Calling eglQuerySurface on a window or pixmap with the EGL_LARGEST_PBUFFER
attribute resulted in the contents of the 'value' parameter being modified.
This is the wrong behaviour according to the EGL spec, which states:
"Querying EGL_LARGEST_PBUFFER for a pbuffer surface returns the
same attribute value specified when the surface was created with
eglCreatePbufferSurface. For a window or pixmap surface, the
contents of value are not modified."
Avoid this from happening by checking that the surface type is EGL_PBUFFER_BIT
before modifying the contents of the parameter.
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
*value = surface->Config->ConfigID;
break;
case EGL_LARGEST_PBUFFER:
- *value = surface->LargestPbuffer;
+ if (surface->Type == EGL_PBUFFER_BIT)
+ *value = surface->LargestPbuffer;
break;
case EGL_TEXTURE_FORMAT:
/* texture attributes: only for pbuffers, no error otherwise */