git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are:
-- nvc0_3d.xml ( 28058 bytes, from 2010-11-26 18:05:20)
+- nvc0_3d.xml ( 30401 bytes, from 2011-01-08 18:09:11)
- copyright.xml ( 6452 bytes, from 2010-11-25 23:28:20)
- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
-- nv_3ddefs.xml ( 16394 bytes, from 2010-10-09 08:27:14)
-- nv_object.xml ( 11547 bytes, from 2010-11-26 16:41:56)
+- nv_3ddefs.xml ( 16394 bytes, from 2010-12-17 15:10:40)
+- nv_object.xml ( 11898 bytes, from 2010-12-23 14:14:20)
- nvchipsets.xml ( 3074 bytes, from 2010-11-07 00:36:28)
-- nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37)
+- nv50_defs.xml ( 4487 bytes, from 2010-12-10 00:37:17)
-Copyright (C) 2006-2010 by the following authors:
+Copyright (C) 2006-2011 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
- Ben Skeggs (darktama, darktama_)
- B. R. <koala_br@users.sourceforge.net> (koala_br)
#define NVC0_3D_CLIPID_REGION_VERT_H__MASK 0xffff0000
#define NVC0_3D_CLIPID_REGION_VERT_H__SHIFT 16
+#define NVC0_3D_COUNTER_ENABLE 0x00000d68
+#define NVC0_3D_COUNTER_ENABLE_UNK00 0x00000001
+#define NVC0_3D_COUNTER_ENABLE_UNK01 0x00000002
+#define NVC0_3D_COUNTER_ENABLE_UNK02 0x00000004
+#define NVC0_3D_COUNTER_ENABLE_UNK03 0x00000008
+#define NVC0_3D_COUNTER_ENABLE_UNK04 0x00000010
+#define NVC0_3D_COUNTER_ENABLE_EMITTED_PRIMITIVES 0x00000020
+#define NVC0_3D_COUNTER_ENABLE_UNK06 0x00000040
+#define NVC0_3D_COUNTER_ENABLE_UNK07 0x00000080
+#define NVC0_3D_COUNTER_ENABLE_UNK08 0x00000100
+#define NVC0_3D_COUNTER_ENABLE_UNK09 0x00000200
+#define NVC0_3D_COUNTER_ENABLE_GENERATED_PRIMITIVES 0x00000400
+#define NVC0_3D_COUNTER_ENABLE_UNK0B 0x00000800
+#define NVC0_3D_COUNTER_ENABLE_UNK0C 0x00001000
+#define NVC0_3D_COUNTER_ENABLE_UNK0D 0x00002000
+#define NVC0_3D_COUNTER_ENABLE_UNK0E 0x00004000
+#define NVC0_3D_COUNTER_ENABLE_UNK0F 0x00008000
+
#define NVC0_3D_VERTEX_BUFFER_FIRST 0x00000d74
#define NVC0_3D_VERTEX_BUFFER_COUNT 0x00000d78
#define NVC0_3D_BLEND_COLOR__LEN 0x00000004
#define NVC0_3D_TSC_FLUSH 0x00001330
-#define NVC0_3D_TSC_FLUSH_UNK0 0x00000001
-#define NVC0_3D_TSC_FLUSH_UNK1__MASK 0x03fffff0
-#define NVC0_3D_TSC_FLUSH_UNK1__SHIFT 4
+#define NVC0_3D_TSC_FLUSH_SPECIFIC 0x00000001
+#define NVC0_3D_TSC_FLUSH_ENTRY__MASK 0x03fffff0
+#define NVC0_3D_TSC_FLUSH_ENTRY__SHIFT 4
#define NVC0_3D_TIC_FLUSH 0x00001334
-#define NVC0_3D_TIC_FLUSH_UNK0 0x00000001
-#define NVC0_3D_TIC_FLUSH_UNK1__MASK 0x03fffff0
-#define NVC0_3D_TIC_FLUSH_UNK1__SHIFT 4
+#define NVC0_3D_TIC_FLUSH_SPECIFIC 0x00000001
+#define NVC0_3D_TIC_FLUSH_ENTRY__MASK 0x03fffff0
+#define NVC0_3D_TIC_FLUSH_ENTRY__SHIFT 4
#define NVC0_3D_TEX_CACHE_CTL 0x00001338
#define NVC0_3D_TEX_CACHE_CTL_UNK1__MASK 0x00000030
#define NVC0_3D_POINT_SPRITE_ENABLE 0x00001520
-#define NVC0_3D_SAMPLECNT_RESET 0x00001530
+#define NVC0_3D_COUNTER_RESET 0x00001530
+#define NVC0_3D_COUNTER_RESET_SAMPLECNT 0x00000001
+#define NVC0_3D_COUNTER_RESET_UNK02 0x00000002
+#define NVC0_3D_COUNTER_RESET_UNK03 0x00000003
+#define NVC0_3D_COUNTER_RESET_UNK04 0x00000004
+#define NVC0_3D_COUNTER_RESET_EMITTED_PRIMITIVES 0x00000010
+#define NVC0_3D_COUNTER_RESET_UNK11 0x00000011
+#define NVC0_3D_COUNTER_RESET_UNK12 0x00000012
+#define NVC0_3D_COUNTER_RESET_UNK13 0x00000013
+#define NVC0_3D_COUNTER_RESET_UNK15 0x00000015
+#define NVC0_3D_COUNTER_RESET_UNK16 0x00000016
+#define NVC0_3D_COUNTER_RESET_UNK17 0x00000017
+#define NVC0_3D_COUNTER_RESET_UNK18 0x00000018
+#define NVC0_3D_COUNTER_RESET_UNK1A 0x0000001a
+#define NVC0_3D_COUNTER_RESET_UNK1B 0x0000001b
+#define NVC0_3D_COUNTER_RESET_UNK1C 0x0000001c
+#define NVC0_3D_COUNTER_RESET_UNK1D 0x0000001d
+#define NVC0_3D_COUNTER_RESET_UNK1E 0x0000001e
+#define NVC0_3D_COUNTER_RESET_GENERATED_PRIMITIVES 0x0000001f
#define NVC0_3D_MULTISAMPLE_ZETA_ENABLE 0x00001534
#define NVC0_3D_QUERY_SEQUENCE 0x00001b08
#define NVC0_3D_QUERY_GET 0x00001b0c
-#define NVC0_3D_QUERY_GET_FENCE 0x1000f010
-#define NVC0_3D_QUERY_GET_SAMPLE_COUNT 0x0100f002
-#define NVC0_3D_QUERY_GET_TFB 0x05805002
-#define NVC0_3D_QUERY_GET_GENERATED_PRIMS 0x06805002
-#define NVC0_3D_QUERY_GET_UNK00005002 0x00005002
+#define NVC0_3D_QUERY_GET_MODE__MASK 0x00000003
+#define NVC0_3D_QUERY_GET_MODE__SHIFT 0
+#define NVC0_3D_QUERY_GET_MODE_WRITE_UNK0 0x00000000
+#define NVC0_3D_QUERY_GET_MODE_SYNC 0x00000001
+#define NVC0_3D_QUERY_GET_MODE_WRITE_UNK2 0x00000002
+#define NVC0_3D_QUERY_GET_FENCE 0x00000010
+#define NVC0_3D_QUERY_GET_STREAM__MASK 0x000000e0
+#define NVC0_3D_QUERY_GET_STREAM__SHIFT 5
+#define NVC0_3D_QUERY_GET_UNK8 0x00000100
+#define NVC0_3D_QUERY_GET_UNIT__MASK 0x0000f000
+#define NVC0_3D_QUERY_GET_UNIT__SHIFT 12
+#define NVC0_3D_QUERY_GET_SYNC_COND__MASK 0x00010000
+#define NVC0_3D_QUERY_GET_SYNC_COND__SHIFT 16
+#define NVC0_3D_QUERY_GET_SYNC_COND_NEQUAL 0x00000000
+#define NVC0_3D_QUERY_GET_SYNC_COND_GREATER 0x00010000
+#define NVC0_3D_QUERY_GET_INTR 0x00100000
+#define NVC0_3D_QUERY_GET_UNK21 0x00200000
+#define NVC0_3D_QUERY_GET_SELECT__MASK 0x0f800000
+#define NVC0_3D_QUERY_GET_SELECT__SHIFT 23
+#define NVC0_3D_QUERY_GET_SELECT_ZERO 0x00000000
+#define NVC0_3D_QUERY_GET_SELECT_SAMPLECNT 0x01000000
+#define NVC0_3D_QUERY_GET_SELECT_EMITTED_PRIMS 0x05800000
+#define NVC0_3D_QUERY_GET_SELECT_GENERATED_PRIMS 0x09000000
+#define NVC0_3D_QUERY_GET_SHORT 0x10000000
#define NVC0_3D_VERTEX_ARRAY_FETCH(i0) (0x00001c00 + 0x10*(i0))
#define NVC0_3D_VERTEX_ARRAY_FETCH__ESIZE 0x00000010
#define NVC0_3D_TEX_LIMITS__ESIZE 0x00000010
#define NVC0_3D_TEX_LIMITS__LEN 0x00000005
+#define NVC0_3D_FIRMWARE(i0) (0x00002300 + 0x4*(i0))
+#define NVC0_3D_FIRMWARE__ESIZE 0x00000004
+#define NVC0_3D_FIRMWARE__LEN 0x00000020
+
#define NVC0_3D_CB_SIZE 0x00002380
#define NVC0_3D_CB_ADDRESS_HIGH 0x00002384
--- /dev/null
+/*
+ * Copyright 2011 Nouveau Project
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors: Christoph Bumiller
+ */
+
+#include "nvc0_context.h"
+#include "nouveau/nv_object.xml.h"
+
+/* XXX: Nested queries, and simultaneous queries on multiple gallium contexts
+ * (since we use only a single GPU channel per screen) will not work properly.
+ *
+ * The first is not that big of an issue because OpenGL does not allow nested
+ * queries anyway.
+ */
+
+struct nvc0_query {
+ uint32_t *data;
+ uint32_t type;
+ uint32_t sequence;
+ struct nouveau_bo *bo;
+ uint32_t base;
+ uint32_t offset; /* base + i * 16 */
+ boolean ready;
+ boolean is64bit;
+ struct nvc0_mm_allocation *mm;
+};
+
+#define NVC0_QUERY_ALLOC_SPACE 128
+
+static INLINE struct nvc0_query *
+nvc0_query(struct pipe_query *pipe)
+{
+ return (struct nvc0_query *)pipe;
+}
+
+static boolean
+nvc0_query_allocate(struct nvc0_context *nvc0, struct nvc0_query *q, int size)
+{
+ struct nvc0_screen *screen = nvc0->screen;
+ int ret;
+
+ if (q->bo) {
+ nouveau_bo_ref(NULL, &q->bo);
+ if (q->mm) {
+ if (q->ready)
+ nvc0_mm_free(q->mm);
+ else
+ nvc0_fence_sched_release(screen->fence.current, q->mm);
+ }
+ }
+ if (size) {
+ q->mm = nvc0_mm_allocate(screen->mm_GART, size, &q->bo, &q->base);
+ if (!q->bo)
+ return FALSE;
+ q->offset = q->base;
+
+ ret = nouveau_bo_map_range(q->bo, q->base, size, NOUVEAU_BO_RD |
+ NOUVEAU_BO_NOSYNC);
+ if (ret) {
+ nvc0_query_allocate(nvc0, q, 0);
+ return FALSE;
+ }
+ q->data = q->bo->map;
+ nouveau_bo_unmap(q->bo);
+ }
+ return TRUE;
+}
+
+static void
+nvc0_query_destroy(struct pipe_context *pipe, struct pipe_query *pq)
+{
+ nvc0_query_allocate(nvc0_context(pipe), nvc0_query(pq), 0);
+ FREE(nvc0_query(pq));
+}
+
+static struct pipe_query *
+nvc0_query_create(struct pipe_context *pipe, unsigned type)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nvc0_query *q;
+
+ q = CALLOC_STRUCT(nvc0_query);
+ if (!q)
+ return NULL;
+
+ if (!nvc0_query_allocate(nvc0, q, NVC0_QUERY_ALLOC_SPACE)) {
+ FREE(q);
+ return NULL;
+ }
+
+ q->is64bit = (type == PIPE_QUERY_PRIMITIVES_GENERATED ||
+ type == PIPE_QUERY_PRIMITIVES_EMITTED ||
+ type == PIPE_QUERY_SO_STATISTICS);
+ q->type = type;
+
+ if (q->type == PIPE_QUERY_OCCLUSION_COUNTER) {
+ q->offset -= 16;
+ q->data -= 16 / sizeof(*q->data); /* we advance before query_begin ! */
+ }
+
+ return (struct pipe_query *)q;
+}
+
+static void
+nvc0_query_get(struct nouveau_channel *chan, struct nvc0_query *q,
+ unsigned offset, uint32_t get)
+{
+ offset += q->offset;
+
+ MARK_RING (chan, 5, 2);
+ BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
+ OUT_RELOCh(chan, q->bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, q->bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
+ OUT_RING (chan, q->sequence);
+ OUT_RING (chan, get);
+}
+
+static void
+nvc0_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_query *q = nvc0_query(pq);
+
+ /* For occlusion queries we have to change the storage, because a previous
+ * query might set the initial render conition to FALSE even *after* we re-
+ * initialized it to TRUE.
+ */
+ if (q->type == PIPE_QUERY_OCCLUSION_COUNTER) {
+ q->offset += 16;
+ q->data += 16 / sizeof(*q->data);
+ if (q->offset - q->base == NVC0_QUERY_ALLOC_SPACE)
+ nvc0_query_allocate(nvc0, q, NVC0_QUERY_ALLOC_SPACE);
+
+ /* XXX: can we do this with the GPU, and sync with respect to a previous
+ * query ?
+ */
+ q->data[1] = 1; /* initial render condition = TRUE */
+ }
+ if (!q->is64bit)
+ q->data[0] = q->sequence++; /* the previously used one */
+
+ switch (q->type) {
+ case PIPE_QUERY_OCCLUSION_COUNTER:
+ IMMED_RING(chan, RING_3D(COUNTER_RESET), NVC0_3D_COUNTER_RESET_SAMPLECNT);
+ IMMED_RING(chan, RING_3D(SAMPLECNT_ENABLE), 1);
+ break;
+ case PIPE_QUERY_PRIMITIVES_GENERATED: /* store before & after instead ? */
+ IMMED_RING(chan, RING_3D(COUNTER_RESET),
+ NVC0_3D_COUNTER_RESET_GENERATED_PRIMITIVES);
+ break;
+ case PIPE_QUERY_PRIMITIVES_EMITTED:
+ IMMED_RING(chan, RING_3D(COUNTER_RESET),
+ NVC0_3D_COUNTER_RESET_EMITTED_PRIMITIVES);
+ break;
+ case PIPE_QUERY_SO_STATISTICS:
+ BEGIN_RING_NI(chan, RING_3D(COUNTER_RESET), 2);
+ OUT_RING (chan, NVC0_3D_COUNTER_RESET_EMITTED_PRIMITIVES);
+ OUT_RING (chan, NVC0_3D_COUNTER_RESET_GENERATED_PRIMITIVES);
+ break;
+ case PIPE_QUERY_TIMESTAMP_DISJOINT:
+ case PIPE_QUERY_TIME_ELAPSED:
+ nvc0_query_get(chan, q, 0x10, 0x00005002);
+ break;
+ default:
+ break;
+ }
+ q->ready = FALSE;
+}
+
+static void
+nvc0_query_end(struct pipe_context *pipe, struct pipe_query *pq)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_query *q = nvc0_query(pq);
+
+ const int index = 0; /* for multiple vertex streams */
+
+ switch (q->type) {
+ case PIPE_QUERY_OCCLUSION_COUNTER:
+ nvc0_query_get(chan, q, 0, 0x0100f002);
+ BEGIN_RING(chan, RING_3D(SAMPLECNT_ENABLE), 1);
+ OUT_RING (chan, 0);
+ break;
+ case PIPE_QUERY_PRIMITIVES_GENERATED:
+ nvc0_query_get(chan, q, 0, 0x09005002 | (index << 5));
+ break;
+ case PIPE_QUERY_PRIMITIVES_EMITTED:
+ nvc0_query_get(chan, q, 0, 0x05805002 | (index << 5));
+ break;
+ case PIPE_QUERY_SO_STATISTICS:
+ nvc0_query_get(chan, q, 0x00, 0x05805002 | (index << 5));
+ nvc0_query_get(chan, q, 0x10, 0x09005002 | (index << 5));
+ break;
+ case PIPE_QUERY_TIMESTAMP_DISJOINT:
+ case PIPE_QUERY_TIME_ELAPSED:
+ nvc0_query_get(chan, q, 0, 0x00005002);
+ break;
+ case PIPE_QUERY_GPU_FINISHED:
+ nvc0_query_get(chan, q, 0, 0x1000f010);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+}
+
+static INLINE boolean
+nvc0_query_ready(struct nvc0_query *q)
+{
+ return q->ready || (!q->is64bit && (q->data[0] == q->sequence));
+}
+
+static INLINE boolean
+nvc0_query_wait(struct nvc0_query *q)
+{
+ int ret = nouveau_bo_map(q->bo, NOUVEAU_BO_RD);
+ if (ret)
+ return FALSE;
+ nouveau_bo_unmap(q->bo);
+ return TRUE;
+}
+
+static boolean
+nvc0_query_result(struct pipe_context *pipe, struct pipe_query *pq,
+ boolean wait, void *result)
+{
+ struct nvc0_query *q = nvc0_query(pq);
+ uint64_t *res64 = result;
+ uint32_t *res32 = result;
+ boolean *res8 = result;
+ uint64_t *data64 = (uint64_t *)q->data;
+
+ if (q->type == PIPE_QUERY_GPU_FINISHED) {
+ res8[0] = nvc0_query_ready(q);
+ return TRUE;
+ }
+
+ if (!q->ready) /* update ? */
+ q->ready = nvc0_query_ready(q);
+ if (!q->ready) {
+ struct nouveau_channel *chan = nvc0_context(pipe)->screen->base.channel;
+ if (!wait) {
+ if (nouveau_bo_pending(q->bo) & NOUVEAU_BO_WR) /* for daft apps */
+ FIRE_RING(chan);
+ return FALSE;
+ }
+ if (!nvc0_query_wait(q))
+ return FALSE;
+ }
+ q->ready = TRUE;
+
+ switch (q->type) {
+ case PIPE_QUERY_OCCLUSION_COUNTER: /* u32 sequence, u32 count, u64 time */
+ res32[0] = q->data[1];
+ break;
+ case PIPE_QUERY_PRIMITIVES_GENERATED: /* u64 count, u64 time */
+ case PIPE_QUERY_PRIMITIVES_EMITTED: /* u64 count, u64 time */
+ res64[0] = data64[0];
+ break;
+ case PIPE_QUERY_SO_STATISTICS:
+ res64[0] = data64[0];
+ res64[1] = data64[1];
+ break;
+ case PIPE_QUERY_TIMESTAMP_DISJOINT: /* u32 sequence, u32 0, u64 time */
+ res64[0] = 1000000000;
+ res8[8] = (data64[0] == data64[2]) ? FALSE : TRUE;
+ break;
+ case PIPE_QUERY_TIME_ELAPSED:
+ res64[0] = data64[1] - data64[3];
+ break;
+ default:
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static void
+nvc0_render_condition(struct pipe_context *pipe,
+ struct pipe_query *pq, uint mode)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_query *q;
+
+ if (!pq) {
+ IMMED_RING(chan, RING_3D(COND_MODE), NVC0_3D_COND_MODE_ALWAYS);
+ return;
+ }
+ q = nvc0_query(pq);
+
+ if (mode == PIPE_RENDER_COND_WAIT ||
+ mode == PIPE_RENDER_COND_BY_REGION_WAIT) {
+ BEGIN_RING(chan, RING_3D_(NV84_SUBCHAN_QUERY_ADDRESS_HIGH), 4);
+ OUT_RELOCh(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RING (chan, q->sequence);
+ OUT_RING (chan, 0x00001001);
+ }
+
+ BEGIN_RING(chan, RING_3D(COND_ADDRESS_HIGH), 3);
+ OUT_RELOCh(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RING (chan, NVC0_3D_COND_MODE_RES_NON_ZERO);
+}
+
+void
+nvc0_init_query_functions(struct nvc0_context *nvc0)
+{
+ nvc0->pipe.create_query = nvc0_query_create;
+ nvc0->pipe.destroy_query = nvc0_query_destroy;
+ nvc0->pipe.begin_query = nvc0_query_begin;
+ nvc0->pipe.end_query = nvc0_query_end;
+ nvc0->pipe.get_query_result = nvc0_query_result;
+ nvc0->pipe.render_condition = nvc0_render_condition;
+}