return true;
}
+static __DRIconfig**
+intel_screen_make_configs(__DRIscreen *dri_screen)
+{
+ static const GLenum back_buffer_modes[] = {
+ GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
+ };
+
+ GLenum fb_format[3];
+ GLenum fb_type[3];
+ uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
+ int color;
+ __DRIconfig **configs = NULL;
+
+ msaa_samples_array[0] = 0;
+
+ fb_format[0] = GL_RGB;
+ fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
+
+ fb_format[1] = GL_BGR;
+ fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
+
+ fb_format[2] = GL_BGRA;
+ fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
+
+ depth_bits[0] = 0;
+ stencil_bits[0] = 0;
+
+ /* Generate a rich set of useful configs that do not include an
+ * accumulation buffer.
+ */
+ for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
+ __DRIconfig **new_configs;
+ int depth_factor;
+
+ /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
+ * buffer that has a different number of bits per pixel than the color
+ * buffer. This isn't yet supported here.
+ */
+ if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
+ depth_bits[1] = 16;
+ stencil_bits[1] = 0;
+ } else {
+ depth_bits[1] = 24;
+ stencil_bits[1] = 8;
+ }
+
+ depth_factor = 2;
+
+ new_configs = driCreateConfigs(fb_format[color], fb_type[color],
+ depth_bits,
+ stencil_bits,
+ depth_factor,
+ back_buffer_modes,
+ ARRAY_SIZE(back_buffer_modes),
+ msaa_samples_array,
+ ARRAY_SIZE(msaa_samples_array),
+ false);
+ if (configs == NULL)
+ configs = new_configs;
+ else
+ configs = driConcatConfigs(configs, new_configs);
+ }
+
+ /* Generate the minimum possible set of configs that include an
+ * accumulation buffer.
+ */
+ for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
+ __DRIconfig **new_configs;
+
+ if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
+ depth_bits[0] = 16;
+ stencil_bits[0] = 0;
+ } else {
+ depth_bits[0] = 24;
+ stencil_bits[0] = 8;
+ }
+
+ new_configs = driCreateConfigs(fb_format[color], fb_type[color],
+ depth_bits, stencil_bits, 1,
+ back_buffer_modes + 1, 1,
+ msaa_samples_array, 1,
+ true);
+ if (configs == NULL)
+ configs = new_configs;
+ else
+ configs = driConcatConfigs(configs, new_configs);
+ }
+
+ if (configs == NULL) {
+ fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+ __LINE__);
+ return NULL;
+ }
+
+ return configs;
+}
+
/**
* This is the driver specific part of the createNewScreen entry point.
* Called when using DRI2.
__DRIconfig **intelInitScreen2(__DRIscreen *psp)
{
struct intel_screen *intelScreen;
- GLenum fb_format[3];
- GLenum fb_type[3];
unsigned int api_mask;
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
- };
- uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
- int color;
- __DRIconfig **configs = NULL;
-
if (psp->dri2.loader->base.version <= 2 ||
psp->dri2.loader->getBuffersWithFormat == NULL) {
fprintf(stderr,
psp->extensions = intelScreenExtensions;
- msaa_samples_array[0] = 0;
-
- fb_format[0] = GL_RGB;
- fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
-
- fb_format[1] = GL_BGR;
- fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
-
- fb_format[2] = GL_BGRA;
- fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
-
- depth_bits[0] = 0;
- stencil_bits[0] = 0;
-
- /* Generate a rich set of useful configs that do not include an
- * accumulation buffer.
- */
- for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
- __DRIconfig **new_configs;
- int depth_factor;
-
- /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
- * buffer that has a diffferent number of bits per pixel than the color
- * buffer. This isn't yet supported here.
- */
- if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
- depth_bits[1] = 16;
- stencil_bits[1] = 0;
- } else {
- depth_bits[1] = 24;
- stencil_bits[1] = 8;
- }
-
- depth_factor = 2;
-
- new_configs = driCreateConfigs(fb_format[color], fb_type[color],
- depth_bits,
- stencil_bits,
- depth_factor,
- back_buffer_modes,
- ARRAY_SIZE(back_buffer_modes),
- msaa_samples_array,
- ARRAY_SIZE(msaa_samples_array),
- false);
- if (configs == NULL)
- configs = new_configs;
- else
- configs = driConcatConfigs(configs, new_configs);
- }
-
- /* Generate the minimum possible set of configs that include an
- * accumulation buffer.
- */
- for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
- __DRIconfig **new_configs;
-
- if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
- depth_bits[0] = 16;
- stencil_bits[0] = 0;
- } else {
- depth_bits[0] = 24;
- stencil_bits[0] = 8;
- }
-
- new_configs = driCreateConfigs(fb_format[color], fb_type[color],
- depth_bits, stencil_bits, 1,
- back_buffer_modes + 1, 1,
- msaa_samples_array, 1,
- true);
- if (configs == NULL)
- configs = new_configs;
- else
- configs = driConcatConfigs(configs, new_configs);
- }
-
- if (configs == NULL) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
- __LINE__);
- return NULL;
- }
-
- return (const __DRIconfig **)configs;
+ return (const __DRIconfig**) intel_screen_make_configs(psp);
}
struct intel_buffer {