
+               break;
+       default:
+               unreachable("invalid desc_type\n");
+       }
+
+       offset += constant_index * stride;
+
+       if (desc_type == AC_DESC_SAMPLER && binding->immutable_samplers_offset &&
+           (!index || binding->immutable_samplers_equal)) {
+               if (binding->immutable_samplers_equal)
+                       constant_index = 0;
+
+               const uint32_t *samplers = radv_immutable_samplers(layout, binding);
+
+               LLVMValueRef constants[] = {
+                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 0], 0),
+                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 1], 0),
+                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 2], 0),
+                       LLVMConstInt(ctx->ac.i32, samplers[constant_index * 4 + 3], 0),
+               };
+               return ac_build_gather_values(&ctx->ac, constants, 4);
+       }
+
+       assert(stride % type_size == 0);
+
+       if (!index)
+               index = ctx->ac.i32_0;
+
+       index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->ac.i32, stride / type_size, 0), "");
+
+       list = ac_build_gep0(&ctx->ac, list, LLVMConstInt(ctx->ac.i32, offset, 0));
+       list = LLVMBuildPointerCast(builder, list, ac_array_in_const_addr_space(type), "");
+
+       return ac_build_load_to_sgpr(&ctx->ac, list, index);
+}
+
+
+static void
+handle_vs_input_decl(struct radv_shader_context *ctx,
+                    struct nir_variable *variable)
+{
+       LLVMValueRef t_list_ptr = ctx->vertex_buffers;
+       LLVMValueRef t_offset;
+       LLVMValueRef t_list;
+       LLVMValueRef input;
+       LLVMValueRef buffer_index;
+       int index = variable->data.location - VERT_ATTRIB_GENERIC0;
+       int idx = variable->data.location;
+       unsigned attrib_count = glsl_count_attribute_slots(variable->type, true);
+       uint8_t input_usage_mask =
+               ctx->shader_info->info.vs.input_usage_mask[variable->data.location];
+       unsigned num_channels = util_last_bit(input_usage_mask);
+
+       variable->data.driver_location = idx * 4;
+
+       for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
+               if (ctx->options->key.vs.instance_rate_inputs & (1u << (index + i))) {
+                       buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.instance_id,
+                                                   ctx->abi.start_instance, "");
+                       if (ctx->options->key.vs.as_ls) {
+                               ctx->shader_info->vs.vgpr_comp_cnt =
+                                       MAX2(2, ctx->shader_info->vs.vgpr_comp_cnt);
+                       } else {
+                               ctx->shader_info->vs.vgpr_comp_cnt =
+                                       MAX2(1, ctx->shader_info->vs.vgpr_comp_cnt);
+                       }
+               } else
+                       buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id,
+                                                   ctx->abi.base_vertex, "");
+               t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
+
+               t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
+
+               input = ac_build_buffer_load_format(&ctx->ac, t_list,
+                                                   buffer_index,
+                                                   ctx->ac.i32_0,
+                                                   num_channels, false, true);
+
+               input = ac_build_expand_to_vec4(&ctx->ac, input, num_channels);
+
+               for (unsigned chan = 0; chan < 4; chan++) {
+                       LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
+                       ctx->inputs[radeon_llvm_reg_index_soa(idx, chan)] =
+                               ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder,
+                                                       input, llvm_chan, ""));
+               }
+       }
+}
+
+static void interp_fs_input(struct radv_shader_context *ctx,
+                           unsigned attr,
+                           LLVMValueRef interp_param,
+                           LLVMValueRef prim_mask,
+                           LLVMValueRef result[4])
+{
+       LLVMValueRef attr_number;
+       unsigned chan;
+       LLVMValueRef i, j;
+       bool interp = interp_param != NULL;
+
+       attr_number = LLVMConstInt(ctx->ac.i32, attr, false);
+
+       /* fs.constant returns the param from the middle vertex, so it's not
+        * really useful for flat shading. It's meant to be used for custom
+        * interpolation (but the intrinsic can't fetch from the other two
+        * vertices).
+        *
+        * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
+        * to do the right thing. The only reason we use fs.constant is that
+        * fs.interp cannot be used on integers, because they can be equal
+        * to NaN.
+        */
+       if (interp) {
+               interp_param = LLVMBuildBitCast(ctx->ac.builder, interp_param,
+                                               ctx->ac.v2f32, "");
+
+               i = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
+                                               ctx->ac.i32_0, "");
+               j = LLVMBuildExtractElement(ctx->ac.builder, interp_param,
+                                               ctx->ac.i32_1, "");
+       }
+
+       for (chan = 0; chan < 4; chan++) {
+               LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
+
+               if (interp) {
+                       result[chan] = ac_build_fs_interp(&ctx->ac,
+                                                         llvm_chan,
+                                                         attr_number,
+                                                         prim_mask, i, j);
+               } else {
+                       result[chan] = ac_build_fs_interp_mov(&ctx->ac,
+                                                             LLVMConstInt(ctx->ac.i32, 2, false),
+                                                             llvm_chan,
+                                                             attr_number,
+                                                             prim_mask);
+               }
+       }
+}
+
+static void
+handle_fs_input_decl(struct radv_shader_context *ctx,
+                    struct nir_variable *variable)
+{
+       int idx = variable->data.location;
+       unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+       LLVMValueRef interp;
+
+       variable->data.driver_location = idx * 4;
+       ctx->input_mask |= ((1ull << attrib_count) - 1) << variable->data.location;
+
+       if (glsl_get_base_type(glsl_without_array(variable->type)) == GLSL_TYPE_FLOAT) {
+               unsigned interp_type;
+               if (variable->data.sample)
+                       interp_type = INTERP_SAMPLE;
+               else if (variable->data.centroid)
+                       interp_type = INTERP_CENTROID;
+               else
+                       interp_type = INTERP_CENTER;
+
+               interp = lookup_interp_param(&ctx->abi, variable->data.interpolation, interp_type);
+       } else
+               interp = NULL;
+
+       for (unsigned i = 0; i < attrib_count; ++i)
+               ctx->inputs[radeon_llvm_reg_index_soa(idx + i, 0)] = interp;
+
+}
+
+static void
+handle_vs_inputs(struct radv_shader_context *ctx,
+                 struct nir_shader *nir) {
+       nir_foreach_variable(variable, &nir->inputs)
+               handle_vs_input_decl(ctx, variable);
+}
+
+static void
+prepare_interp_optimize(struct radv_shader_context *ctx,
+                        struct nir_shader *nir)
+{
+       if (!ctx->options->key.fs.multisample)
+               return;
+
+       bool uses_center = false;
+       bool uses_centroid = false;
+       nir_foreach_variable(variable, &nir->inputs) {
+               if (glsl_get_base_type(glsl_without_array(variable->type)) != GLSL_TYPE_FLOAT ||
+                   variable->data.sample)
+                       continue;
+
+               if (variable->data.centroid)
+                       uses_centroid = true;
+               else
+                       uses_center = true;
+       }
+
+       if (uses_center && uses_centroid) {
+               LLVMValueRef sel = LLVMBuildICmp(ctx->ac.builder, LLVMIntSLT, ctx->abi.prim_mask, ctx->ac.i32_0, "");
+               ctx->persp_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->persp_center, ctx->persp_centroid, "");
+               ctx->linear_centroid = LLVMBuildSelect(ctx->ac.builder, sel, ctx->linear_center, ctx->linear_centroid, "");
+       }
+}
+
+static void
+handle_fs_inputs(struct radv_shader_context *ctx,
+                 struct nir_shader *nir)
+{
+       prepare_interp_optimize(ctx, nir);
+
+       nir_foreach_variable(variable, &nir->inputs)
+               handle_fs_input_decl(ctx, variable);
+
+       unsigned index = 0;
+
+       if (ctx->shader_info->info.ps.uses_input_attachments ||
+           ctx->shader_info->info.needs_multiview_view_index)
+               ctx->input_mask |= 1ull << VARYING_SLOT_LAYER;
+
+       for (unsigned i = 0; i < RADEON_LLVM_MAX_INPUTS; ++i) {
+               LLVMValueRef interp_param;
+               LLVMValueRef *inputs = ctx->inputs +radeon_llvm_reg_index_soa(i, 0);
+
+               if (!(ctx->input_mask & (1ull << i)))
+                       continue;
+
+               if (i >= VARYING_SLOT_VAR0 || i == VARYING_SLOT_PNTC ||
+                   i == VARYING_SLOT_PRIMITIVE_ID || i == VARYING_SLOT_LAYER) {
+                       interp_param = *inputs;
+                       interp_fs_input(ctx, index, interp_param, ctx->abi.prim_mask,
+                                       inputs);
+
+                       if (!interp_param)
+                               ctx->shader_info->fs.flat_shaded_mask |= 1u << index;
+                       ++index;
+               } else if (i == VARYING_SLOT_POS) {
+                       for(int i = 0; i < 3; ++i)
+                               inputs[i] = ctx->abi.frag_pos[i];
+
+                       inputs[3] = ac_build_fdiv(&ctx->ac, ctx->ac.f32_1,
+                                                 ctx->abi.frag_pos[3]);
+               }
+       }
+       ctx->shader_info->fs.num_interp = index;
+       ctx->shader_info->fs.input_mask = ctx->input_mask >> VARYING_SLOT_VAR0;
+
+       if (ctx->shader_info->info.needs_multiview_view_index)
+               ctx->abi.view_index = ctx->inputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
+}
+
+static void
+scan_shader_output_decl(struct radv_shader_context *ctx,
+                       struct nir_variable *variable,
+                       struct nir_shader *shader,
+                       gl_shader_stage stage)
+{
+       int idx = variable->data.location + variable->data.index;
+       unsigned attrib_count = glsl_count_attribute_slots(variable->type, false);
+       uint64_t mask_attribs;
+
+       variable->data.driver_location = idx * 4;
+
+       /* tess ctrl has it's own load/store paths for outputs */
+       if (stage == MESA_SHADER_TESS_CTRL)
+               return;
+
+       mask_attribs = ((1ull << attrib_count) - 1) << idx;
+       if (stage == MESA_SHADER_VERTEX ||
+           stage == MESA_SHADER_TESS_EVAL ||
+           stage == MESA_SHADER_GEOMETRY) {
+               if (idx == VARYING_SLOT_CLIP_DIST0) {
+                       int length = shader->info.clip_distance_array_size +
+                                    shader->info.cull_distance_array_size;
+                       if (stage == MESA_SHADER_VERTEX) {
+                               ctx->shader_info->vs.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
+                               ctx->shader_info->vs.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
+                       }
+                       if (stage == MESA_SHADER_TESS_EVAL) {
+                               ctx->shader_info->tes.outinfo.clip_dist_mask = (1 << shader->info.clip_distance_array_size) - 1;
+                               ctx->shader_info->tes.outinfo.cull_dist_mask = (1 << shader->info.cull_distance_array_size) - 1;
+                       }
+
+                       if (length > 4)
+                               attrib_count = 2;
+                       else
+                               attrib_count = 1;
+                       mask_attribs = 1ull << idx;
+               }
+       }
+
+       ctx->output_mask |= mask_attribs;
+}
+
+
+/* Initialize arguments for the shader export intrinsic */
+static void
+si_llvm_init_export_args(struct radv_shader_context *ctx,
+                        LLVMValueRef *values,
+                        unsigned enabled_channels,
+                        unsigned target,
+                        struct ac_export_args *args)
+{
+       /* Specify the channels that are enabled. */
+       args->enabled_channels = enabled_channels;
+
+       /* Specify whether the EXEC mask represents the valid mask */
+       args->valid_mask = 0;
+
+       /* Specify whether this is the last export */
+       args->done = 0;
+
+       /* Specify the target we are exporting */
+       args->target = target;
+
+       args->compr = false;
+       args->out[0] = LLVMGetUndef(ctx->ac.f32);
+       args->out[1] = LLVMGetUndef(ctx->ac.f32);
+       args->out[2] = LLVMGetUndef(ctx->ac.f32);
+       args->out[3] = LLVMGetUndef(ctx->ac.f32);
+
+       if (ctx->stage == MESA_SHADER_FRAGMENT && target >= V_008DFC_SQ_EXP_MRT) {
+               unsigned index = target - V_008DFC_SQ_EXP_MRT;
+               unsigned col_format = (ctx->options->key.fs.col_format >> (4 * index)) & 0xf;
+               bool is_int8 = (ctx->options->key.fs.is_int8 >> index) & 1;
+               bool is_int10 = (ctx->options->key.fs.is_int10 >> index) & 1;
+               unsigned chan;
+
+               LLVMValueRef (*packf)(struct ac_llvm_context *ctx, LLVMValueRef args[2]) = NULL;
+               LLVMValueRef (*packi)(struct ac_llvm_context *ctx, LLVMValueRef args[2],
+                                     unsigned bits, bool hi) = NULL;
+
+               switch(col_format) {
+               case V_028714_SPI_SHADER_ZERO:
+                       args->enabled_channels = 0; /* writemask */
+                       args->target = V_008DFC_SQ_EXP_NULL;
+                       break;
+
+               case V_028714_SPI_SHADER_32_R:
+                       args->enabled_channels = 1;
+                       args->out[0] = values[0];
+                       break;
+
+               case V_028714_SPI_SHADER_32_GR:
+                       args->enabled_channels = 0x3;
+                       args->out[0] = values[0];
+                       args->out[1] = values[1];
+                       break;
+
+               case V_028714_SPI_SHADER_32_AR:
+                       args->enabled_channels = 0x9;
+                       args->out[0] = values[0];
+                       args->out[3] = values[3];
+                       break;
+
+               case V_028714_SPI_SHADER_FP16_ABGR:
+                       args->enabled_channels = 0x5;
+                       packf = ac_build_cvt_pkrtz_f16;
+                       break;
+
+               case V_028714_SPI_SHADER_UNORM16_ABGR:
+                       args->enabled_channels = 0x5;
+                       packf = ac_build_cvt_pknorm_u16;
+                       break;
+
+               case V_028714_SPI_SHADER_SNORM16_ABGR:
+                       args->enabled_channels = 0x5;
+                       packf = ac_build_cvt_pknorm_i16;
+                       break;
+
+               case V_028714_SPI_SHADER_UINT16_ABGR:
+                       args->enabled_channels = 0x5;
+                       packi = ac_build_cvt_pk_u16;
+                       break;
+
+               case V_028714_SPI_SHADER_SINT16_ABGR:
+                       args->enabled_channels = 0x5;
+                       packi = ac_build_cvt_pk_i16;
+                       break;
+
+               default:
+               case V_028714_SPI_SHADER_32_ABGR:
+                       memcpy(&args->out[0], values, sizeof(values[0]) * 4);
+                       break;
+               }
+
+               /* Pack f16 or norm_i16/u16. */
+               if (packf) {
+                       for (chan = 0; chan < 2; chan++) {
+                               LLVMValueRef pack_args[2] = {
+                                       values[2 * chan],
+                                       values[2 * chan + 1]
+                               };
+                               LLVMValueRef packed;
+
+                               packed = packf(&ctx->ac, pack_args);
+                               args->out[chan] = ac_to_float(&ctx->ac, packed);
+                       }
+                       args->compr = 1; /* COMPR flag */
+               }
+
+               /* Pack i16/u16. */
+               if (packi) {
+                       for (chan = 0; chan < 2; chan++) {
+                               LLVMValueRef pack_args[2] = {
+                                       ac_to_integer(&ctx->ac, values[2 * chan]),
+                                       ac_to_integer(&ctx->ac, values[2 * chan + 1])
+                               };
+                               LLVMValueRef packed;
+
+                               packed = packi(&ctx->ac, pack_args,
+                                              is_int8 ? 8 : is_int10 ? 10 : 16,
+                                              chan == 1);
+                               args->out[chan] = ac_to_float(&ctx->ac, packed);
+                       }
+                       args->compr = 1; /* COMPR flag */
+               }
+               return;
+       }
+
+       memcpy(&args->out[0], values, sizeof(values[0]) * 4);
+
+       for (unsigned i = 0; i < 4; ++i) {
+               if (!(args->enabled_channels & (1 << i)))
+                       continue;
+
+               args->out[i] = ac_to_float(&ctx->ac, args->out[i]);
+       }
+}
+
+static void
+radv_export_param(struct radv_shader_context *ctx, unsigned index,
+                 LLVMValueRef *values, unsigned enabled_channels)
+{
+       struct ac_export_args args;
+
+       si_llvm_init_export_args(ctx, values, enabled_channels,
+                                V_008DFC_SQ_EXP_PARAM + index, &args);
+       ac_build_export(&ctx->ac, &args);
+}
+
+static LLVMValueRef
+radv_load_output(struct radv_shader_context *ctx, unsigned index, unsigned chan)
+{
+       LLVMValueRef output =
+               ctx->abi.outputs[radeon_llvm_reg_index_soa(index, chan)];
+
+       return LLVMBuildLoad(ctx->ac.builder, output, "");
+}
+
+static void
+handle_vs_outputs_post(struct radv_shader_context *ctx,
+                      bool export_prim_id,
+                      struct ac_vs_output_info *outinfo)
+{
+       uint32_t param_count = 0;
+       unsigned target;
+       unsigned pos_idx, num_pos_exports = 0;
+       struct ac_export_args args, pos_args[4] = {};
+       LLVMValueRef psize_value = NULL, layer_value = NULL, viewport_index_value = NULL;
+       int i;
+
+       if (ctx->options->key.has_multiview_view_index) {
+               LLVMValueRef* tmp_out = &ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, 0)];
+               if(!*tmp_out) {
+                       for(unsigned i = 0; i < 4; ++i)
+                               ctx->abi.outputs[radeon_llvm_reg_index_soa(VARYING_SLOT_LAYER, i)] =
+                                           ac_build_alloca_undef(&ctx->ac, ctx->ac.f32, "");
+               }
+
+               LLVMBuildStore(ctx->ac.builder, ac_to_float(&ctx->ac, ctx->abi.view_index),  *tmp_out);
+               ctx->output_mask |= 1ull << VARYING_SLOT_LAYER;
+       }
+
+       memset(outinfo->vs_output_param_offset, AC_EXP_PARAM_UNDEFINED,
+              sizeof(outinfo->vs_output_param_offset));
+
+       if (ctx->output_mask & (1ull << VARYING_SLOT_CLIP_DIST0)) {
+               LLVMValueRef slots[8];
+               unsigned j;
+
+               if (outinfo->cull_dist_mask)
+                       outinfo->cull_dist_mask <<= ctx->num_output_clips;
+
+               i = VARYING_SLOT_CLIP_DIST0;
+               for (j = 0; j < ctx->num_output_clips + ctx->num_output_culls; j++)
+                       slots[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+
+               for (i = ctx->num_output_clips + ctx->num_output_culls; i < 8; i++)
+                       slots[i] = LLVMGetUndef(ctx->ac.f32);
+
+               if (ctx->num_output_clips + ctx->num_output_culls > 4) {
+                       target = V_008DFC_SQ_EXP_POS + 3;
+                       si_llvm_init_export_args(ctx, &slots[4], 0xf, target, &args);
+                       memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
+                              &args, sizeof(args));
+               }
+
+               target = V_008DFC_SQ_EXP_POS + 2;
+               si_llvm_init_export_args(ctx, &slots[0], 0xf, target, &args);
+               memcpy(&pos_args[target - V_008DFC_SQ_EXP_POS],
+                      &args, sizeof(args));
+
+       }
+
+       LLVMValueRef pos_values[4] = {ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_0, ctx->ac.f32_1};
+       if (ctx->output_mask & (1ull << VARYING_SLOT_POS)) {
+               for (unsigned j = 0; j < 4; j++)
+                       pos_values[j] = radv_load_output(ctx, VARYING_SLOT_POS, j);
+       }
+       si_llvm_init_export_args(ctx, pos_values, 0xf, V_008DFC_SQ_EXP_POS, &pos_args[0]);
+
+       if (ctx->output_mask & (1ull << VARYING_SLOT_PSIZ)) {
+               outinfo->writes_pointsize = true;
+               psize_value = radv_load_output(ctx, VARYING_SLOT_PSIZ, 0);
+       }
+
+       if (ctx->output_mask & (1ull << VARYING_SLOT_LAYER)) {
+               outinfo->writes_layer = true;
+               layer_value = radv_load_output(ctx, VARYING_SLOT_LAYER, 0);
+       }
+
+       if (ctx->output_mask & (1ull << VARYING_SLOT_VIEWPORT)) {
+               outinfo->writes_viewport_index = true;
+               viewport_index_value = radv_load_output(ctx, VARYING_SLOT_VIEWPORT, 0);
+       }
+
+       if (outinfo->writes_pointsize ||
+           outinfo->writes_layer ||
+           outinfo->writes_viewport_index) {
+               pos_args[1].enabled_channels = ((outinfo->writes_pointsize == true ? 1 : 0) |
+                                               (outinfo->writes_layer == true ? 4 : 0));
+               pos_args[1].valid_mask = 0;
+               pos_args[1].done = 0;
+               pos_args[1].target = V_008DFC_SQ_EXP_POS + 1;
+               pos_args[1].compr = 0;
+               pos_args[1].out[0] = ctx->ac.f32_0; /* X */
+               pos_args[1].out[1] = ctx->ac.f32_0; /* Y */
+               pos_args[1].out[2] = ctx->ac.f32_0; /* Z */
+               pos_args[1].out[3] = ctx->ac.f32_0;  /* W */
+
+               if (outinfo->writes_pointsize == true)
+                       pos_args[1].out[0] = psize_value;
+               if (outinfo->writes_layer == true)
+                       pos_args[1].out[2] = layer_value;
+               if (outinfo->writes_viewport_index == true) {
+                       if (ctx->options->chip_class >= GFX9) {
+                               /* GFX9 has the layer in out.z[10:0] and the viewport
+                                * index in out.z[19:16].
+                                */
+                               LLVMValueRef v = viewport_index_value;
+                               v = ac_to_integer(&ctx->ac, v);
+                               v = LLVMBuildShl(ctx->ac.builder, v,
+                                                LLVMConstInt(ctx->ac.i32, 16, false),
+                                                "");
+                               v = LLVMBuildOr(ctx->ac.builder, v,
+                                               ac_to_integer(&ctx->ac, pos_args[1].out[2]), "");
+
+                               pos_args[1].out[2] = ac_to_float(&ctx->ac, v);
+                               pos_args[1].enabled_channels |= 1 << 2;
+                       } else {
+                               pos_args[1].out[3] = viewport_index_value;
+                               pos_args[1].enabled_channels |= 1 << 3;
+                       }
+               }
+       }
+       for (i = 0; i < 4; i++) {
+               if (pos_args[i].out[0])
+                       num_pos_exports++;
+       }
+
+       pos_idx = 0;
+       for (i = 0; i < 4; i++) {
+               if (!pos_args[i].out[0])
+                       continue;
+
+               /* Specify the target we are exporting */
+               pos_args[i].target = V_008DFC_SQ_EXP_POS + pos_idx++;
+               if (pos_idx == num_pos_exports)
+                       pos_args[i].done = 1;
+               ac_build_export(&ctx->ac, &pos_args[i]);
+       }
+
+       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+               LLVMValueRef values[4];
+               if (!(ctx->output_mask & (1ull << i)))
+                       continue;
+
+               if (i != VARYING_SLOT_LAYER &&
+                   i != VARYING_SLOT_PRIMITIVE_ID &&
+                   i < VARYING_SLOT_VAR0)
+                       continue;
+
+               for (unsigned j = 0; j < 4; j++)
+                       values[j] = ac_to_float(&ctx->ac, radv_load_output(ctx, i, j));
+
+               unsigned output_usage_mask;
+
+               if (ctx->stage == MESA_SHADER_VERTEX &&
+                   !ctx->is_gs_copy_shader) {
+                       output_usage_mask =
+                               ctx->shader_info->info.vs.output_usage_mask[i];
+               } else if (ctx->stage == MESA_SHADER_TESS_EVAL) {
+                       output_usage_mask =
+                               ctx->shader_info->info.tes.output_usage_mask[i];
+               } else {
+                       /* Enable all channels for the GS copy shader because
+                        * we don't know the output usage mask currently.
+                        */
+                       output_usage_mask = 0xf;
+               }
+
+               radv_export_param(ctx, param_count, values, output_usage_mask);
+
+               outinfo->vs_output_param_offset[i] = param_count++;
+       }
+
+       if (export_prim_id) {
+               LLVMValueRef values[4];
+
+               values[0] = ctx->vs_prim_id;
+               ctx->shader_info->vs.vgpr_comp_cnt = MAX2(2,
+                                                         ctx->shader_info->vs.vgpr_comp_cnt);
+               for (unsigned j = 1; j < 4; j++)
+                       values[j] = ctx->ac.f32_0;
+
+               radv_export_param(ctx, param_count, values, 0xf);
+
+               outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID] = param_count++;
+               outinfo->export_prim_id = true;
+       }
+
+       outinfo->pos_exports = num_pos_exports;
+       outinfo->param_exports = param_count;
+}
+
+static void
+handle_es_outputs_post(struct radv_shader_context *ctx,
+                      struct ac_es_output_info *outinfo)
+{
+       int j;
+       uint64_t max_output_written = 0;
+       LLVMValueRef lds_base = NULL;
+
+       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+               int param_index;
+               int length = 4;
+
+               if (!(ctx->output_mask & (1ull << i)))
+                       continue;
+
+               if (i == VARYING_SLOT_CLIP_DIST0)
+                       length = ctx->num_output_clips + ctx->num_output_culls;
+
+               param_index = shader_io_get_unique_index(i);
+
+               max_output_written = MAX2(param_index + (length > 4), max_output_written);
+       }
+
+       outinfo->esgs_itemsize = (max_output_written + 1) * 16;
+
+       if (ctx->ac.chip_class  >= GFX9) {
+               unsigned itemsize_dw = outinfo->esgs_itemsize / 4;
+               LLVMValueRef vertex_idx = ac_get_thread_id(&ctx->ac);
+               LLVMValueRef wave_idx = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
+                                                    LLVMConstInt(ctx->ac.i32, 24, false),
+                                                    LLVMConstInt(ctx->ac.i32, 4, false), false);
+               vertex_idx = LLVMBuildOr(ctx->ac.builder, vertex_idx,
+                                        LLVMBuildMul(ctx->ac.builder, wave_idx,
+                                                     LLVMConstInt(ctx->ac.i32, 64, false), ""), "");
+               lds_base = LLVMBuildMul(ctx->ac.builder, vertex_idx,
+                                       LLVMConstInt(ctx->ac.i32, itemsize_dw, 0), "");
+       }
+
+       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+               LLVMValueRef dw_addr = NULL;
+               LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
+               int param_index;
+               int length = 4;
+
+               if (!(ctx->output_mask & (1ull << i)))
+                       continue;
+
+               if (i == VARYING_SLOT_CLIP_DIST0)
+                       length = ctx->num_output_clips + ctx->num_output_culls;
+
+               param_index = shader_io_get_unique_index(i);
+
+               if (lds_base) {
+                       dw_addr = LLVMBuildAdd(ctx->ac.builder, lds_base,
+                                              LLVMConstInt(ctx->ac.i32, param_index * 4, false),
+                                              "");
+               }
+               for (j = 0; j < length; j++) {
+                       LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder, out_ptr[j], "");
+                       out_val = LLVMBuildBitCast(ctx->ac.builder, out_val, ctx->ac.i32, "");
+
+                       if (ctx->ac.chip_class  >= GFX9) {
+                               ac_lds_store(&ctx->ac, dw_addr,
+                                            LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
+                               dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
+                       } else {
+                               ac_build_buffer_store_dword(&ctx->ac,
+                                                           ctx->esgs_ring,
+                                                           out_val, 1,
+                                                           NULL, ctx->es2gs_offset,
+                                                           (4 * param_index + j) * 4,
+                                                           1, 1, true, true);
+                       }
+               }
+       }
+}
+
+static void
+handle_ls_outputs_post(struct radv_shader_context *ctx)
+{
+       LLVMValueRef vertex_id = ctx->rel_auto_id;
+       LLVMValueRef vertex_dw_stride = ac_unpack_param(&ctx->ac, ctx->ls_out_layout, 13, 8);
+       LLVMValueRef base_dw_addr = LLVMBuildMul(ctx->ac.builder, vertex_id,
+                                                vertex_dw_stride, "");
+
+       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+               LLVMValueRef *out_ptr = &ctx->abi.outputs[i * 4];
+               int length = 4;
+
+               if (!(ctx->output_mask & (1ull << i)))
+                       continue;
+
+               if (i == VARYING_SLOT_CLIP_DIST0)
+                       length = ctx->num_output_clips + ctx->num_output_culls;
+               int param = shader_io_get_unique_index(i);
+               mark_tess_output(ctx, false, param);
+               if (length > 4)
+                       mark_tess_output(ctx, false, param + 1);
+               LLVMValueRef dw_addr = LLVMBuildAdd(ctx->ac.builder, base_dw_addr,
+                                                   LLVMConstInt(ctx->ac.i32, param * 4, false),
+                                                   "");
+               for (unsigned j = 0; j < length; j++) {
+                       ac_lds_store(&ctx->ac, dw_addr,
+                                    LLVMBuildLoad(ctx->ac.builder, out_ptr[j], ""));
+                       dw_addr = LLVMBuildAdd(ctx->ac.builder, dw_addr, ctx->ac.i32_1, "");
+               }
+       }
+}
+
+struct ac_build_if_state
+{
+       struct radv_shader_context *ctx;
+       LLVMValueRef condition;
+       LLVMBasicBlockRef entry_block;
+       LLVMBasicBlockRef true_block;
+       LLVMBasicBlockRef false_block;
+       LLVMBasicBlockRef merge_block;
+};
+
+static LLVMBasicBlockRef
+ac_build_insert_new_block(struct radv_shader_context *ctx, const char *name)
+{
+       LLVMBasicBlockRef current_block;
+       LLVMBasicBlockRef next_block;
+       LLVMBasicBlockRef new_block;
+
+       /* get current basic block */
+       current_block = LLVMGetInsertBlock(ctx->ac.builder);
+
+       /* chqeck if there's another block after this one */
+       next_block = LLVMGetNextBasicBlock(current_block);
+       if (next_block) {
+               /* insert the new block before the next block */
+               new_block = LLVMInsertBasicBlockInContext(ctx->context, next_block, name);
+       }
+       else {
+               /* append new block after current block */
+               LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
+               new_block = LLVMAppendBasicBlockInContext(ctx->context, function, name);
+       }
+       return new_block;
+}
+
+static void
+ac_nir_build_if(struct ac_build_if_state *ifthen,
+               struct radv_shader_context *ctx,
+               LLVMValueRef condition)
+{
+       LLVMBasicBlockRef block = LLVMGetInsertBlock(ctx->ac.builder);
+
+       memset(ifthen, 0, sizeof *ifthen);
+       ifthen->ctx = ctx;
+       ifthen->condition = condition;
+       ifthen->entry_block = block;
+
+       /* create endif/merge basic block for the phi functions */
+       ifthen->merge_block = ac_build_insert_new_block(ctx, "endif-block");
+
+       /* create/insert true_block before merge_block */
+       ifthen->true_block =
+               LLVMInsertBasicBlockInContext(ctx->context,
+                                             ifthen->merge_block,
+                                             "if-true-block");
+
+       /* successive code goes into the true block */
+       LLVMPositionBuilderAtEnd(ctx->ac.builder, ifthen->true_block);
+}
+
+/**
+ * End a conditional.
+ */
+static void
+ac_nir_build_endif(struct ac_build_if_state *ifthen)
+{
+       LLVMBuilderRef builder = ifthen->ctx->ac.builder;
+
+       /* Insert branch to the merge block from current block */
+       LLVMBuildBr(builder, ifthen->merge_block);
+
+       /*
+        * Now patch in the various branch instructions.
+        */
+
+       /* Insert the conditional branch instruction at the end of entry_block */
+       LLVMPositionBuilderAtEnd(builder, ifthen->entry_block);
+       if (ifthen->false_block) {
+               /* we have an else clause */
+               LLVMBuildCondBr(builder, ifthen->condition,
+                               ifthen->true_block, ifthen->false_block);
+       }
+       else {
+               /* no else clause */
+               LLVMBuildCondBr(builder, ifthen->condition,
+                               ifthen->true_block, ifthen->merge_block);
+       }
+
+       /* Resume building code at end of the ifthen->merge_block */
+       LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
+}
+
+static void
+write_tess_factors(struct radv_shader_context *ctx)
+{
+       unsigned stride, outer_comps, inner_comps;
+       struct ac_build_if_state if_ctx, inner_if_ctx;
+       LLVMValueRef invocation_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 8, 5);
+       LLVMValueRef rel_patch_id = ac_unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
+       unsigned tess_inner_index = 0, tess_outer_index;
+       LLVMValueRef lds_base, lds_inner = NULL, lds_outer, byteoffset, buffer;
+       LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
+       int i;
+       ac_emit_barrier(&ctx->ac, ctx->stage);
+
+       switch (ctx->options->key.tcs.primitive_mode) {
+       case GL_ISOLINES:
+               stride = 2;
+               outer_comps = 2;
+               inner_comps = 0;
+               break;
+       case GL_TRIANGLES:
+               stride = 4;
+               outer_comps = 3;
+               inner_comps = 1;
+               break;
+       case GL_QUADS:
+               stride = 6;
+               outer_comps = 4;
+               inner_comps = 2;
+               break;
+       default:
+               return;
+       }
+
+       ac_nir_build_if(&if_ctx, ctx,
+                       LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+                                     invocation_id, ctx->ac.i32_0, ""));
+
+       lds_base = get_tcs_out_current_patch_data_offset(ctx);
+
+       if (inner_comps) {
+               tess_inner_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
+               mark_tess_output(ctx, true, tess_inner_index);
+               lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_base,
+                                        LLVMConstInt(ctx->ac.i32, tess_inner_index * 4, false), "");
+       }
+
+       tess_outer_index = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
+       mark_tess_output(ctx, true, tess_outer_index);
+       lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_base,
+                                LLVMConstInt(ctx->ac.i32, tess_outer_index * 4, false), "");
+
+       for (i = 0; i < 4; i++) {
+               inner[i] = LLVMGetUndef(ctx->ac.i32);
+               outer[i] = LLVMGetUndef(ctx->ac.i32);
+       }
+
+       // LINES reverseal
+       if (ctx->options->key.tcs.primitive_mode == GL_ISOLINES) {
+               outer[0] = out[1] = ac_lds_load(&ctx->ac, lds_outer);
+               lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
+                                        ctx->ac.i32_1, "");
+               outer[1] = out[0] = ac_lds_load(&ctx->ac, lds_outer);
+       } else {
+               for (i = 0; i < outer_comps; i++) {
+                       outer[i] = out[i] =
+                               ac_lds_load(&ctx->ac, lds_outer);
+                       lds_outer = LLVMBuildAdd(ctx->ac.builder, lds_outer,
+                                                ctx->ac.i32_1, "");
+               }
+               for (i = 0; i < inner_comps; i++) {
+                       inner[i] = out[outer_comps+i] =
+                               ac_lds_load(&ctx->ac, lds_inner);
+                       lds_inner = LLVMBuildAdd(ctx->ac.builder, lds_inner,
+                                                ctx->ac.i32_1, "");
+               }
+       }
+
+       /* Convert the outputs to vectors for stores. */
+       vec0 = ac_build_gather_values(&ctx->ac, out, MIN2(stride, 4));
+       vec1 = NULL;
+
+       if (stride > 4)
+               vec1 = ac_build_gather_values(&ctx->ac, out + 4, stride - 4);
+
+
+       buffer = ctx->hs_ring_tess_factor;
+       tf_base = ctx->tess_factor_offset;
+       byteoffset = LLVMBuildMul(ctx->ac.builder, rel_patch_id,
+                                 LLVMConstInt(ctx->ac.i32, 4 * stride, false), "");
+       unsigned tf_offset = 0;
+
+       if (ctx->options->chip_class <= VI) {
+               ac_nir_build_if(&inner_if_ctx, ctx,
+                               LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ,
+                                             rel_patch_id, ctx->ac.i32_0, ""));
+
+               /* Store the dynamic HS control word. */
+               ac_build_buffer_store_dword(&ctx->ac, buffer,
+                                           LLVMConstInt(ctx->ac.i32, 0x80000000, false),
+                                           1, ctx->ac.i32_0, tf_base,
+                                           0, 1, 0, true, false);
+               tf_offset += 4;
+
+               ac_nir_build_endif(&inner_if_ctx);
+       }
+
+       /* Store the tessellation factors. */
+       ac_build_buffer_store_dword(&ctx->ac, buffer, vec0,
+                                   MIN2(stride, 4), byteoffset, tf_base,
+                                   tf_offset, 1, 0, true, false);
+       if (vec1)
+               ac_build_buffer_store_dword(&ctx->ac, buffer, vec1,
+                                           stride - 4, byteoffset, tf_base,
+                                           16 + tf_offset, 1, 0, true, false);
+
+       //store to offchip for TES to read - only if TES reads them
+       if (ctx->options->key.tcs.tes_reads_tess_factors) {
+               LLVMValueRef inner_vec, outer_vec, tf_outer_offset;
+               LLVMValueRef tf_inner_offset;
+               unsigned param_outer, param_inner;
+
+               param_outer = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_OUTER);
+               tf_outer_offset = get_tcs_tes_buffer_address(ctx, NULL,
+                                                            LLVMConstInt(ctx->ac.i32, param_outer, 0));
+
+               outer_vec = ac_build_gather_values(&ctx->ac, outer,
+                                                  util_next_power_of_two(outer_comps));
+
+               ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, outer_vec,
+                                           outer_comps, tf_outer_offset,
+                                           ctx->oc_lds, 0, 1, 0, true, false);
+               if (inner_comps) {
+                       param_inner = shader_io_get_unique_index(VARYING_SLOT_TESS_LEVEL_INNER);
+                       tf_inner_offset = get_tcs_tes_buffer_address(ctx, NULL,
+                                                                    LLVMConstInt(ctx->ac.i32, param_inner, 0));
+
+                       inner_vec = inner_comps == 1 ? inner[0] :
+                               ac_build_gather_values(&ctx->ac, inner, inner_comps);
+                       ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, inner_vec,
+                                                   inner_comps, tf_inner_offset,
+                                                   ctx->oc_lds, 0, 1, 0, true, false);
+               }
+       }
+       ac_nir_build_endif(&if_ctx);
+}
+
+static void
+handle_tcs_outputs_post(struct radv_shader_context *ctx)
+{
+       write_tess_factors(ctx);
+}
+
+static bool
+si_export_mrt_color(struct radv_shader_context *ctx,
+                   LLVMValueRef *color, unsigned index,
+                   struct ac_export_args *args)
+{
+       /* Export */
+       si_llvm_init_export_args(ctx, color, 0xf,
+                                V_008DFC_SQ_EXP_MRT + index, args);
+       if (!args->enabled_channels)
+               return false; /* unnecessary NULL export */
+
+       return true;
+}
+
+static void
+radv_export_mrt_z(struct radv_shader_context *ctx,
+                 LLVMValueRef depth, LLVMValueRef stencil,
+                 LLVMValueRef samplemask)
+{
+       struct ac_export_args args;
+
+       ac_export_mrt_z(&ctx->ac, depth, stencil, samplemask, &args);
+
+       ac_build_export(&ctx->ac, &args);
+}
+
+static void
+handle_fs_outputs_post(struct radv_shader_context *ctx)
+{
+       unsigned index = 0;
+       LLVMValueRef depth = NULL, stencil = NULL, samplemask = NULL;
+       struct ac_export_args color_args[8];
+
+       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+               LLVMValueRef values[4];
+
+               if (!(ctx->output_mask & (1ull << i)))
+                       continue;
+
+               if (i < FRAG_RESULT_DATA0)
+                       continue;
+
+               for (unsigned j = 0; j < 4; j++)
+                       values[j] = ac_to_float(&ctx->ac,
+                                               radv_load_output(ctx, i, j));
+
+               bool ret = si_export_mrt_color(ctx, values,
+                                              i - FRAG_RESULT_DATA0,
+                                              &color_args[index]);
+               if (ret)
+                       index++;
+       }
+
+       /* Process depth, stencil, samplemask. */
+       if (ctx->shader_info->info.ps.writes_z) {
+               depth = ac_to_float(&ctx->ac,
+                                   radv_load_output(ctx, FRAG_RESULT_DEPTH, 0));
+       }
+       if (ctx->shader_info->info.ps.writes_stencil) {
+               stencil = ac_to_float(&ctx->ac,
+                                     radv_load_output(ctx, FRAG_RESULT_STENCIL, 0));
+       }
+       if (ctx->shader_info->info.ps.writes_sample_mask) {
+               samplemask = ac_to_float(&ctx->ac,
+                                        radv_load_output(ctx, FRAG_RESULT_SAMPLE_MASK, 0));
+       }
+
+       /* Set the DONE bit on last non-null color export only if Z isn't
+        * exported.
+        */
+       if (index > 0 &&
+           !ctx->shader_info->info.ps.writes_z &&
+           !ctx->shader_info->info.ps.writes_stencil &&
+           !ctx->shader_info->info.ps.writes_sample_mask) {
+               unsigned last = index - 1;
+
+               color_args[last].valid_mask = 1; /* whether the EXEC mask is valid */
+               color_args[last].done = 1; /* DONE bit */
+       }
+
+       /* Export PS outputs. */
+       for (unsigned i = 0; i < index; i++)
+               ac_build_export(&ctx->ac, &color_args[i]);
+
+       if (depth || stencil || samplemask)
+               radv_export_mrt_z(ctx, depth, stencil, samplemask);
+       else if (!index)
+               ac_build_export_null(&ctx->ac);
+}
+
+static void
+emit_gs_epilogue(struct radv_shader_context *ctx)
+{
+       ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE, ctx->gs_wave_id);
+}
+
+static void
+handle_shader_outputs_post(struct ac_shader_abi *abi, unsigned max_outputs,
+                          LLVMValueRef *addrs)
+{
+       struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+
+       switch (ctx->stage) {
+       case MESA_SHADER_VERTEX:
+               if (ctx->options->key.vs.as_ls)
+                       handle_ls_outputs_post(ctx);
+               else if (ctx->options->key.vs.as_es)
+                       handle_es_outputs_post(ctx, &ctx->shader_info->vs.es_info);
+               else
+                       handle_vs_outputs_post(ctx, ctx->options->key.vs.export_prim_id,
+                                              &ctx->shader_info->vs.outinfo);
+               break;
+       case MESA_SHADER_FRAGMENT:
+               handle_fs_outputs_post(ctx);
+               break;
+       case MESA_SHADER_GEOMETRY:
+               emit_gs_epilogue(ctx);
+               break;
+       case MESA_SHADER_TESS_CTRL:
+               handle_tcs_outputs_post(ctx);
+               break;
+       case MESA_SHADER_TESS_EVAL:
+               if (ctx->options->key.tes.as_es)
+                       handle_es_outputs_post(ctx, &ctx->shader_info->tes.es_info);
+               else
+                       handle_vs_outputs_post(ctx, ctx->options->key.tes.export_prim_id,
+                                              &ctx->shader_info->tes.outinfo);
+               break;
+       default:
+               break;
+       }
+}
+
+static void ac_llvm_finalize_module(struct radv_shader_context *ctx)
+{
+       LLVMPassManagerRef passmgr;
+       /* Create the pass manager */
+       passmgr = LLVMCreateFunctionPassManagerForModule(
+                                                       ctx->ac.module);
+
+       /* This pass should eliminate all the load and store instructions */
+       LLVMAddPromoteMemoryToRegisterPass(passmgr);
+
+       /* Add some optimization passes */
+       LLVMAddScalarReplAggregatesPass(passmgr);
+       LLVMAddLICMPass(passmgr);
+       LLVMAddAggressiveDCEPass(passmgr);
+       LLVMAddCFGSimplificationPass(passmgr);
+       LLVMAddInstructionCombiningPass(passmgr);
+
+       /* Run the pass */
+       LLVMInitializeFunctionPassManager(passmgr);
+       LLVMRunFunctionPassManager(passmgr, ctx->main_function);
+       LLVMFinalizeFunctionPassManager(passmgr);
+
+       LLVMDisposeBuilder(ctx->ac.builder);
+       LLVMDisposePassManager(passmgr);
+
+       ac_llvm_context_dispose(&ctx->ac);
+}
+
+static void
+ac_nir_eliminate_const_vs_outputs(struct radv_shader_context *ctx)
+{
+       struct ac_vs_output_info *outinfo;
+
+       switch (ctx->stage) {
+       case MESA_SHADER_FRAGMENT:
+       case MESA_SHADER_COMPUTE:
+       case MESA_SHADER_TESS_CTRL:
+       case MESA_SHADER_GEOMETRY:
+               return;
+       case MESA_SHADER_VERTEX:
+               if (ctx->options->key.vs.as_ls ||
+                   ctx->options->key.vs.as_es)
+                       return;
+               outinfo = &ctx->shader_info->vs.outinfo;
+               break;
+       case MESA_SHADER_TESS_EVAL:
+               if (ctx->options->key.vs.as_es)
+                       return;
+               outinfo = &ctx->shader_info->tes.outinfo;
+               break;
+       default:
+               unreachable("Unhandled shader type");
+       }
+
+       ac_optimize_vs_outputs(&ctx->ac,
+                              ctx->main_function,
+                              outinfo->vs_output_param_offset,
+                              VARYING_SLOT_MAX,
+                              &outinfo->param_exports);
+}
+
+static void
+ac_setup_rings(struct radv_shader_context *ctx)
+{
+       if ((ctx->stage == MESA_SHADER_VERTEX && ctx->options->key.vs.as_es) ||
+           (ctx->stage == MESA_SHADER_TESS_EVAL && ctx->options->key.tes.as_es)) {
+               ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_VS, false));
+       }
+
+       if (ctx->is_gs_copy_shader) {
+               ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_VS, false));
+       }
+       if (ctx->stage == MESA_SHADER_GEOMETRY) {
+               LLVMValueRef tmp;
+               ctx->esgs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_ESGS_GS, false));
+               ctx->gsvs_ring = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_GSVS_GS, false));
+
+               ctx->gsvs_ring = LLVMBuildBitCast(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.v4i32, "");
+
+               ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, ctx->gsvs_num_entries, LLVMConstInt(ctx->ac.i32, 2, false), "");
+               tmp = LLVMBuildExtractElement(ctx->ac.builder, ctx->gsvs_ring, ctx->ac.i32_1, "");
+               tmp = LLVMBuildOr(ctx->ac.builder, tmp, ctx->gsvs_ring_stride, "");
+               ctx->gsvs_ring = LLVMBuildInsertElement(ctx->ac.builder, ctx->gsvs_ring, tmp, ctx->ac.i32_1, "");
+       }
+
+       if (ctx->stage == MESA_SHADER_TESS_CTRL ||
+           ctx->stage == MESA_SHADER_TESS_EVAL) {
+               ctx->hs_ring_tess_offchip = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_OFFCHIP, false));
+               ctx->hs_ring_tess_factor = ac_build_load_to_sgpr(&ctx->ac, ctx->ring_offsets, LLVMConstInt(ctx->ac.i32, RING_HS_TESS_FACTOR, false));
+       }
+}
+
+static unsigned
+ac_nir_get_max_workgroup_size(enum chip_class chip_class,
+                             const struct nir_shader *nir)
+{
+       switch (nir->info.stage) {
+       case MESA_SHADER_TESS_CTRL:
+               return chip_class >= CIK ? 128 : 64;
+       case MESA_SHADER_GEOMETRY:
+               return chip_class >= GFX9 ? 128 : 64;
+       case MESA_SHADER_COMPUTE:
+               break;
+       default:
+               return 0;
+       }
+
+       unsigned max_workgroup_size = nir->info.cs.local_size[0] *
+               nir->info.cs.local_size[1] *
+               nir->info.cs.local_size[2];
+       return max_workgroup_size;
+}
+
+/* Fixup the HW not emitting the TCS regs if there are no HS threads. */
+static void ac_nir_fixup_ls_hs_input_vgprs(struct radv_shader_context *ctx)
+{
+       LLVMValueRef count = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
+                                         LLVMConstInt(ctx->ac.i32, 8, false),
+                                         LLVMConstInt(ctx->ac.i32, 8, false), false);
+       LLVMValueRef hs_empty = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, count,
+                                             ctx->ac.i32_0, "");
+       ctx->abi.instance_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->rel_auto_id, ctx->abi.instance_id, "");
+       ctx->vs_prim_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.vertex_id, ctx->vs_prim_id, "");
+       ctx->rel_auto_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_rel_ids, ctx->rel_auto_id, "");
+       ctx->abi.vertex_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_patch_id, ctx->abi.vertex_id, "");
+}
+
+static void prepare_gs_input_vgprs(struct radv_shader_context *ctx)
+{
+       for(int i = 5; i >= 0; --i) {
+               ctx->gs_vtx_offset[i] = ac_build_bfe(&ctx->ac, ctx->gs_vtx_offset[i & ~1],
+                                                    LLVMConstInt(ctx->ac.i32, (i & 1) * 16, false),
+                                                    LLVMConstInt(ctx->ac.i32, 16, false), false);
+       }
+
+       ctx->gs_wave_id = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
+                                      LLVMConstInt(ctx->ac.i32, 16, false),
+                                      LLVMConstInt(ctx->ac.i32, 8, false), false);
+}
+
+
+static
+LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
+                                       struct nir_shader *const *shaders,
+                                       int shader_count,
+                                       struct ac_shader_variant_info *shader_info,
+                                       const struct ac_nir_compiler_options *options,
+                                      bool dump_shader)
+{
+       struct radv_shader_context ctx = {0};
+       unsigned i;
+       ctx.options = options;
+       ctx.shader_info = shader_info;
+       ctx.context = LLVMContextCreate();
+
+       ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
+                            options->family);
+       ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
+       LLVMSetTarget(ctx.ac.module, options->supports_spill ? "amdgcn-mesa-mesa3d" : "amdgcn--");
+
+       LLVMTargetDataRef data_layout = LLVMCreateTargetDataLayout(tm);
+       char *data_layout_str = LLVMCopyStringRepOfTargetData(data_layout);
+       LLVMSetDataLayout(ctx.ac.module, data_layout_str);
+       LLVMDisposeTargetData(data_layout);
+       LLVMDisposeMessage(data_layout_str);
+
+       enum ac_float_mode float_mode =
+               options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
+                                      AC_FLOAT_MODE_DEFAULT;
+
+       ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
+
+       memset(shader_info, 0, sizeof(*shader_info));
+
+       for(int i = 0; i < shader_count; ++i)
+               ac_nir_shader_info_pass(shaders[i], options, &shader_info->info);
+
+       for (i = 0; i < AC_UD_MAX_SETS; i++)
+               shader_info->user_sgprs_locs.descriptor_sets[i].sgpr_idx = -1;
+       for (i = 0; i < AC_UD_MAX_UD; i++)
+               shader_info->user_sgprs_locs.shader_data[i].sgpr_idx = -1;
+
+       ctx.max_workgroup_size = 0;
+       for (int i = 0; i < shader_count; ++i) {
+               ctx.max_workgroup_size = MAX2(ctx.max_workgroup_size,
+                                             ac_nir_get_max_workgroup_size(ctx.options->chip_class,
+                                                                           shaders[i]));
+       }
+
+       create_function(&ctx, shaders[shader_count - 1]->info.stage, shader_count >= 2,
+                       shader_count >= 2 ? shaders[shader_count - 2]->info.stage  : MESA_SHADER_VERTEX);
+
+       ctx.abi.inputs = &ctx.inputs[0];
+       ctx.abi.emit_outputs = handle_shader_outputs_post;
+       ctx.abi.emit_vertex = visit_emit_vertex;
+       ctx.abi.load_ubo = radv_load_ubo;
+       ctx.abi.load_ssbo = radv_load_ssbo;
+       ctx.abi.load_sampler_desc = radv_get_sampler_desc;
+       ctx.abi.load_resource = radv_load_resource;
+       ctx.abi.clamp_shadow_reference = false;
+
+       if (shader_count >= 2)
+               ac_init_exec_full_mask(&ctx.ac);
+
+       if (ctx.ac.chip_class == GFX9 &&
+           shaders[shader_count - 1]->info.stage == MESA_SHADER_TESS_CTRL)
+               ac_nir_fixup_ls_hs_input_vgprs(&ctx);
+
+       for(int i = 0; i < shader_count; ++i) {
+               ctx.stage = shaders[i]->info.stage;
+               ctx.output_mask = 0;
+               ctx.tess_outputs_written = 0;
+               ctx.num_output_clips = shaders[i]->info.clip_distance_array_size;
+               ctx.num_output_culls = shaders[i]->info.cull_distance_array_size;
+
+               if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
+                       ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, "gs_next_vertex");
+                       ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
+                       ctx.abi.load_inputs = load_gs_input;
+                       ctx.abi.emit_primitive = visit_end_primitive;
+               } else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
+                       ctx.tcs_outputs_read = shaders[i]->info.outputs_read;
+                       ctx.tcs_patch_outputs_read = shaders[i]->info.patch_outputs_read;
+                       ctx.abi.load_tess_varyings = load_tcs_varyings;
+                       ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
+                       ctx.abi.store_tcs_outputs = store_tcs_output;
+                       ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
+               } else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
+                       ctx.tes_primitive_mode = shaders[i]->info.tess.primitive_mode;
+                       ctx.abi.load_tess_varyings = load_tes_input;
+                       ctx.abi.load_tess_coord = load_tess_coord;
+                       ctx.abi.load_patch_vertices_in = load_patch_vertices_in;
+                       ctx.tcs_vertices_per_patch = shaders[i]->info.tess.tcs_vertices_out;
+               } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
+                       if (shader_info->info.vs.needs_instance_id) {
+                               if (ctx.options->key.vs.as_ls) {
+                                       ctx.shader_info->vs.vgpr_comp_cnt =
+                                               MAX2(2, ctx.shader_info->vs.vgpr_comp_cnt);
+                               } else {
+                                       ctx.shader_info->vs.vgpr_comp_cnt =
+                                               MAX2(1, ctx.shader_info->vs.vgpr_comp_cnt);
+                               }
+                       }
+                       ctx.abi.load_base_vertex = radv_load_base_vertex;
+               } else if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT) {
+                       shader_info->fs.can_discard = shaders[i]->info.fs.uses_discard;
+                       ctx.abi.lookup_interp_param = lookup_interp_param;
+                       ctx.abi.load_sample_position = load_sample_position;
+                       ctx.abi.load_sample_mask_in = load_sample_mask_in;
+                       ctx.abi.emit_kill = radv_emit_kill;
+               }
+
+               if (i)
+                       ac_emit_barrier(&ctx.ac, ctx.stage);
+
+               ac_setup_rings(&ctx);
+
+               LLVMBasicBlockRef merge_block;
+               if (shader_count >= 2) {
+                       LLVMValueRef fn = LLVMGetBasicBlockParent(LLVMGetInsertBlock(ctx.ac.builder));
+                       LLVMBasicBlockRef then_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
+                       merge_block = LLVMAppendBasicBlockInContext(ctx.ac.context, fn, "");
+
+                       LLVMValueRef count = ac_build_bfe(&ctx.ac, ctx.merged_wave_info,
+                                                         LLVMConstInt(ctx.ac.i32, 8 * i, false),
+                                                         LLVMConstInt(ctx.ac.i32, 8, false), false);
+                       LLVMValueRef thread_id = ac_get_thread_id(&ctx.ac);
+                       LLVMValueRef cond = LLVMBuildICmp(ctx.ac.builder, LLVMIntULT,
+                                                         thread_id, count, "");
+                       LLVMBuildCondBr(ctx.ac.builder, cond, then_block, merge_block);
+
+                       LLVMPositionBuilderAtEnd(ctx.ac.builder, then_block);
+               }
+
+               if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT)
+                       handle_fs_inputs(&ctx, shaders[i]);
+               else if(shaders[i]->info.stage == MESA_SHADER_VERTEX)
+                       handle_vs_inputs(&ctx, shaders[i]);
+               else if(shader_count >= 2 && shaders[i]->info.stage == MESA_SHADER_GEOMETRY)
+                       prepare_gs_input_vgprs(&ctx);
+
+               nir_foreach_variable(variable, &shaders[i]->outputs)
+                       scan_shader_output_decl(&ctx, variable, shaders[i], shaders[i]->info.stage);
+
+               ac_nir_translate(&ctx.ac, &ctx.abi, shaders[i]);
+
+               if (shader_count >= 2) {
+                       LLVMBuildBr(ctx.ac.builder, merge_block);
+                       LLVMPositionBuilderAtEnd(ctx.ac.builder, merge_block);
+               }
+
+               if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
+                       unsigned addclip = shaders[i]->info.clip_distance_array_size +
+                                       shaders[i]->info.cull_distance_array_size > 4;
+                       shader_info->gs.gsvs_vertex_size = (util_bitcount64(ctx.output_mask) + addclip) * 16;
+                       shader_info->gs.max_gsvs_emit_size = shader_info->gs.gsvs_vertex_size *
+                               shaders[i]->info.gs.vertices_out;
+               } else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
+                       shader_info->tcs.outputs_written = ctx.tess_outputs_written;
+                       shader_info->tcs.patch_outputs_written = ctx.tess_patch_outputs_written;
+               } else if (shaders[i]->info.stage == MESA_SHADER_VERTEX && ctx.options->key.vs.as_ls) {
+                       shader_info->vs.outputs_written = ctx.tess_outputs_written;
+               }
+       }
+
+       LLVMBuildRetVoid(ctx.ac.builder);
+
+       if (options->dump_preoptir)
+               ac_dump_module(ctx.ac.module);
+
+       ac_llvm_finalize_module(&ctx);
+
+       if (shader_count == 1)
+               ac_nir_eliminate_const_vs_outputs(&ctx);
+
+       if (dump_shader) {
+               ctx.shader_info->private_mem_vgprs =
+                       ac_count_scratch_private_memory(ctx.main_function);
+       }
+
+       return ctx.ac.module;
+}
+
+static void ac_diagnostic_handler(LLVMDiagnosticInfoRef di, void *context)
+{
+       unsigned *retval = (unsigned *)context;
+       LLVMDiagnosticSeverity severity = LLVMGetDiagInfoSeverity(di);
+       char *description = LLVMGetDiagInfoDescription(di);
+
+       if (severity == LLVMDSError) {
+               *retval = 1;
+               fprintf(stderr, "LLVM triggered Diagnostic Handler: %s\n",
+                       description);
+       }
+
+       LLVMDisposeMessage(description);
+}
+
+static unsigned ac_llvm_compile(LLVMModuleRef M,
+                                struct ac_shader_binary *binary,
+                                LLVMTargetMachineRef tm)
+{
+       unsigned retval = 0;
+       char *err;
+       LLVMContextRef llvm_ctx;
+       LLVMMemoryBufferRef out_buffer;
+       unsigned buffer_size;
+       const char *buffer_data;
+       LLVMBool mem_err;
+
+       /* Setup Diagnostic Handler*/
+       llvm_ctx = LLVMGetModuleContext(M);
+
+       LLVMContextSetDiagnosticHandler(llvm_ctx, ac_diagnostic_handler,
+                                       &retval);
+
+       /* Compile IR*/
+       mem_err = LLVMTargetMachineEmitToMemoryBuffer(tm, M, LLVMObjectFile,
+                                                     &err, &out_buffer);
+
+       /* Process Errors/Warnings */
+       if (mem_err) {
+               fprintf(stderr, "%s: %s", __FUNCTION__, err);
+               free(err);
+               retval = 1;
+               goto out;
+       }
+
+       /* Extract Shader Code*/
+       buffer_size = LLVMGetBufferSize(out_buffer);
+       buffer_data = LLVMGetBufferStart(out_buffer);
+
+       ac_elf_read(buffer_data, buffer_size, binary);
+
+       /* Clean up */
+       LLVMDisposeMemoryBuffer(out_buffer);
+
+out:
+       return retval;
+}
+
+static void ac_compile_llvm_module(LLVMTargetMachineRef tm,
+                                  LLVMModuleRef llvm_module,
+                                  struct ac_shader_binary *binary,
+                                  struct ac_shader_config *config,
+                                  struct ac_shader_variant_info *shader_info,
+                                  gl_shader_stage stage,
+                                  bool dump_shader, bool supports_spill)
+{
+       if (dump_shader)
+               ac_dump_module(llvm_module);
+
+       memset(binary, 0, sizeof(*binary));
+       int v = ac_llvm_compile(llvm_module, binary, tm);
+       if (v) {
+               fprintf(stderr, "compile failed\n");
+       }
+
+       if (dump_shader)
+               fprintf(stderr, "disasm:\n%s\n", binary->disasm_string);
+
+       ac_shader_binary_read_config(binary, config, 0, supports_spill);
+
+       LLVMContextRef ctx = LLVMGetModuleContext(llvm_module);
+       LLVMDisposeModule(llvm_module);
+       LLVMContextDispose(ctx);
+
+       if (stage == MESA_SHADER_FRAGMENT) {
+               shader_info->num_input_vgprs = 0;
+               if (G_0286CC_PERSP_SAMPLE_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 2;
+               if (G_0286CC_PERSP_CENTER_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 2;
+               if (G_0286CC_PERSP_CENTROID_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 2;
+               if (G_0286CC_PERSP_PULL_MODEL_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 3;
+               if (G_0286CC_LINEAR_SAMPLE_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 2;
+               if (G_0286CC_LINEAR_CENTER_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 2;
+               if (G_0286CC_LINEAR_CENTROID_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 2;
+               if (G_0286CC_LINE_STIPPLE_TEX_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 1;
+               if (G_0286CC_POS_X_FLOAT_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 1;
+               if (G_0286CC_POS_Y_FLOAT_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 1;
+               if (G_0286CC_POS_Z_FLOAT_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 1;
+               if (G_0286CC_POS_W_FLOAT_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 1;
+               if (G_0286CC_FRONT_FACE_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 1;
+               if (G_0286CC_ANCILLARY_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 1;
+               if (G_0286CC_SAMPLE_COVERAGE_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 1;
+               if (G_0286CC_POS_FIXED_PT_ENA(config->spi_ps_input_addr))
+                       shader_info->num_input_vgprs += 1;
+       }
+       config->num_vgprs = MAX2(config->num_vgprs, shader_info->num_input_vgprs);
+
+       /* +3 for scratch wave offset and VCC */
+       config->num_sgprs = MAX2(config->num_sgprs,
+                                shader_info->num_input_sgprs + 3);
+
+       /* Enable 64-bit and 16-bit denormals, because there is no performance
+        * cost.
+        *
+        * If denormals are enabled, all floating-point output modifiers are
+        * ignored.
+        *
+        * Don't enable denormals for 32-bit floats, because:
+        * - Floating-point output modifiers would be ignored by the hw.
+        * - Some opcodes don't support denormals, such as v_mad_f32. We would
+        *   have to stop using those.
+        * - SI & CI would be very slow.
+        */
+       config->float_mode |= V_00B028_FP_64_DENORMS;
+}
+
+static void
+ac_fill_shader_info(struct ac_shader_variant_info *shader_info, struct nir_shader *nir, const struct ac_nir_compiler_options *options)
+{
+        switch (nir->info.stage) {
+        case MESA_SHADER_COMPUTE:
+                for (int i = 0; i < 3; ++i)
+                        shader_info->cs.block_size[i] = nir->info.cs.local_size[i];
+                break;
+        case MESA_SHADER_FRAGMENT:
+                shader_info->fs.early_fragment_test = nir->info.fs.early_fragment_tests;
+                break;
+        case MESA_SHADER_GEOMETRY:
+                shader_info->gs.vertices_in = nir->info.gs.vertices_in;
+                shader_info->gs.vertices_out = nir->info.gs.vertices_out;
+                shader_info->gs.output_prim = nir->info.gs.output_primitive;
+                shader_info->gs.invocations = nir->info.gs.invocations;
+                break;
+        case MESA_SHADER_TESS_EVAL:
+                shader_info->tes.primitive_mode = nir->info.tess.primitive_mode;
+                shader_info->tes.spacing = nir->info.tess.spacing;
+                shader_info->tes.ccw = nir->info.tess.ccw;
+                shader_info->tes.point_mode = nir->info.tess.point_mode;
+                shader_info->tes.as_es = options->key.tes.as_es;
+                break;
+        case MESA_SHADER_TESS_CTRL:
+                shader_info->tcs.tcs_vertices_out = nir->info.tess.tcs_vertices_out;
+                break;
+        case MESA_SHADER_VERTEX:
+                shader_info->vs.as_es = options->key.vs.as_es;
+                shader_info->vs.as_ls = options->key.vs.as_ls;
+                /* in LS mode we need at least 1, invocation id needs 2, handled elsewhere */
+                if (options->key.vs.as_ls)
+                        shader_info->vs.vgpr_comp_cnt = MAX2(1, shader_info->vs.vgpr_comp_cnt);
+                break;
+        default:
+                break;
+        }
+}
+
+void
+radv_compile_nir_shader(LLVMTargetMachineRef tm,
+                       struct ac_shader_binary *binary,
+                       struct ac_shader_config *config,
+                       struct ac_shader_variant_info *shader_info,
+                       struct nir_shader *const *nir,
+                       int nir_count,
+                       const struct ac_nir_compiler_options *options,
+                       bool dump_shader)
+{
+
+       LLVMModuleRef llvm_module = ac_translate_nir_to_llvm(tm, nir, nir_count, shader_info,
+                                                            options, dump_shader);
+
+       ac_compile_llvm_module(tm, llvm_module, binary, config, shader_info, nir[0]->info.stage, dump_shader, options->supports_spill);
+       for (int i = 0; i < nir_count; ++i)
+               ac_fill_shader_info(shader_info, nir[i], options);
+
+       /* Determine the ES type (VS or TES) for the GS on GFX9. */
+       if (options->chip_class == GFX9) {
+               if (nir_count == 2 &&
+                   nir[1]->info.stage == MESA_SHADER_GEOMETRY) {
+                       shader_info->gs.es_type = nir[0]->info.stage;
+               }
+       }
+}
+
+static void
+ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
+{
+       LLVMValueRef vtx_offset =
+               LLVMBuildMul(ctx->ac.builder, ctx->abi.vertex_id,
+                            LLVMConstInt(ctx->ac.i32, 4, false), "");
+       int idx = 0;
+
+       for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
+               int length = 4;
+               int slot = idx;
+               int slot_inc = 1;
+               if (!(ctx->output_mask & (1ull << i)))
+                       continue;
+
+               if (i == VARYING_SLOT_CLIP_DIST0) {
+                       /* unpack clip and cull from a single set of slots */
+                       length = ctx->num_output_clips + ctx->num_output_culls;
+                       if (length > 4)
+                               slot_inc = 2;
+               }
+
+               for (unsigned j = 0; j < length; j++) {
+                       LLVMValueRef value, soffset;
+
+                       soffset = LLVMConstInt(ctx->ac.i32,
+                                              (slot * 4 + j) *
+                                              ctx->gs_max_out_vertices * 16 * 4, false);
+
+                       value = ac_build_buffer_load(&ctx->ac, ctx->gsvs_ring,
+                                                    1, ctx->ac.i32_0,
+                                                    vtx_offset, soffset,
+                                                    0, 1, 1, true, false);
+
+                       LLVMBuildStore(ctx->ac.builder,
+                                      ac_to_float(&ctx->ac, value), ctx->abi.outputs[radeon_llvm_reg_index_soa(i, j)]);
+               }
+               idx += slot_inc;
+       }
+       handle_vs_outputs_post(ctx, false, &ctx->shader_info->vs.outinfo);
+}
+
+void
+radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
+                           struct nir_shader *geom_shader,
+                           struct ac_shader_binary *binary,
+                           struct ac_shader_config *config,
+                           struct ac_shader_variant_info *shader_info,
+                           const struct ac_nir_compiler_options *options,
+                           bool dump_shader)
+{
+       struct radv_shader_context ctx = {0};
+       ctx.context = LLVMContextCreate();
+       ctx.options = options;
+       ctx.shader_info = shader_info;
+
+       ac_llvm_context_init(&ctx.ac, ctx.context, options->chip_class,
+                            options->family);
+       ctx.ac.module = LLVMModuleCreateWithNameInContext("shader", ctx.context);
+
+       ctx.is_gs_copy_shader = true;
+       LLVMSetTarget(ctx.ac.module, "amdgcn--");
+
+       enum ac_float_mode float_mode =
+               options->unsafe_math ? AC_FLOAT_MODE_UNSAFE_FP_MATH :
+                                      AC_FLOAT_MODE_DEFAULT;
+
+       ctx.ac.builder = ac_create_builder(ctx.context, float_mode);
+       ctx.stage = MESA_SHADER_VERTEX;
+
+       create_function(&ctx, MESA_SHADER_VERTEX, false, MESA_SHADER_VERTEX);
+
+       ctx.gs_max_out_vertices = geom_shader->info.gs.vertices_out;
+       ac_setup_rings(&ctx);
+
+       ctx.num_output_clips = geom_shader->info.clip_distance_array_size;
+       ctx.num_output_culls = geom_shader->info.cull_distance_array_size;
+
+       nir_foreach_variable(variable, &geom_shader->outputs) {
+               scan_shader_output_decl(&ctx, variable, geom_shader, MESA_SHADER_VERTEX);
+               ac_handle_shader_output_decl(&ctx.ac, &ctx.abi, geom_shader,
+                                            variable, MESA_SHADER_VERTEX);
+       }
+
+       ac_gs_copy_shader_emit(&ctx);
+
+       LLVMBuildRetVoid(ctx.ac.builder);
+
+       ac_llvm_finalize_module(&ctx);
+
+       ac_compile_llvm_module(tm, ctx.ac.module, binary, config, shader_info,
+                              MESA_SHADER_VERTEX,
+                              dump_shader, options->supports_spill);
+}
index 439522585a730bc589fb6fbbfa5d95da7196da71..22850c81d68b816cc8ad98d50e47f33dba7b3eec 100644 (file)
@@ -1677,6 +1677,24 @@ struct radv_fence {
        uint32_t temp_syncobj;
 };
 
+/* radv_nir_to_llvm.c */
+void radv_compile_gs_copy_shader(LLVMTargetMachineRef tm,
+                                struct nir_shader *geom_shader,
+                                struct ac_shader_binary *binary,
+                                struct ac_shader_config *config,
+                                struct ac_shader_variant_info *shader_info,
+                                const struct ac_nir_compiler_options *options,
+                                bool dump_shader);
+
+void radv_compile_nir_shader(LLVMTargetMachineRef tm,
+                            struct ac_shader_binary *binary,
+                            struct ac_shader_config *config,
+                            struct ac_shader_variant_info *shader_info,
+                            struct nir_shader *const *nir,
+                            int nir_count,
+                            const struct ac_nir_compiler_options *options,
+                            bool dump_shader);
+
 struct radeon_winsys_sem;
 
 #define RADV_DEFINE_HANDLE_CASTS(__radv_type, __VkType)                \
index 85672e600d7d86cd24a02dd313358359df096529..1a5e76b8cfb122683acd6187d56b620402ace469 100644 (file)
@@ -473,12 +473,13 @@ shader_variant_create(struct radv_device *device,
 
        if (gs_copy_shader) {
                assert(shader_count == 1);
-               ac_create_gs_copy_shader(tm, *shaders, &binary, &variant->config,
-                                        &variant->info, options, dump_shaders);
+               radv_compile_gs_copy_shader(tm, *shaders, &binary,
+                                           &variant->config, &variant->info,
+                                           options, dump_shaders);
        } else {
-               ac_compile_nir_shader(tm, &binary, &variant->config,
-                                     &variant->info, shaders, shader_count, options,
-                                     dump_shaders);
+               radv_compile_nir_shader(tm, &binary, &variant->config,
+                                       &variant->info, shaders, shader_count,
+                                       options, dump_shaders);
        }
 
        LLVMDisposeTargetMachine(tm);