gen4_init_queryobj_functions(functions);
functions->QuerySamplesForFormat = brw_query_samples_for_format;
- functions->BeginTransformFeedback = brw_begin_transform_feedback;
- if (screen->gen >= 7)
+ if (screen->gen >= 7) {
+ functions->BeginTransformFeedback = gen7_begin_transform_feedback;
functions->EndTransformFeedback = gen7_end_transform_feedback;
- else
+ } else {
+ functions->BeginTransformFeedback = brw_begin_transform_feedback;
functions->EndTransformFeedback = brw_end_transform_feedback;
+ }
if (screen->gen >= 6)
functions->GetSamplePosition = gen6_get_sample_position;
struct gl_transform_feedback_object *xfb_obj =
ctx->TransformFeedback.CurrentObject;
+ assert(intel->gen == 6);
+
/* Compute the maximum number of vertices that we can write without
* overflowing any of the buffers currently being used for feedback.
*/
= _mesa_compute_max_transform_feedback_vertices(xfb_obj,
linked_xfb_info);
- if (intel->gen == 6) {
- /* Initialize the SVBI 0 register to zero and set the maximum index. */
+ /* Initialize the SVBI 0 register to zero and set the maximum index. */
+ BEGIN_BATCH(4);
+ OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));
+ OUT_BATCH(0); /* SVBI 0 */
+ OUT_BATCH(0); /* starting index */
+ OUT_BATCH(max_index);
+ ADVANCE_BATCH();
+
+ /* Initialize the rest of the unused streams to sane values. Otherwise,
+ * they may indicate that there is no room to write data and prevent
+ * anything from happening at all.
+ */
+ for (int i = 1; i < 4; i++) {
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));
- OUT_BATCH(0); /* SVBI 0 */
+ OUT_BATCH(i << SVB_INDEX_SHIFT);
OUT_BATCH(0); /* starting index */
- OUT_BATCH(max_index);
+ OUT_BATCH(0xffffffff);
ADVANCE_BATCH();
-
- /* Initialize the rest of the unused streams to sane values. Otherwise,
- * they may indicate that there is no room to write data and prevent
- * anything from happening at all.
- */
- for (int i = 1; i < 4; i++) {
- BEGIN_BATCH(4);
- OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));
- OUT_BATCH(i << SVB_INDEX_SHIFT);
- OUT_BATCH(0); /* starting index */
- OUT_BATCH(0xffffffff);
- ADVANCE_BATCH();
- }
- } else if (intel->gen >= 7) {
- /* Reset the SOL buffer offset register. */
- for (int i = 0; i < 4; i++) {
- BEGIN_BATCH(3);
- OUT_BATCH(MI_LOAD_REGISTER_IMM | (3 - 2));
- OUT_BATCH(GEN7_SO_WRITE_OFFSET(i));
- OUT_BATCH(0);
- ADVANCE_BATCH();
- }
}
}
.emit = upload_sol_state,
};
+void
+gen7_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
+ struct gl_transform_feedback_object *obj)
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct intel_context *intel = &brw->intel;
+
+ /* Reset the SOL buffer offset register. */
+ for (int i = 0; i < 4; i++) {
+ BEGIN_BATCH(3);
+ OUT_BATCH(MI_LOAD_REGISTER_IMM | (3 - 2));
+ OUT_BATCH(GEN7_SO_WRITE_OFFSET(i));
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ }
+}
+
void
gen7_end_transform_feedback(struct gl_context *ctx,
struct gl_transform_feedback_object *obj)