GL_ARB_occlusion_query2 DONE (r300, r600, swrast)
GL_ARB_sampler_objects DONE (i965, r300, r600)
GL_ARB_shader_bit_encoding DONE
-GL_ARB_texture_rgb10_a2ui DONE (r600)
+GL_ARB_texture_rgb10_a2ui DONE (i965, r600)
GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r300, r600, swrast)
GL_ARB_timer_query DONE
GL_ARB_instanced_arrays DONE (i965, r300, r600)
[MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
[MESA_FORMAT_RG1616_REV] = 0,
[MESA_FORMAT_ARGB2101010] = BRW_SURFACEFORMAT_B10G10R10A2_UNORM,
+ [MESA_FORMAT_ABGR2101010_UINT] = BRW_SURFACEFORMAT_R10G10B10A2_UINT,
[MESA_FORMAT_Z24_S8] = 0,
[MESA_FORMAT_S8_Z24] = 0,
[MESA_FORMAT_Z16] = 0,
#endif
ctx->Extensions.OES_draw_texture = true;
ctx->Extensions.OES_compressed_ETC1_RGB8_texture = true;
+ ctx->Extensions.ARB_texture_rgb10_a2ui = true;
if (intel->gen >= 6)
ctx->Const.GLSLVersion = 130;