Since the glBitmap() MRT change, it's unused. There was basically no way
to responsibly use this function since MRT was introduced.
Reviewed-and-tested-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Paul Berry <stereotype441@gmail.com>
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
-/**
- * Return pointer to current color drawing region, or NULL.
- */
-struct intel_region *
-intel_drawbuf_region(struct intel_context *intel)
-{
- struct intel_renderbuffer *irbColor =
- intel_renderbuffer(intel->ctx.DrawBuffer->_ColorDrawBuffers[0]);
- if (irbColor && irbColor->mt)
- return irbColor->mt->region;
- else
- return NULL;
-}
-
/**
* Return pointer to current color reading region, or NULL.
*/
extern struct intel_region *intel_readbuf_region(struct intel_context *intel);
-extern struct intel_region *intel_drawbuf_region(struct intel_context *intel);
-
extern void intel_check_front_buffer_rendering(struct intel_context *intel);
static inline void