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Change prototype for TextureMemCpy to return void* (was void).
author
Karl Schultz
<kschultz@freedesktop.org>
Tue, 24 May 2005 21:06:41 +0000
(21:06 +0000)
committer
Karl Schultz
<kschultz@freedesktop.org>
Tue, 24 May 2005 21:06:41 +0000
(21:06 +0000)
src/mesa/main/dd.h
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diff --git
a/src/mesa/main/dd.h
b/src/mesa/main/dd.h
index e1f3ad545295a14c6ce7e6123b1fa4c72985b171..e4c103c55e4b414edf342582e632d5dd6ccc3cee 100644
(file)
--- a/
src/mesa/main/dd.h
+++ b/
src/mesa/main/dd.h
@@
-525,7
+525,7
@@
struct dd_function_table {
* from -- a pointer into client memory or a mesa temporary.
* sz -- nr bytes to copy.
*/
- void (*TextureMemCpy)( void *to, const void *from, size_t sz );
+ void
*
(*TextureMemCpy)( void *to, const void *from, size_t sz );
/**
* Called by glAreTextureResident().