This was used by the meta fast clear code. Now that we've switched
back to BLORP, it's always true.
We might want it back when we add a RECTLIST extension to GL, but
that's someday in the future...
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
brw->prim_restart.in_progress = false;
brw->prim_restart.enable_cut_index = false;
brw->gs.enabled = false;
- brw->sf.viewport_transform_enable = true;
brw->clip.viewport_count = 1;
brw->predicate.state = BRW_PREDICATE_STATE_RENDER;
uint32_t prog_offset;
uint32_t state_offset;
uint32_t vp_offset;
- bool viewport_transform_enable;
} sf;
struct {
brw_batch_emit(brw, GENX(3DSTATE_SF), sf) {
sf.StatisticsEnable = true;
- sf.ViewportTransformEnable = brw->sf.viewport_transform_enable;
+ sf.ViewportTransformEnable = true;
#if GEN_GEN == 7
/* _NEW_BUFFERS */