--- /dev/null
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_draw_indirect" number="154">
+
+ <enum name="PARAMETER_BUFFER_ARB" value="0x80EE"/>
+ <enum name="PARAMETER_BUFFER_BINDING_ARB" value="0x80EF"/>
+
+ <function name="MultiDrawArraysIndirectCountARB" exec="dynamic">
+ <param name="mode" type="GLenum"/>
+ <param name="indirect" type="GLintptr"/>
+ <param name="drawcount" type="GLintptr"/>
+ <param name="maxdrawcount" type="GLsizei"/>
+ <param name="stride" type="GLsizei"/>
+ </function>
+
+ <function name="MultiDrawElementsIndirectCountARB" exec="dynamic">
+ <param name="mode" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="indirect" type="GLintptr"/>
+ <param name="drawcount" type="GLintptr"/>
+ <param name="maxdrawcount" type="GLsizei"/>
+ <param name="stride" type="GLsizei"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
ARB_get_texture_sub_image.xml \
ARB_gpu_shader_fp64.xml \
ARB_gpu_shader5.xml \
+ ARB_indirect_parameters.xml \
ARB_instanced_arrays.xml \
ARB_internalformat_query.xml \
ARB_invalidate_subdata.xml \
<xi:include href="ARB_multi_bind.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<!-- ARB extensions 148 - 159 -->
+<!-- ARB extensions 148 - 153 -->
+
+<xi:include href="ARB_indirect_parameters.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<!-- ARB extensions 155 - 159 -->
<xi:include href="ARB_clip_control.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
EXT(ARB_gpu_shader_fp64 , ARB_gpu_shader_fp64 , x , GLC, x , x , 2010)
EXT(ARB_half_float_pixel , dummy_true , GLL, GLC, x , x , 2003)
EXT(ARB_half_float_vertex , ARB_half_float_vertex , GLL, GLC, x , x , 2008)
+EXT(ARB_indirect_parameters , ARB_indirect_parameters , x , GLC, x , x , 2013)
EXT(ARB_instanced_arrays , ARB_instanced_arrays , GLL, GLC, x , x , 2008)
EXT(ARB_internalformat_query , ARB_internalformat_query , GLL, GLC, x , x , 2011)
EXT(ARB_invalidate_subdata , dummy_true , GLL, GLC, x , x , 2012)
GLboolean ARB_gpu_shader5;
GLboolean ARB_gpu_shader_fp64;
GLboolean ARB_half_float_vertex;
+ GLboolean ARB_indirect_parameters;
GLboolean ARB_instanced_arrays;
GLboolean ARB_internalformat_query;
GLboolean ARB_map_buffer_range;
{ "glGetQueryBufferObjecti64v", 45, -1 },
{ "glGetQueryBufferObjectui64v", 45, -1 },
+ /* GL_ARB_indirect_parameters */
+ { "glMultiDrawArraysIndirectCountARB", 31, -1 },
+ { "glMultiDrawElementsIndirectCountARB", 31, -1 },
+
{ NULL, 0, -1 }
};
primcount, stride);
}
+static void GLAPIENTRY
+vbo_exec_MultiDrawArraysIndirectCount(GLenum mode,
+ GLintptr indirect,
+ GLintptr drawcount,
+ GLsizei maxdrawcount, GLsizei stride)
+{
+
+}
+
+static void GLAPIENTRY
+vbo_exec_MultiDrawElementsIndirectCount(GLenum mode, GLenum type,
+ GLintptr indirect,
+ GLintptr drawcount,
+ GLsizei maxdrawcount, GLsizei stride)
+{
+
+}
+
+
/**
* Initialize the dispatch table with the VBO functions for drawing.
*/
if (ctx->API == API_OPENGL_CORE) {
SET_MultiDrawArraysIndirect(exec, vbo_exec_MultiDrawArraysIndirect);
SET_MultiDrawElementsIndirect(exec, vbo_exec_MultiDrawElementsIndirect);
+ SET_MultiDrawArraysIndirectCountARB(exec, vbo_exec_MultiDrawArraysIndirectCount);
+ SET_MultiDrawElementsIndirectCountARB(exec, vbo_exec_MultiDrawElementsIndirectCount);
}
if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {