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gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32
author
Brian Paul
<brianp@vmware.com>
Thu, 8 Jul 2010 17:03:44 +0000
(11:03 -0600)
committer
Brian Paul
<brianp@vmware.com>
Thu, 8 Jul 2010 17:03:54 +0000
(11:03 -0600)
src/gallium/include/pipe/p_state.h
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diff --git
a/src/gallium/include/pipe/p_state.h
b/src/gallium/include/pipe/p_state.h
index 6231f06ec718c17fdd0b48501a1f5d84113073b1..197b64e8f1351798fa5d085356feb2f15c71251b 100644
(file)
--- a/
src/gallium/include/pipe/p_state.h
+++ b/
src/gallium/include/pipe/p_state.h
@@
-61,8
+61,8
@@
extern "C" {
#define PIPE_MAX_SAMPLERS 16
#define PIPE_MAX_VERTEX_SAMPLERS 16
#define PIPE_MAX_GEOMETRY_SAMPLERS 16
-#define PIPE_MAX_SHADER_INPUTS
16
-#define PIPE_MAX_SHADER_OUTPUTS
16
+#define PIPE_MAX_SHADER_INPUTS
32
+#define PIPE_MAX_SHADER_OUTPUTS
32
#define PIPE_MAX_TEXTURE_LEVELS 16
#define PIPE_MAX_SO_BUFFERS 4