nvc0: implement queries
authorChristoph Bumiller <e0425955@student.tuwien.ac.at>
Sun, 9 Jan 2011 20:50:06 +0000 (21:50 +0100)
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>
Sun, 9 Jan 2011 20:50:06 +0000 (21:50 +0100)
src/gallium/drivers/nvc0/Makefile
src/gallium/drivers/nvc0/SConscript
src/gallium/drivers/nvc0/nvc0_3d.xml.h
src/gallium/drivers/nvc0/nvc0_buffer.c
src/gallium/drivers/nvc0/nvc0_context.c
src/gallium/drivers/nvc0/nvc0_context.h
src/gallium/drivers/nvc0/nvc0_fence.c
src/gallium/drivers/nvc0/nvc0_query.c [new file with mode: 0644]
src/gallium/drivers/nvc0/nvc0_screen.c
src/gallium/drivers/nvc0/nvc0_screen.h

index 5c3d46d9eabd76b11692bb95a4799401c6844033..da8f9a2ab4d620c775f3c1232d0a861d1ffeb25e 100644 (file)
@@ -28,6 +28,7 @@ C_SOURCES = \
        nvc0_push.c \
        nvc0_push2.c \
        nvc0_fence.c \
-       nvc0_mm.c
+       nvc0_mm.c \
+       nvc0_query.c
 
 include ../../Makefile.template
index 46c0b5889a00126515148f26aa13b0c6924aac15..c49e0ddbc52311931def3c51208a4b6dd621affd 100644 (file)
@@ -29,7 +29,8 @@ nvc0 = env.ConvenienceLibrary(
         'nvc0_push.c',
         'nvc0_push2.c',
         'nvc0_fence.c',
-        'nvc0_mm.c'
+        'nvc0_mm.c',
+        'nvc0_query.c'
     ])
 
 Export('nvc0')
index 1346d99940944a28c7f3261f3edb631f5404d4f1..702e58b2e3cb02efe999ac91f0e2d115fb2e966b 100644 (file)
@@ -8,15 +8,15 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng
 git clone git://0x04.net/rules-ng-ng
 
 The rules-ng-ng source files this header was generated from are:
-- nvc0_3d.xml    (  28058 bytes, from 2010-11-26 18:05:20)
+- nvc0_3d.xml    (  30401 bytes, from 2011-01-08 18:09:11)
 - copyright.xml  (   6452 bytes, from 2010-11-25 23:28:20)
 - nv_defs.xml    (   4437 bytes, from 2010-07-06 07:43:58)
-- nv_3ddefs.xml  (  16394 bytes, from 2010-10-09 08:27:14)
-- nv_object.xml  (  11547 bytes, from 2010-11-26 16:41:56)
+- nv_3ddefs.xml  (  16394 bytes, from 2010-12-17 15:10:40)
+- nv_object.xml  (  11898 bytes, from 2010-12-23 14:14:20)
 - nvchipsets.xml (   3074 bytes, from 2010-11-07 00:36:28)
-- nv50_defs.xml  (   4482 bytes, from 2010-10-03 13:18:37)
+- nv50_defs.xml  (   4487 bytes, from 2010-12-10 00:37:17)
 
-Copyright (C) 2006-2010 by the following authors:
+Copyright (C) 2006-2011 by the following authors:
 - Artur Huillet <arthur.huillet@free.fr> (ahuillet)
 - Ben Skeggs (darktama, darktama_)
 - B. R. <koala_br@users.sourceforge.net> (koala_br)
@@ -248,6 +248,24 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_CLIPID_REGION_VERT_H__MASK                     0xffff0000
 #define NVC0_3D_CLIPID_REGION_VERT_H__SHIFT                    16
 
+#define NVC0_3D_COUNTER_ENABLE                                 0x00000d68
+#define NVC0_3D_COUNTER_ENABLE_UNK00                           0x00000001
+#define NVC0_3D_COUNTER_ENABLE_UNK01                           0x00000002
+#define NVC0_3D_COUNTER_ENABLE_UNK02                           0x00000004
+#define NVC0_3D_COUNTER_ENABLE_UNK03                           0x00000008
+#define NVC0_3D_COUNTER_ENABLE_UNK04                           0x00000010
+#define NVC0_3D_COUNTER_ENABLE_EMITTED_PRIMITIVES              0x00000020
+#define NVC0_3D_COUNTER_ENABLE_UNK06                           0x00000040
+#define NVC0_3D_COUNTER_ENABLE_UNK07                           0x00000080
+#define NVC0_3D_COUNTER_ENABLE_UNK08                           0x00000100
+#define NVC0_3D_COUNTER_ENABLE_UNK09                           0x00000200
+#define NVC0_3D_COUNTER_ENABLE_GENERATED_PRIMITIVES            0x00000400
+#define NVC0_3D_COUNTER_ENABLE_UNK0B                           0x00000800
+#define NVC0_3D_COUNTER_ENABLE_UNK0C                           0x00001000
+#define NVC0_3D_COUNTER_ENABLE_UNK0D                           0x00002000
+#define NVC0_3D_COUNTER_ENABLE_UNK0E                           0x00004000
+#define NVC0_3D_COUNTER_ENABLE_UNK0F                           0x00008000
+
 #define NVC0_3D_VERTEX_BUFFER_FIRST                            0x00000d74
 
 #define NVC0_3D_VERTEX_BUFFER_COUNT                            0x00000d78
@@ -498,14 +516,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_BLEND_COLOR__LEN                               0x00000004
 
 #define NVC0_3D_TSC_FLUSH                                      0x00001330
-#define NVC0_3D_TSC_FLUSH_UNK0                                 0x00000001
-#define NVC0_3D_TSC_FLUSH_UNK1__MASK                           0x03fffff0
-#define NVC0_3D_TSC_FLUSH_UNK1__SHIFT                          4
+#define NVC0_3D_TSC_FLUSH_SPECIFIC                             0x00000001
+#define NVC0_3D_TSC_FLUSH_ENTRY__MASK                          0x03fffff0
+#define NVC0_3D_TSC_FLUSH_ENTRY__SHIFT                         4
 
 #define NVC0_3D_TIC_FLUSH                                      0x00001334
-#define NVC0_3D_TIC_FLUSH_UNK0                                 0x00000001
-#define NVC0_3D_TIC_FLUSH_UNK1__MASK                           0x03fffff0
-#define NVC0_3D_TIC_FLUSH_UNK1__SHIFT                          4
+#define NVC0_3D_TIC_FLUSH_SPECIFIC                             0x00000001
+#define NVC0_3D_TIC_FLUSH_ENTRY__MASK                          0x03fffff0
+#define NVC0_3D_TIC_FLUSH_ENTRY__SHIFT                         4
 
 #define NVC0_3D_TEX_CACHE_CTL                                  0x00001338
 #define NVC0_3D_TEX_CACHE_CTL_UNK1__MASK                       0x00000030
@@ -630,7 +648,25 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #define NVC0_3D_POINT_SPRITE_ENABLE                            0x00001520
 
-#define NVC0_3D_SAMPLECNT_RESET                                        0x00001530
+#define NVC0_3D_COUNTER_RESET                                  0x00001530
+#define NVC0_3D_COUNTER_RESET_SAMPLECNT                                0x00000001
+#define NVC0_3D_COUNTER_RESET_UNK02                            0x00000002
+#define NVC0_3D_COUNTER_RESET_UNK03                            0x00000003
+#define NVC0_3D_COUNTER_RESET_UNK04                            0x00000004
+#define NVC0_3D_COUNTER_RESET_EMITTED_PRIMITIVES               0x00000010
+#define NVC0_3D_COUNTER_RESET_UNK11                            0x00000011
+#define NVC0_3D_COUNTER_RESET_UNK12                            0x00000012
+#define NVC0_3D_COUNTER_RESET_UNK13                            0x00000013
+#define NVC0_3D_COUNTER_RESET_UNK15                            0x00000015
+#define NVC0_3D_COUNTER_RESET_UNK16                            0x00000016
+#define NVC0_3D_COUNTER_RESET_UNK17                            0x00000017
+#define NVC0_3D_COUNTER_RESET_UNK18                            0x00000018
+#define NVC0_3D_COUNTER_RESET_UNK1A                            0x0000001a
+#define NVC0_3D_COUNTER_RESET_UNK1B                            0x0000001b
+#define NVC0_3D_COUNTER_RESET_UNK1C                            0x0000001c
+#define NVC0_3D_COUNTER_RESET_UNK1D                            0x0000001d
+#define NVC0_3D_COUNTER_RESET_UNK1E                            0x0000001e
+#define NVC0_3D_COUNTER_RESET_GENERATED_PRIMITIVES             0x0000001f
 
 #define NVC0_3D_MULTISAMPLE_ZETA_ENABLE                                0x00001534
 
@@ -960,11 +996,30 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_QUERY_SEQUENCE                                 0x00001b08
 
 #define NVC0_3D_QUERY_GET                                      0x00001b0c
-#define NVC0_3D_QUERY_GET_FENCE                                        0x1000f010
-#define NVC0_3D_QUERY_GET_SAMPLE_COUNT                         0x0100f002
-#define NVC0_3D_QUERY_GET_TFB                                  0x05805002
-#define NVC0_3D_QUERY_GET_GENERATED_PRIMS                      0x06805002
-#define NVC0_3D_QUERY_GET_UNK00005002                          0x00005002
+#define NVC0_3D_QUERY_GET_MODE__MASK                           0x00000003
+#define NVC0_3D_QUERY_GET_MODE__SHIFT                          0
+#define NVC0_3D_QUERY_GET_MODE_WRITE_UNK0                      0x00000000
+#define NVC0_3D_QUERY_GET_MODE_SYNC                            0x00000001
+#define NVC0_3D_QUERY_GET_MODE_WRITE_UNK2                      0x00000002
+#define NVC0_3D_QUERY_GET_FENCE                                        0x00000010
+#define NVC0_3D_QUERY_GET_STREAM__MASK                         0x000000e0
+#define NVC0_3D_QUERY_GET_STREAM__SHIFT                                5
+#define NVC0_3D_QUERY_GET_UNK8                                 0x00000100
+#define NVC0_3D_QUERY_GET_UNIT__MASK                           0x0000f000
+#define NVC0_3D_QUERY_GET_UNIT__SHIFT                          12
+#define NVC0_3D_QUERY_GET_SYNC_COND__MASK                      0x00010000
+#define NVC0_3D_QUERY_GET_SYNC_COND__SHIFT                     16
+#define NVC0_3D_QUERY_GET_SYNC_COND_NEQUAL                     0x00000000
+#define NVC0_3D_QUERY_GET_SYNC_COND_GREATER                    0x00010000
+#define NVC0_3D_QUERY_GET_INTR                                 0x00100000
+#define NVC0_3D_QUERY_GET_UNK21                                        0x00200000
+#define NVC0_3D_QUERY_GET_SELECT__MASK                         0x0f800000
+#define NVC0_3D_QUERY_GET_SELECT__SHIFT                                23
+#define NVC0_3D_QUERY_GET_SELECT_ZERO                          0x00000000
+#define NVC0_3D_QUERY_GET_SELECT_SAMPLECNT                     0x01000000
+#define NVC0_3D_QUERY_GET_SELECT_EMITTED_PRIMS                 0x05800000
+#define NVC0_3D_QUERY_GET_SELECT_GENERATED_PRIMS               0x09000000
+#define NVC0_3D_QUERY_GET_SHORT                                        0x10000000
 
 #define NVC0_3D_VERTEX_ARRAY_FETCH(i0)                        (0x00001c00 + 0x10*(i0))
 #define NVC0_3D_VERTEX_ARRAY_FETCH__ESIZE                      0x00000010
@@ -1026,6 +1081,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 #define NVC0_3D_TEX_LIMITS__ESIZE                              0x00000010
 #define NVC0_3D_TEX_LIMITS__LEN                                        0x00000005
 
+#define NVC0_3D_FIRMWARE(i0)                                  (0x00002300 + 0x4*(i0))
+#define NVC0_3D_FIRMWARE__ESIZE                                        0x00000004
+#define NVC0_3D_FIRMWARE__LEN                                  0x00000020
+
 #define NVC0_3D_CB_SIZE                                                0x00002380
 
 #define NVC0_3D_CB_ADDRESS_HIGH                                        0x00002384
index 06841bb19b8147e38f88d45ed291e0de2fecaac4..f5ac6557fe9bd9d94a90408e1a8016e3f765975c 100644 (file)
@@ -52,8 +52,7 @@ static INLINE void
 release_allocation(struct nvc0_mm_allocation **mm, struct nvc0_fence *fence)
 {
    if (fence && fence->state != NVC0_FENCE_STATE_SIGNALLED) {
-      (*mm)->next = fence->buffers;
-      fence->buffers = (*mm);
+      nvc0_fence_sched_release(fence, *mm);
    } else {
       nvc0_mm_free(*mm);
    }
index b2b4fd62eeb5dbf7846edd369afbee5ba3456da6..2118abb5d5d60acd6682165320afb6e034cf67d3 100644 (file)
@@ -92,6 +92,7 @@ nvc0_create(struct pipe_screen *pscreen, void *priv)
 
    screen->base.channel->user_private = nvc0;
 
+   nvc0_init_query_functions(nvc0);
    nvc0_init_surface_functions(nvc0);
    nvc0_init_state_functions(nvc0);
    nvc0_init_resource_functions(&nvc0->pipe);
index c181f15dbd8a67f3f412ba42b319474a8cf944be..0f340beb35ada26f42e8118825cef89e7d6e9348 100644 (file)
@@ -166,6 +166,9 @@ extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
 boolean nvc0_program_translate(struct nvc0_program *);
 void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
 
+/* nvc0_query.c */
+void nvc0_init_query_functions(struct nvc0_context *);
+
 /* nvc0_shader_state.c */
 void nvc0_vertprog_validate(struct nvc0_context *);
 void nvc0_tctlprog_validate(struct nvc0_context *);
index 7c214ca9a7544cee73a98666f1f0a3279512269f..9d2c48cf14d4a11433eb32d771c136bef712a910 100644 (file)
@@ -59,7 +59,8 @@ nvc0_fence_emit(struct nvc0_fence *fence)
    OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
    OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
    OUT_RING  (chan, fence->sequence);
-   OUT_RING  (chan, NVC0_3D_QUERY_GET_FENCE);
+   OUT_RING  (chan, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
+              (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
 
    ++fence->ref;
 
diff --git a/src/gallium/drivers/nvc0/nvc0_query.c b/src/gallium/drivers/nvc0/nvc0_query.c
new file mode 100644 (file)
index 0000000..cc83fbe
--- /dev/null
@@ -0,0 +1,337 @@
+/*
+ * Copyright 2011 Nouveau Project
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors: Christoph Bumiller
+ */
+
+#include "nvc0_context.h"
+#include "nouveau/nv_object.xml.h"
+
+/* XXX: Nested queries, and simultaneous queries on multiple gallium contexts
+ * (since we use only a single GPU channel per screen) will not work properly.
+ *
+ * The first is not that big of an issue because OpenGL does not allow nested
+ * queries anyway.
+ */
+
+struct nvc0_query {
+   uint32_t *data;
+   uint32_t type;
+   uint32_t sequence;
+   struct nouveau_bo *bo;
+   uint32_t base;
+   uint32_t offset; /* base + i * 16 */
+   boolean ready;
+   boolean is64bit;
+   struct nvc0_mm_allocation *mm;
+};
+
+#define NVC0_QUERY_ALLOC_SPACE 128
+
+static INLINE struct nvc0_query *
+nvc0_query(struct pipe_query *pipe)
+{
+   return (struct nvc0_query *)pipe;
+}
+
+static boolean
+nvc0_query_allocate(struct nvc0_context *nvc0, struct nvc0_query *q, int size)
+{
+   struct nvc0_screen *screen = nvc0->screen;
+   int ret;
+
+   if (q->bo) {
+      nouveau_bo_ref(NULL, &q->bo);
+      if (q->mm) {
+         if (q->ready)
+            nvc0_mm_free(q->mm);
+         else
+            nvc0_fence_sched_release(screen->fence.current, q->mm);
+      }
+   }
+   if (size) {
+      q->mm = nvc0_mm_allocate(screen->mm_GART, size, &q->bo, &q->base);
+      if (!q->bo)
+         return FALSE;
+      q->offset = q->base;
+
+      ret = nouveau_bo_map_range(q->bo, q->base, size, NOUVEAU_BO_RD |
+                                 NOUVEAU_BO_NOSYNC);
+      if (ret) {
+         nvc0_query_allocate(nvc0, q, 0);
+         return FALSE;
+      }
+      q->data = q->bo->map;
+      nouveau_bo_unmap(q->bo);
+   }
+   return TRUE;
+}
+
+static void
+nvc0_query_destroy(struct pipe_context *pipe, struct pipe_query *pq)
+{
+   nvc0_query_allocate(nvc0_context(pipe), nvc0_query(pq), 0);
+   FREE(nvc0_query(pq));
+}
+
+static struct pipe_query *
+nvc0_query_create(struct pipe_context *pipe, unsigned type)
+{
+   struct nvc0_context *nvc0 = nvc0_context(pipe);
+   struct nvc0_query *q;
+
+   q = CALLOC_STRUCT(nvc0_query);
+   if (!q)
+      return NULL;
+
+   if (!nvc0_query_allocate(nvc0, q, NVC0_QUERY_ALLOC_SPACE)) {
+      FREE(q);
+      return NULL;
+   }
+
+   q->is64bit = (type == PIPE_QUERY_PRIMITIVES_GENERATED ||
+                 type == PIPE_QUERY_PRIMITIVES_EMITTED ||
+                 type == PIPE_QUERY_SO_STATISTICS);
+   q->type = type;
+
+   if (q->type == PIPE_QUERY_OCCLUSION_COUNTER) {
+      q->offset -= 16;
+      q->data -= 16 / sizeof(*q->data); /* we advance before query_begin ! */
+   }
+
+   return (struct pipe_query *)q;
+}
+
+static void
+nvc0_query_get(struct nouveau_channel *chan, struct nvc0_query *q,
+               unsigned offset, uint32_t get)
+{
+   offset += q->offset;
+
+   MARK_RING (chan, 5, 2);
+   BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
+   OUT_RELOCh(chan, q->bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
+   OUT_RELOCl(chan, q->bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
+   OUT_RING  (chan, q->sequence);
+   OUT_RING  (chan, get);
+}
+
+static void
+nvc0_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
+{
+   struct nvc0_context *nvc0 = nvc0_context(pipe);
+   struct nouveau_channel *chan = nvc0->screen->base.channel;
+   struct nvc0_query *q = nvc0_query(pq);
+
+   /* For occlusion queries we have to change the storage, because a previous
+    * query might set the initial render conition to FALSE even *after* we re-
+    * initialized it to TRUE.
+    */
+   if (q->type == PIPE_QUERY_OCCLUSION_COUNTER) {
+      q->offset += 16;
+      q->data += 16 / sizeof(*q->data);
+      if (q->offset - q->base == NVC0_QUERY_ALLOC_SPACE)
+         nvc0_query_allocate(nvc0, q, NVC0_QUERY_ALLOC_SPACE);
+
+      /* XXX: can we do this with the GPU, and sync with respect to a previous
+       *  query ?
+       */
+      q->data[1] = 1; /* initial render condition = TRUE */
+   }
+   if (!q->is64bit)
+      q->data[0] = q->sequence++; /* the previously used one */
+
+   switch (q->type) {
+   case PIPE_QUERY_OCCLUSION_COUNTER:
+      IMMED_RING(chan, RING_3D(COUNTER_RESET), NVC0_3D_COUNTER_RESET_SAMPLECNT);
+      IMMED_RING(chan, RING_3D(SAMPLECNT_ENABLE), 1);
+      break;
+   case PIPE_QUERY_PRIMITIVES_GENERATED: /* store before & after instead ? */
+      IMMED_RING(chan, RING_3D(COUNTER_RESET),
+                 NVC0_3D_COUNTER_RESET_GENERATED_PRIMITIVES);
+      break;
+   case PIPE_QUERY_PRIMITIVES_EMITTED:
+      IMMED_RING(chan, RING_3D(COUNTER_RESET),
+                 NVC0_3D_COUNTER_RESET_EMITTED_PRIMITIVES);
+      break;
+   case PIPE_QUERY_SO_STATISTICS:
+      BEGIN_RING_NI(chan, RING_3D(COUNTER_RESET), 2);
+      OUT_RING  (chan, NVC0_3D_COUNTER_RESET_EMITTED_PRIMITIVES);
+      OUT_RING  (chan, NVC0_3D_COUNTER_RESET_GENERATED_PRIMITIVES);
+      break;
+   case PIPE_QUERY_TIMESTAMP_DISJOINT:
+   case PIPE_QUERY_TIME_ELAPSED:
+      nvc0_query_get(chan, q, 0x10, 0x00005002);
+      break;
+   default:
+      break;
+   }
+   q->ready = FALSE;
+}
+
+static void
+nvc0_query_end(struct pipe_context *pipe, struct pipe_query *pq)
+{
+   struct nvc0_context *nvc0 = nvc0_context(pipe);
+   struct nouveau_channel *chan = nvc0->screen->base.channel;
+   struct nvc0_query *q = nvc0_query(pq);
+
+   const int index = 0; /* for multiple vertex streams */
+
+   switch (q->type) {
+   case PIPE_QUERY_OCCLUSION_COUNTER:
+      nvc0_query_get(chan, q, 0, 0x0100f002);
+      BEGIN_RING(chan, RING_3D(SAMPLECNT_ENABLE), 1);
+      OUT_RING  (chan, 0);
+      break;
+   case PIPE_QUERY_PRIMITIVES_GENERATED:
+      nvc0_query_get(chan, q, 0, 0x09005002 | (index << 5));
+      break;
+   case PIPE_QUERY_PRIMITIVES_EMITTED:
+      nvc0_query_get(chan, q, 0, 0x05805002 | (index << 5));
+      break;
+   case PIPE_QUERY_SO_STATISTICS:
+      nvc0_query_get(chan, q, 0x00, 0x05805002 | (index << 5));
+      nvc0_query_get(chan, q, 0x10, 0x09005002 | (index << 5));
+      break;
+   case PIPE_QUERY_TIMESTAMP_DISJOINT:
+   case PIPE_QUERY_TIME_ELAPSED:
+      nvc0_query_get(chan, q, 0, 0x00005002);
+      break;
+   case PIPE_QUERY_GPU_FINISHED:
+      nvc0_query_get(chan, q, 0, 0x1000f010);
+      break;
+   default:
+      assert(0);
+      break;
+   }
+}
+
+static INLINE boolean
+nvc0_query_ready(struct nvc0_query *q)
+{
+   return q->ready || (!q->is64bit && (q->data[0] == q->sequence));
+}
+
+static INLINE boolean
+nvc0_query_wait(struct nvc0_query *q)
+{
+   int ret = nouveau_bo_map(q->bo, NOUVEAU_BO_RD);
+   if (ret)
+      return FALSE;
+   nouveau_bo_unmap(q->bo);
+   return TRUE;
+}
+
+static boolean
+nvc0_query_result(struct pipe_context *pipe, struct pipe_query *pq,
+                  boolean wait, void *result)
+{
+   struct nvc0_query *q = nvc0_query(pq);
+   uint64_t *res64 = result;
+   uint32_t *res32 = result;
+   boolean *res8 = result;
+   uint64_t *data64 = (uint64_t *)q->data;
+
+   if (q->type == PIPE_QUERY_GPU_FINISHED) {
+      res8[0] = nvc0_query_ready(q);
+      return TRUE;
+   }
+
+   if (!q->ready) /* update ? */
+      q->ready = nvc0_query_ready(q);
+   if (!q->ready) {
+      struct nouveau_channel *chan = nvc0_context(pipe)->screen->base.channel;
+      if (!wait) {
+         if (nouveau_bo_pending(q->bo) & NOUVEAU_BO_WR) /* for daft apps */
+            FIRE_RING(chan);
+         return FALSE;
+      }
+      if (!nvc0_query_wait(q))
+         return FALSE;
+   }
+   q->ready = TRUE;
+
+   switch (q->type) {
+   case PIPE_QUERY_OCCLUSION_COUNTER: /* u32 sequence, u32 count, u64 time */
+      res32[0] = q->data[1];
+      break;
+   case PIPE_QUERY_PRIMITIVES_GENERATED: /* u64 count, u64 time */
+   case PIPE_QUERY_PRIMITIVES_EMITTED: /* u64 count, u64 time */
+      res64[0] = data64[0];
+      break;
+   case PIPE_QUERY_SO_STATISTICS:
+      res64[0] = data64[0];
+      res64[1] = data64[1];
+      break;
+   case PIPE_QUERY_TIMESTAMP_DISJOINT: /* u32 sequence, u32 0, u64 time */
+      res64[0] = 1000000000;
+      res8[8] = (data64[0] == data64[2]) ? FALSE : TRUE;
+      break;
+   case PIPE_QUERY_TIME_ELAPSED:
+      res64[0] = data64[1] - data64[3];
+      break;
+   default:
+      return FALSE;
+   }
+
+   return TRUE;
+}
+
+static void
+nvc0_render_condition(struct pipe_context *pipe,
+                      struct pipe_query *pq, uint mode)
+{
+   struct nvc0_context *nvc0 = nvc0_context(pipe);
+   struct nouveau_channel *chan = nvc0->screen->base.channel;
+   struct nvc0_query *q;
+
+   if (!pq) {
+      IMMED_RING(chan, RING_3D(COND_MODE), NVC0_3D_COND_MODE_ALWAYS);
+      return;
+   }
+   q = nvc0_query(pq);
+
+   if (mode == PIPE_RENDER_COND_WAIT ||
+       mode == PIPE_RENDER_COND_BY_REGION_WAIT) {
+      BEGIN_RING(chan, RING_3D_(NV84_SUBCHAN_QUERY_ADDRESS_HIGH), 4);
+      OUT_RELOCh(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+      OUT_RELOCl(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+      OUT_RING  (chan, q->sequence);
+      OUT_RING  (chan, 0x00001001);
+   }
+
+   BEGIN_RING(chan, RING_3D(COND_ADDRESS_HIGH), 3);
+   OUT_RELOCh(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+   OUT_RELOCl(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+   OUT_RING  (chan, NVC0_3D_COND_MODE_RES_NON_ZERO);
+}
+
+void
+nvc0_init_query_functions(struct nvc0_context *nvc0)
+{
+   nvc0->pipe.create_query = nvc0_query_create;
+   nvc0->pipe.destroy_query = nvc0_query_destroy;
+   nvc0->pipe.begin_query = nvc0_query_begin;
+   nvc0->pipe.end_query = nvc0_query_end;
+   nvc0->pipe.get_query_result = nvc0_query_result;
+   nvc0->pipe.render_condition = nvc0_render_condition;
+}
index e149b90731404d84c22096786dd3c5264590f3ed..c191790ab148c8f7fc7d5fb43fbc5cf92a3282e0 100644 (file)
@@ -92,9 +92,9 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
       return 1;
    case PIPE_CAP_MAX_RENDER_TARGETS:
       return 8;
+   case PIPE_CAP_TIMER_QUERY:
    case PIPE_CAP_OCCLUSION_QUERY:
       return 1;
-   case PIPE_CAP_TIMER_QUERY:
    case PIPE_CAP_STREAM_OUTPUT:
       return 0;
    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
index 5c6482be96b1b0ce4d31e1d6fd4596e7ac61f77c..1fac142e2be588888f5db7ab2ba5a604570f7f31 100644 (file)
@@ -86,6 +86,13 @@ struct nvc0_mm_allocation {
    uint32_t offset;
 };
 
+static INLINE void
+nvc0_fence_sched_release(struct nvc0_fence *nf, struct nvc0_mm_allocation *mm)
+{
+   mm->next = nf->buffers;
+   nf->buffers = mm;
+}
+
 extern struct nvc0_mman *
 nvc0_mm_create(struct nouveau_device *, uint32_t domain, uint32_t storage_type);