db_shader_control |= S_02880C_STENCIL_EXPORT_ENABLE(stencil_export);
db_shader_control |= S_02880C_MASK_EXPORT_ENABLE(mask_export);
- switch (rshader->ps_conservative_z) {
- default: /* fall through */
- case TGSI_FS_DEPTH_LAYOUT_ANY:
- db_shader_control |= S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_ANY_Z);
- break;
- case TGSI_FS_DEPTH_LAYOUT_GREATER:
- db_shader_control |= S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_GREATER_THAN_Z);
- break;
- case TGSI_FS_DEPTH_LAYOUT_LESS:
- db_shader_control |= S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_LESS_THAN_Z);
- break;
- }
-
exports_ps = 0;
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION ||
#define V_02880C_EXPORT_DB_FOUR16 0x01
#define V_02880C_EXPORT_DB_TWO 0x02
#define S_02880C_ALPHA_TO_MASK_DISABLE(x) (((x) & 0x1) << 12)
-#define S_02880C_CONSERVATIVE_Z_EXPORT(x) (((x) & 0x03) << 16)
-#define G_02880C_CONSERVATIVE_Z_EXPORT(x) (((x) >> 16) & 0x03)
-#define C_02880C_CONSERVATIVE_Z_EXPORT 0xFFFCFFFF
-#define V_02880C_EXPORT_ANY_Z 0
-#define V_02880C_EXPORT_LESS_THAN_Z 1
-#define V_02880C_EXPORT_GREATER_THAN_Z 2
-#define V_02880C_EXPORT_RESERVED 3
#define R_028A00_PA_SU_POINT_SIZE 0x028A00
#define S_028A00_HEIGHT(x) (((x) & 0xFFFF) << 0)
shader->fs_write_all = ctx.info.properties[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS];
shader->vs_position_window_space = ctx.info.properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
- shader->ps_conservative_z = ctx.info.properties[TGSI_PROPERTY_FS_DEPTH_LAYOUT];
if (shader->vs_as_gs_a)
vs_add_primid_output(&ctx, key.vs.prim_id_out);
boolean uses_tex_buffers;
boolean gs_prim_id_input;
- unsigned ps_conservative_z;
-
/* Size in bytes of a data item in the ring(s) (single vertex data).
Stages with only one ring items 123 will be set to 0. */
unsigned ring_item_sizes[4];
if (rshader->uses_kill)
db_shader_control |= S_02880C_KILL_ENABLE(1);
- if (rctx->b.chip_class >= R700) {
- switch (rshader->ps_conservative_z) {
- default: /* fall through */
- case TGSI_FS_DEPTH_LAYOUT_ANY:
- db_shader_control |= S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_ANY_Z);
- break;
- case TGSI_FS_DEPTH_LAYOUT_GREATER:
- db_shader_control |= S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_GREATER_THAN_Z);
- break;
- case TGSI_FS_DEPTH_LAYOUT_LESS:
- db_shader_control |= S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_LESS_THAN_Z);
- break;
- }
- }
-
exports_ps = 0;
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION ||
#define S_02880C_DUAL_EXPORT_ENABLE(x) (((x) & 0x1) << 9)
#define G_02880C_DUAL_EXPORT_ENABLE(x) (((x) >> 9) & 0x1)
#define C_02880C_DUAL_EXPORT_ENABLE 0xFFFFFDFF
-#define S_02880C_CONSERVATIVE_Z_EXPORT(x) (((x) & 0x03) << 13)
-#define G_02880C_CONSERVATIVE_Z_EXPORT(x) (((x) >> 13) & 0x03)
-#define C_02880C_CONSERVATIVE_Z_EXPORT 0xFFFF9FFF
-#define V_02880C_EXPORT_ANY_Z 0
-#define V_02880C_EXPORT_LESS_THAN_Z 1
-#define V_02880C_EXPORT_GREATER_THAN_Z 2
-#define V_02880C_EXPORT_RESERVED 3
-
#define R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL 0x028DF8
#define S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS(x) (((x) & 0xFF) << 0)
#define G_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS(x) (((x) >> 0) & 0xFF)