--- /dev/null
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_program_interface_query" number="134">
+
+ <enum name="UNIFORM" value="0x92E1"/>
+ <enum name="UNIFORM_BLOCK" value="0x92E2"/>
+ <enum name="PROGRAM_INPUT" value="0x92E3"/>
+ <enum name="PROGRAM_OUTPUT" value="0x92E4"/>
+ <enum name="BUFFER_VARIABLE" value="0x92E5"/>
+ <enum name="SHADER_STORAGE_BLOCK" value="0x92E6"/>
+ <enum name="ATOMIC_COUNTER_BUFFER" value="0x92C0"/>
+ <enum name="VERTEX_SUBROUTINE" value="0x92E8"/>
+ <enum name="TESS_CONTROL_SUBROUTINE" value="0x92E9"/>
+ <enum name="TESS_EVALUATION_SUBROUTINE" value="0x92EA"/>
+ <enum name="GEOMETRY_SUBROUTINE" value="0x92EB"/>
+ <enum name="FRAGMENT_SUBROUTINE" value="0x92EC"/>
+ <enum name="COMPUTE_SUBROUTINE" value="0x92ED"/>
+ <enum name="VERTEX_SUBROUTINE_UNIFORM" value="0x92EE"/>
+ <enum name="TESS_CONTROL_SUBROUTINE_UNIFORM" value="0x92EF"/>
+ <enum name="TESS_EVALUATION_SUBROUTINE_UNIFORM" value="0x92F0"/>
+ <enum name="GEOMETRY_SUBROUTINE_UNIFORM" value="0x92F1"/>
+ <enum name="FRAGMENT_SUBROUTINE_UNIFORM" value="0x92F2"/>
+ <enum name="COMPUTE_SUBROUTINE_UNIFORM" value="0x92F3"/>
+ <enum name="TRANSFORM_FEEDBACK_VARYING" value="0x92F4"/>
+ <enum name="ACTIVE_RESOURCES" value="0x92F5"/>
+ <enum name="MAX_NAME_LENGTH" value="0x92F6"/>
+ <enum name="MAX_NUM_ACTIVE_VARIABLES" value="0x92F7"/>
+ <enum name="MAX_NUM_COMPATIBLE_SUBROUTINES" value="0x92F8"/>
+ <enum name="NAME_LENGTH" value="0x92F9"/>
+ <enum name="TYPE" value="0x92FA"/>
+ <enum name="ARRAY_SIZE" value="0x92FB"/>
+ <enum name="OFFSET" value="0x92FC"/>
+ <enum name="BLOCK_INDEX" value="0x92FD"/>
+ <enum name="ARRAY_STRIDE" value="0x92FE"/>
+ <enum name="MATRIX_STRIDE" value="0x92FF"/>
+ <enum name="IS_ROW_MAJOR" value="0x9300"/>
+ <enum name="ATOMIC_COUNTER_BUFFER_INDEX" value="0x9301"/>
+ <enum name="BUFFER_BINDING" value="0x9302"/>
+ <enum name="BUFFER_DATA_SIZE" value="0x9303"/>
+ <enum name="NUM_ACTIVE_VARIABLES" value="0x9304"/>
+ <enum name="ACTIVE_VARIABLES" value="0x9305"/>
+ <enum name="REFERENCED_BY_VERTEX_SHADER" value="0x9306"/>
+ <enum name="REFERENCED_BY_TESS_CONTROL_SHADER" value="0x9307"/>
+ <enum name="REFERENCED_BY_TESS_EVALUATION_SHADER" value="0x9308"/>
+ <enum name="REFERENCED_BY_GEOMETRY_SHADER" value="0x9309"/>
+ <enum name="REFERENCED_BY_FRAGMENT_SHADER" value="0x930A"/>
+ <enum name="REFERENCED_BY_COMPUTE_SHADER" value="0x930B"/>
+ <enum name="TOP_LEVEL_ARRAY_SIZE" value="0x930C"/>
+ <enum name="TOP_LEVEL_ARRAY_STRIDE" value="0x930D"/>
+ <enum name="LOCATION" value="0x930E"/>
+ <enum name="LOCATION_INDEX" value="0x930F"/>
+ <enum name="IS_PER_PATCH" value="0x92E7"/>
+ <enum name="NUM_COMPATIBLE_SUBROUTINES" value="0x8E4A"/>
+ <enum name="COMPATIBLE_SUBROUTINES" value="0x8E4B"/>
+
+ <function name="GetProgramInterfaceiv" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="programInterface" type="GLenum"/>
+ <param name="pname" type="GLenum"/>
+ <param name="params" type="GLint *" output="true"/>
+ </function>
+
+ <function name="GetProgramResourceIndex" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="programInterface" type="GLenum"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLuint"/>
+ </function>
+
+ <function name="GetProgramResourceName" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="programInterface" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="bufSize" type="GLsizei "/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="name" type="GLchar *" output="true"/>
+ </function>
+
+ <function name="GetProgramResourceiv" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="programInterface" type="GLenum"/>
+ <param name="index" type="GLuint"/>
+ <param name="propCount" type="GLsizei "/>
+ <param name="props" type="const GLenum *" output="true"/>
+ <param name="bufSize" type="GLsizei "/>
+ <param name="length" type="GLsizei *" output="true"/>
+ <param name="params" type="GLint *" output="true"/>
+ </function>
+
+ <function name="GetProgramResourceLocation" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="programInterface" type="GLenum"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ </function>
+
+ <function name="GetProgramResourceLocationIndex" offset="assign">
+ <param name="program" type="GLuint"/>
+ <param name="programInterface" type="GLenum"/>
+ <param name="name" type="const GLchar *"/>
+ <return type="GLint"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
<!-- ARB extension #133 is ARB_multi_draw_indirect, defined in the same
file as ARB_draw_indirect -->
-<!-- ARB extensions #134...#138 -->
+<xi:include href="ARB_program_interface_query.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extensions #135...#138 -->
<xi:include href="ARB_texture_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
#include "main/pixelstore.h"
#include "main/points.h"
#include "main/polygon.h"
+#include "main/program_resource.h"
#include "main/querymatrix.h"
#include "main/queryobj.h"
#include "main/readpix.h"
main/points.h \
main/polygon.c \
main/polygon.h \
+ main/program_resource.c \
+ main/program_resource.h \
main/querymatrix.c \
main/querymatrix.h \
main/queryobj.c \
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "program_resource.h"
+
+void GLAPIENTRY
+_mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
+ GLenum pname, GLint *params)
+{
+}
+
+GLuint GLAPIENTRY
+_mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
+ const GLchar *name)
+{
+ return 0;
+}
+
+void GLAPIENTRY
+_mesa_GetProgramResourceName(GLuint program, GLenum programInterface,
+ GLuint index, GLsizei bufSize, GLsizei *length,
+ GLchar *name)
+{
+}
+
+void GLAPIENTRY
+_mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
+ GLuint index, GLsizei propCount,
+ const GLenum *props, GLsizei bufSize,
+ GLsizei *length, GLint *params)
+{
+}
+
+GLint GLAPIENTRY
+_mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
+ const GLchar *name)
+{
+ return -1;
+}
+
+GLint GLAPIENTRY
+_mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
+ const GLchar *name)
+{
+ return -1;
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2015 Intel Corporation. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef PROGRAM_RESOURCE_H
+#define PROGRAM_RESOURCE_H
+
+#include "glheader.h"
+
+extern void GLAPIENTRY
+_mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
+ GLenum pname, GLint *params);
+
+extern GLuint GLAPIENTRY
+_mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
+ const GLchar *name);
+
+extern void GLAPIENTRY
+_mesa_GetProgramResourceName(GLuint program, GLenum programInterface,
+ GLuint index, GLsizei bufSize, GLsizei *length,
+ GLchar *name);
+
+extern void GLAPIENTRY
+_mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
+ GLuint index, GLsizei propCount,
+ const GLenum *props, GLsizei bufSize,
+ GLsizei *length, GLint *params);
+
+extern GLint GLAPIENTRY
+_mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
+ const GLchar *name);
+
+extern GLint GLAPIENTRY
+_mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
+ const GLchar *name);
+
+#endif
{ "glInvalidateSubFramebuffer", 43, -1 },
{ "glMultiDrawArraysIndirect", 43, -1 },
{ "glMultiDrawElementsIndirect", 43, -1 },
-// { "glGetProgramInterfaceiv", 43, -1 }, // XXX: Add to xml
-// { "glGetProgramResourceIndex", 43, -1 }, // XXX: Add to xml
-// { "glGetProgramResourceName", 43, -1 }, // XXX: Add to xml
-// { "glGetProgramResourceiv", 43, -1 }, // XXX: Add to xml
-// { "glGetProgramResourceLocation", 43, -1 }, // XXX: Add to xml
-// { "glGetProgramResourceLocationIndex", 43, -1 }, // XXX: Add to xml
+ { "glGetProgramInterfaceiv", 43, -1 },
+ { "glGetProgramResourceIndex", 43, -1 },
+ { "glGetProgramResourceName", 43, -1 },
+ { "glGetProgramResourceiv", 43, -1 },
+ { "glGetProgramResourceLocation", 43, -1 },
+ { "glGetProgramResourceLocationIndex", 43, -1 },
// { "glShaderStorageBlockBinding", 43, -1 }, // XXX: Add to xml
{ "glTexBufferRange", 43, -1 },
// { "glTextureBufferRangeEXT", 43, -1 }, // XXX: Add to xml