mesa: merge bind_xfb_buffers_{base|range}
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Wed, 6 Jan 2016 20:47:01 +0000 (15:47 -0500)
committerNicolai Hähnle <nicolai.haehnle@amd.com>
Sat, 9 Jan 2016 00:37:37 +0000 (19:37 -0500)
Reduced code duplication should make the code more maintainable.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/bufferobj.c

index d7c5680661bd46fa065dbedbf680aafbba90f41d..aaca13c533de652f0ba84edd471c47125a87bf46 100644 (file)
@@ -3537,84 +3537,19 @@ unbind_xfb_buffers(struct gl_context *ctx,
 }
 
 static void
-bind_xfb_buffers_base(struct gl_context *ctx,
-                      GLuint first, GLsizei count,
-                      const GLuint *buffers)
-{
-   struct gl_transform_feedback_object *tfObj =
-      ctx->TransformFeedback.CurrentObject;
-   GLint i;
-
-   if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
-                                     "glBindBuffersBase"))
-      return;
-
-   /* Assume that at least one binding will be changed */
-   FLUSH_VERTICES(ctx, 0);
-   ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
-
-   if (!buffers) {
-      /* The ARB_multi_bind spec says:
-       *
-       *   "If <buffers> is NULL, all bindings from <first> through
-       *    <first>+<count>-1 are reset to their unbound (zero) state."
-       */
-      unbind_xfb_buffers(ctx, tfObj, first, count);
-      return;
-   }
-
-   /* Note that the error semantics for multi-bind commands differ from
-    * those of other GL commands.
-    *
-    * The Issues section in the ARB_multi_bind spec says:
-    *
-    *    "(11) Typically, OpenGL specifies that if an error is generated by a
-    *          command, that command has no effect.  This is somewhat
-    *          unfortunate for multi-bind commands, because it would require a
-    *          first pass to scan the entire list of bound objects for errors
-    *          and then a second pass to actually perform the bindings.
-    *          Should we have different error semantics?
-    *
-    *       RESOLVED:  Yes.  In this specification, when the parameters for
-    *       one of the <count> binding points are invalid, that binding point
-    *       is not updated and an error will be generated.  However, other
-    *       binding points in the same command will be updated if their
-    *       parameters are valid and no other error occurs."
-    */
-
-   _mesa_begin_bufferobj_lookups(ctx);
-
-   for (i = 0; i < count; i++) {
-      struct gl_buffer_object * const boundBufObj = tfObj->Buffers[first + i];
-      struct gl_buffer_object *bufObj;
-
-      if (boundBufObj && boundBufObj->Name == buffers[i])
-         bufObj = boundBufObj;
-      else
-         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
-                                                    "glBindBuffersBase");
-
-      if (bufObj)
-         _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
-                                              bufObj, 0, 0);
-   }
-
-   _mesa_end_bufferobj_lookups(ctx);
-}
-
-static void
-bind_xfb_buffers_range(struct gl_context *ctx,
-                       GLuint first, GLsizei count,
-                       const GLuint *buffers,
-                       const GLintptr *offsets,
-                       const GLsizeiptr *sizes)
+bind_xfb_buffers(struct gl_context *ctx,
+                 GLuint first, GLsizei count,
+                 const GLuint *buffers,
+                 bool range,
+                 const GLintptr *offsets,
+                 const GLsizeiptr *sizes,
+                 const char *caller)
 {
    struct gl_transform_feedback_object *tfObj =
        ctx->TransformFeedback.CurrentObject;
    GLint i;
 
-   if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
-                                     "glBindBuffersRange"))
+   if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count, caller))
       return;
 
    /* Assume that at least one binding will be changed */
@@ -3659,55 +3594,64 @@ bind_xfb_buffers_range(struct gl_context *ctx,
       const GLuint index = first + i;
       struct gl_buffer_object * const boundBufObj = tfObj->Buffers[index];
       struct gl_buffer_object *bufObj;
+      GLintptr offset = 0;
+      GLsizeiptr size = 0;
 
-      if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
-         continue;
+      if (range) {
+         offset = offsets[i];
+         size = sizes[i];
 
-      /* The ARB_multi_bind spec says:
-       *
-       *     "An INVALID_VALUE error is generated by BindBuffersRange if any
-       *      pair of values in <offsets> and <sizes> does not respectively
-       *      satisfy the constraints described for those parameters for the
-       *      specified target, as described in section 6.7.1 (per binding)."
-       *
-       * Section 6.7.1 refers to table 6.5, which says:
-       *
-       *     "┌───────────────────────────────────────────────────────────────┐
-       *      │ Transform feedback array bindings (see sec. 13.2.2)           │
-       *      ├───────────────────────┬───────────────────────────────────────┤
-       *      │    ...                │    ...                                │
-       *      │    offset restriction │    multiple of 4                      │
-       *      │    ...                │    ...                                │
-       *      │    size restriction   │    multiple of 4                      │
-       *      └───────────────────────┴───────────────────────────────────────┘"
-       */
-      if (offsets[i] & 0x3) {
-         _mesa_error(ctx, GL_INVALID_VALUE,
-                     "glBindBuffersRange(offsets[%u]=%" PRId64
-                     " is misaligned; it must be a multiple of 4 when "
-                     "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
-                     i, (int64_t) offsets[i]);
-         continue;
-      }
+         if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
+            continue;
 
-      if (sizes[i] & 0x3) {
-         _mesa_error(ctx, GL_INVALID_VALUE,
-                     "glBindBuffersRange(sizes[%u]=%" PRId64
-                     " is misaligned; it must be a multiple of 4 when "
-                     "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
-                     i, (int64_t) sizes[i]);
-         continue;
+         /* The ARB_multi_bind spec says:
+          *
+          *     "An INVALID_VALUE error is generated by BindBuffersRange if any
+          *      pair of values in <offsets> and <sizes> does not respectively
+          *      satisfy the constraints described for those parameters for the
+          *      specified target, as described in section 6.7.1 (per binding)."
+          *
+          * Section 6.7.1 refers to table 6.5, which says:
+          *
+          *     "┌───────────────────────────────────────────────────────────────┐
+          *      │ Transform feedback array bindings (see sec. 13.2.2)           │
+          *      ├───────────────────────┬───────────────────────────────────────┤
+          *      │    ...                │    ...                                │
+          *      │    offset restriction │    multiple of 4                      │
+          *      │    ...                │    ...                                │
+          *      │    size restriction   │    multiple of 4                      │
+          *      └───────────────────────┴───────────────────────────────────────┘"
+          */
+         if (offsets[i] & 0x3) {
+            _mesa_error(ctx, GL_INVALID_VALUE,
+                        "glBindBuffersRange(offsets[%u]=%" PRId64
+                        " is misaligned; it must be a multiple of 4 when "
+                        "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
+                        i, (int64_t) offsets[i]);
+            continue;
+         }
+
+         if (sizes[i] & 0x3) {
+            _mesa_error(ctx, GL_INVALID_VALUE,
+                        "glBindBuffersRange(sizes[%u]=%" PRId64
+                        " is misaligned; it must be a multiple of 4 when "
+                        "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
+                        i, (int64_t) sizes[i]);
+            continue;
+         }
+
+         offset = offsets[i];
+         size = sizes[i];
       }
 
       if (boundBufObj && boundBufObj->Name == buffers[i])
          bufObj = boundBufObj;
       else
-         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
-                                                    "glBindBuffersRange");
+         bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller);
 
       if (bufObj)
          _mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj,
-                                              offsets[i], sizes[i]);
+                                              offset, size);
    }
 
    _mesa_end_bufferobj_lookups(ctx);
@@ -4068,7 +4012,8 @@ _mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
 
    switch (target) {
    case GL_TRANSFORM_FEEDBACK_BUFFER:
-      bind_xfb_buffers_range(ctx, first, count, buffers, offsets, sizes);
+      bind_xfb_buffers(ctx, first, count, buffers, true, offsets, sizes,
+                       "glBindBuffersRange");
       return;
    case GL_UNIFORM_BUFFER:
       bind_uniform_buffers_range(ctx, first, count, buffers, offsets, sizes);
@@ -4101,7 +4046,8 @@ _mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
 
    switch (target) {
    case GL_TRANSFORM_FEEDBACK_BUFFER:
-      bind_xfb_buffers_base(ctx, first, count, buffers);
+      bind_xfb_buffers(ctx, first, count, buffers, false, NULL, NULL,
+                       "glBindBuffersBase");
       return;
    case GL_UNIFORM_BUFFER:
       bind_uniform_buffers_base(ctx, first, count, buffers);