LLVMValueRef psize_value = NULL, layer_value = NULL, viewport_index_value = NULL;
int i;
- outinfo->prim_id_output = 0xffffffff;
- outinfo->layer_output = 0xffffffff;
+ memset(outinfo->vs_output_param_offset, EXP_PARAM_UNDEFINED,
+ sizeof(outinfo->vs_output_param_offset));
+
if (ctx->output_mask & (1ull << VARYING_SLOT_CLIP_DIST0)) {
LLVMValueRef slots[8];
unsigned j;
} else if (i == VARYING_SLOT_LAYER) {
outinfo->writes_layer = true;
layer_value = values[0];
- outinfo->layer_output = param_count;
target = V_008DFC_SQ_EXP_PARAM + param_count;
+ outinfo->vs_output_param_offset[VARYING_SLOT_LAYER] = param_count;
param_count++;
} else if (i == VARYING_SLOT_VIEWPORT) {
outinfo->writes_viewport_index = true;
viewport_index_value = values[0];
continue;
} else if (i == VARYING_SLOT_PRIMITIVE_ID) {
- outinfo->prim_id_output = param_count;
target = V_008DFC_SQ_EXP_PARAM + param_count;
+ outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID] = param_count;
param_count++;
} else if (i >= VARYING_SLOT_VAR0) {
outinfo->export_mask |= 1u << (i - VARYING_SLOT_VAR0);
target = V_008DFC_SQ_EXP_PARAM + param_count;
+ outinfo->vs_output_param_offset[i] = param_count;
param_count++;
}
struct ac_userdata_info shader_data[AC_UD_MAX_UD];
};
+enum {
+ /* SPI_PS_INPUT_CNTL_i.OFFSET[0:4] */
+ EXP_PARAM_OFFSET_0 = 0,
+ EXP_PARAM_OFFSET_31 = 31,
+ /* SPI_PS_INPUT_CNTL_i.DEFAULT_VAL[0:1] */
+ EXP_PARAM_DEFAULT_VAL_0000 = 64,
+ EXP_PARAM_DEFAULT_VAL_0001,
+ EXP_PARAM_DEFAULT_VAL_1110,
+ EXP_PARAM_DEFAULT_VAL_1111,
+ EXP_PARAM_UNDEFINED = 255,
+};
+
struct ac_vs_output_info {
+ uint8_t vs_output_param_offset[VARYING_SLOT_MAX];
uint8_t clip_dist_mask;
uint8_t cull_dist_mask;
bool writes_pointsize;
bool writes_layer;
bool writes_viewport_index;
- uint32_t prim_id_output;
- uint32_t layer_output;
uint32_t export_mask;
unsigned param_exports;
unsigned pos_exports;
clip_dist_mask;
}
+
+static uint32_t offset_to_ps_input(uint32_t offset, bool flat_shade)
+{
+ uint32_t ps_input_cntl;
+ if (offset <= EXP_PARAM_OFFSET_31)
+ ps_input_cntl = S_028644_OFFSET(offset);
+ else {
+ /* The input is a DEFAULT_VAL constant. */
+ assert(offset >= EXP_PARAM_DEFAULT_VAL_0000 &&
+ offset <= EXP_PARAM_DEFAULT_VAL_1111);
+ offset -= EXP_PARAM_DEFAULT_VAL_0000;
+ ps_input_cntl = S_028644_OFFSET(0x20) |
+ S_028644_DEFAULT_VAL(offset);
+ }
+ if (flat_shade)
+ ps_input_cntl |= S_028644_FLAT_SHADE(1);
+ return ps_input_cntl;
+}
+
static void calculate_ps_inputs(struct radv_pipeline *pipeline)
{
struct radv_shader_variant *ps, *vs;
unsigned ps_offset = 0;
- if (ps->info.fs.prim_id_input && (outinfo->prim_id_output != 0xffffffff)) {
- unsigned vs_offset, flat_shade;
- unsigned val;
- vs_offset = outinfo->prim_id_output;
- flat_shade = true;
- val = S_028644_OFFSET(vs_offset) | S_028644_FLAT_SHADE(flat_shade);
- pipeline->graphics.ps_input_cntl[ps_offset] = val;
- ++ps_offset;
+ if (ps->info.fs.prim_id_input) {
+ unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID];
+ if (vs_offset != EXP_PARAM_UNDEFINED) {
+ pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
+ ++ps_offset;
+ }
}
- if (ps->info.fs.layer_input && (outinfo->layer_output != 0xffffffff)) {
- unsigned vs_offset, flat_shade;
- unsigned val;
- vs_offset = outinfo->layer_output;
- flat_shade = true;
- val = S_028644_OFFSET(vs_offset) | S_028644_FLAT_SHADE(flat_shade);
- pipeline->graphics.ps_input_cntl[ps_offset] = val;
- ++ps_offset;
+ if (ps->info.fs.layer_input) {
+ unsigned vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_LAYER];
+ if (vs_offset != EXP_PARAM_UNDEFINED) {
+ pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, true);
+ ++ps_offset;
+ }
}
if (ps->info.fs.has_pcoord) {
}
for (unsigned i = 0; i < 32 && (1u << i) <= ps->info.fs.input_mask; ++i) {
- unsigned vs_offset, flat_shade;
- unsigned val;
-
+ unsigned vs_offset;
+ bool flat_shade;
if (!(ps->info.fs.input_mask & (1u << i)))
continue;
- if (!(outinfo->export_mask & (1u << i))) {
+ vs_offset = outinfo->vs_output_param_offset[VARYING_SLOT_VAR0 + i];
+ if (vs_offset == EXP_PARAM_UNDEFINED) {
pipeline->graphics.ps_input_cntl[ps_offset] = S_028644_OFFSET(0x20);
++ps_offset;
continue;
}
- vs_offset = util_bitcount(outinfo->export_mask & ((1u << i) - 1));
- if (outinfo->prim_id_output != 0xffffffff) {
- if (vs_offset >= outinfo->prim_id_output)
- vs_offset++;
- }
- if (outinfo->layer_output != 0xffffffff) {
- if (vs_offset >= outinfo->layer_output)
- vs_offset++;
- }
flat_shade = !!(ps->info.fs.flat_shaded_mask & (1u << ps_offset));
- val = S_028644_OFFSET(vs_offset) | S_028644_FLAT_SHADE(flat_shade);
- pipeline->graphics.ps_input_cntl[ps_offset] = val;
+ pipeline->graphics.ps_input_cntl[ps_offset] = offset_to_ps_input(vs_offset, flat_shade);
++ps_offset;
}